提交 9b791af6 编写于 作者: R Ruilong Liu 提交者: GitHub

Merge pull request #398 from codeWorm2015/develop

#397 modify ios cmake tool chain, add macro option for multi-platform
cmake_minimum_required(VERSION 3.0)
project(paddle-mobile)
option(DEBUGING "enable debug mode" OFF)
option(DEBUGING "enable debug mode" ON)
option(USE_OPENMP "openmp support" OFF)
option(USE_EXCEPTION "use std exception" OFF)
option(USE_EXCEPTION "use std exception" ON)
option(CPU "cpu" ON)
option(MALI_GPU "mali gpu" OFF)
option(FPGA "fpga" OFF)
if (CPU)
add_definitions(-DPADDLE_MOBILE_CPU)
elseif (MALI_GPU)
add_definitions(-DPADDLE_MOBILE_MALI_GPU)
elseif(FPGA)
add_definitions(-DPADDLE_MOBILE_FPGA)
endif()
if (DEBUGING)
set(CMAKE_BUILD_TYPE Debug)
......@@ -127,8 +139,13 @@ else ()
add_definitions(-DTRANSPOSE_OP)
endif()
add_library(paddle-mobile SHARED ${PADDLE_MOBILE_CC} ${PADDLE_MOBILE_H})
if (IS_IOS)
add_library(paddle-mobile STATIC ${PADDLE_MOBILE_CC} ${PADDLE_MOBILE_H})
elseif(ANDROID)
add_library(paddle-mobile SHARED ${PADDLE_MOBILE_CC} ${PADDLE_MOBILE_H})
else()
add_library(paddle-mobile SHARED ${PADDLE_MOBILE_CC} ${PADDLE_MOBILE_H})
endif ()
if(DEBUGING)
add_subdirectory(test)
......
......@@ -96,24 +96,74 @@ class OpRegistry {
}
};
#define REGISTER_OPERATOR(op_type, op_class) \
#ifdef PADDLE_MOBILE_CPU
#define REGISTER_OPERATOR_CPU(op_type, op_class) \
template <typename Dtype, typename T> \
class _OpClass_##op_type##_cpu : public op_class<Dtype, T> { \
public: \
DEFINE_OP_CONSTRUCTOR(_OpClass_##op_type##_cpu, op_class); \
}; \
static paddle_mobile::framework::OperatorRegistrar< \
paddle_mobile::CPU, _OpClass_##op_type##_cpu<paddle_mobile::CPU, float>> \
__op_registrar_##op_type##__cpu(#op_type); \
int TouchOpRegistrar_##op_type##_cpu() { \
__op_registrar_##op_type##__cpu.Touch(); \
return 0; \
}
#define USE_OP_CPU(op_type) \
extern int TouchOpRegistrar_##op_type##_cpu(); \
static int use_op_itself_##op_type##_ __attribute__((unused)) = \
TouchOpRegistrar_##op_type##_cpu()
#endif
#ifdef PADDLE_MOBILE_MALI_GPU
#define REGISTER_OPERATOR_MALI_GPU(op_type, op_class) \
template <typename Dtype, typename T> \
class _OpClass_##op_type##_ : public op_class<Dtype, T> { \
class _OpClass_##op_type##_mali_gpu : public op_class<Dtype, T> { \
public: \
DEFINE_OP_CONSTRUCTOR(_OpClass_##op_type##_, op_class); \
DEFINE_OP_CONSTRUCTOR(_OpClass_##op_type##_mali_gpu, op_class); \
}; \
static paddle_mobile::framework::OperatorRegistrar< \
paddle_mobile::CPU, _OpClass_##op_type##_<paddle_mobile::CPU, float>> \
__op_registrar_##op_type##__(#op_type); \
int TouchOpRegistrar_##op_type() { \
__op_registrar_##op_type##__.Touch(); \
paddle_mobile::CPU, \
_OpClass_##op_type##_mali_gpu<paddle_mobile::CPU, float>> \
__op_registrar_##op_type##__mali_gpu(#op_type); \
int TouchOpRegistrar_##op_type##_mali_gpu() { \
__op_registrar_##op_type##__mali_gpu.Touch(); \
return 0; \
}
#define USE_OP(op_type) \
extern int TouchOpRegistrar_##op_type(); \
#define USE_OP_MALI_GPU(op_type) \
extern int TouchOpRegistrar_##op_type##_mali_gpu(); \
static int use_op_itself_##op_type##_ __attribute__((unused)) = \
TouchOpRegistrar_##op_type()
TouchOpRegistrar_##op_type##_mali_gpu()
#endif
#ifdef PADDLE_MOBILE_FPGA
#define REGISTER_OPERATOR_FPGA(op_type, op_class) \
template <typename Dtype, typename T> \
class _OpClass_##op_type##_fpga : public op_class<Dtype, T> { \
public: \
DEFINE_OP_CONSTRUCTOR(_OpClass_##op_type##_fpga, op_class); \
}; \
static paddle_mobile::framework::OperatorRegistrar< \
paddle_mobile::CPU, \
_OpClass_##op_type##_fpga<paddle_mobile::CPU, float>> \
__op_registrar_##op_type##__fpga(#op_type); \
int TouchOpRegistrar_##op_type##_fpga() { \
__op_registrar_##op_type##__fpga.Touch(); \
return 0; \
}
#define USE_OP_FPGA(op_type) \
extern int TouchOpRegistrar_##op_type##_fpga(); \
static int use_op_itself_##op_type##_ __attribute__((unused)) = \
TouchOpRegistrar_##op_type##_fpga()
#endif
} // namespace framework
} // namespace paddle_mobile
......@@ -58,7 +58,12 @@ void OperatorBase<Dtype>::Run() const {
}
template class OperatorBase<CPU>;
template class OperatorBase<FPGA>;
template class OperatorBase<GPU_MALI>;
template class OperatorWithKernel<CPU>;
template class OperatorWithKernel<FPGA>;
template class OperatorWithKernel<GPU_MALI>;
} // namespace framework
} // namespace paddle_mobile
......@@ -153,6 +153,7 @@ class FusionOpMatcher {
std::string BeginType() { return node_.Type(); }
// virtual bool Fusion();
protected:
Node node_;
std::string type_;
......
