- 12 2月, 2018 1 次提交
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由 qingqing01 提交于
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- 10 2月, 2018 2 次提交
- 21 1月, 2018 1 次提交
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由 dzhwinter 提交于
* "fix decode bug" * "follow commnet" * "fix error" * "fix hook bug" * fix based comment * fix copyright * fix based on comment
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- 15 1月, 2018 1 次提交
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由 dzhwinter 提交于
* add copyright hook * add copyright hook * refine copyright hook * "test copyright hook" * fix check style * fix ci
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- 08 1月, 2018 1 次提交
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由 Qiao Longfei 提交于
* add rename guard * add device_data_transform * add device_data_transform_test * modify GetExpectedKernelType * update operator.run * support test test_label_semantic_roles * optimize code * optimize code * rename GetActualKernelType to GetExpectedKernelType * fix chunk_eval_op and device_data_transform_test * add is_same_place to place * optimize code, refine rename_guard * refine rename guard, add GetKernelTypeForVar * optimize code * add some log * rename guard * use sub scope to create var * fix compile * add IsInitialized for Tensor * add VarIsTensor * fix op_registry_test * test * tmp disable priority * restore switch_kernel.md * code clean
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- 28 12月, 2017 2 次提交
- 07 11月, 2017 1 次提交
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由 Yu Yang 提交于
* Use stable_sort in lod_rank_table It is easy to debug and test when use `stable_sort`and the time complexity is not changed. * Add LoDTensorArray * Stash * Better debug message for IsInitialized * Stash * Better debug message for IsInitialized * Complete array read/write op unittests * Add unittest, Gradient of array read/write * Follow comments
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- 26 10月, 2017 1 次提交
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由 Yu Yang 提交于
* Init * Stash * Polish SaveLoadOp * Fix CI * Polish code * Save GPU Tensor * Stash * Fix CI
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- 20 10月, 2017 1 次提交
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由 Yu Yang 提交于
* Implement FC layer with helper * Update LayerHelper * Add debug string for Python ProtoBuf and Rename `Sync` to `Flush` * Add check of ProtoBuf initialization * Layer wrapper for FC * Fix unittest * Fix CI * Add code generator * AttributeChecker Better error log and speicalize bool Since lots of types can be cast to bool * Complete mlp, fit_a_line * Expose get global scope * Make global scope not thread-safe 1. It is no need to make global scope thread-safe, since it will be invoked in Python main thread. 2. Do not free the global scope when C++ exit. Let the OS free memories, otherwise, we need to handle the destroy dependencies. See https://google.github.io/styleguide/cppguide.html#Static_and_Global_Variables * Fix * Implementation of simple conv_2d layer * Stash * Remove private data members in OpRegister * Fix bugs * Stash * Expose FeedFetchList as VarType * Change ProgramDesc not a global variable * Polish code style * Stash * Correct implement BlockDesc destructor * Correct implement BlockDesc destructor * Unify program as parameter name * Fix bugs * Add unittest * Fix unit test error * Remove unused functions * Add clone for Python Program * Working on executor * Stash * Add glog as dependencies of ops * Use VLOG to logging some information is helpful when we debug Paddle * Expose VarDesc::persistable to Python * Test executor * Complete unittest * Polish code * Fix merge error * Follow comment * Polish Python Code
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- 01 8月, 2017 1 次提交
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由 Yu Yang 提交于
* Make interface of Operator to `const Scope&`
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- 31 7月, 2017 2 次提交
- 27 6月, 2017 1 次提交
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由 Yu Yang 提交于
Make user can check what type is in variable
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- 24 6月, 2017 3 次提交