/* Copyright (c) 2018 PaddlePaddle Authors. All Rights Reserved. Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0 Unless required by applicable law or agreed to in writing, software distributed under the License is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the License for the specific language governing permissions and limitations under the License. */ #ifdef RESHAPE_OP #include "operators/reshape_op.h" #include namespace paddle_mobile { namespace operators { template void ReshapeOp::InferShape() const { /// todo: add InputShape() detection. auto &shape = this->param_.Shape(); auto input_x_dims = this->param_.InputX()->dims(); auto out_dims = ValidateShape(shape, input_x_dims); this->param_.Out()->Resize(out_dims); } template class ReshapeOp; } // namespace operators } // namespace paddle_mobile namespace ops = paddle_mobile::operators; #ifdef PADDLE_MOBILE_CPU USE_OP_CPU(reshape); REGISTER_OPERATOR_CPU(reshape, ops::ReshapeOp); #endif #ifdef PADDLE_MOBILE_MALI_GPU USE_OP_MALI_GPU(reshape); REGISTER_OPERATOR_MALI_GPU(reshape, ops::ReshapeOp); #endif #ifdef PADDLE_MOBILE_FPGA #endif #endif