......@@ -31,7 +31,13 @@ template class BatchNormOp<CPU, float>;
} // namespace paddle_mobile
namespace ops = paddle_mobile::operators;
USE_OP(batch_norm);
REGISTER_OPERATOR(batch_norm, ops::BatchNormOp);
#ifdef PADDLE_MOBILE_CPU
USE_OP_CPU(batch_norm);
REGISTER_OPERATOR_CPU(batch_norm, ops::BatchNormOp);
#endif
#ifdef PADDLE_MOBILE_MALI_GPU
#endif
#ifdef PADDLE_MOBILE_FPGA
#endif
#endif
......@@ -52,7 +52,13 @@ template class BoxCoderOp<CPU, float>;
} // namespace paddle_mobile
namespace ops = paddle_mobile::operators;
USE_OP(box_coder);
REGISTER_OPERATOR(box_coder, ops::BoxCoderOp);
#ifdef PADDLE_MOBILE_CPU
USE_OP_CPU(box_coder);
REGISTER_OPERATOR_CPU(box_coder, ops::BoxCoderOp);
#endif
#ifdef PADDLE_MOBILE_MALI_GPU
#endif
#ifdef PADDLE_MOBILE_FPGA
#endif
#endif
......@@ -62,7 +62,13 @@ template class ConcatOp<CPU, float>;
} // namespace paddle_mobile
namespace ops = paddle_mobile::operators;
USE_OP(concat);
REGISTER_OPERATOR(concat, ops::ConcatOp);
#ifdef PADDLE_MOBILE_CPU
USE_OP_CPU(concat);
REGISTER_OPERATOR_CPU(concat, ops::ConcatOp);
#endif
#ifdef PADDLE_MOBILE_MALI_GPU
#endif
#ifdef PADDLE_MOBILE_FPGA
#endif
#endif
......@@ -53,7 +53,17 @@ template class ConvOp<CPU, float>;
} // namespace paddle_mobile
namespace ops = paddle_mobile::operators;
USE_OP(conv2d);
REGISTER_OPERATOR(conv2d, ops::ConvOp);
#ifdef PADDLE_MOBILE_CPU
USE_OP_CPU(conv2d);
REGISTER_OPERATOR_CPU(conv2d, ops::ConvOp);
#endif
#ifdef PADDLE_MOBILE_MALI_GPU
USE_OP_MALI_GPU(conv2d);
REGISTER_OPERATOR_MALI_GPU(conv2d, ops::ConvOp);
#endif
#ifdef PADDLE_MOBILE_FPGA
USE_OP_FPGA(conv2d);
REGISTER_OPERATOR_FPGA(conv2d, ops::ConvOp);
#endif
#endif
......@@ -54,7 +54,13 @@ template class DepthwiseConvOp<CPU, float>;
} // namespace paddle_mobile
namespace ops = paddle_mobile::operators;
USE_OP(depthwise_conv2d);
REGISTER_OPERATOR(depthwise_conv2d, ops::DepthwiseConvOp);
#ifdef PADDLE_MOBILE_CPU
USE_OP_CPU(depthwise_conv2d);
REGISTER_OPERATOR_CPU(depthwise_conv2d, ops::DepthwiseConvOp);
#endif
#ifdef PADDLE_MOBILE_MALI_GPU
#endif
#ifdef PADDLE_MOBILE_FPGA
#endif
#endif
......@@ -29,7 +29,13 @@ template class ElementwiseAddOp<CPU, float>;
} // namespace paddle_mobile
namespace ops = paddle_mobile::operators;
USE_OP(elementwise_add);
REGISTER_OPERATOR(elementwise_add, ops::ElementwiseAddOp);
#ifdef PADDLE_MOBILE_CPU
USE_OP_CPU(elementwise_add);
REGISTER_OPERATOR_CPU(elementwise_add, ops::ElementwiseAddOp);
#endif
#ifdef PADDLE_MOBILE_MALI_GPU
#endif
#ifdef PADDLE_MOBILE_FPGA
#endif
#endif
......@@ -43,8 +43,14 @@ class FeedOp : public framework::OperatorBase<DeviceType> {
};
namespace ops = paddle_mobile::operators;
USE_OP(feed);
REGISTER_OPERATOR(feed, ops::FeedOp);
#ifdef PADDLE_MOBILE_CPU
USE_OP_CPU(feed);
REGISTER_OPERATOR_CPU(feed, ops::FeedOp);
#endif
#ifdef PADDLE_MOBILE_MALI_GPU
#endif
#ifdef PADDLE_MOBILE_FPGA
#endif
} // namespace operators
} // namespace paddle_mobile
......@@ -43,8 +43,14 @@ class FetchOp : public framework::OperatorBase<DeviceType> {
};
namespace ops = paddle_mobile::operators;
USE_OP(fetch);
REGISTER_OPERATOR(fetch, ops::FetchOp);
#ifdef PADDLE_MOBILE_CPU
USE_OP_CPU(fetch);
REGISTER_OPERATOR_CPU(fetch, ops::FetchOp);
#endif
#ifdef PADDLE_MOBILE_MALI_GPU
#endif
#ifdef PADDLE_MOBILE_FPGA
#endif
} // namespace operators
} // namespace paddle_mobile
......@@ -25,7 +25,13 @@ template class FushionConvAddOp<CPU, float>;
} // namespace paddle_mobile
namespace ops = paddle_mobile::operators;
USE_OP(conv_add);
REGISTER_OPERATOR(conv_add, ops::FushionConvAddOp);
#ifdef PADDLE_MOBILE_CPU
USE_OP_CPU(conv_add);
REGISTER_OPERATOR_CPU(conv_add, ops::FushionConvAddOp);
#endif
#ifdef PADDLE_MOBILE_MALI_GPU
#endif
#ifdef PADDLE_MOBILE_FPGA
#endif
#endif
......@@ -64,7 +64,13 @@ class FushionConvAddOp : public framework::OperatorWithKernel<DeviceType> {
// FushionFcParam param_;
};
// static framework::FusionOpRegistrar fc_registrar(new FusionConvAddMatcher());
#ifdef PADDLE_MOBILE_CPU
static framework::FusionOpRegistrar fc_registrar(new FusionConvAddMatcher());
#endif
#ifdef PADDLE_MOBILE_MALI_GPU
#endif
#ifdef PADDLE_MOBILE_FPGA
#endif
} // namespace operators
} // namespace paddle_mobile
......
