// Copyright (c) 2019 PaddlePaddle Authors. All Rights Reserved. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. #pragma once #include "lite/utils/cp_logging.h" namespace paddle { namespace lite { namespace arm { namespace math { void pixel_shuffle_scale2_fp32(const float* input, float* output, const int num, const int hin, const int win, const int chout, const int hout, const int wout); void pixel_shuffle_scale3_fp32(const float* input, float* output, const int num, const int hin, const int win, const int chout, const int hout, const int wout); void pixel_shuffle_scale4_fp32(const float* input, float* output, const int num, const int hin, const int win, const int chout, const int hout, const int wout); void pixel_shuffle_native_fp32(const float* input, float* output, const int num, const int hin, const int win, const int chout, const int hout, const int wout, const int upscale_factor); } // namespace math } // namespace arm } // namespace lite } // namespace paddle