/* Copyright (c) 2016 PaddlePaddle Authors. All Rights Reserved. Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0 Unless required by applicable law or agreed to in writing, software distributed under the License is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the License for the specific language governing permissions and limitations under the License. */ #pragma once #include #include #include "lite/core/context.h" #include "lite/core/op_lite.h" #include "lite/core/tensor.h" #include "lite/fluid/float16.h" #include "lite/utils/paddle_enforce.h" //#include "lite/tensor_util.h" namespace paddle { namespace lite { namespace x86 { namespace math { // template // struct Transpose { // void operator()(const lite::Context &context) // }; template struct Transpose { void operator()(const lite::Context& context, const lite::Tensor& in, lite::Tensor* out, const std::vector& axis); }; template struct SetConstant { void operator()(const lite::Context& context, lite::Tensor* tensor, T num); }; template void set_constant_with_place(const lite::Context& context, lite::Tensor* tensor, float value); template void set_constant(const lite::Context& context, lite::Tensor* tensor, float value); template struct RowwiseAdd { void operator()(const lite::Context& context, const lite::Tensor& input, const lite::Tensor& vec, lite::Tensor* output); }; template struct ColwiseSum { void operator()(const lite::Context& context, const lite::Tensor& input, lite::Tensor* vec); }; template struct RowwiseSum { void operator()(const lite::Context& context, const lite::Tensor& input, lite::Tensor* vec); }; template struct RowwiseMean { void operator()(const lite::Context& context, const lite::Tensor& input, lite::Tensor* vec); }; } // namespace math } // namespace x86 } // namespace lite } // namespace paddle