......@@ -46,8 +46,14 @@ class ConvAddReluOp {
private:
};
// static framework::FusionOpRegistrar fc_registrar(
#ifdef PADDLE_MOBILE_CPU
// static framework::FusionOpRegistrar fusion_conv_add_relu_registrar(
// new FushionConvAddReluOpMatcher());
#endif
#ifdef PADDLE_MOBILE_MALI_GPU
#endif
#ifdef PADDLE_MOBILE_FPGA
#endif
} // namespace operators
} // namespace paddle_mobile
......
......@@ -54,7 +54,13 @@ template class FushionFcOp<CPU, float>;
} // namespace paddle_mobile
namespace ops = paddle_mobile::operators;
USE_OP(fc);
REGISTER_OPERATOR(fc, ops::FushionFcOp);
#ifdef PADDLE_MOBILE_CPU
USE_OP_CPU(fc);
REGISTER_OPERATOR_CPU(fc, ops::FushionFcOp);
#endif
#ifdef PADDLE_MOBILE_MALI_GPU
#endif
#ifdef PADDLE_MOBILE_FPGA
#endif
#endif
......@@ -37,8 +37,6 @@ class FusionFcMatcher : public framework::FusionOpMatcher {
void FolderNodes(
framework::Node *node,
std::vector<std::shared_ptr<framework::Node>> *removed_nodes) {
vector<std::shared_ptr<framework::OpDesc>> origin_descs =
node->OpDescs(node_.Depth());
node->Folder(node_.Depth(), Type(),
{{G_OP_TYPE_ELEMENTWISE_ADD, {"Y", "Z"}}}, removed_nodes);
}
......@@ -69,7 +67,14 @@ class FushionFcOp : public framework::OperatorWithKernel<DeviceType> {
FushionFcParam param_;
};
// static framework::FusionOpRegistrar fc_registrar(new FusionFcMatcher());
#ifdef PADDLE_MOBILE_CPU
static framework::FusionOpRegistrar fc_registrar(new FusionFcMatcher());
#endif
#ifdef PADDLE_MOBILE_MALI_GPU
static framework::FusionOpRegistrar fc_registrar(new FusionFcMatcher());
#endif
#ifdef PADDLE_MOBILE_FPGA
#endif
} // namespace operators
} // namespace paddle_mobile
......
......@@ -14,15 +14,16 @@ limitations under the License. */
#ifdef CONV_OP
#include "operators/kernel/conv_kernel.h"
namespace paddle_mobile {
namespace operators {
// template<>
// void ConvKernel<FPGA, float>::Compute(const ConvParam &param) const
// {}
//
// template class ConvKernel<FPGA, float>;
}
template <>
void ConvKernel<FPGA, float>::Compute(const ConvParam &param) const {}
template class ConvKernel<FPGA, float>;
} // namespace operators
} // namespace paddle_mobile
#endif
......@@ -29,7 +29,13 @@ template class LrnOp<CPU, float>;
} // namespace paddle_mobile
namespace ops = paddle_mobile::operators;
USE_OP(lrn);
REGISTER_OPERATOR(lrn, ops::LrnOp);
#ifdef PADDLE_MOBILE_CPU
USE_OP_CPU(lrn);
REGISTER_OPERATOR_CPU(lrn, ops::LrnOp);
#endif
#ifdef PADDLE_MOBILE_MALI_GPU
#endif
#ifdef PADDLE_MOBILE_FPGA
#endif
#endif
......@@ -55,7 +55,13 @@ template class MulOp<CPU, float>;
} // namespace paddle_mobile
namespace ops = paddle_mobile::operators;
USE_OP(mul);
REGISTER_OPERATOR(mul, ops::MulOp);
#ifdef PADDLE_MOBILE_CPU
USE_OP_CPU(mul);
REGISTER_OPERATOR_CPU(mul, ops::MulOp);
#endif
#ifdef PADDLE_MOBILE_MALI_GPU
#endif
#ifdef PADDLE_MOBILE_FPGA
#endif
#endif
......@@ -39,7 +39,13 @@ template class MultiClassNMSOp<CPU, float>;
} // namespace paddle_mobile
namespace ops = paddle_mobile::operators;
USE_OP(multiclass_nms);
REGISTER_OPERATOR(multiclass_nms, ops::MultiClassNMSOp);
#ifdef PADDLE_MOBILE_CPU
USE_OP_CPU(multiclass_nms);
REGISTER_OPERATOR_CPU(multiclass_nms, ops::MultiClassNMSOp);
#endif
#ifdef PADDLE_MOBILE_MALI_GPU
#endif
#ifdef PADDLE_MOBILE_FPGA
#endif
#endif
......@@ -59,7 +59,13 @@ template class PoolOp<CPU, float>;
} // namespace paddle_mobile
namespace ops = paddle_mobile::operators;
USE_OP(pool2d);
REGISTER_OPERATOR(pool2d, ops::PoolOp);
#ifdef PADDLE_MOBILE_CPU
USE_OP_CPU(pool2d);
REGISTER_OPERATOR_CPU(pool2d, ops::PoolOp);
#endif
#ifdef PADDLE_MOBILE_MALI_GPU
#endif
#ifdef PADDLE_MOBILE_FPGA
#endif
#endif
......@@ -49,7 +49,13 @@ template class PriorBoxOp<CPU, float>;
} // namespace paddle_mobile
namespace ops = paddle_mobile::operators;
USE_OP(prior_box);
REGISTER_OPERATOR(prior_box, ops::PriorBoxOp);
#ifdef PADDLE_MOBILE_CPU
USE_OP_CPU(prior_box);
REGISTER_OPERATOR_CPU(prior_box, ops::PriorBoxOp);
#endif
#ifdef PADDLE_MOBILE_MALI_GPU
#endif
#ifdef PADDLE_MOBILE_FPGA
#endif
#endif
