# Some common routine for paddle compile. # target_circle_link_libraries # Link libraries to target which has circle dependencies. # # First Argument: target name want to be linked with libraries # Rest Arguments: libraries which link together. function(target_circle_link_libraries TARGET_NAME) if(APPLE) set(LIBS) set(inArchive OFF) set(libsInArgn) foreach(arg ${ARGN}) if(${arg} STREQUAL "ARCHIVE_START") set(inArchive ON) elseif(${arg} STREQUAL "ARCHIVE_END") set(inArchive OFF) else() if(inArchive) list(APPEND LIBS "-Wl,-force_load") endif() list(APPEND LIBS ${arg}) list(APPEND libsInArgn ${arg}) endif() endforeach() if("${CMAKE_CXX_COMPILER_ID}" STREQUAL "Clang" OR "${CMAKE_CXX_COMPILER_ID}" STREQUAL "AppleClang") list(APPEND LIBS "-undefined dynamic_lookup") endif() list(REVERSE libsInArgn) target_link_libraries(${TARGET_NAME} ${LIBS} ${libsInArgn}) else() # LINUX set(LIBS) foreach(arg ${ARGN}) if(${arg} STREQUAL "ARCHIVE_START") list(APPEND LIBS "-Wl,--whole-archive") elseif(${arg} STREQUAL "ARCHIVE_END") list(APPEND LIBS "-Wl,--no-whole-archive") else() list(APPEND LIBS ${arg}) endif() endforeach() target_link_libraries(${TARGET_NAME} "-Wl,--start-group" ${LIBS} "-Wl,--end-group") endif() endfunction() # compile_cu_as_cpp # Make a cu file compiled as C++ # Arguments: Source files macro(compile_cu_as_cpp) foreach(s ${ARGN}) set_source_files_properties(${s} PROPERTIES LANGUAGE CXX) set_source_files_properties(${s} PROPERTIES COMPILE_FLAGS "-x c++") endforeach() endmacro() # link_paddle_exe # add paddle library for a paddle executable, such as trainer, pserver. # # It will handle WITH_PYTHON etc. function(link_paddle_exe TARGET_NAME) if(WITH_RDMA) generate_rdma_links() endif() target_circle_link_libraries(${TARGET_NAME} ARCHIVE_START paddle_gserver paddle_function ARCHIVE_END paddle_pserver paddle_trainer_lib paddle_network paddle_math paddle_utils paddle_parameter paddle_proto paddle_cuda ${EXTERNAL_LIBS} ${CMAKE_THREAD_LIBS_INIT} ${CMAKE_DL_LIBS} ${RDMA_LD_FLAGS} ${RDMA_LIBS}) if(ANDROID) target_link_libraries(${TARGET_NAME} log) endif(ANDROID) add_dependencies(${TARGET_NAME} ${external_project_dependencies}) endfunction() # link_paddle_test # Link a paddle unittest for target # TARGET_NAME: the unittest target name # Rest Arguemnts: not used. function(link_paddle_test TARGET_NAME) link_paddle_exe(${TARGET_NAME}) target_link_libraries(${TARGET_NAME} paddle_test_main paddle_test_util ${GTEST_LIBRARIES}) endfunction() # add_unittest_without_exec # # create a paddle unittest. not specifically define how to run this unittest. # TARGET_NAME: the unittest target name, same as executable file name # Rest Arguments: the source files to compile this unittest. macro(add_unittest_without_exec TARGET_NAME) add_executable(${TARGET_NAME} ${ARGN}) link_paddle_test(${TARGET_NAME}) add_style_check_target(${TARGET_NAME} ${ARGN}) endmacro() # add_unittest # create a paddle unittest and just to execute this binary to make unittest. # # TARGET_NAME: the unittest target name, same as executable file name # Rest Arguments: the source files to compile this unittest. macro(add_unittest TARGET_NAME) add_unittest_without_exec(${TARGET_NAME} ${ARGN}) add_test(${TARGET_NAME} ${TARGET_NAME}) endmacro() # add_simple_unittest # create a paddle unittest with file name. It just compile ${TARGET_NAME}.cpp to # ${TARGET_NAME} and then execute it. macro(add_simple_unittest TARGET_NAME) add_unittest(${TARGET_NAME} ${TARGET_NAME}.cpp) endmacro() # Creates C resources file from files in given resource file function(create_resources res_file output_file) add_custom_command( OUTPUT ${output_file} COMMAND python ARGS ${PROJ_ROOT}/cmake/make_resource.py ${res_file} ${output_file} DEPENDS ${res_file} ${PROJ_ROOT}/cmake/make_resource.py) endfunction() # Create a python unittest using run_python_tests.sh, # which takes care of making correct running environment function(add_python_test TEST_NAME) add_test(NAME ${TEST_NAME} COMMAND env PADDLE_PACKAGE_DIR=${PADDLE_PYTHON_PACKAGE_DIR} bash ${PROJ_ROOT}/paddle/scripts/run_python_tests.sh ${USE_VIRTUALENV_FOR_TEST} ${PYTHON_EXECUTABLE} ${ARGN} WORKING_DIRECTORY ${CMAKE_CURRENT_SOURCE_DIR}) endfunction()