// Copyright (c) 2020 PaddlePaddle Authors. All Rights Reserved. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. #pragma once #include #include "compute_param.h" // NOLINT #include "paddle_place.h" // NOLINT namespace paddle { namespace lite_api { // now ComputeEngine only support Target = Arm template class LITE_API ComputeEngine { public: ComputeEngine() = default; bool CreateOperator(const char* op_type, PrecisionType precision = PRECISION(kFloat), DataLayoutType layout = DATALAYOUT(kNCHW)) {} void SetParam(ParamBase* param) {} void Launch() {} ~ComputeEngine() = default; private: void* instruction_; void* param_; }; template <> class LITE_API ComputeEngine { public: ComputeEngine() = default; static void env_init(PowerMode power_mode, int threads); bool CreateOperator(const char* op_type, PrecisionType precision = PRECISION(kFloat), DataLayoutType layout = DATALAYOUT(kNCHW)); void SetParam(ParamBase* param); void Launch(); ~ComputeEngine(); private: void* instruction_{nullptr}; void* param_{nullptr}; }; } // namespace lite_api } // namespace paddle