// Copyright (c) 2021 PaddlePaddle Authors. All Rights Reserved. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. #pragma once #include #include #include #include #include #include #include #include namespace PPShiTu { // Object Detection Result struct ObjectResult { // Rectangle coordinates of detected object: left, right, top, down std::vector rect; // Class id of detected object int class_id; // Confidence of detected object float confidence; // RecModel result std::vector rec_result; }; void nms(std::vector &input_boxes, float nms_threshold, bool rec_nms = false); template static inline bool SortScorePairDescend(const std::pair &pair1, const std::pair &pair2){ return pair1.first > pair2.first; } float RectOverlap(const ObjectResult &a, const ObjectResult &b); inline void GetMaxScoreIndex(const std::vector &det_result, const float threshold, std::vector> &score_index_vec); void NMSBoxes(const std::vector det_result, const float score_threshold, const float nms_threshold, std::vector &indices); } // namespace PPShiTu