// Copyright (c) 2019 PaddlePaddle Authors. All Rights Reserved. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. #pragma once #include #include #include #include "lite/backends/arm/math/activation.h" #include "lite/backends/arm/math/affine_channel.h" #include "lite/backends/arm/math/anchor_generator.h" #include "lite/backends/arm/math/argmax.h" #include "lite/backends/arm/math/axpy.h" #include "lite/backends/arm/math/beam_search.h" #include "lite/backends/arm/math/box_coder.h" #include "lite/backends/arm/math/col_im_transform.h" #include "lite/backends/arm/math/concat.h" #include "lite/backends/arm/math/conv_block_utils.h" #include "lite/backends/arm/math/conv_impl.h" #include "lite/backends/arm/math/decode_bboxes.h" #include "lite/backends/arm/math/dropout.h" #include "lite/backends/arm/math/elementwise.h" #include "lite/backends/arm/math/fill_bias_relu.h" #include "lite/backends/arm/math/gemm_prepacked_int8.h" #include "lite/backends/arm/math/gemm_s8.h" #include "lite/backends/arm/math/gemv_arm_int8.h" #include "lite/backends/arm/math/im2sequence.h" #include "lite/backends/arm/math/increment.h" #include "lite/backends/arm/math/interpolate.h" #include "lite/backends/arm/math/lrn.h" #include "lite/backends/arm/math/negative.h" #include "lite/backends/arm/math/norm.h" #include "lite/backends/arm/math/packed_sgemm.h" #include "lite/backends/arm/math/pad2d.h" #include "lite/backends/arm/math/pooling.h" #include "lite/backends/arm/math/power.h" #include "lite/backends/arm/math/prior_box.h" #include "lite/backends/arm/math/reduce_max.h" #include "lite/backends/arm/math/reduce_mean.h" #include "lite/backends/arm/math/scale.h" #include "lite/backends/arm/math/sequence_expand.h" #include "lite/backends/arm/math/sequence_pool.h" #include "lite/backends/arm/math/sequence_softmax.h" #include "lite/backends/arm/math/sgemm.h" #include "lite/backends/arm/math/sgemv.h" #include "lite/backends/arm/math/shuffle_channel.h" #include "lite/backends/arm/math/slice.h" #include "lite/backends/arm/math/softmax.h" #include "lite/backends/arm/math/split.h" #include "lite/backends/arm/math/stack.h" #include "lite/backends/arm/math/topk.h" #include "lite/backends/arm/math/yolo_box.h" namespace paddle { namespace lite { namespace arm { namespace math { #define c_inv_mant_mask ~0x7f800000u #define c_cephes_SQRTHF 0.707106781186547524 #define c_cephes_log_p0 7.0376836292E-2 #define c_cephes_log_p1 -1.1514610310E-1 #define c_cephes_log_p2 1.1676998740E-1 #define c_cephes_log_p3 -1.2420140846E-1 #define c_cephes_log_p4 +1.4249322787E-1 #define c_cephes_log_p5 -1.6668057665E-1 #define c_cephes_log_p6 +2.0000714765E-1 #define c_cephes_log_p7 -2.4999993993E-1 #define c_cephes_log_p8 +3.3333331174E-1 #define c_cephes_log_q1 -2.12194440e-4 #define c_cephes_log_q2 0.693359375 // natural logarithm computed for 4 simultaneous float // return NaN for x <= 0 inline float32x4_t log_ps(float32x4_t x) { float32x4_t one = vdupq_n_f32(1); x = vmaxq_f32(x, vdupq_n_f32(0)); // force flush to zero on denormal values uint32x4_t invalid_mask = vcleq_f32(x, vdupq_n_f32(0)); int32x4_t ux = vreinterpretq_s32_f32(x); int32x4_t emm0 = vshrq_n_s32(ux, 23); // keep only the fractional part ux = vandq_s32(ux, vdupq_n_s32(c_inv_mant_mask)); ux = vorrq_s32(ux, vreinterpretq_s32_f32(vdupq_n_f32(0.5f))); x = vreinterpretq_f32_s32(ux); emm0 = vsubq_s32(emm0, vdupq_n_s32(0x7f)); float32x4_t e = vcvtq_f32_s32(emm0); e = vaddq_f32(e, one); // part2: // if( x < SQRTHF ) { // e -= 1; // x = x + x - 1.0; // } else { // x = x - 1.0; // } // uint32x4_t mask = vcltq_f32(x, vdupq_n_f32(c_cephes_SQRTHF)); float32x4_t tmp = vreinterpretq_f32_u32(vandq_u32(vreinterpretq_u32_f32(x), mask)); x = vsubq_f32(x, one); e = vsubq_f32( e, vreinterpretq_f32_u32(vandq_u32(vreinterpretq_u32_f32(one), mask))); x = vaddq_f32(x, tmp); float32x4_t z = vmulq_f32(x, x); float32x4_t y = vdupq_n_f32(c_cephes_log_p0); y = vmulq_f32(y, x); y = vaddq_f32(y, vdupq_n_f32(c_cephes_log_p1)); y = vmulq_f32(y, x); y = vaddq_f32(y, vdupq_n_f32(c_cephes_log_p2)); y = vmulq_f32(y, x); y = vaddq_f32(y, vdupq_n_f32(c_cephes_log_p3)); y = vmulq_f32(y, x); y = vaddq_f32(y, vdupq_n_f32(c_cephes_log_p4)); y = vmulq_f32(y, x); y = vaddq_f32(y, vdupq_n_f32(c_cephes_log_p5)); y = vmulq_f32(y, x); y = vaddq_f32(y, vdupq_n_f32(c_cephes_log_p6)); y = vmulq_f32(y, x); y = vaddq_f32(y, vdupq_n_f32(c_cephes_log_p7)); y = vmulq_f32(y, x); y = vaddq_f32(y, vdupq_n_f32(c_cephes_log_p8)); y = vmulq_f32(y, x); y = vmulq_f32(y, z); tmp = vmulq_f32(e, vdupq_n_f32(c_cephes_log_q1)); y = vaddq_f32(y, tmp); tmp = vmulq_f32(z, vdupq_n_f32(0.5f)); y = vsubq_f32(y, tmp); tmp = vmulq_f32(e, vdupq_n_f32(c_cephes_log_q2)); x = vaddq_f32(x, y); x = vaddq_f32(x, tmp); x = vreinterpretq_f32_u32(vorrq_u32( vreinterpretq_u32_f32(x), invalid_mask)); // negative arg will be NAN return x; } #define c_exp_hi 88.3762626647949f #define c_exp_lo -88.3762626647949f #define c_cephes_LOG2EF 1.44269504088896341 #define c_cephes_exp_C1 0.693359375 #define c_cephes_exp_C2 -2.12194440e-4 #define c_cephes_exp_p0 1.9875691500E-4 #define c_cephes_exp_p1 1.3981999507E-3 #define c_cephes_exp_p2 8.3334519073E-3 #define c_cephes_exp_p3 4.1665795894E-2 #define c_cephes_exp_p4 1.6666665459E-1 #define c_cephes_exp_p5 5.0000001201E-1 // exp() computed for 4 float at once inline float32x4_t exp_ps(float32x4_t x) { float32x4_t tmp, fx; float32x4_t one = vdupq_n_f32(1); x = vminq_f32(x, vdupq_n_f32(c_exp_hi)); x = vmaxq_f32(x, vdupq_n_f32(c_exp_lo)); // express exp(x) as exp(g + n*log(2)) fx = vmlaq_f32(vdupq_n_f32(0.5f), x, vdupq_n_f32(c_cephes_LOG2EF)); // perform a floorf tmp = vcvtq_f32_s32(vcvtq_s32_f32(fx)); // if greater, substract 1 uint32x4_t mask = vcgtq_f32(tmp, fx); mask = vandq_u32(mask, vreinterpretq_u32_f32(one)); fx = vsubq_f32(tmp, vreinterpretq_f32_u32(mask)); tmp = vmulq_f32(fx, vdupq_n_f32(c_cephes_exp_C1)); float32x4_t z = vmulq_f32(fx, vdupq_n_f32(c_cephes_exp_C2)); x = vsubq_f32(x, tmp); x = vsubq_f32(x, z); static const float cephes_exp_p[6] = {c_cephes_exp_p0, c_cephes_exp_p1, c_cephes_exp_p2, c_cephes_exp_p3, c_cephes_exp_p4, c_cephes_exp_p5}; float32x4_t y = vld1q_dup_f32(cephes_exp_p + 0); float32x4_t c1 = vld1q_dup_f32(cephes_exp_p + 1); float32x4_t c2 = vld1q_dup_f32(cephes_exp_p + 2); float32x4_t c3 = vld1q_dup_f32(cephes_exp_p + 3); float32x4_t c4 = vld1q_dup_f32(cephes_exp_p + 4); float32x4_t c5 = vld1q_dup_f32(cephes_exp_p + 5); y = vmulq_f32(y, x); z = vmulq_f32(x, x); y = vaddq_f32(y, c1); y = vmulq_f32(y, x); y = vaddq_f32(y, c2); y = vmulq_f32(y, x); y = vaddq_f32(y, c3); y = vmulq_f32(y, x); y = vaddq_f32(y, c4); y = vmulq_f32(y, x); y = vaddq_f32(y, c5); y = vmulq_f32(y, z); y = vaddq_f32(y, x); y = vaddq_f32(y, one); // build 2^n int32x4_t mm; mm = vcvtq_s32_f32(fx); mm = vaddq_s32(mm, vdupq_n_s32(0x7f)); mm = vshlq_n_s32(mm, 23); float32x4_t pow2n = vreinterpretq_f32_s32(mm); y = vmulq_f32(y, pow2n); return y; } #define c_minus_cephes_DP1 -0.78515625 #define c_minus_cephes_DP2 -2.4187564849853515625e-4 #define c_minus_cephes_DP3 -3.77489497744594108e-8 #define c_sincof_p0 -1.9515295891E-4 #define c_sincof_p1 8.3321608736E-3 #define c_sincof_p2 -1.6666654611E-1 #define c_coscof_p0 2.443315711809948E-005 #define c_coscof_p1 -1.388731625493765E-003 #define c_coscof_p2 4.166664568298827E-002 #define c_cephes_FOPI 1.27323954473516 // 4 / M_PI // evaluation of 4 sines & cosines at once. // // The code is the exact rewriting of the cephes sinf function. // Precision is excellent as long as x < 8192 (I did not bother to // take into account the special handling they have for greater values // -- it does not return garbage for arguments over 8192, though, but // the extra precision is missing). // // Note that it is such that sinf((float)M_PI) = 8.74e-8, which is the // surprising but correct result. // // Note also that when you compute sin(x), cos(x) is available at // almost no extra price so both sin_ps and cos_ps make use of // sincos_ps.. // inline void sincos_ps(float32x4_t x, float32x4_t* ysin, float32x4_t* ycos) { // any x float32x4_t xmm1, xmm2, xmm3, y; uint32x4_t emm2; uint32x4_t sign_mask_sin, sign_mask_cos; sign_mask_sin = vcltq_f32(x, vdupq_n_f32(0)); x = vabsq_f32(x); // scale by 4/Pi y = vmulq_f32(x, vdupq_n_f32(c_cephes_FOPI)); // store the integer part of y in mm0 emm2 = vcvtq_u32_f32(y); // j=(j+1) & (~1) (see the cephes sources) emm2 = vaddq_u32(emm2, vdupq_n_u32(1)); emm2 = vandq_u32(emm2, vdupq_n_u32(~1)); y = vcvtq_f32_u32(emm2); // get the polynom selection mask // there is one polynom for 0 <= x <= Pi/4 // and another one for Pi/4 void fill_bias_fc(T* tensor, const T* bias, int num, int channel); template inline float32x4_t vactive_f32(const float32x4_t& x) { return x; } template <> inline float32x4_t vactive_f32( const float32x4_t& x) { float32x4_t __zero = vdupq_n_f32(0.f); return vmaxq_f32(x, __zero); } template <> inline float32x4_t vactive_f32( const float32x4_t& x) { float32x4_t __zero = vdupq_n_f32(0.f); float32x4_t __six = vdupq_n_f32(6.f); return vminq_f32(vmaxq_f32(x, __zero), __six); } template <> inline float32x4_t vactive_f32( const float32x4_t& x) { float32x4_t __one = vdupq_n_f32(1.f); float32x4_t __x = vnegq_f32(x); __x = exp_ps(__x); __x = vaddq_f32(__x, __one); float32x4_t __out = vrecpeq_f32(__x); return vmulq_f32(vrecpsq_f32(__x, __out), __out); } template <> inline float32x4_t vactive_f32( const float32x4_t& x) { float32x4_t __one = vdupq_n_f32(1.f); float32x4_t __x = vmulq_n_f32(x, -2.f); __x = exp_ps(__x); __x = vaddq_f32(__x, __one); float32x4_t __out = vrecpeq_f32(__x); __out = vmulq_f32(vrecpsq_f32(__x, __out), __out); __out = vmulq_n_f32(__out, 2.f); return vsubq_f32(__out, __one); } template inline float active_f32(const float& x) { return x; } template <> inline float active_f32(const float& x) { return std::max(x, 0.f); } template <> inline float active_f32(const float& x) { return std::min(std::max(x, 0.f), 6.f); } template <> inline float active_f32(const float& x) { return 1.f / (1.f + exp(-x)); } template <> inline float active_f32(const float& x) { return 2.f / (1.f + exp(-2.f * x)) - 1.f; } } // namespace math } // namespace arm } // namespace lite } // namespace paddle