include(operators) if(WITH_UNITY_BUILD) # Load Unity Build rules for operators in paddle/fluid/operators/amp. include(unity_build_rule.cmake) endif() register_operators() if(WITH_ASCEND_CL) cc_test(check_finite_and_unscale_op_npu_test SRCS check_finite_and_unscale_op_npu_test.cc DEPS op_registry check_finite_and_unscale_op scope device_context enforce executor) endif()