/* Copyright (c) 2018 PaddlePaddle Authors. All Rights Reserved. Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0 Unless required by applicable law or agreed to in writing, software distributed under the License is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the License for the specific language governing permissions and limitations under the License. */ #ifdef RELU_OP #include "operators/kernel/relu_kernel.h" #include namespace paddle_mobile { namespace operators { template struct ReluFunctor { inline T operator()(T in) const { return in > 0 ? in : 0; } }; template <> bool ReluKernel::Init(ReluParam *param) const { return true; } /* * @b 特化到具体平台的实现, param 从 op 层传入 * */ template <> void ReluKernel::Compute(const ReluParam ¶m) const { const auto *input_x = param.InputX(); auto *input_x_ptr = input_x->data(); auto *out = param.Out(); auto *out_ptr = out->mutable_data(); int numel = input_x->numel(); // if (numel > 64) { // asm volatile( // "pld [%[input_x_ptr], #0] \n\t" // "vmov.f32 q8, #0.0 \n\t" // "subs %[num], %[num], #32 \n\t" // "blt end_num_%= \n\t" // "loop_num_%=: \n\t" // "pld [%[input_x_ptr], #1024] \n\t" // // "vld1.32 {q0, q1}, [%[input_x_ptr]]! \n\t" // "vld1.32 {q2, q3}, [%[input_x_ptr]]! \n\t" // "vld1.32 {q4, q5}, [%[input_x_ptr]]! \n\t" // "vld1.32 {q6, q7}, [%[input_x_ptr]]! \n\t" // // "vmax.f32 q0, q0, q8 \n\t" // "vmax.f32 q1, q1, q8 \n\t" // "vmax.f32 q2, q2, q8 \n\t" // "vmax.f32 q3, q3, q8 \n\t" // "vmax.f32 q4, q4, q8 \n\t" // "vmax.f32 q5, q5, q8 \n\t" // "vmax.f32 q6, q6, q8 \n\t" // "vmax.f32 q7, q7, q8 \n\t" // // "vst1.32 {q0, q1}, [%[out_ptr]]! \n\t" // "vst1.32 {q2, q3}, [%[out_ptr]]! \n\t" // "vst1.32 {q4, q5}, [%[out_ptr]]! \n\t" // "vst1.32 {q6, q7}, [%[out_ptr]]! \n\t" // // "subs %[num], %[num], #32 \n\t" // "bge loop_num_%= \n\t" // "end_num_%=: \n\t" // "cmp %[num], #0 \n\t" // "bge end_%= \n\t" // "mov r6, #4 \n\t" // "mul r5, %[num], r6 \n\t" // "add %[input_x_ptr], %[input_x_ptr], r5 \n\t" // "vld1.32 {q0, q1}, [%[input_x_ptr]]! \n\t" // "vld1.32 {q2, q3}, [%[input_x_ptr]]! \n\t" // "vld1.32 {q4, q5}, [%[input_x_ptr]]! \n\t" // "vld1.32 {q6, q7}, [%[input_x_ptr]]! \n\t" // "vmax.f32 q0, q0, q8 \n\t" // "vmax.f32 q1, q1, q8 \n\t" // "vmax.f32 q2, q2, q8 \n\t" // "vmax.f32 q3, q3, q8 \n\t" // "vmax.f32 q4, q4, q8 \n\t" // "vmax.f32 q5, q5, q8 \n\t" // "vmax.f32 q6, q6, q8 \n\t" // "vmax.f32 q7, q7, q8 \n\t" // "add %[out_ptr], %[out_ptr], r5 \n\t" // "vst1.32 {q0, q1}, [%[out_ptr]]! \n\t" // "vst1.32 {q2, q3}, [%[out_ptr]]! \n\t" // "vst1.32 {q4, q5}, [%[out_ptr]]! \n\t" // "vst1.32 {q6, q7}, [%[out_ptr]]! \n\t" // "end_%=: \n\t" // : // : // [out_ptr] "r"(out_ptr), [input_x_ptr] "r"(input_x_ptr), [num] // "r"(numel) : "memory", "q0", "q1", "q2", "q3", "q4", "q5", "q6", // "q7", "q8", "r5", // "r6"); // } else { ReluFunctor func_; math::Transform trans; trans(input_x_ptr, input_x_ptr + numel, out_ptr, func_); // } } } // namespace operators } // namespace paddle_mobile #endif