// Copyright (c) 2018 PaddlePaddle Authors. All Rights Reserved. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. #pragma once #include #ifdef PADDLE_WITH_CUDA #include #include #endif #ifdef PADDLE_WITH_HIP #include #endif #include #include // NOLINT #include #include // NOLINT #include "paddle/fluid/platform/enforce.h" namespace paddle { namespace platform { // NOTE(zjl): clean StreamCallbackManager to make compilation faster // Make StreamCallbackManager thread-safe class StreamCallbackManager { public: explicit StreamCallbackManager(const gpuStream_t stream); ~StreamCallbackManager() = default; void AddCallback(std::function callback) const; void Wait() const; private: const gpuStream_t stream_; mutable ::ThreadPool thread_pool_; mutable std::mutex mtx_; mutable std::future last_future_; }; } // namespace platform } // namespace paddle