......@@ -33,7 +33,13 @@ template class ReluOp<CPU, float>;
* 都是需要和model中类型对应起来的
* */
namespace ops = paddle_mobile::operators;
USE_OP(relu);
REGISTER_OPERATOR(relu, ops::ReluOp);
#ifdef PADDLE_MOBILE_CPU
USE_OP_CPU(relu);
REGISTER_OPERATOR_CPU(relu, ops::ReluOp);
#endif
#ifdef PADDLE_MOBILE_MALI_GPU
#endif
#ifdef PADDLE_MOBILE_FPGA
#endif
#endif
......@@ -32,7 +32,13 @@ template class ReshapeOp<CPU, float>;
} // namespace paddle_mobile
namespace ops = paddle_mobile::operators;
USE_OP(reshape);
REGISTER_OPERATOR(reshape, ops::ReshapeOp);
#ifdef PADDLE_MOBILE_CPU
USE_OP_CPU(reshape);
REGISTER_OPERATOR_CPU(reshape, ops::ReshapeOp);
#endif
#ifdef PADDLE_MOBILE_MALI_GPU
#endif
#ifdef PADDLE_MOBILE_FPGA
#endif
#endif
......@@ -27,7 +27,13 @@ template class SigmoidOp<CPU, float>;
} // namespace paddle_mobile
namespace ops = paddle_mobile::operators;
USE_OP(sigmoid);
REGISTER_OPERATOR(sigmoid, ops::SigmoidOp);
#ifdef PADDLE_MOBILE_CPU
USE_OP_CPU(sigmoid);
REGISTER_OPERATOR_CPU(sigmoid, ops::SigmoidOp);
#endif
#ifdef PADDLE_MOBILE_MALI_GPU
#endif
#ifdef PADDLE_MOBILE_FPGA
#endif
#endif
......@@ -27,7 +27,13 @@ template class SoftmaxOp<CPU, float>;
} // namespace paddle_mobile
namespace ops = paddle_mobile::operators;
USE_OP(softmax);
REGISTER_OPERATOR(softmax, ops::SoftmaxOp);
#ifdef PADDLE_MOBILE_CPU
USE_OP_CPU(softmax);
REGISTER_OPERATOR_CPU(softmax, ops::SoftmaxOp);
#endif
#ifdef PADDLE_MOBILE_MALI_GPU
#endif
#ifdef PADDLE_MOBILE_FPGA
#endif
#endif
......@@ -52,7 +52,13 @@ template class TransposeOp<CPU, float>;
} // namespace paddle_mobile
namespace ops = paddle_mobile::operators;
USE_OP(transpose);
REGISTER_OPERATOR(transpose, ops::TransposeOp);
#ifdef PADDLE_MOBILE_CPU
USE_OP_CPU(transpose);
REGISTER_OPERATOR_CPU(transpose, ops::TransposeOp);
#endif
#ifdef PADDLE_MOBILE_MALI_GPU
#endif
#ifdef PADDLE_MOBILE_FPGA
#endif
#endif
......@@ -98,7 +98,7 @@ build_for_ios() {
BUILD_DIR=../build/release/"${PLATFORM}"
TOOLCHAIN_FILE="./tools/ios-cmake/ios.toolchain.cmake"
C_FLAGS="-fobjc-abi-version=2 -fobjc-arc -isysroot ${CMAKE_OSX_SYSROOT}"
CXX_FLAGS="-fobjc-abi-version=2 -fobjc-arc -std=gnu++11 -stdlib=libc++ -isysroot ${CMAKE_OSX_SYSROOT}"
CXX_FLAGS="-fobjc-abi-version=2 -fobjc-arc -std=gnu++14 -stdlib=libc++ -isysroot ${CMAKE_OSX_SYSROOT}"
mkdir -p "${BUILD_DIR}"
if [ $# -eq 1 ]; then
NET=$1
......
# This file is part of the ios-cmake project. It was retrieved from
# https://github.com/cristeab/ios-cmake.git, which is a fork of
# https://code.google.com/p/ios-cmake/. Which in turn is based off of
# the Platform/Darwin.cmake and Platform/UnixPaths.cmake files which
# are included with CMake 2.8.4
#
# The ios-cmake project is licensed under the new BSD license.
#
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# 3. Neither the name of the copyright holder nor the names of its
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#
# This file is based off of the Platform/Darwin.cmake and
# Platform/UnixPaths.cmake files which are included with CMake 2.8.4
# It has been altered for iOS development.
#
# Updated by Alex Stewart (alexs.mac@gmail.com)
#
# *****************************************************************************
# Now maintained by Alexander Widerberg (widerbergaren [at] gmail.com)
# under the BSD-Clause-3 licence
# *****************************************************************************
#
# INFORMATION / HELP
#
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# OS = Build for iPhoneOS.
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# IOS_ARCH: (armv7 armv7s arm64 i386 x86_64) If specified, will override the default architectures for the given IOS_PLATFORM
# OS = armv7 armv7s arm64
# SIMULATOR = i386
# SIMULATOR64 = x86_64
# TVOS = arm64
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# This file is based off of the Platform/Darwin.cmake and Platform/UnixPaths.cmake
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# By default this location is automatcially chosen based on the IOS_PLATFORM value above.
