提交 2d529186 编写于 作者: T Tao Luo

remove legacy CMAKE_CROSSCOMPILING option

上级 9353bc58
...@@ -33,9 +33,7 @@ if(WIN32) ...@@ -33,9 +33,7 @@ if(WIN32)
set(CMAKE_CXX_FLAGS_RELEASE "${CMAKE_CXX_FLAGS_RELEASE} /bigobj /MT") set(CMAKE_CXX_FLAGS_RELEASE "${CMAKE_CXX_FLAGS_RELEASE} /bigobj /MT")
endif(WIN32) endif(WIN32)
if(NOT CMAKE_CROSSCOMPILING) find_package(CUDA QUIET)
find_package(CUDA QUIET)
endif(NOT CMAKE_CROSSCOMPILING)
find_package(Git REQUIRED) find_package(Git REQUIRED)
find_package(Threads REQUIRED) find_package(Threads REQUIRED)
......
...@@ -64,24 +64,18 @@ endif() ...@@ -64,24 +64,18 @@ endif()
## Then find the reference-cblas. www.netlib.org/blas/ ## Then find the reference-cblas. www.netlib.org/blas/
set(REFERENCE_CBLAS_ROOT $ENV{REFERENCE_CBLAS_ROOT} CACHE PATH set(REFERENCE_CBLAS_ROOT $ENV{REFERENCE_CBLAS_ROOT} CACHE PATH
"Folder contains reference-cblas") "Folder contains reference-cblas")
if(NOT CMAKE_CROSSCOMPILING) set(REFERENCE_CBLAS_INCLUDE_SEARCH_PATHS
set(REFERENCE_CBLAS_INCLUDE_SEARCH_PATHS
${REFERENCE_CBLAS_ROOT}/include ${REFERENCE_CBLAS_ROOT}/include
/usr/include /usr/include
/usr/include/cblas /usr/include/cblas
) )
set(REFERENCE_CBLAS_LIB_SEARCH_PATHS set(REFERENCE_CBLAS_LIB_SEARCH_PATHS
${REFERENCE_CBLAS_ROOT}/lib ${REFERENCE_CBLAS_ROOT}/lib
/usr/lib /usr/lib
/usr/lib/blas/reference/ /usr/lib/blas/reference/
/usr/lib/reference/ /usr/lib/reference/
) )
else()
# Disable the finding of reference cblas under host's system path
set(REFERENCE_CBLAS_INCLUDE_SEARCH_PATHS ${REFERENCE_CBLAS_ROOT}/include)
set(REFERENCE_CBLAS_LIB_SEARCH_PATHS ${REFERENCE_CBLAS_ROOT}/lib)
endif()
if(WITH_SYSTEM_BLAS) if(WITH_SYSTEM_BLAS)
find_path(REFERENCE_CBLAS_INCLUDE_DIR NAMES cblas.h PATHS find_path(REFERENCE_CBLAS_INCLUDE_DIR NAMES cblas.h PATHS
......
...@@ -49,12 +49,10 @@ if(NOT WITH_PROFILER) ...@@ -49,12 +49,10 @@ if(NOT WITH_PROFILER)
add_definitions(-DPADDLE_DISABLE_PROFILER) add_definitions(-DPADDLE_DISABLE_PROFILER)
endif(NOT WITH_PROFILER) endif(NOT WITH_PROFILER)
if(NOT CMAKE_CROSSCOMPILING) if(WITH_AVX AND AVX_FOUND)
if(WITH_AVX AND AVX_FOUND)
set(SIMD_FLAG ${AVX_FLAG}) set(SIMD_FLAG ${AVX_FLAG})
elseif(SSE3_FOUND) elseif(SSE3_FOUND)
set(SIMD_FLAG ${SSE3_FLAG}) set(SIMD_FLAG ${SSE3_FLAG})
endif()
endif() endif()
if(WIN32) if(WIN32)
......
# Copyright (c) 2016 PaddlePaddle Authors. All Rights Reserved.
#
# Licensed under the Apache License, Version 2.0 (the "License");
# you may not use this file except in compliance with the License.
# You may obtain a copy of the License at
#
# http://www.apache.org/licenses/LICENSE-2.0
#
# Unless required by applicable law or agreed to in writing, software
# distributed under the License is distributed on an "AS IS" BASIS,
# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
# See the License for the specific language governing permissions and
# limitations under the License.
# This is a toolchain file for cross-compiling for Android, and the
# configuration refers to the open-source resposity:
# https://github.com/taka-no-me/android-cmake
# Most of the variables are compatible with that used in
# https://developer.android.com/ndk/guides/cmake.html
# The supported variables are listed belows:
#
# ANDROID_STANDALONE_TOOLCHAIN
# ANDROID_TOOLCHAIN
# ANDROID_ABI
# ANDROID_NATIVE_API_LEVEL
# ANDROID_ARM_MODE
# ANDROID_ARM_NEON
#
# For CMake >= 3.7.0, all the settings will be delivered to CMake system
# variables to let CMake do the cross-compiling configurations itself.
# More detail of cross-compiling settings
# https://cmake.org/cmake/help/v3.7/manual/cmake-toolchains.7.html
IF(NOT ANDROID)
return()
ENDIF()
# check the exist of android standalone toolchain
IF(NOT DEFINED ANDROID_STANDALONE_TOOLCHAIN)
SET(ANDROID_STANDALONE_TOOLCHAIN $ENV{ANDROID_STANDALONE_TOOLCHAIN}
CACHE PATH "Folder holds the standalone toolchain of Android NDK")
ENDIF()
IF(NOT ANDROID_STANDALONE_TOOLCHAIN)
MESSAGE(WARNING "It is recommended to set ANDROID_STANDALONE_TOOLCHAIN to "
"use a standalone toolchain.\n"
"To cross-compile for Android, you need to:\n"
"1. Download an Android NDK from"
" https://developer.android.com/ndk/downloads/index.html\n"
"2. Setup a standalone toolchain"
"https://developer.android.google.cn/ndk/guides/standalone_toolchain.html?hl=zh-cn\n")
ENDIF()
IF(NOT DEFINED CMAKE_SYSTEM_VERSION AND ANDROID_NATIVE_API_LEVEL)
IF(ANDROID_NATIVE_API_LEVEL MATCHES "^android-[0-9]+$")
STRING(REPLACE "android-" "" CMAKE_SYSTEM_VERSION "${CMAKE_MATCH_0}")
ELSEIF(ANDROID_NATIVE_API_LEVEL MATCHES "^[0-9]+$")
SET(CMAKE_SYSTEM_VERSION ${ANDROID_NATIVE_API_LEVEL})
ENDIF()
ENDIF()
IF(NOT DEFINED ANDROID_TOOLCHAIN)
SET(ANDROID_TOOLCHAIN clang)
ENDIF()
IF(NOT DEFINED ANDROID_ABI)
SET(ANDROID_ABI "armeabi-v7a")
ENDIF()
IF(NOT DEFINED ANDROID_ARM_MODE)
SET(ANDROID_ARM_MODE ON)
ENDIF()
IF(ANDROID_ARM_MODE)
SET(ANDROID_ARM_MODE_NAME "arm")
ELSE(ANDROID_ARM_MODE)
SET(ANDROID_ARM_MODE_NAME "thumb")
ENDIF(ANDROID_ARM_MODE)
IF(NOT DEFINED ANDROID_ARM_NEON)
SET(ANDROID_ARM_NEON ON)
ENDIF()
IF("${CMAKE_VERSION}" VERSION_LESS "3.7.0")
IF("${CMAKE_VERSION}" VERSION_LESS "3.1.0")
SET(CMAKE_SYSTEM_NAME "Linux")
ENDIF()
MESSAGE(WARNING "It is recommended to use CMake >= 3.7.0 (current version: "
"${CMAKE_VERSION}), when cross-compiling for Android.")
