# This file records the Unity Build compilation rules. # The source files in a `register_unity_group` called are compiled in a unity # file. # Generally, the combination rules in this file do not need to be modified. # If there are some redefined error in compiling with the source file which # in combination rule, you can remove the source file from the following rules. register_unity_group( cc sequence_concat_op.cc sequence_conv_op.cc sequence_enumerate_op.cc sequence_erase_op.cc sequence_expand_op.cc sequence_mask_op.cc sequence_pad_op.cc sequence_pool_op.cc sequence_expand_as_op.cc sequence_reshape_op.cc sequence_reverse_op.cc sequence_scatter_op.cc sequence_slice_op.cc sequence_softmax_op.cc sequence_topk_avg_pooling_op.cc sequence_unpad_op.cc sequence_concat_op.cu.cc sequence_conv_op.cu.cc) register_unity_group( cu sequence_enumerate_op.cu sequence_erase_op.cu sequence_expand_op.cu sequence_mask_op.cu sequence_pad_op.cu sequence_pool_op.cu sequence_expand_as_op.cu sequence_reshape_op.cu sequence_reverse_op.cu sequence_slice_op.cu sequence_softmax_cudnn_op.cu.cc sequence_softmax_op.cu sequence_unpad_op.cu)