include(operators) if(WITH_UNITY_BUILD) # Load Unity Build rules for operators in paddle/fluid/operators/elementwise. include(unity_build_rule.cmake) endif() register_operators(DEPS op_version_registry) cc_test(test_elementwise_add_op_inplace SRCS test_elementwise_add_op_inplace.cc DEPS op_registry elementwise_add_op scope device_context enforce executor) cc_test(test_elementwise_div_grad_grad SRCS test_elementwise_div_grad_grad.cc DEPS op_registry elementwise_div_op scope device_context enforce executor) cc_test(test_elementwise_add_grad_grad SRCS test_elementwise_add_grad_grad.cc DEPS op_registry elementwise_add_op scope device_context enforce executor) if(WITH_ASCEND_CL) cc_test(elementwise_op_npu_test SRCS elementwise_op_npu_test.cc DEPS op_registry elementwise_add_op elementwise_sub_op scope device_context enforce executor) endif()