/* Copyright (c) 2016 PaddlePaddle Authors. All Rights Reserve. Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0 Unless required by applicable law or agreed to in writing, software distributed under the License is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the License for the specific language governing permissions and limitations under the License. */ syntax = "proto3"; package sendrecv; service SendRecvService { // For parameter server round-robin like hashing, do not split tensors. // Send and recv only one tensor // TODO(typhoonzero): add streaming API rpc SendVariable(VariableMessage) returns (VoidMessage) {} // Argument VariableMessage for GetVariable should only contain varname. rpc GetVariable(VariableMessage) returns (VariableMessage) {} // Look up table block execution output variable name. rpc PrefetchVariable(VariableMessage) returns (VariableMessage) {} } // VariableMessage is serialized paddle variable message. // It can be: // LoDTensor // SelectedRows enum VarType { LOD_TENSOR = 0; SELECTED_ROWS = 1; } // NOTICE(gongwb):don't modify this proto if you are not // not familar with how we serialize in sendrecvop_utils.h // and deserilize it in variable_response.h. message VariableMessage { enum Type { // Pod Types BOOL = 0; INT16 = 1; INT32 = 2; INT64 = 3; FP16 = 4; FP32 = 5; FP64 = 6; } message LodData { repeated int64 lod_data = 1; } string varname = 1; // TODO(Yancey1989): reference framework::proto::VarDesc::VarType VarType type = 2; // bool persistable is not needed for sending. // tensor info: Type data_type = 3; repeated int64 dims = 4; // lod details: int64 lod_level = 5; repeated LodData lod = 6; // selected_rows height, aka. original dim0 int64 slr_height = 7; // tensor data bytes serialized = 8; // selected_rows data bytes rows = 9; // prefetch var name string out_varname = 10; } message VoidMessage {}