# Copyright (c) 2020 PaddlePaddle Authors. All Rights Reserved. # # Licensed under the Apache License, Version 2.0 (the "License"); # you may not use this file except in compliance with the License. # You may obtain a copy of the License at # # http://www.apache.org/licenses/LICENSE-2.0 # # Unless required by applicable law or agreed to in writing, software # distributed under the License is distributed on an "AS IS" BASIS, # WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. # See the License for the specific language governing permissions and # limitations under the License. # TODO: define random api import paddle.fluid as fluid from paddle.fluid import core __all__ = ['manual_seed', 'get_cuda_rng_state', 'set_cuda_rng_state'] def manual_seed(seed): """ Sets the seed for global default generator, which manages the random number generation. Args: seed(int): The random seed to set. It is recommend to set a large int number. Returns: Generator: The global default generator object. Examples: .. code-block:: python import paddle gen = paddle.manual_seed(102) """ #TODO(zhiqiu): 1. remove program.random_seed when all random-related op upgrade # 2. support gpu generator by global device seed = int(seed) if core.is_compiled_with_cuda(): for i in range(core.get_cuda_device_count()): core.default_cuda_generator(i)._is_init_py = True core.default_cuda_generator(i).manual_seed(seed) core.default_cpu_generator()._is_init_py = True return core.default_cpu_generator().manual_seed(seed) def get_cuda_rng_state(): """ Get random state of cuda generators. Args: None Returns: GeneratorState: object. Examples: .. code-block:: python import paddle sts = paddle.get_cuda_rng_state() """ state_list = [] if core.is_compiled_with_cuda(): for i in range(core.get_cuda_device_count()): state_list.append(core.default_cuda_generator(i).get_state()) return state_list def set_cuda_rng_state(state_list): """ Sets generator state for all cuda generators Args: state_list(list): The cuda states to set back to cuda generators. state_list is obtained from get_cuda_rng_state(). Returns: None Examples: .. code-block:: python import paddle sts = paddle.get_cuda_rng_state() paddle.set_cuda_rng_state(sts) """ if core.is_compiled_with_cuda(): if not len(state_list) == core.get_cuda_device_count(): raise ValueError( "Length of cuda state list shoule be equal to the cuda device count" ) for i in range(core.get_cuda_device_count()): core.default_cuda_generator(i).set_state(state_list[i]) def _manual_program_seed(seed): """ Sets global seed for generating random numbers. NOTE(zhiqiu): This is the original implemention of manual_seed. Keeps it temporally since CUDA generator is not developed, so we need it in the unittest. Args: seed(int): The random seed to set. It is recommend to set a large int number. Returns: None """ fluid.default_main_program().random_seed = seed fluid.default_startup_program().random_seed = seed program = fluid.Program() program.global_seed(seed)