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#
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# Fix for PThread library not in path
set(CMAKE_THREAD_LIBS_INIT "-lpthread")
set(CMAKE_HAVE_THREADS_LIBRARY 1)
set(CMAKE_USE_WIN32_THREADS_INIT 0)
set(CMAKE_USE_PTHREADS_INIT 1)
# Get the Xcode version being used.
execute_process(COMMAND xcodebuild -version
OUTPUT_VARIABLE XCODE_VERSION
ERROR_QUIET
OUTPUT_STRIP_TRAILING_WHITESPACE)
string(REGEX MATCH "Xcode [0-9\\.]+" XCODE_VERSION "${XCODE_VERSION}")
string(REGEX REPLACE "Xcode ([0-9\\.]+)" "\\1" XCODE_VERSION "${XCODE_VERSION}")
message(STATUS "Building with Xcode version: ${XCODE_VERSION}")
# Default to building for iPhoneOS if not specified otherwise, and we cannot
# determine the platform from the CMAKE_OSX_ARCHITECTURES variable. The use
# of CMAKE_OSX_ARCHITECTURES is such that try_compile() projects can correctly
# determine the value of IOS_PLATFORM from the root project, as
# CMAKE_OSX_ARCHITECTURES is propagated to them by CMake.
if (NOT DEFINED IOS_PLATFORM)
if (CMAKE_OSX_ARCHITECTURES)
if (CMAKE_OSX_ARCHITECTURES MATCHES ".*arm.*")
set(IOS_PLATFORM "OS")
elseif (CMAKE_OSX_ARCHITECTURES MATCHES "i386")
set(IOS_PLATFORM "SIMULATOR")
elseif (CMAKE_OSX_ARCHITECTURES MATCHES "x86_64")
set(IOS_PLATFORM "SIMULATOR64")
endif()
endif()
if (NOT IOS_PLATFORM)
set(IOS_PLATFORM "OS")
endif()
endif()
set(IOS_PLATFORM ${IOS_PLATFORM} CACHE STRING
"Type of iOS platform for which to build.")
# Determine the platform name and architectures for use in xcodebuild commands
# from the specified IOS_PLATFORM name.
if (IOS_PLATFORM STREQUAL "OS")
set(XCODE_IOS_PLATFORM iphoneos)
if(NOT IOS_ARCH)
set(IOS_ARCH armv7 armv7s arm64)
endif()
elseif (IOS_PLATFORM STREQUAL "SIMULATOR")
set(XCODE_IOS_PLATFORM iphonesimulator)
if(NOT IOS_ARCH)
set(IOS_ARCH i386)
endif()
elseif(IOS_PLATFORM STREQUAL "SIMULATOR64")
set(XCODE_IOS_PLATFORM iphonesimulator)
if(NOT IOS_ARCH)
set(IOS_ARCH x86_64)
endif()
elseif (IOS_PLATFORM STREQUAL "TVOS")
set(XCODE_IOS_PLATFORM appletvos)
if(NOT IOS_ARCH)
set(IOS_ARCH arm64)
endif()
elseif (IOS_PLATFORM STREQUAL "SIMULATOR_TVOS")
set(XCODE_IOS_PLATFORM appletvsimulator)
if(NOT IOS_ARCH)
set(IOS_ARCH x86_64)
endif()
else()
message(FATAL_ERROR "Invalid IOS_PLATFORM: ${IOS_PLATFORM}")
endif()
message(STATUS "Configuring iOS build for platform: ${IOS_PLATFORM}, "
"architecture(s): ${IOS_ARCH}")
# If user did not specify the SDK root to use, then query xcodebuild for it.
if (NOT CMAKE_OSX_SYSROOT)
execute_process(COMMAND xcodebuild -version -sdk ${XCODE_IOS_PLATFORM} Path
OUTPUT_VARIABLE CMAKE_OSX_SYSROOT
ERROR_QUIET
OUTPUT_STRIP_TRAILING_WHITESPACE)
message(STATUS "Using SDK: ${CMAKE_OSX_SYSROOT} for platform: ${IOS_PLATFORM}")
endif()
if (NOT EXISTS ${CMAKE_OSX_SYSROOT})
message(FATAL_ERROR "Invalid CMAKE_OSX_SYSROOT: ${CMAKE_OSX_SYSROOT} "
"does not exist.")
endif()
# Specify minimum version of deployment target.
if (NOT DEFINED IOS_DEPLOYMENT_TARGET)
# Unless specified, SDK version 8.0 is used by default as minimum target version.
set(IOS_DEPLOYMENT_TARGET "8.0"
CACHE STRING "Minimum iOS version to build for." )
message(STATUS "Using the default min-version since IOS_DEPLOYMENT_TARGET not provided!")
endif()
# Use bitcode or not
if (NOT DEFINED ENABLE_BITCODE)
# Unless specified, enable bitcode support by default
set(ENABLE_BITCODE TRUE CACHE BOOL "Wheter or not to enable bitcode")
message(STATUS "Enabling bitcode support by default. ENABLE_BITCODE not provided!")
endif()
# Use ARC or not
if (NOT DEFINED ENABLE_ARC)
# Unless specified, enable ARC support by default
set(ENABLE_ARC TRUE CACHE BOOL "Wheter or not to enable ARC")
message(STATUS "Enabling ARC support by default. ENABLE_ARC not provided!")
endif()
# Get the SDK version information.
execute_process(COMMAND xcodebuild -sdk ${CMAKE_OSX_SYSROOT} -version SDKVersion
OUTPUT_VARIABLE IOS_SDK_VERSION
ERROR_QUIET
OUTPUT_STRIP_TRAILING_WHITESPACE)
# Find the Developer root for the specific iOS platform being compiled for
# from CMAKE_OSX_SYSROOT. Should be ../../ from SDK specified in
# CMAKE_OSX_SYSROOT. There does not appear to be a direct way to obtain
# this information from xcrun or xcodebuild.
if (NOT CMAKE_IOS_DEVELOPER_ROOT)
get_filename_component(IOS_PLATFORM_SDK_DIR ${CMAKE_OSX_SYSROOT} PATH)
get_filename_component(CMAKE_IOS_DEVELOPER_ROOT ${IOS_PLATFORM_SDK_DIR} PATH)
endif()
if (NOT EXISTS ${CMAKE_IOS_DEVELOPER_ROOT})
message(FATAL_ERROR "Invalid CMAKE_IOS_DEVELOPER_ROOT: "
"${CMAKE_IOS_DEVELOPER_ROOT} does not exist.")