IF(ANDROID_STANDALONE_TOOLCHAIN)
# Use standalone toolchain
SET(CMAKE_SYSROOT "${ANDROID_STANDALONE_TOOLCHAIN}/sysroot")
IF(NOT CMAKE_SYSTEM_VERSION)
SET(ANDROID_STANDALONE_TOOLCHAIN_API "")
SET(ANDROID_API_LEVEL_H_REGEX "^[\t ]*#[\t ]*define[\t ]+__ANDROID_API__[\t ]+([0-9]+)")
FILE(STRINGS "${ANDROID_STANDALONE_TOOLCHAIN}/sysroot/usr/include/android/api-level.h"
ANDROID_API_LEVEL_H_CONTENT REGEX "${ANDROID_API_LEVEL_H_REGEX}")
IF(ANDROID_API_LEVEL_H_CONTENT MATCHES "${ANDROID_API_LEVEL_H_REGEX}")
SET(ANDROID_STANDALONE_TOOLCHAIN_API "${CMAKE_MATCH_1}")
ENDIF()
SET(CMAKE_SYSTEM_VERSION ${ANDROID_STANDALONE_TOOLCHAIN_API})
ENDIF()
# Toolchain
SET(ANDROID_TOOLCHAIN_ROOT ${ANDROID_STANDALONE_TOOLCHAIN})
ELSE(ANDROID_NDK)
# TODO: use android ndk
ENDIF()
IF(ANDROID_ABI MATCHES "^armeabi(-v7a)?$")
SET(ANDROID_TOOLCHAIN_NAME arm-linux-androideabi)
IF(ANDROID_ABI STREQUAL "armeabi")
SET(CMAKE_SYSTEM_PROCESSOR armv5te)
SET(ANDROID_CLANG_TRIPLE armv5te-none-linux-androideabi)
ELSEIF(ANDROID_ABI STREQUAL "armeabi-v7a")
SET(CMAKE_SYSTEM_PROCESSOR armv7-a)
SET(ANDROID_CLANG_TRIPLE armv7-none-linux-androideabi)
ENDIF()
ELSEIF(ANDROID_ABI STREQUAL "arm64-v8a")
SET(ANDROID_TOOLCHAIN_NAME aarch64-linux-android)
SET(CMAKE_SYSTEM_PROCESSOR aarch64)
SET(ANDROID_CLANG_TRIPLE aarch64-none-linux-android)
ELSE()
MESSAGE(FATAL_ERROR "Invalid Android ABI: ${ANDROID_ABI}.")
ENDIF()
SET(ANDROID_TOOLCHAIN_PREFIX "${ANDROID_TOOLCHAIN_ROOT}/bin/${ANDROID_TOOLCHAIN_NAME}-")
IF(ANDROID_TOOLCHAIN STREQUAL clang)
SET(ANDROID_C_COMPILER_NAME clang)
SET(ANDROID_CXX_COMPILER_NAME clang++)
SET(CMAKE_C_COMPILER_TARGET ${ANDROID_CLANG_TRIPLE})
SET(CMAKE_CXX_COMPILER_TARGET ${ANDROID_CLANG_TRIPLE})
ELSEIF(ANDROID_TOOLCHAIN STREQUAL gcc)
SET(ANDROID_C_COMPILER_NAME gcc)
SET(ANDROID_CXX_COMPILER_NAME g++)
ELSE()
MESSAGE(FATAL_ERROR "Invalid Android toolchain: ${ANDROID_TOOLCHAIN}")
ENDIF()
# C compiler
IF(NOT CMAKE_C_COMPILER)
SET(ANDROID_C_COMPILER "${ANDROID_TOOLCHAIN_PREFIX}${ANDROID_C_COMPILER_NAME}")
ELSE()
GET_FILENAME_COMPONENT(ANDROID_C_COMPILER ${CMAKE_C_COMPILER} PROGRAM)
ENDIF()
IF(NOT EXISTS ${ANDROID_C_COMPILER})
MESSAGE(FATAL_ERROR "Cannot find C compiler: ${ANDROID_C_COMPILER}")
ENDIF()
# CXX compiler
IF(NOT CMAKE_CXX_COMPILER)
SET(ANDROID_CXX_COMPILER "${ANDROID_TOOLCHAIN_PREFIX}${ANDROID_CXX_COMPILER_NAME}")
ELSE()
GET_FILENAME_COMPONENT(ANDROID_CXX_COMPILER ${CMAKE_CXX_COMPILER} PROGRAM)
ENDIF()
IF(NOT EXISTS ${ANDROID_CXX_COMPILER})
MESSAGE(FATAL_ERROR "Cannot find CXX compiler: ${ANDROID_CXX_COMPILER}")
ENDIF()
SET(CMAKE_C_COMPILER ${ANDROID_C_COMPILER} CACHE PATH "C compiler" FORCE)
SET(CMAKE_CXX_COMPILER ${ANDROID_CXX_COMPILER} CACHE PATH "CXX compiler" FORCE)
