// Copyright (c) 2018 PaddlePaddle Authors. All Rights Reserved. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. #include "paddle/fluid/operators/reader/buffered_reader.h" #include namespace paddle { namespace operators { namespace reader { BufferedReader::~BufferedReader() { reader_->Shutdown(); } BufferedReader::BufferedReader( const std::shared_ptr &reader, const platform::Place &place, size_t buffer_size) : framework::DecoratedReader(reader), thread_pool_(1), place_(place), buffer_size_(buffer_size) { cpu_buffer_.resize(buffer_size); gpu_buffer_.resize(buffer_size); ReadTillBufferFullAsync(); } void BufferedReader::ReadTillBufferFullAsync() { PADDLE_ENFORCE_EQ(position_.size(), 0U); for (size_t i = 0; i < buffer_size_; ++i) { ReadAsync(i); } } void BufferedReader::ReadAsync(size_t i) { position_.emplace(thread_pool_.enqueue([this, i]() -> size_t { TensorVec &cpu = cpu_buffer_[i]; reader_->ReadNext(&cpu); if (cpu.empty()) { return -1UL; } if (platform::is_gpu_place(place_)) { TensorVec &gpu = gpu_buffer_[i]; gpu.resize(cpu.size()); for (size_t i = 0; i < cpu.size(); ++i) { framework::TensorCopySync(cpu[i], place_, &gpu[i]); gpu[i].set_lod(cpu[i].lod()); } } return i; })); } void BufferedReader::ShutdownImpl() { reader_->Shutdown(); while (!position_.empty()) { position_.pop(); } prev_pos_ = -1UL; } void BufferedReader::StartImpl() { reader_->Start(); ReadTillBufferFullAsync(); } void BufferedReader::ReadNextImpl(std::vector *out) { if (position_.empty()) { out->clear(); return; } size_t i = position_.front().get(); position_.pop(); if (i == -1UL) { ReadNextImpl(out); return; } *out = platform::is_gpu_place(place_) ? gpu_buffer_[i] : cpu_buffer_[i]; // Do not push current position into ReadAsync. Push the previous position // Since all computation in fluid are async, change the data of // current position may cause data error. if (prev_pos_ != -1Ul) { ReadAsync(prev_pos_); } prev_pos_ = i; } } // namespace reader } // namespace operators } // namespace paddle