// Copyright (c) 2023 PaddlePaddle Authors. All Rights Reserved.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
//     http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.

#include <random>

#include "paddle/phi/backends/gpu/gpu_context.h"
#include "paddle/phi/common/int_array.h"
#include "paddle/phi/common/memory_utils.h"
#include "paddle/phi/core/dense_tensor.h"
#include "paddle/phi/core/kernel_registry.h"
#include "paddle/phi/kernels/funcs/distribution_helper.h"

namespace phi {

template <typename T, typename Context>
void RandintWithSeedKernel(const Context& dev_ctx,
                           int low,
                           int high,
                           const IntArray& shape,
                           DataType dtype,
                           int seed,
                           DenseTensor* out) {
  out->Resize(phi::make_ddim(shape.GetData()));
  T* data = dev_ctx.template Alloc<T>(out);
  funcs::uniform_distribution<uint32_t> dist;
  funcs::uniform_int_transform<T, uint32_t> trans(low, high);
  funcs::distribution_and_transform<T>(dev_ctx, out, dist, trans);
}

}  // namespace phi

PD_REGISTER_KERNEL(randint_with_seed,
                   GPU,
                   ALL_LAYOUT,
                   phi::RandintWithSeedKernel,
                   int,
                   int64_t) {}