# Toolchain and ABI specific flags.
SET(ANDROID_COMPILER_FLAGS "-ffunction-sections -fdata-sections")
SET(ANDROID_LINKER_FLAGS "-Wl,--gc-sections")
IF(ANDROID_ABI STREQUAL "armeabi")
LIST(APPEND ANDROID_COMPILER_FLAGS
-march=armv5te
-mtune=xscale
-msoft-float)
ELSEIF(ANDROID_ABI STREQUAL "armeabi-v7a")
LIST(APPEND ANDROID_COMPILER_FLAGS
-march=armv7-a
-mfloat-abi=softfp)
IF(ANDROID_ARM_NEON)
LIST(APPEND ANDROID_COMPILER_FLAGS -mfpu=neon)
ELSE()
LIST(APPEND ANDROID_COMPILER_FLAGS -mfpu=vfpv3-d16)
ENDIF()
LIST(APPEND ANDROID_LINKER_FLAGS -Wl,--fix-cortex-a8)
ELSEIF(ANDROID_ABI STREQUAL "arm64-v8a")
LIST(APPEND ANDROID_COMPILER_FLAGS -march=armv8-a)
ENDIF()
IF(ANDROID_ABI MATCHES "^armeabi(-v7a)?$")
IF(ANDROID_ARM_MODE)
LIST(APPEND ANDROID_COMPILER_FLAGS -marm)
ELSE()
LIST(APPEND ANDROID_COMPILER_FLAGS -mthumb)
ENDIF()
IF(ANDROID_TOOLCHAIN STREQUAL clang)
# Disable integrated-as for better compatibility.
LIST(APPEND ANDROID_COMPILER_FLAGS -fno-integrated-as)
ENDIF()
ENDIF()
IF(ANDROID_TOOLCHAIN STREQUAL clang)
# CMake automatically forwards all compiler flags to the linker,
# and clang doesn't like having -Wa flags being used for linking.
# To prevent CMake from doing this would require meddling with
# the CMAKE_<LANG>_COMPILE_OBJECT rules, which would get quite messy.
LIST(APPEND ANDROID_LINKER_FLAGS -Qunused-arguments)
ENDIF()
STRING(REPLACE ";" " " ANDROID_COMPILER_FLAGS "${ANDROID_COMPILER_FLAGS}")
STRING(REPLACE ";" " " ANDROID_LINKER_FLAGS "${ANDROID_LINKER_FLAGS}")
SET(CMAKE_C_FLAGS "${ANDROID_COMPILER_FLAGS} ${CMAKE_C_FLAGS}"
CACHE STRING "C flags")
SET(CMAKE_CXX_FLAGS "${ANDROID_COMPILER_FLAGS} ${CMAKE_CXX_FLAGS}"
CACHE STRING "CXX flags")
SET(CMAKE_SHARED_LINKER_FLAGS "${ANDROID_LINKER_FLAGS} ${CMAKE_SHARED_LINKER_FLAGS}"
CACHE STRING "shared linker flags")
SET(CMAKE_POSITION_INDEPENDENT_CODE TRUE)
SET(CMAKE_EXE_LINKER_FLAGS "-pie -fPIE ${ANDROID_LINKER_FLAGS} ${CMAKE_EXE_LINKER_FLAGS}"
CACHE STRING "executable linker flags")
MESSAGE(STATUS "Android: Targeting API '${CMAKE_SYSTEM_VERSION}' "
"with architecture '${ANDROID_ARM_MODE_NAME}', "
"ABI '${ANDROID_ABI}', and processor '${CMAKE_SYSTEM_PROCESSOR}'")
MESSAGE(STATUS "System CMAKE_C_FLAGS: " ${CMAKE_C_FLAGS})
MESSAGE(STATUS "System CMAKE_CXX_FLAGS: " ${CMAKE_CXX_FLAGS})
ELSE()
IF(ANDROID_STANDALONE_TOOLCHAIN)
SET(CMAKE_ANDROID_STANDALONE_TOOLCHAIN ${ANDROID_STANDALONE_TOOLCHAIN})
ENDIF()
SET(CMAKE_ANDROID_ARCH_ABI ${ANDROID_ABI})
IF(ANDROID_ABI MATCHES "^armeabi(-v7a)?$")
SET(CMAKE_ANDROID_ARM_MODE ${ANDROID_ARM_MODE})
IF(ANDROID_ABI STREQUAL "armeabi-v7a")
SET(CMAKE_ANDROID_ARM_NEON ${ANDROID_ARM_NEON})
ENDIF()
ENDIF()
ENDIF()
# Copyright (c) 2016 PaddlePaddle Authors. All Rights Reserved.
#
# Licensed under the Apache License, Version 2.0 (the "License");
# you may not use this file except in compliance with the License.
# You may obtain a copy of the License at
#
# http://www.apache.org/licenses/LICENSE-2.0
#
# Unless required by applicable law or agreed to in writing, software
# distributed under the License is distributed on an "AS IS" BASIS,
# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
# See the License for the specific language governing permissions and
# limitations under the License.
# find host C compiler
IF(HOST_C_COMPILER)
SET(HOST_C_COMPILER_NAME ${HOST_C_COMPILER})
ELSEIF(NOT $ENV{CC} STREQUAL "")
SET(HOST_C_COMPILER_NAME $ENV{CC})
ELSE()
SET(HOST_C_COMPILER_NAME cc)
ENDIF()
GET_FILENAME_COMPONENT(HOST_C_COMPILER_PATH ${HOST_C_COMPILER_NAME} PROGRAM)
IF(NOT HOST_C_COMPILER_PATH OR NOT EXISTS ${HOST_C_COMPILER_PATH})
MESSAGE(FATAL_ERROR "Cannot find host C compiler, set host C compiler:\n"
"\tcmake .. -DHOST_C_COMPILER=...")
ENDIF()
# find host CXX compiler
IF(HOST_CXX_COMPILER)
SET(HOST_CXX_COMPILER_NAME ${HOST_CXX_COMPILER})
ELSEIF(NOT $ENV{CXX} STREQUAL "")
SET(HOST_CXX_COMPILER_NAME $ENV{CXX})
ELSE()
SET(HOST_CXX_COMPILER_NAME c++)
ENDIF()
GET_FILENAME_COMPONENT(HOST_CXX_COMPILER_PATH ${HOST_CXX_COMPILER_NAME} PROGRAM)
IF(NOT HOST_CXX_COMPILER_PATH OR NOT EXISTS ${HOST_CXX_COMPILER_PATH})
MESSAGE(FATAL_ERROR "Cannot find host CXX compiler, set host CXX compiler:\n"
"\tcmake .. -DHOST_CXX_COMPILER=...")