endif()
# Find the C & C++ compilers for the specified SDK.
if (NOT CMAKE_C_COMPILER)
execute_process(COMMAND xcrun -sdk ${CMAKE_OSX_SYSROOT} -find clang
OUTPUT_VARIABLE CMAKE_C_COMPILER
ERROR_QUIET
OUTPUT_STRIP_TRAILING_WHITESPACE)
message(STATUS "Using C compiler: ${CMAKE_C_COMPILER}")
endif()
if (NOT CMAKE_CXX_COMPILER)
execute_process(COMMAND xcrun -sdk ${CMAKE_OSX_SYSROOT} -find clang++
OUTPUT_VARIABLE CMAKE_CXX_COMPILER
ERROR_QUIET
OUTPUT_STRIP_TRAILING_WHITESPACE)
message(STATUS "Using CXX compiler: ${CMAKE_CXX_COMPILER}")
endif()
# Find (Apple's) libtool.
execute_process(COMMAND xcrun -sdk ${CMAKE_OSX_SYSROOT} -find libtool
OUTPUT_VARIABLE IOS_LIBTOOL
ERROR_QUIET
OUTPUT_STRIP_TRAILING_WHITESPACE)
message(STATUS "Using libtool: ${IOS_LIBTOOL}")
# Configure libtool to be used instead of ar + ranlib to build static libraries.
# This is required on Xcode 7+, but should also work on previous versions of
# Xcode.
set(CMAKE_C_CREATE_STATIC_LIBRARY
"${IOS_LIBTOOL} -static -o <TARGET> <LINK_FLAGS> <OBJECTS> ")
set(CMAKE_CXX_CREATE_STATIC_LIBRARY
"${IOS_LIBTOOL} -static -o <TARGET> <LINK_FLAGS> <OBJECTS> ")
# Get the version of Darwin (OS X) of the host.
execute_process(COMMAND uname -r
OUTPUT_VARIABLE CMAKE_HOST_SYSTEM_VERSION
ERROR_QUIET
OUTPUT_STRIP_TRAILING_WHITESPACE)
# Standard settings.
set(CMAKE_SYSTEM_NAME Darwin CACHE INTERNAL "")
set(CMAKE_SYSTEM_VERSION ${IOS_SDK_VERSION} CACHE INTERNAL "")
set(UNIX TRUE CACHE BOOL "")
set(APPLE TRUE CACHE BOOL "")
set(IOS TRUE CACHE BOOL "")
# A macro used to find executable programs on the host system, not within the iOS environment.
# Thanks to the android-cmake project for providing the command
# Standard settings
set (CMAKE_SYSTEM_NAME Darwin)
set (CMAKE_SYSTEM_VERSION 1)
set (UNIX True)
set (APPLE True)
set (IOS True)
# Required as of cmake 2.8.10
set (CMAKE_OSX_DEPLOYMENT_TARGET "" CACHE STRING "Force unset of the deployment target for iOS" FORCE)
# Determine the cmake host system version so we know where to find the iOS SDKs
find_program (CMAKE_UNAME uname /bin /usr/bin /usr/local/bin)
if (CMAKE_UNAME)
exec_program(uname ARGS -r OUTPUT_VARIABLE CMAKE_HOST_SYSTEM_VERSION)
string (REGEX REPLACE "^([0-9]+)\\.([0-9]+).*$" "\\1" DARWIN_MAJOR_VERSION "${CMAKE_HOST_SYSTEM_VERSION}")
endif (CMAKE_UNAME)
# Force the compilers to gcc for iOS
#include (CMakeForceCompiler)
#CMAKE_C_COMPILER (/usr/bin/gcc)
#CMAKE_CXX_COMPILER (/usr/bin/g++)
set(CMAKE_C_COMPILER /usr/bin/gcc)
set(CMAKE_CXX_COMPILER /usr/bin/g++)
set(CMAKE_AR ar CACHE FILEPATH "" FORCE)
set(CMAKE_RANLIB ranlib CACHE FILEPATH "" FORCE)
# Force unset of OS X-specific deployment target (otherwise autopopulated),
# required as of cmake 2.8.10.
set(CMAKE_OSX_DEPLOYMENT_TARGET "" CACHE STRING
"Must be empty for iOS builds." FORCE)
# Set the architectures for which to build.
set(CMAKE_OSX_ARCHITECTURES ${IOS_ARCH} CACHE STRING "Build architecture for iOS")
# Skip the platform compiler checks for cross compiling.
set(CMAKE_CXX_COMPILER_FORCED TRUE)
set(CMAKE_CXX_COMPILER_WORKS TRUE)
set(CMAKE_C_COMPILER_FORCED TRUE)
set(CMAKE_C_COMPILER_WORKS TRUE)
# All iOS/Darwin specific settings - some may be redundant.
set(CMAKE_SHARED_LIBRARY_PREFIX "lib")
set(CMAKE_SHARED_LIBRARY_SUFFIX ".dylib")
set(CMAKE_SHARED_MODULE_PREFIX "lib")
set(CMAKE_SHARED_MODULE_SUFFIX ".so")
set(CMAKE_MODULE_EXISTS 1)
set(CMAKE_DL_LIBS "")
set(CMAKE_C_OSX_COMPATIBILITY_VERSION_FLAG "-compatibility_version ")
set(CMAKE_C_OSX_CURRENT_VERSION_FLAG "-current_version ")
set(CMAKE_CXX_OSX_COMPATIBILITY_VERSION_FLAG "${CMAKE_C_OSX_COMPATIBILITY_VERSION_FLAG}")
set(CMAKE_CXX_OSX_CURRENT_VERSION_FLAG "${CMAKE_C_OSX_CURRENT_VERSION_FLAG}")
message(STATUS "Building for minimum iOS version: ${IOS_DEPLOYMENT_TARGET}"
" (SDK version: ${IOS_SDK_VERSION})")
