include(operators) if(WITH_UNITY_BUILD) # Load Unity Build rules for operators in paddle/fluid/operators/elementwise. include(unity_build_rule.cmake) endif() register_operators() cc_test(test_elementwise_add_op_inplace SRCS test_elementwise_add_op_inplace.cc DEPS op_registry elementwise_add_op scope device_context enforce executor) cc_test(test_elementwise_div_grad_grad SRCS test_elementwise_div_grad_grad.cc DEPS op_registry elementwise_div_op scope device_context enforce executor) cc_test(test_elementwise_add_grad_grad SRCS test_elementwise_add_grad_grad.cc DEPS op_registry elementwise_add_op scope device_context enforce executor)