ENDIF()
SET(HOST_C_COMPILER ${HOST_C_COMPILER_PATH} CACHE PATH "Host C compiler")
SET(HOST_CXX_COMPILER ${HOST_CXX_COMPILER_PATH} CACHE PATH "Host CXX compiler")
MESSAGE(STATUS "Found host C compiler: " ${HOST_C_COMPILER})
MESSAGE(STATUS "Found host CXX compiler: " ${HOST_CXX_COMPILER})
# Copyright (c) 2016 PaddlePaddle Authors. All Rights Reserved.
#
# Licensed under the Apache License, Version 2.0 (the "License");
# you may not use this file except in compliance with the License.
# You may obtain a copy of the License at
#
# http://www.apache.org/licenses/LICENSE-2.0
#
# Unless required by applicable law or agreed to in writing, software
# distributed under the License is distributed on an "AS IS" BASIS,
# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
# See the License for the specific language governing permissions and
# limitations under the License.
# This is a toolchain file for cross-compiling for iOS, and the
# configuration largely refers to public toolchain file:
# https://raw.githubusercontent.com/leetal/ios-cmake/master/ios.toolchain.cmake
# and
# https://github.com/cristeab/ios-cmake
#
# Supports options:
# IOS_PLATFORM = OS (default) or SIMULATOR
# This decides if SDKS will be selected from the iPhoneOS.platform or iPhoneSimulator.platform folders
# OS - the default, used to build for iPhone and iPad physical devices, which have an arm arch.
# SIMULATOR - used to build for the Simulator platforms, which have an x86 arch.
# IOS_ARCH
# The archectures wanted to support, such "arm64", "armv7;arm64"
# IOS_DEPLOYMENT_TARGET
# The minimum iOS deployment version, such as "7.0"
# IOS_ENABLE_BITCODE = ON (default) or OFF
# IOS_USE_VECLIB_FOR_BLAS = OFF (default) or ON
# IOS_DEVELOPER_ROOT = automatic(default) or /path/to/platform/Developer folder
# By default this location is automatcially chosen based on the IOS_PLATFORM value above.
# If set manually, it will override the default location and force the user of a particular Developer Platform
# IOS_SDK_ROOT = automatic(default) or /path/to/platform/Developer/SDKs/SDK folder
# By default this location is automatcially chosen based on the IOS_DEVELOPER_ROOT value.
# In this case it will always be the most up-to-date SDK found in the IOS_DEVELOPER_ROOT path.
# If set manually, this will force the use of a specific SDK version
# Macros:
# set_xcode_property (TARGET XCODE_PROPERTY XCODE_VALUE)
# A convenience macro for setting xcode specific properties on targets
# example: set_xcode_property (myioslib IPHONEOS_DEPLOYMENT_TARGET "3.1")
# find_host_package (PROGRAM ARGS)
# A macro used to find executable programs on the host system, not within the iOS environment.
# Thanks to the android-cmake project for providing the command
if(NOT IOS)
return()
endif()
set(CMAKE_SYSTEM_NAME Darwin)
# Get the Xcode version being used.
execute_process(COMMAND xcodebuild -version
OUTPUT_VARIABLE XCODE_VERSION
RESULT_VARIABLE XCODE_VERSION_RESULT
ERROR_QUIET OUTPUT_STRIP_TRAILING_WHITESPACE)
if(NOT ${XCODE_VERSION_RESULT})
string(REGEX MATCH "Xcode [0-9\\.]+" XCODE_VERSION "${XCODE_VERSION}")
string(REGEX REPLACE "Xcode ([0-9\\.]+)" "\\1" XCODE_VERSION "${XCODE_VERSION}")
message(STATUS "Building with Xcode version: ${XCODE_VERSION}")
else()
message(FATAL_ERROR "Cannot execute xcodebuild, please check whether xcode is installed.")
endif()
# Required as of cmake 2.8.10
set(CMAKE_OSX_DEPLOYMENT_TARGET "" CACHE STRING "Force unset of the deployment target for iOS" FORCE)
# Setup iOS platform unless specified manually with IOS_PLATFORM
if(NOT DEFINED IOS_PLATFORM)
set(IOS_PLATFORM "OS")
endif()
set(IOS_PLATFORM ${IOS_PLATFORM} CACHE STRING "Type of iOS Platform")
# Set the architecture for iOS
if(NOT DEFINED IOS_ARCH)
if(IOS_PLATFORM STREQUAL "OS")
set(IOS_ARCH "armv7;armv7s;arm64")
elseif(IOS_PLATFORM STREQUAL "SIMULATOR")
set(IOS_ARCH "i386;x86_64")
endif()
endif()
set(CMAKE_OSX_ARCHITECTURES ${IOS_ARCH} CACHE string "Build architecture for iOS")
# Specify minimum iOS deployment version
if(NOT DEFINED IOS_DEPLOYMENT_TARGET)
set(IOS_DEPLOYMENT_TARGET "7.0")
endif()
set(IOS_DEPLOYMENT_TARGET ${IOS_DEPLOYMENT_TARGET} CACHE STRING "Minimum iOS version")
# Whether to enable bitcode
if(NOT DEFINED IOS_ENABLE_BITCODE)
set(IOS_ENABLE_BITCODE ON)
endif()
set(IOS_ENABLE_BITCODE ${IOS_ENABLE_BITCODE} CACHE BOOL "Whether to enable bitcode")
if(NOT DEFINED IOS_USE_VECLIB_FOR_BLAS)
set(IOS_USE_VECLIB_FOR_BLAS OFF)
endif()
set(IOS_USE_VECLIB_FOR_BLAS ${IOS_UES_VECLIB_FOR_BLAS} CACHE BOOL "Whether to use veclib")
# Check the platform selection and setup for developer root
if(${IOS_PLATFORM} STREQUAL "OS")
set(IOS_PLATFORM_LOCATION "iPhoneOS.platform")
set(XCODE_IOS_PLATFORM iphoneos)
# This causes the installers to properly locate the output libraries
set(CMAKE_XCODE_EFFECTIVE_PLATFORMS "-iphoneos")
elseif(${IOS_PLATFORM} STREQUAL "SIMULATOR")
set(IOS_PLATFORM_LOCATION "iPhoneSimulator.platform")
set(XCODE_IOS_PLATFORM iphonesimulator)
# This causes the installers to properly locate the output libraries
set(CMAKE_XCODE_EFFECTIVE_PLATFORMS "-iphonesimulator")
elseif(${IOS_PLATFORM} STREQUAL "WATCHOS")
set(IOS_PLATFORM_LOCATION "WatchOS.platform")
set(XCODE_IOS_PLATFORM watchos)
# This causes the installers to properly locate the output libraries
set(CMAKE_XCODE_EFFECTIVE_PLATFORMS "-watchos")
else(${IOS_PLATFORM} STREQUAL "OS")
message(FATAL_ERROR "Unsupported IOS_PLATFORM value selected. Please set to\n"
"\t OS, SIMULATOR, or WATCHOS.")