# Note that only Xcode 7+ supports the newer more specific:
# -m${XCODE_IOS_PLATFORM}-version-min flags, older versions of Xcode use:
# -m(ios/ios-simulator)-version-min instead.
if (IOS_PLATFORM STREQUAL "OS")
if (XCODE_VERSION VERSION_LESS 7.0)
set(XCODE_IOS_PLATFORM_VERSION_FLAGS
"-mios-version-min=${IOS_DEPLOYMENT_TARGET}")
else()
# Xcode 7.0+ uses flags we can build directly from XCODE_IOS_PLATFORM.
set(XCODE_IOS_PLATFORM_VERSION_FLAGS
"-m${XCODE_IOS_PLATFORM}-version-min=${IOS_DEPLOYMENT_TARGET}")
endif()
elseif (IOS_PLATFORM STREQUAL "TVOS")
set(XCODE_IOS_PLATFORM_VERSION_FLAGS
"-mtvos-version-min=${IOS_DEPLOYMENT_TARGET}")
elseif (IOS_PLATFORM STREQUAL "SIMULATOR_TVOS")
set(XCODE_IOS_PLATFORM_VERSION_FLAGS
"-mtvos-simulator-version-min=${IOS_DEPLOYMENT_TARGET}")
else()
# SIMULATOR or SIMULATOR64 both use -mios-simulator-version-min.
set(XCODE_IOS_PLATFORM_VERSION_FLAGS
"-mios-simulator-version-min=${IOS_DEPLOYMENT_TARGET}")
endif()
message(STATUS "Version flags set to: ${XCODE_IOS_PLATFORM_VERSION_FLAGS}")
if (ENABLE_BITCODE)
set(BITCODE "-fembed-bitcode")
message(STATUS "Enabling bitcode support.")
else()
set(BITCODE "")
message(STATUS "Disabling bitcode support.")
endif()
if (ENABLE_ARC)
set(FOBJC_ARC "-fobjc-arc")
message(STATUS "Enabling ARC support.")
else()
set(FOBJC_ARC "-fno-objc-arc")
message(STATUS "Disabling ARC support.")
endif()
set(CMAKE_C_FLAGS
"${XCODE_IOS_PLATFORM_VERSION_FLAGS} ${BITCODE} -fobjc-abi-version=2 ${FOBJC_ARC} ${C_FLAGS}")
# Hidden visibilty is required for C++ on iOS.
set(CMAKE_CXX_FLAGS
"${XCODE_IOS_PLATFORM_VERSION_FLAGS} ${BITCODE} -fvisibility=hidden -fvisibility-inlines-hidden -fobjc-abi-version=2 ${FOBJC_ARC} ${CXX_FLAGS}")
set(CMAKE_CXX_FLAGS_MINSIZEREL "${CMAKE_CXX_FLAGS} -DNDEBUG -Os -fomit-frame-pointer -ffast-math ${BITCODE} ${CXX_FLAGS_MINSIZEREL}")
set(CMAKE_CXX_FLAGS_RELWITHDEBINFO "${CMAKE_CXX_FLAGS} -DNDEBUG -O2 -g -fomit-frame-pointer -ffast-math ${BITCODE} ${CXX_FLAGS_RELWITHDEBINFO}")
set(CMAKE_CXX_FLAGS_RELEASE "${CMAKE_CXX_FLAGS} -DNDEBUG -O3 -fomit-frame-pointer -ffast-math ${BITCODE} ${CXX_FLAGS_RELEASE}")
set(CMAKE_C_LINK_FLAGS "${XCODE_IOS_PLATFORM_VERSION_FLAGS} -Wl,-search_paths_first ${C_LINK_FLAGS}")
set(CMAKE_CXX_LINK_FLAGS "${XCODE_IOS_PLATFORM_VERSION_FLAGS} -Wl,-search_paths_first ${CXX_LINK_FLAGS}")
# In order to ensure that the updated compiler flags are used in try_compile()
# tests, we have to forcibly set them in the CMake cache, not merely set them
# in the local scope.
list(APPEND VARS_TO_FORCE_IN_CACHE
CMAKE_C_FLAGS
CMAKE_CXX_FLAGS
CMAKE_CXX_FLAGS_RELWITHDEBINFO
CMAKE_CXX_FLAGS_MINSIZEREL
CMAKE_CXX_FLAGS_RELEASE
CMAKE_C_LINK_FLAGS
CMAKE_CXX_LINK_FLAGS)
foreach(VAR_TO_FORCE ${VARS_TO_FORCE_IN_CACHE})
set(${VAR_TO_FORCE} "${${VAR_TO_FORCE}}" CACHE STRING "" FORCE)
endforeach()
set(CMAKE_PLATFORM_HAS_INSTALLNAME 1)
set(CMAKE_SHARED_LIBRARY_CREATE_C_FLAGS "-dynamiclib -headerpad_max_install_names")
set(CMAKE_SHARED_MODULE_CREATE_C_FLAGS "-bundle -headerpad_max_install_names")
set(CMAKE_SHARED_MODULE_LOADER_C_FLAG "-Wl,-bundle_loader,")
set(CMAKE_SHARED_MODULE_LOADER_CXX_FLAG "-Wl,-bundle_loader,")
set(CMAKE_FIND_LIBRARY_SUFFIXES ".dylib" ".so" ".a")
