// Copyright (c) 2018 PaddlePaddle Authors. All Rights Reserved. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. #include "lite/backends/x86/math/blas.h" #include namespace paddle { namespace lite { namespace x86 { namespace math { MatDescriptor CreateMatrixDescriptor(const lite::DDimLite &tensor_dim, int num_flatten_cols, bool trans) { PADDLE_ENFORCE_GT(tensor_dim.size(), 1u); MatDescriptor retv; if (num_flatten_cols > 1) { auto flatten_dim = tensor_dim.Flatten2D(num_flatten_cols); retv.height_ = flatten_dim[0]; retv.width_ = flatten_dim[1]; } else { if (tensor_dim.size() == 2) { retv.height_ = tensor_dim[0]; retv.width_ = tensor_dim[1]; } else { auto dim_vec = tensor_dim.Vectorize(); retv.batch_size_ = 1; for (size_t i = 0; i < dim_vec.size() - 2; ++i) { retv.batch_size_ *= dim_vec[i]; } retv.height_ = dim_vec[dim_vec.size() - 2]; retv.width_ = dim_vec[dim_vec.size() - 1]; retv.stride_ = retv.height_ * retv.width_; } } if (trans) { std::swap(retv.width_, retv.height_); } retv.trans_ = trans; return retv; } } // namespace math } // namespace x86 } // namespace lite } // namespace paddle