endif()
# Check iOS developer toolchain
if(NOT DEFINED IOS_DEVELOPER_ROOT)
# Setup iOS developer location
execute_process(COMMAND xcode-select -print-path
OUTPUT_VARIABLE XCODE_DEVELOPER_DIR
RESULT_VARIABLE XCODE_DEVELOPER_DIR_RESULT
ERROR_QUIET OUTPUT_STRIP_TRAILING_WHITESPACE)
# Xcode 4.3 changed the installation location, choose the most recent one available
if(${XCODE_VERSION} VERSION_LESS "4.3.0")
set(IOS_DEVELOPER_ROOT "/Developer/Platforms/${IOS_PLATFORM_LOCATION}/Developer")
else()
set(IOS_DEVELOPER_ROOT "${XCODE_DEVELOPER_DIR}/Platforms/${IOS_PLATFORM_LOCATION}/Developer")
endif()
endif()
if(EXISTS ${IOS_DEVELOPER_ROOT})
set(IOS_DEVELOPER_ROOT ${IOS_DEVELOPER_ROOT} CACHE PATH "Location of iOS Platform")
else()
message(FATAL_ERROR "Invalid IOS_DEVELOPER_ROOT: ${IOS_DEVELOPER_ROOT} does not exist.")
endif()
# Check iOS SDK
if(NOT DEFINED IOS_SDK_ROOT)
# Find and use the most recent iOS sdk
file(GLOB IOS_SDK_LISTS "${IOS_DEVELOPER_ROOT}/SDKs/*")
if(IOS_SDK_LISTS)
list(SORT IOS_SDK_LISTS)
list(REVERSE IOS_SDK_LISTS)
list(GET IOS_SDK_LISTS 0 IOS_SDK_ROOT)
else(IOS_SDK_LISTS)
message(FATAL_ERROR "No iOS SDK's found in default search path ${IOS_DEVELOPER_ROOT}."
" Please manually set IOS_SDK_ROOT or install the iOS SDK.")
endif(IOS_SDK_LISTS)
endif()
if(EXISTS ${IOS_SDK_ROOT})
set(IOS_SDK_ROOT ${IOS_SDK_ROOT} CACHE PATH "Location of the selected iOS SDK")
message(STATUS "iOS toolchain: ${IOS_SDK_ROOT}")
else()
message(FATAL_ERROR "Invalid IOS_SDK_ROOT: ${IOS_SDK_ROOT} does not exist.")
endif()
# Set the sysroot default to the most recent SDK
set(CMAKE_OSX_SYSROOT ${IOS_SDK_ROOT} CACHE PATH "Sysroot used for iOS support")
# Get version of iOS SDK
execute_process(COMMAND xcodebuild -sdk ${CMAKE_OSX_SYSROOT} -version SDKVersion
OUTPUT_VARIABLE IOS_SDK_VERSION
RESULT_VARIABLE IOS_SDK_VERSION_RESULT
ERROR_QUIET OUTPUT_STRIP_TRAILING_WHITESPACE)
if(${IOS_SDK_VERSION_RESULT})
string(REGEX MATCH "(([0-9]+)\\.)+([0-9]+)" IOS_SDK_VERSION "${IOS_SDK_ROOT}")
endif()
if(NOT IOS_SDK_VERSION)
message(WARNING "Cannot get SDK's version.")
set(IOS_SDK_VERSION 1)
endif()
set(CMAKE_SYSTEM_VERSION ${IOS_SDK_VERSION})
# Find the C & C++ compilers for the specified SDK.
if(NOT CMAKE_C_COMPILER)
# Default to use clang
execute_process(COMMAND xcrun -sdk ${CMAKE_OSX_SYSROOT} -find clang
OUTPUT_VARIABLE IOS_C_COMPILER
RESULT_VARIABLE IOS_C_COMPILER_RESULT
ERROR_QUIET OUTPUT_STRIP_TRAILING_WHITESPACE)
if(${IOS_C_COMPILER_RESULT})
get_filename_component(IOS_C_COMPILER clang PROGRAM)
endif()
else(NOT CMAKE_C_COMPILER)
# User can set it in cmake command
get_filename_component(IOS_C_COMPILER ${CMAKE_C_COMPILER} PROGRAM)
endif(NOT CMAKE_C_COMPILER)
if(NOT EXISTS ${IOS_C_COMPILER})
message(FATAL_ERROR "Cannot find C compiler: ${IOS_C_COMPILER}")
endif()
if(NOT CMAKE_CXX_COMPILER)
# Default to use clang++
execute_process(COMMAND xcrun -sdk ${CMAKE_OSX_SYSROOT} -find clang++
OUTPUT_VARIABLE IOS_CXX_COMPILER
RESULT_VARIABLE IOS_CXX_COMPILER_RESULT
ERROR_QUIET OUTPUT_STRIP_TRAILING_WHITESPACE)
if(${IOS_CXX_COMPILER_RESULT})
get_filename_component(IOS_CXX_COMPILER clang++ PROGRAM)
endif()
else(NOT CMAKE_CXX_COMPILER)
# User can set it in cmake command
get_filename_component(IOS_CXX_COMPILER ${CMAKE_CXX_COMPILER} PROGRAM)
endif(NOT CMAKE_CXX_COMPILER)
if(NOT EXISTS ${IOS_CXX_COMPILER})
message(FATAL_ERROR "Cannot find CXX compiler: ${IOS_CXX_COMPILER}")
endif()
set(CMAKE_C_COMPILER ${IOS_C_COMPILER} CACHE PATH "C compiler" FORCE)
set(CMAKE_CXX_COMPILER ${IOS_CXX_COMPILER} CACHE PATH "CXX compiler" FORCE)
set(CMAKE_C_OSX_COMPATIBILITY_VERSION_FLAG "-compatibility_version ")
set(CMAKE_C_OSX_CURRENT_VERSION_FLAG "-current_version ")
set(CMAKE_CXX_OSX_COMPATIBILITY_VERSION_FLAG "${CMAKE_C_OSX_COMPATIBILITY_VERSION_FLAG}")
set(CMAKE_CXX_OSX_CURRENT_VERSION_FLAG "${CMAKE_C_OSX_CURRENT_VERSION_FLAG}")
# Set iOS specific C/C++ flags
if(IOS_PLATFORM STREQUAL "OS")
if(XCODE_VERSION VERSION_LESS "7.0")
set(XCODE_IOS_PLATFORM_VERSION_FLAGS "-mios-version-min=${IOS_DEPLOYMENT_TARGET}")
else()
