include(operators) if(WITH_UNITY_BUILD) # Load Unity Build rules for operators in paddle/fluid/operators/reduce_ops. include(unity_build_rule.cmake) endif() if(WITH_GPU) if(${CMAKE_CUDA_COMPILER_VERSION} LESS 11.0) register_operators(DEPS cub) else() register_operators() endif() else() register_operators() endif() if(WITH_GPU) if(${CMAKE_CUDA_COMPILER_VERSION} LESS 11.0) nv_test( check_reduce_rank_test SRCS check_reduce_rank_test.cu DEPS tensor cub) else() nv_test( check_reduce_rank_test SRCS check_reduce_rank_test.cu DEPS tensor) endif() endif() if(WITH_ROCM) hip_test( check_reduce_rank_test SRCS check_reduce_rank_test.cu DEPS tensor) endif() if(WITH_ASCEND_CL) cc_test( reduce_any_op_npu_test SRCS reduce_any_op_npu_test.cc DEPS op_registry reduce_any_op scope device_context enforce executor) endif()