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812a64c0
编写于
8月 17, 2017
作者:
G
gangliao
提交者:
GitHub
8月 17, 2017
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差异文件
Merge pull request #3534 from gangliao/mem_release
FIX: Release CPU/GPU memory at the end of the Program
上级
47f380bb
94b58a29
变更
4
显示空白变更内容
内联
并排
Showing
4 changed file
with
49 addition
and
20 deletion
+49
-20
paddle/memory/detail/system_allocator.cc
paddle/memory/detail/system_allocator.cc
+1
-1
paddle/memory/memory.cc
paddle/memory/memory.cc
+40
-19
paddle/operators/gather_test.cc
paddle/operators/gather_test.cc
+4
-0
paddle/operators/scatter_test.cc
paddle/operators/scatter_test.cc
+4
-0
未找到文件。
paddle/memory/detail/system_allocator.cc
浏览文件 @
812a64c0
...
@@ -27,7 +27,7 @@ limitations under the License. */
...
@@ -27,7 +27,7 @@ limitations under the License. */
// between host and device. Allocates too much would reduce the amount
// between host and device. Allocates too much would reduce the amount
// of memory available to the system for paging. So, by default, we
// of memory available to the system for paging. So, by default, we
// should set false to use_pinned_memory.
// should set false to use_pinned_memory.
DEFINE_bool
(
use_pinned_memory
,
fals
e
,
"If set, allocate cpu pinned memory."
);
DEFINE_bool
(
use_pinned_memory
,
tru
e
,
"If set, allocate cpu pinned memory."
);
namespace
paddle
{
namespace
paddle
{
namespace
memory
{
namespace
memory
{
...
...
paddle/memory/memory.cc
浏览文件 @
812a64c0
...
@@ -13,22 +13,32 @@ See the License for the specific language governing permissions and
...
@@ -13,22 +13,32 @@ See the License for the specific language governing permissions and
limitations under the License. */
limitations under the License. */
#include "paddle/memory/memory.h"
#include "paddle/memory/memory.h"
#include "paddle/memory/detail/buddy_allocator.h"
#include "paddle/memory/detail/system_allocator.h"
#include <algorithm> // for transform
#include <cstring> // for memcpy
#include <cstring> // for memcpy
#include <mutex> // for call_once
#include "paddle/memory/detail/buddy_allocator.h"
#include "paddle/memory/detail/system_allocator.h"
namespace
paddle
{
namespace
paddle
{
namespace
memory
{
namespace
memory
{
detail
::
BuddyAllocator
*
GetCPUBuddyAllocator
()
{
using
BuddyAllocator
=
detail
::
BuddyAllocator
;
static
detail
::
BuddyAllocator
*
a
=
nullptr
;
if
(
a
==
nullptr
)
{
std
::
once_flag
cpu_allocator_flag
;
a
=
new
detail
::
BuddyAllocator
(
new
detail
::
CPUAllocator
,
std
::
once_flag
gpu_allocator_flag
;
BuddyAllocator
*
GetCPUBuddyAllocator
()
{
static
std
::
unique_ptr
<
BuddyAllocator
>
a
{
nullptr
};
std
::
call_once
(
cpu_allocator_flag
,
[
&
]()
{
a
.
reset
(
new
BuddyAllocator
(
new
detail
::
CPUAllocator
,
platform
::
CpuMinChunkSize
(),
platform
::
CpuMinChunkSize
(),
platform
::
CpuMaxChunkSize
());
platform
::
CpuMaxChunkSize
()));
}
});
return
a
;
return
a
.
get
();
}
}
template
<
>
template
<
>
...
@@ -48,20 +58,31 @@ size_t Used<platform::CPUPlace>(platform::CPUPlace place) {
...