# Xcode 7.0+ uses flags we can build directly from XCODE_IOS_PLATFORM.
set(XCODE_IOS_PLATFORM_VERSION_FLAGS "-m${XCODE_IOS_PLATFORM}-version-min=${IOS_DEPLOYMENT_TARGET}")
endif()
else()
set(XCODE_IOS_FLATFORM_VERSION_FLAGS "-mios-simulator-version-min=${IOS_DEPLOYMENT_TARGET}")
endif()
if(IOS_ENABLE_BITCODE)
set(XCODE_IOS_BITCODE_FLAGS "${IOS_COMPILER_FLAGS} -fembed-bitcode")
else()
set(XCODE_IOS_BITCODE_FLAGS "")
endif()
set(IOS_COMPILER_FLAGS "${XCODE_IOS_PLATFORM_VERSION_FLAGS} ${XCODE_IOS_BITCODE_FLAGS}")
# Hidden visibilty is required for cxx on iOS
set(CMAKE_C_FLAGS "${IOS_COMPILER_FLAGS} ${CMAKE_C_FLAGS}" CACHE STRING "C flags")
set(CMAKE_CXX_FLAGS "${IOS_COMPILER_FLAGS} -fvisibility=hidden -fvisibility-inlines-hidden ${CMAKE_CXX_FLAGS}" CACHE STRING "CXX flags")
set(IOS_LINK_FLAGS "${XCODE_IOS_PLATFORM_VERSION_FLAGS} -Wl,-search_paths_first")
if(IOS_USE_VECLIB_FOR_BLAS)
# Find vecLib for iOS
set(VECLIB_SEARCH_DIRS
${IOS_SDK_ROOT}/System/Library/Frameworks/Accelerate.framework/Versions/Current/Frameworks
${IOS_SDK_ROOT}/System/Library/Frameworks/Accelerate.framework/Frameworks
)
find_path(VECLIB_INC_DIR vecLib.h PATHS ${VECLIB_SEARCH_DIRS}/vecLib.framework/Headers)
include(FindPackageHandleStandardArgs)
find_package_handle_standard_args(vecLib DEFAULT_MSG VECLIB_INC_DIR)
if(VECLIB_FOUND)
if(VECLIB_INC_DIR MATCHES "^/System/Library/Frameworks/vecLib.framework.*")
set(IOS_LINK_FLAGS ${IOS_LINK_FLAGS} -lcblas "-framework vecLib")
message(STATUS "Found standalone vecLib.framework")
else()
set(IOS_LINK_FLAGS ${IOS_LINK_FLAGS} -lcblas "-framework Accelerate")
message(STATUS "Found vecLib as part of Accelerate.framework")
endif()
endif()
endif()
set(CMAKE_C_LINK_FLAGS "${IOS_LINK_FLAGS} ${CMAKE_C_LINK_FLAGS}")
set(CMAKE_CXX_LINK_FLAGS "${IOS_LINK_FLAGS} ${CMAKE_CXX_LINK_FLAGS}")
set(CMAKE_PLATFORM_HAS_INSTALLNAME 1)
if(NOT IOS_ENABLE_BITCODE)
set(CMAKE_SHARED_LIBRARY_CREATE_C_FLAGS "-dynamiclib -headerpad_max_install_names")
set(CMAKE_SHARED_MODULE_CREATE_C_FLAGS "-bundle -headerpad_max_install_names")
else()
set(CMAKE_SHARED_LIBRARY_CREATE_C_FLAGS "-dynamiclib")
set(CMAKE_SHARED_MODULE_CREATE_C_FLAGS "-bundle")
endif()
set(CMAKE_SHARED_MODULE_LOADER_C_FLAG "-Wl,-bundle_loader,")
set(CMAKE_SHARED_MODULE_LOADER_CXX_FLAG "-Wl,-bundle_loader,")
set(CMAKE_FIND_LIBRARY_SUFFIXES ".dylib" ".so" ".a")
# hack: if a new cmake (which uses CMAKE_INSTALL_NAME_TOOL) runs on an old build tree
# (where install_name_tool was hardcoded) and where CMAKE_INSTALL_NAME_TOOL isn't in the cache
# and still cmake didn't fail in CMakeFindBinUtils.cmake (because it isn't rerun)
# hardcode CMAKE_INSTALL_NAME_TOOL here to install_name_tool, so it behaves as it did before, Alex
if(NOT DEFINED CMAKE_INSTALL_NAME_TOOL)
find_program(CMAKE_INSTALL_NAME_TOOL install_name_tool)
endif()
# Set the find root to the iOS developer roots and to user defined paths
set(CMAKE_FIND_ROOT_PATH ${IOS_DEVELOPER_ROOT} ${IOS_SDK_ROOT} ${CMAKE_PREFIX_PATH}
CACHE string "iOS find search path root")
# default to searching for frameworks first
set(CMAKE_FIND_FRAMEWORK FIRST)
# set up the default search directories for frameworks
set(CMAKE_SYSTEM_FRAMEWORK_PATH
${IOS_SDK_ROOT}/System/Library/Frameworks
${IOS_SDK_ROOT}/System/Library/PrivateFrameworks
${IOS_SDK_ROOT}/Developer/Library/Frameworks
)
# only search the iOS sdks, not the remainder of the host filesystem
set(CMAKE_FIND_ROOT_PATH_MODE_PROGRAM NEVER)
set(CMAKE_FIND_ROOT_PATH_MODE_LIBRARY ONLY)
set(CMAKE_FIND_ROOT_PATH_MODE_INCLUDE ONLY)
message(STATUS "iOS: Targeting iOS '${CMAKE_SYSTEM_VERSION}', "
"building for '${IOS_PLATFORM}' platform, with architecture '${CMAKE_OSX_ARCHITECTURES}'")
message(STATUS "System CMAKE_C_FLAGS: ${CMAKE_C_FLAGS}")
message(STATUS "System CMAKE_CXX_FLAGS: ${CMAKE_CXX_FLAGS}")
# Used in ExternalProject command
string(REPLACE ";" "\\$<SEMICOLON>" EXTERNAL_IOS_ARCHITECTURES "${CMAKE_OSX_ARCHITECTURES}")
set(EXTERNAL_OPTIONAL_ARGS
-DCMAKE_OSX_SYSROOT=${CMAKE_OSX_SYSROOT}
-DCMAKE_OSX_ARCHITECTURES=${EXTERNAL_IOS_ARCHITECTURES})
# This little macro lets you set any XCode specific property
macro(set_xcode_property TARGET XCODE_PROPERTY XCODE_VALUE)
set_property (TARGET ${TARGET} PROPERTY XCODE_ATTRIBUTE_${XCODE_PROPERTY} ${XCODE_VALUE})
endmacro(set_xcode_property)
# This macro lets you find executable programs on the host system
macro(find_host_package)
set(CMAKE_FIND_ROOT_PATH_MODE_PROGRAM NEVER)
set(CMAKE_FIND_ROOT_PATH_MODE_LIBRARY NEVER)
set(CMAKE_FIND_ROOT_PATH_MODE_INCLUDE NEVER)
set(IOS FALSE)
find_package(${ARGN})
set(IOS TRUE)
set(CMAKE_FIND_ROOT_PATH_MODE_PROGRAM ONLY)
set(CMAKE_FIND_ROOT_PATH_MODE_LIBRARY ONLY)
set(CMAKE_FIND_ROOT_PATH_MODE_INCLUDE ONLY)
endmacro(find_host_package)
