factory.h 2.1 KB
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// Copyright (c) 2019 PaddlePaddle Authors. All Rights Reserved.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
//     http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.

#pragma once
#include <memory>
#include <unordered_map>

namespace paddle {
namespace lite {

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/*
 * Factor for any Type creator.
 *
 * Usage:
 *
 * struct SomeType;
 * // Register a creator.
 * Factory<SomeType>::Global().Register("some_key", [] ->
 *                                      std::unique_ptr<SomeType> { ... });
 * // Retrive a creator.
 * auto some_type_instance = Factory<SomeType>::Global().Create("some_key");
 */
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template <typename ItemType>
class Factory {
 public:
  using item_t = ItemType;
  using self_t = Factory<item_t>;
  using item_ptr_t = std::unique_ptr<item_t>;
  using creator_t = std::function<item_ptr_t()>;

  static Factory& Global() {
    static Factory* x = new self_t;
    return *x;
  }

  void Register(const std::string& op_type, creator_t&& creator) {
    CHECK(!creators_.count(op_type)) << "The op " << op_type
                                     << " has already registered";
    creators_.emplace(op_type, std::move(creator));
  }

  item_ptr_t Create(const std::string& op_type) const {
    auto it = creators_.find(op_type);
    CHECK(it != creators_.end());
    return it->second();
  }

 protected:
  std::unordered_map<std::string, creator_t> creators_;
};

/* A helper function to help run a lambda at the start.
 */
template <typename Type>
class Registor {
 public:
  Registor(std::function<void()>&& functor) { functor(); }

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  // Touch will do nothing.
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  int Touch() { return 0; }
};

}  // namespace lite
}  // namespace paddle