// Copyright (c) 2018 PaddlePaddle Authors. All Rights Reserved. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. #include "paddle/fluid/memory/allocation/pinned_allocator.h" namespace paddle { namespace memory { namespace allocation { bool CPUPinnedAllocator::IsAllocThreadSafe() const { return true; } void CPUPinnedAllocator::FreeImpl(Allocation *allocation) { #ifdef PADDLE_WITH_HIP PADDLE_ENFORCE_GPU_SUCCESS(hipHostFree(allocation->ptr())); #else PADDLE_ENFORCE_GPU_SUCCESS(cudaFreeHost(allocation->ptr())); #endif delete allocation; } Allocation *CPUPinnedAllocator::AllocateImpl(size_t size) { void *ptr; #ifdef PADDLE_WITH_HIP PADDLE_ENFORCE_GPU_SUCCESS(hipHostMalloc(&ptr, size, hipHostMallocPortable)); #else PADDLE_ENFORCE_GPU_SUCCESS(cudaHostAlloc(&ptr, size, cudaHostAllocPortable)); #endif return new Allocation(ptr, size, platform::CUDAPinnedPlace()); } } // namespace allocation } // namespace memory } // namespace paddle