# Copyright (c) 2016 PaddlePaddle Authors. All Rights Reserved.
#
# Licensed under the Apache License, Version 2.0 (the "License");
# you may not use this file except in compliance with the License.
# You may obtain a copy of the License at
#
# http://www.apache.org/licenses/LICENSE-2.0
#
# Unless required by applicable law or agreed to in writing, software
# distributed under the License is distributed on an "AS IS" BASIS,
# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
# See the License for the specific language governing permissions and
# limitations under the License.
# This is a toolchain file for cross-compiling for Raspberry Pi.
# The supported variables are listed belows:
#
# RPI_TOOLCHAIN
# RPI_ARM_NEON
#
# Also you can set CMAKE_C/CXX_COMPILER yourself, through cmake arguments.
IF(NOT RPI)
return()
ENDIF()
SET(CMAKE_SYSTEM_NAME Linux)
SET(CMAKE_SYSTEM_VERSION 1)
SET(CMAKE_SYSTEM_PROCESSOR arm)
# check the exist of raspberry pi toolchain
IF(NOT DEFINED RPI_TOOLCHAIN)
SET(RPI_TOOLCHAIN $ENV{RPI_TOOLCHAIN}
CACHE PATH "Folder holds the toolchain of Raspberr Pi")
ENDIF()
IF(NOT RPI_TOOLCHAIN)
MESSAGE(WARNING "It is recommended to set RPI_TOOLCHAIN to use toolchain.\n"
"To cross-compile for Raspberry Pi, you need to download the tools using:\n"
" git clone https://github.com/raspberrypi/tools\n")
ENDIF()
IF(NOT DEFINED RPI_ARM_NEON)
SET(RPI_ARM_NEON ON)
ENDIF()
IF(RPI_TOOLCHAIN)
SET(RPI_TOOLCHAIN_ROOT ${RPI_TOOLCHAIN})
IF(RPI_TOOLCHAIN_ROOT MATCHES "gcc-linaro-arm-linux-gnueabihf-raspbian(-x64)?$")
# gcc-linaro-arm-linux-gnueabihf-raspbian
# gcc-linaro-arm-linux-gnueabihf-raspbian-x64
SET(RPI_TOOLCHAIN_NAME arm-linux-gnueabihf)
ENDIF()
SET(RPI_TOOLCHAIN_PREFIX "${RPI_TOOLCHAIN_ROOT}/bin/${RPI_TOOLCHAIN_NAME}-")
ENDIF()
# C compiler
IF(NOT CMAKE_C_COMPILER)
SET(RPI_C_COMPILER "${RPI_TOOLCHAIN_PREFIX}gcc")
ELSE()
GET_FILENAME_COMPONENT(RPI_C_COMPILER ${CMAKE_C_COMPILER} PROGRAM)
ENDIF()
IF(NOT EXISTS ${RPI_C_COMPILER})
MESSAGE(FATAL_ERROR "Cannot find C compiler: ${RPI_C_COMPILER}")
ENDIF()
# CXX compiler
IF(NOT CMAKE_CXX_COMPILER)
SET(RPI_CXX_COMPILER "${RPI_TOOLCHAIN_PREFIX}g++")
ELSE()
GET_FILENAME_COMPONENT(RPI_CXX_COMPILER ${CMAKE_CXX_COMPILER} PROGRAM)
ENDIF()
IF(NOT EXISTS ${RPI_CXX_COMPILER})
MESSAGE(FATAL_ERROR "Cannot find CXX compiler: ${RPI_CXX_COMPILER}")
ENDIF()
SET(CMAKE_C_COMPILER ${RPI_C_COMPILER} CACHE PATH "C compiler" FORCE)
SET(CMAKE_CXX_COMPILER ${RPI_CXX_COMPILER} CACHE PATH "CXX compiler" FORCE)
IF(RPI_ARM_NEON)
SET(RPI_C_FLAGS "${RPI_C_FLAGS} -mfpu=neon")
ENDIF()
SET(CMAKE_C_FLAGS "${RPI_C_FLAGS} ${CMAKE_C_FLAGS}" CACHE STRING "C flags")
SET(CMAKE_CXX_FLAGS "${RPI_C_FLAGS} ${CMAKE_CXX_FLAGS}" CACHE STRING "CXX flags")
...@@ -63,9 +63,7 @@ function(select_nvcc_arch_flags out_variable) ...@@ -63,9 +63,7 @@ function(select_nvcc_arch_flags out_variable)
# List of arch names # List of arch names
set(archs_names "Kepler" "Maxwell" "Pascal" "Volta" "Turing" "All" "Manual") set(archs_names "Kepler" "Maxwell" "Pascal" "Volta" "Turing" "All" "Manual")
set(archs_name_default "All") set(archs_name_default "All")
if(NOT CMAKE_CROSSCOMPILING)
list(APPEND archs_names "Auto") list(APPEND archs_names "Auto")
endif()
# set CUDA_ARCH_NAME strings (so it will be seen as dropbox in CMake-Gui) # set CUDA_ARCH_NAME strings (so it will be seen as dropbox in CMake-Gui)
set(CUDA_ARCH_NAME ${archs_name_default} CACHE STRING "Select target NVIDIA GPU achitecture.") set(CUDA_ARCH_NAME ${archs_name_default} CACHE STRING "Select target NVIDIA GPU achitecture.")
......
