/* Copyright (c) 2018 PaddlePaddle Authors. All Rights Reserved. Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0 Unless required by applicable law or agreed to in writing, software distributed under the License is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the License for the specific language governing permissions and limitations under the License. */ #pragma once #include #include #include "framework/tensor.h" namespace paddle_mobile { namespace operators { namespace math { template void SlidingwindowConv3x3s1(const framework::Tensor *input, const framework::Tensor *filter, const std::vector &paddings, framework::Tensor *output); template void SlidingwindowConv3x3s2(const framework::Tensor *input, const framework::Tensor *filter, const std::vector &paddings, framework::Tensor *output); template void SlidingwindowConv3x3s1Faster(const framework::Tensor *input, framework::Tensor *filter, const std::vector &paddings, framework::Tensor *output); template void SlidingwindowConv3x3s2Faster(const framework::Tensor *input, framework::Tensor *filter, const std::vector &paddings, framework::Tensor *output); } // namespace math } // namespace operators } // namespace paddle_mobile