// Copyright (c) 2019 PaddlePaddle Authors. All Rights Reserved. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. #pragma once #include // NOLINT #include namespace lite { namespace test { class Timer final { public: Timer() {} ~Timer() {} void clear() { ms_time_.clear(); } void start() { tstart_ = std::chrono::system_clock::now(); } void end() { tend_ = std::chrono::system_clock::now(); auto ts = std::chrono::duration_cast(tend_ - tstart_); float elapse_ms = 1000.f * static_cast(ts.count()) * std::chrono::microseconds::period::num / std::chrono::microseconds::period::den; ms_time_.push_back(elapse_ms); } float get_average_ms() { if (ms_time_.size() == 0) { return 0.f; } float sum = 0.f; for (auto i : ms_time_) { sum += i; } return sum / ms_time_.size(); } float get_sum_ms() { if (ms_time_.size() == 0) { return 0.f; } float sum = 0.f; for (auto i : ms_time_) { sum += i; } return sum; } // return tile (0-99) time. float get_tile_time(float tile) { if (tile < 0 || tile > 100) { return -1.f; } int total_items = static_cast(ms_time_.size()); if (total_items <= 0) { return -2.f; } ms_time_.sort(); int pos = static_cast(tile * total_items / 100); auto it = ms_time_.begin(); for (int i = 0; i < pos; ++i) { ++it; } return *it; } std::list get_time_stat() { return ms_time_; } float get_min_time() { ms_time_.sort(); return *ms_time_.begin(); } float get_max_time() { ms_time_.sort([](int a, int b) { return a > b; }); return *ms_time_.begin(); } private: std::chrono::time_point tstart_; std::chrono::time_point tend_; std::list ms_time_; }; } // namespace test } // namespace lite