...@@ -40,31 +40,6 @@ IF(NOT ${CBLAS_FOUND}) ...@@ -40,31 +40,6 @@ IF(NOT ${CBLAS_FOUND})
SET(OPENBLAS_CC "${CMAKE_C_COMPILER} -Wno-unused-but-set-variable -Wno-unused-variable") SET(OPENBLAS_CC "${CMAKE_C_COMPILER} -Wno-unused-but-set-variable -Wno-unused-variable")
SET(OPENBLAS_COMMIT "v0.2.20") SET(OPENBLAS_COMMIT "v0.2.20")
IF(CMAKE_CROSSCOMPILING)
SET(OPTIONAL_ARGS HOSTCC=${HOST_C_COMPILER})
GET_FILENAME_COMPONENT(CROSS_SUFFIX ${CMAKE_C_COMPILER} DIRECTORY)
SET(CROSS_SUFFIX ${CROSS_SUFFIX}/)
IF(ANDROID)
IF(ANDROID_ABI MATCHES "^armeabi(-v7a)?$")
# use softfp
SET(OPTIONAL_ARGS ${OPTIONAL_ARGS} TARGET=ARMV7 ARM_SOFTFP_ABI=1 USE_THREAD=0)
ELSEIF(ANDROID_ABI STREQUAL "arm64-v8a")
SET(OPTIONAL_ARGS ${OPTIONAL_ARGS} TARGET=ARMV8 BINARY=64 USE_THREAD=0)
ENDIF()
ELSEIF(IOS)
IF(CMAKE_OSX_ARCHITECTURES MATCHES "arm64")
SET(OPENBLAS_CC "${OPENBLAS_CC} ${CMAKE_C_FLAGS} -isysroot ${CMAKE_OSX_SYSROOT}")
SET(OPENBLAS_CC "${OPENBLAS_CC} -arch arm64")
SET(OPTIONAL_ARGS ${OPTIONAL_ARGS} TARGET=ARMV8 BINARY=64 USE_THREAD=0 CROSS_SUFFIX=${CROSS_SUFFIX})
ELSE()
MESSAGE(FATAL_ERROR "OpenBLAS only support arm64 architectures on iOS. "
"You can set IOS_USE_VECLIB_FOR_BLAS=ON or USE_EIGEN_FOR_BLAS=ON to use other blas library instead.")
ENDIF()
ELSEIF(RPI)
# use hardfp
SET(OPTIONAL_ARGS ${OPTIONAL_ARGS} TARGET=ARMV7 USE_THREAD=0)
ENDIF()
ELSE()
IF(APPLE) IF(APPLE)
SET(OPENBLAS_CC "${CMAKE_C_COMPILER} -isysroot ${CMAKE_OSX_SYSROOT}") SET(OPENBLAS_CC "${CMAKE_C_COMPILER} -isysroot ${CMAKE_OSX_SYSROOT}")
ENDIF() ENDIF()
...@@ -72,7 +47,6 @@ IF(NOT ${CBLAS_FOUND}) ...@@ -72,7 +47,6 @@ IF(NOT ${CBLAS_FOUND})
IF(CMAKE_SYSTEM_PROCESSOR MATCHES "^x86(_64)?$") IF(CMAKE_SYSTEM_PROCESSOR MATCHES "^x86(_64)?$")
SET(OPTIONAL_ARGS DYNAMIC_ARCH=1 NUM_THREADS=64) SET(OPTIONAL_ARGS DYNAMIC_ARCH=1 NUM_THREADS=64)
ENDIF() ENDIF()
ENDIF()
SET(COMMON_ARGS CC=${OPENBLAS_CC} NO_SHARED=1 NO_LAPACK=1 libs) SET(COMMON_ARGS CC=${OPENBLAS_CC} NO_SHARED=1 NO_LAPACK=1 libs)
ExternalProject_Add( ExternalProject_Add(
......
...@@ -232,14 +232,6 @@ FUNCTION(build_protobuf TARGET_NAME BUILD_FOR_HOST) ...@@ -232,14 +232,6 @@ FUNCTION(build_protobuf TARGET_NAME BUILD_FOR_HOST)
ENDFUNCTION() ENDFUNCTION()
SET(PROTOBUF_VERSION 3.1) SET(PROTOBUF_VERSION 3.1)
IF(CMAKE_CROSSCOMPILING)
build_protobuf(protobuf_host TRUE)
LIST(APPEND external_project_dependencies protobuf_host)
SET(PROTOBUF_PROTOC_EXECUTABLE ${protobuf_host_PROTOC_EXECUTABLE}
CACHE FILEPATH "protobuf executable." FORCE)
ENDIF()
IF(NOT PROTOBUF_FOUND) IF(NOT PROTOBUF_FOUND)
build_protobuf(extern_protobuf FALSE) build_protobuf(extern_protobuf FALSE)
...@@ -253,11 +245,7 @@ IF(NOT PROTOBUF_FOUND) ...@@ -253,11 +245,7 @@ IF(NOT PROTOBUF_FOUND)
SET(PROTOBUF_PROTOC_LIBRARY ${extern_protobuf_PROTOC_LIBRARY} SET(PROTOBUF_PROTOC_LIBRARY ${extern_protobuf_PROTOC_LIBRARY}
CACHE FILEPATH "protoc library." FORCE) CACHE FILEPATH "protoc library." FORCE)
IF(CMAKE_CROSSCOMPILING)
PROMPT_PROTOBUF_LIB(protobuf_host extern_protobuf)
ELSE()
SET(PROTOBUF_PROTOC_EXECUTABLE ${extern_protobuf_PROTOC_EXECUTABLE} SET(PROTOBUF_PROTOC_EXECUTABLE ${extern_protobuf_PROTOC_EXECUTABLE}
CACHE FILEPATH "protobuf executable." FORCE) CACHE FILEPATH "protobuf executable." FORCE)
PROMPT_PROTOBUF_LIB(extern_protobuf) PROMPT_PROTOBUF_LIB(extern_protobuf)
ENDIF()
ENDIF(NOT PROTOBUF_FOUND) ENDIF(NOT PROTOBUF_FOUND)
...@@ -156,10 +156,8 @@ set(GPU_COMMON_FLAGS ...@@ -156,10 +156,8 @@ set(GPU_COMMON_FLAGS
endif(NOT WIN32) endif(NOT WIN32)
if (APPLE) if (APPLE)
if(NOT CMAKE_CROSSCOMPILING)
# On Mac OS X build fat binaries with x86_64 architectures by default. # On Mac OS X build fat binaries with x86_64 architectures by default.
set (CMAKE_OSX_ARCHITECTURES "x86_64" CACHE STRING "Build architectures for OSX" FORCE) set (CMAKE_OSX_ARCHITECTURES "x86_64" CACHE STRING "Build architectures for OSX" FORCE)
endif()
# On Mac OS X register class specifier is deprecated and will cause warning error on latest clang 10.0 # On Mac OS X register class specifier is deprecated and will cause warning error on latest clang 10.0
set (COMMON_FLAGS -Wno-deprecated-register) set (COMMON_FLAGS -Wno-deprecated-register)
endif(APPLE) endif(APPLE)
......
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