@@ -48,20 +58,31 @@ size_t Used<platform::CPUPlace>(platform::CPUPlace place) {
#ifndef PADDLE_ONLY_CPU
#ifndef PADDLE_ONLY_CPU
detail
::
BuddyAllocator
*
GetGPUBuddyAllocator
(
int
gpu_id
)
{
BuddyAllocator
*
GetGPUBuddyAllocator
(
int
gpu_id
)
{
static
detail
::
BuddyAllocator
**
as
=
NULL
;
using
BuddyAllocVec
=
std
::
vector
<
BuddyAllocator
*>
;
if
(
as
==
NULL
)
{
static
std
::
unique_ptr
<
BuddyAllocVec
,
void
(
*
)(
BuddyAllocVec
*
p
)
>
as
{
new
BuddyAllocVec
,
[](
BuddyAllocVec
*
p
)
{
std
::
for_each
(
p
->
begin
(),
p
->
end
(),
[](
BuddyAllocator
*
p
)
{
delete
p
;
});
}};
// GPU buddy allocators
auto
&
allocators
=
*
as
.
get
();
// GPU buddy allocator initialization
std
::
call_once
(
gpu_allocator_flag
,
[
&
]()
{
int
gpu_num
=
platform
::
GetDeviceCount
();
int
gpu_num
=
platform
::
GetDeviceCount
();
a
s
=
new
detail
::
BuddyAllocator
*
[
gpu_num
]
;
a
llocators
.
reserve
(
gpu_num
)
;
for
(
int
gpu
=
0
;
gpu
<
gpu_num
;
gpu
++
)
{
for
(
int
gpu
=
0
;
gpu
<
gpu_num
;
gpu
++
)
{
platform
::
SetDeviceId
(
gpu
);
platform
::
SetDeviceId
(
gpu
);
a
s
[
gpu
]
=
new
detail
::
BuddyAllocator
(
new
detail
::
GPUAllocator
,
a
llocators
.
emplace_back
(
new
BuddyAllocator
(
new
detail
::
GPUAllocator
,
platform
::
GpuMinChunkSize
(),
platform
::
GpuMinChunkSize
(),
platform
::
GpuMaxChunkSize
());
platform
::
GpuMaxChunkSize
()));
}
}
}
});
platform
::
SetDeviceId
(
gpu_id
);
platform
::
SetDeviceId
(
gpu_id
);
return
as
[
gpu_id
];
return
a
llocator
s
[
gpu_id
];
}
}
template
<
>
template
<
>
...
...
paddle/operators/gather_test.cc
浏览文件 @
812a64c0
...
@@ -45,4 +45,8 @@ TEST(Gather, GatherData) {
...
@@ -45,4 +45,8 @@ TEST(Gather, GatherData) {
for
(
int
i
=
0
;
i
<
4
;
++
i
)
EXPECT_EQ
(
p_output
[
i
],
i
+
4
);
for
(
int
i
=
0
;
i
<
4
;
++
i
)
EXPECT_EQ
(
p_output
[
i
],
i
+
4
);
for
(
int
i
=
4
;
i
<
8
;
++
i
)
EXPECT_EQ
(
p_output
[
i
],
i
-
4
);
for
(
int
i
=
4
;
i
<
8
;
++
i
)
EXPECT_EQ
(
p_output
[
i
],
i
-
4
);
delete
src
;
delete
index
;
delete
output
;
}
}
paddle/operators/scatter_test.cc
浏览文件 @
812a64c0
...
@@ -49,4 +49,8 @@ TEST(scatter, ScatterUpdate) {
...
@@ -49,4 +49,8 @@ TEST(scatter, ScatterUpdate) {
EXPECT_EQ
(
output
->
data
<
float
>
()[
i
],
float
(
i
-
4
));
EXPECT_EQ
(
output
->
data
<
float
>
()[
i
],
float
(
i
-
4
));
for
(
size_t
i
=
8
;
i
<
16
;
++
i
)
EXPECT_EQ
(
p_output
[
i
],
float
(
0
));
for
(
size_t
i
=
8
;
i
<
16
;
++
i
)
EXPECT_EQ
(
p_output
[
i
],
float
(
0
));
for
(
size_t
i
=
8
;
i
<
16
;
++
i
)
EXPECT_EQ
(
output
->
data
<
float
>
()[
i
],
float
(
0
));
for
(
size_t
i
=
8
;
i
<
16
;
++
i
)
EXPECT_EQ
(
output
->
data
<
float
>
()[
i
],
float
(
0
));
delete
src
;
delete
index
;
delete
output
;
}
}
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