/* eslint-disable */ /** * @file 公共方法 * @author yangmingming */ export default ` // TENSOR_TYPE, tensor坐标的类型,ivec4 // TENSOR_NAME, tensor name // 获取tensor坐标对应数组中的索引 // uniform int numbers_shape_TENSOR_NAME[LENGTH_SHAPE_TENSOR_NAME]; int getArrayIndexFromTensorPos_TENSOR_NAME(TENSOR_TYPE tensorPos) { int index = 0; for (int i = 0; i < length_shape_TENSOR_NAME; i++) { index += tensorPos[i] * numbers_shape_TENSOR_NAME[i]; } return index; } `;