Design Doc: Add MKLDNN Kernel in Fluid Operator¶
Principles¶
First of all, we should follow some basical principles like:
- How to write a new operator. We are trying to add a new kind of kernel into operators, so basically we should follow this doc.
- Supporting new Device/Library. Since MKLDNN is a new library to fluid, we should add
MKLDNNDeviceContext
and maybemkldnn_helper.h
, just like cudnn_helper.h. - Switch Kernel. Another important point is that we should ensure the data synchronization between different kernel types, which is this topic. So basically we should override
GetExpectedKernelType
andtrans
functions to support switching kernels. - The Keys of Operator Kernel Type. Kernel Type is a pivotal conception which can record the
Place
,Library
,DataType
andLayout
.
Sulution¶
In general, there are four parts we should follow to run a MKL-DNN primitive.
- Create a primitive descriptor that describe this operator
- Create a primitive itself by primitive descriptor and the engine
- Create all memory buffers that primitive needed
- Launch a stream to execute the primitive created More details can refer to here.
It’s better to avoid reinitialization of primitives and memory handles in the first three stages in every iteration. So we plan to create a map to record all the primitive
and memory
, which should not take too much memories as discussed here.
It’s assumed that following three conditions should be satisfied.
- there is a unique key for each operator instance. May be the actual name of
Output Tensor
. - the
Input Tensor
insideCompute
function is the one after converted. - we can get the phase(eg.
is_test
) insideCompute
function, otherwise we need to expose this attribue to user.
Compute¶
The algorithm of Compute
would be described as follow, let’s take conv like an example.
PADDLE_ENFORCE(platform::is_cpu_place(ctx.GetPlace()), "It must use CPUPlace.");
PADDLE_ENFORCE(platform::is_mkldnn_library(ctx.GetLibrary()), "It must use MKLDNN Library.");
auto& dev_ctx = ctx.template device_context<platform::MKLDNNDeviceContext>();
// find primitive by unique key from mkldnn context
// the op_key should be a unique name of this op instance
auto& p = dev_ctx.findPrimitive(op_key + "_fwd");
// assuming the input tensor inside this compute function is the one after converted
// this point should be guarantee by another mechanism
auto& i = dev_ctx.findMemory(op_key + "_input");
if (p == nullptr || i == nullptr || inputSizeChanged(p, i)) {
auto fwd_primitive_desc = createPrimitiveDesc(ctx);
auto* input = ctx.Input<Tensor>("Input");
auto* filter = ctx.Input<Tensor>("Filter");
auto* output = ctx.Output<Tensor>("Output");
shared_ptr<mkldnn::memory> in(new mkldnn::memory(fwd_primitive_desc->src_primitive_desc(), input->data<T>()));
shared_ptr<mkldnn::memory> wgt(new mkldnn::memory(fwd_primitive_desc->weights_primitive_desc(), filter->data<T>()));
shared_ptr<mkldnn::memory> out(new mkldnn::memory(fwd_primitive_desc->dst_primitive_desc(), output->mutable_data<T>(ctx.GetPlace())));
shared_ptr<mkldnn::conv_fwd> fwd_primitive(new mkldnn::conv_fwd(*fwd_primitive_desc, *in, *wgt, *out));
dev_ctx.addMemory(op_key+"_input", in);
dev_ctx.addMemory(op_key+"_output", out);
dev_ctx.addMemory(op_key+"_filer", wgt);
dev_ctx.addPrimitive(op_key+"_fwd", fwd_primitive);
dev_ctx.addPrimitiveDesc(op_key+"_fwd_PD", fwd_primitive_desc);
}
p = dev_ctx.findPrimitive(op_key + "_fwd");
PADDLE_ENFORCE(p, "Should have forward Primitive");
PADDLE_ENFORCE(dev_ctx.findMemory(op_unique_key+"_input"), "Should have input memory");
PADDLE_ENFORCE(dev_ctx.findMemory(op_unique_key+"_output"), "Should have output memory");
PADDLE_ENFORCE(dev_ctx.findMemory(op_unique_key+"_filter"), "Should have filter memory");
PADDLE_ENFORCE(dev_ctx.findPrimitiveDesc(op_unique_key+"_fwd_PD"), "Should have forward PrimitiveDesc");
dev_ctx.submit(p);
dev_ctx.execute(); // the convert primitive should have already contained.
The createPrimitiveDesc
returns the primitive descripotor of this operator, would be like this:
auto* input = ctx.Input<Tensor>("Input");
auto* filter = ctx.Input<Tensor>("Filter");
auto* output = ctx.Output<Tensor>("Output");
std::vector<int> strides = ctx.Attr<std::vector<int>>("strides");
std::vector<int> paddings = ctx.Attr<std::vector<int>>("paddings");
std::vector<int> dilations = ctx.Attr<std::vector<int>>("dilations");
int groups = ctx.Attr<int>("groups");
algorithm algo = static_cast<algorithm>(ctx.Attr<int>("convolution_algorithm_option"));
prop_kind pk = ctx.Attr<bool>("is_test") ? prop_kind::forward_inference : prop_kind::forward_training;
auto fwd_desc = mkldnn::conv_fwd::desc(/* all the setting above*/);
shared_ptr<mkldnn::conv_fwd::primitive_desc> fwd_primitive_desc(new mkldnn::conv_fwd::primitive_desc(fwd_desc, ctx.getEngine()));
return fwd_primitive_desc;
}
MKLDNNDeviceContext¶
MKLDNNDeviceContext
, which is very straightforward, should contain some base information like: stream
, engine
and the map needed.
mkldnn_helper¶
Some functions would be put in paddle/platform/mkldnn_helper.h
.
- create MKLDNN memories
- create MKLDNN primitives
- error check function
- etc
Kernel Switch¶
We should reorder
the different Layout from other device or to other device. GetExpectedKernelType
and trans
functions can help us to implement it.
GetExpectedKernelType
should get the context, and this operator can return the best KernelType
.
trans
would be like this:
void trans(inputs, ctx) override {
if (NoNeedTrans()) {
return;
}
// find reorder primitive by op_key from context
auto& dev_ctx = ctx.template device_context<platform::MKLDNNDeviceContext>();
auto& p = dev_ctx.findPrimitive(op_key + "_reorder_input");
auto& i = dev_ctx.findMemory(op_key + "_src_input");
if (p == nullptr || i == nullptr || changeSized(i, input)) {
auto prim = createPrimitiveDesc(ctx);
auto src = createMemory(memoryDesc(input->dims(), actual_layout), input->data);
auto newbuffer = paddle::memory::Alloc(ctx.GetPlace(), input->size_in_bytes());
auto dst = createMemory(p->expected_desc(), newbuffer->data);
auto reorder_primitive(new mkldnn::reorder(src, dst));
dev_ctx.addMemory(op_key+"_src_input", src);
dev_ctx.addMemory(op_key+"_input", dst);
dev_ctx.addPrimitive(op_key+"_reorder_input", reorder_primitive);
}
p = dev_ctx.findPrimitive(op_key + "_reorder_input");
PADDLE_ENFORCE(p, "Should have Reorder Primitive");
dev_ctx.submit(p);
if (! this->isMKLDNNKernel()) {
// execute immediately only if this is not mkldnn kernel function.
// otherwise, it can be executed with the operator primitive in Compute
dev_ctx.stream();
}
// after submit, the input tensor in ExecutionContext should be changed as the converted one
// there should be another mechanism to ensure this
}
Unit Test¶
All the functions should be tested corresponding. TBD