/* Copyright (c) 2018 PaddlePaddle Authors. All Rights Reserved. Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0 Unless required by applicable law or agreed to in writing, software distributed under the License is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the License for the specific language governing permissions and limitations under the License. */ #pragma once #include "framework/tensor.h" #include "operators/math/activation.h" #ifdef __ARM_NEON #include #endif namespace paddle_mobile { namespace operators { namespace math { template void AddChannelWise(const framework::Tensor *input, const framework::Tensor *bias, framework::Tensor *output) { const float *input_ptr = input->data(); const float *bias_ptr = bias->data(); float *output_ptr = output->mutable_data(); // maybe check shape int batch_size = input->dims()[0]; int channels = input->dims()[1]; int spatial_size = input->dims()[2] * input->dims()[3]; for (int batch = 0; batch < batch_size; ++batch) { for (int channel = 0; channel < channels; ++channel) { size_t offset = (batch * channels + channel) * spatial_size; const float *x = input_ptr + offset; float *y = output_ptr + offset; float beta = bias_ptr[channel]; int j = 0; #if defined(__ARM_NEON__) || defined(__ARM_NEON) float32x4_t __bias = vdupq_n_f32(beta); for (; j < spatial_size - 15; j += 16, x += 16, y += 16) { float32x4_t in0 = vld1q_f32(x); float32x4_t in1 = vld1q_f32(x + 4); float32x4_t in2 = vld1q_f32(x + 8); float32x4_t in3 = vld1q_f32(x + 12); in0 = vaddq_f32(__bias, in0); in1 = vaddq_f32(__bias, in1); in2 = vaddq_f32(__bias, in2); in3 = vaddq_f32(__bias, in3); in0 = math::vActiveq_f32(in0); in1 = math::vActiveq_f32(in1); in2 = math::vActiveq_f32(in2); in3 = math::vActiveq_f32(in3); vst1q_f32(y, in0); vst1q_f32(y + 4, in1); vst1q_f32(y + 8, in2); vst1q_f32(y + 12, in3); } for (; j < spatial_size - 3; j += 4, x += 4, y += 4) { float32x4_t in0 = vld1q_f32(x); in0 = vaddq_f32(__bias, in0); in0 = math::vActiveq_f32(in0); vst1q_f32(y, in0); } #endif for (; j < spatial_size; ++j, ++x, ++y) { *y = math::Active((*x) + beta); } } } } template void ScaleAddChannelWise(const framework::Tensor *input, const framework::Tensor *scale, const framework::Tensor *bias, framework::Tensor *output) { const float *input_ptr = input->data(); const float *scale_ptr = scale->data(); const float *bias_ptr = bias->data(); float *output_ptr = output->mutable_data(); // maybe check shape int batch_size = input->dims()[0]; int channels = input->dims()[1]; int spatial_size = input->dims()[2] * input->dims()[3]; for (int batch = 0; batch < batch_size; ++batch) { for (int channel = 0; channel < channels; ++channel) { size_t offset = (batch * channels + channel) * spatial_size; const float *x = input_ptr + offset; float *y = output_ptr + offset; float alpha = scale_ptr[channel]; float beta = bias_ptr[channel]; int j = 0; #if defined(__ARM_NEON__) || defined(__ARM_NEON) float32x4_t __scale = vdupq_n_f32(alpha); float32x4_t __bias = vdupq_n_f32(beta); for (; j < spatial_size - 15; j += 16, x += 16, y += 16) { float32x4_t in0 = vld1q_f32(x); float32x4_t in1 = vld1q_f32(x + 4); float32x4_t in2 = vld1q_f32(x + 8); float32x4_t in3 = vld1q_f32(x + 12); in0 = vmlaq_f32(__bias, __scale, in0); in1 = vmlaq_f32(__bias, __scale, in1); in2 = vmlaq_f32(__bias, __scale, in2); in3 = vmlaq_f32(__bias, __scale, in3); in0 = math::vActiveq_f32(in0); in1 = math::vActiveq_f32(in1); in2 = math::vActiveq_f32(in2); in3 = math::vActiveq_f32(in3); vst1q_f32(y, in0); vst1q_f32(y + 4, in1); vst1q_f32(y + 8, in2); vst1q_f32(y + 12, in3); } for (; j < spatial_size - 3; j += 4, x += 4, y += 4) { float32x4_t in0 = vld1q_f32(x); in0 = vmlaq_f32(__bias, __scale, in0); in0 = math::vActiveq_f32(in0); vst1q_f32(y, in0); } #endif for (; j < spatial_size; ++j, ++x, ++y) { *y = math::Active(alpha * (*x) + beta); } } } } } // namespace math } // namespace operators } // namespace paddle_mobile