/* Copyright (c) 2018 PaddlePaddle Authors. All Rights Reserved. Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0 Unless required by applicable law or agreed to in writing, software distributed under the License is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the License for the specific language governing permissions and limitations under the License. */ #ifdef MULTICLASSNMS_OP #pragma once #include #include "operators/math/gpc.h" namespace paddle_mobile { namespace operators { namespace math { template class Point_ { public: // default constructor Point_() {} Point_(T _x, T _y) {} Point_(const Point_& pt) {} Point_& operator=(const Point_& pt); // conversion to another data type // template operator Point_<_T>() const; // conversion to the old-style C structures // operator Vec() const; // checks whether the point is inside the specified rectangle // bool inside(const Rect_& r) const; T x; //!< x coordinate of the point T y; //!< y coordinate of the point }; template void Array2PointVec(const T* box, const size_t box_size, std::vector>* vec); template void Array2Poly(const T* box, const size_t box_size, gpc::gpc_polygon* poly); template void Poly2PointVec(const gpc::gpc_vertex_list& contour, std::vector>* vec); template T GetContourArea(const std::vector>& vec); template T PolyArea(const T* box, const size_t box_size, const bool normalized); template T PolyOverlapArea(const T* box1, const T* box2, const size_t box_size, const bool normalized); } // namespace math } // namespace operators } // namespace paddle_mobile #endif