/* Copyright (c) 2018 PaddlePaddle Authors. All Rights Reserved. Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0 Unless required by applicable law or agreed to in writing, software distributed under the License is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the License for the specific language governing permissions and limitations under the License. */ #pragma once #include #include #include #include #include "framework/program/program.h" namespace paddle_mobile { namespace pass { typedef struct { std::string name; // variable name int count; // reference count bool visited; } VarNode; class PassBase { public: PassBase() {} virtual ~PassBase() {} }; // MemoryOptPass will analyze the program, and reuse memory between // variables as much as possible class MemoryOptPass : public PassBase { public: MemoryOptPass() {} virtual ~MemoryOptPass() { for (auto &it : created_nodes_) { delete it.second; } } void operator()(const framework::ProgramDesc *program, framework::Scope *scope); void AppendBlockVars(const framework::BlockDesc *block); bool IsPersistable(const std::string name); VarNode *CreateNode(const std::string name); private: std::stack analysis_nodes_; std::vector> reused_nodes_; std::unordered_map created_nodes_; std::unordered_map block_vars_; }; } // namespace pass } // namespace paddle_mobile