# Hack: if a new cmake (which uses CMAKE_INSTALL_NAME_TOOL) runs on an old
# build tree (where install_name_tool was hardcoded) and where
# CMAKE_INSTALL_NAME_TOOL isn't in the cache and still cmake didn't fail in
# CMakeFindBinUtils.cmake (because it isn't rerun) hardcode
# CMAKE_INSTALL_NAME_TOOL here to install_name_tool, so it behaves as it did
# before, Alex.
# Skip the platform compiler checks for cross compiling
set (CMAKE_CXX_COMPILER_WORKS TRUE)
set (CMAKE_C_COMPILER_WORKS TRUE)
# All iOS/Darwin specific settings - some may be redundant
set (CMAKE_SHARED_LIBRARY_PREFIX "lib")
set (CMAKE_SHARED_LIBRARY_SUFFIX ".dylib")
set (CMAKE_SHARED_MODULE_PREFIX "lib")
set (CMAKE_SHARED_MODULE_SUFFIX ".so")
set (CMAKE_MODULE_EXISTS 1)
set (CMAKE_DL_LIBS "")
set (CMAKE_C_OSX_COMPATIBILITY_VERSION_FLAG "-compatibility_version ")
set (CMAKE_C_OSX_CURRENT_VERSION_FLAG "-current_version ")
set (CMAKE_CXX_OSX_COMPATIBILITY_VERSION_FLAG "${CMAKE_C_OSX_COMPATIBILITY_VERSION_FLAG}")
set (CMAKE_CXX_OSX_CURRENT_VERSION_FLAG "${CMAKE_C_OSX_CURRENT_VERSION_FLAG}")
# Hidden visibilty is required for cxx on iOS
set (CMAKE_C_FLAGS_INIT "")
set (CMAKE_CXX_FLAGS_INIT "-fvisibility=hidden -fvisibility-inlines-hidden")
set (CMAKE_C_LINK_FLAGS "-Wl,-search_paths_first ${CMAKE_C_LINK_FLAGS}")
set (CMAKE_CXX_LINK_FLAGS "-Wl,-search_paths_first ${CMAKE_CXX_LINK_FLAGS}")
set (CMAKE_PLATFORM_HAS_INSTALLNAME 1)
set (CMAKE_SHARED_LIBRARY_CREATE_C_FLAGS "-dynamiclib -headerpad_max_install_names")
set (CMAKE_SHARED_MODULE_CREATE_C_FLAGS "-bundle -headerpad_max_install_names")
set (CMAKE_SHARED_MODULE_LOADER_C_FLAG "-Wl,-bundle_loader,")
set (CMAKE_SHARED_MODULE_LOADER_CXX_FLAG "-Wl,-bundle_loader,")
set (CMAKE_FIND_LIBRARY_SUFFIXES ".dylib" ".so" ".a")
# hack: if a new cmake (which uses CMAKE_INSTALL_NAME_TOOL) runs on an old build tree
# (where install_name_tool was hardcoded) and where CMAKE_INSTALL_NAME_TOOL isn't in the cache
# and still cmake didn't fail in CMakeFindBinUtils.cmake (because it isn't rerun)
# hardcode CMAKE_INSTALL_NAME_TOOL here to install_name_tool, so it behaves as it did before, Alex
if (NOT DEFINED CMAKE_INSTALL_NAME_TOOL)
find_program(CMAKE_INSTALL_NAME_TOOL install_name_tool)
endif (NOT DEFINED CMAKE_INSTALL_NAME_TOOL)
# Set the find root to the iOS developer roots and to user defined paths.
set(CMAKE_FIND_ROOT_PATH ${CMAKE_IOS_DEVELOPER_ROOT} ${CMAKE_OSX_SYSROOT}
${CMAKE_PREFIX_PATH} CACHE string "iOS find search path root" FORCE)
# Default to searching for frameworks first.
set(CMAKE_FIND_FRAMEWORK FIRST)
# Set up the default search directories for frameworks.
set(CMAKE_SYSTEM_FRAMEWORK_PATH
${CMAKE_OSX_SYSROOT}/System/Library/Frameworks
${CMAKE_OSX_SYSROOT}/System/Library/PrivateFrameworks
${CMAKE_OSX_SYSROOT}/Developer/Library/Frameworks)
# Only search the specified iOS SDK, not the remainder of the host filesystem.
set(CMAKE_FIND_ROOT_PATH_MODE_PROGRAM ONLY)
set(CMAKE_FIND_ROOT_PATH_MODE_LIBRARY ONLY)
set(CMAKE_FIND_ROOT_PATH_MODE_INCLUDE ONLY)
# This little macro lets you set any XCode specific property.
macro(set_xcode_property TARGET XCODE_PROPERTY XCODE_VALUE XCODE_RELVERSION)
set(XCODE_RELVERSION_I "${XCODE_RELVERSION}")
if (XCODE_RELVERSION_I STREQUAL "All")
set_property(TARGET ${TARGET} PROPERTY
XCODE_ATTRIBUTE_${XCODE_PROPERTY} "${XCODE_VALUE}")
else()
set_property(TARGET ${TARGET} PROPERTY
XCODE_ATTRIBUTE_${XCODE_PROPERTY}[variant=${XCODE_RELVERSION_I}] "${XCODE_VALUE}")
endif()
endmacro(set_xcode_property)
# This macro lets you find executable programs on the host system.
macro(find_host_package)
set(CMAKE_FIND_ROOT_PATH_MODE_PROGRAM NEVER)
set(CMAKE_FIND_ROOT_PATH_MODE_LIBRARY NEVER)
set(CMAKE_FIND_ROOT_PATH_MODE_INCLUDE NEVER)
set(IOS FALSE)
# Setup iOS platform unless specified manually with IOS_PLATFORM
if (NOT DEFINED IOS_PLATFORM)
set (IOS_PLATFORM "OS")
endif (NOT DEFINED IOS_PLATFORM)
set (IOS_PLATFORM ${IOS_PLATFORM} CACHE STRING "Type of iOS Platform")
# Setup building for arm64 or not
if (NOT DEFINED BUILD_ARM64)
set (BUILD_ARM64 true)
endif (NOT DEFINED BUILD_ARM64)
set (BUILD_ARM64 ${BUILD_ARM64} CACHE STRING "Build arm64 arch or not")
# Check the platform selection and setup for developer root
if (${IOS_PLATFORM} STREQUAL "OS")
set (IOS_PLATFORM_LOCATION "iPhoneOS.platform")
# This causes the installers to properly locate the output libraries
set (CMAKE_XCODE_EFFECTIVE_PLATFORMS "-iphoneos")
elseif (${IOS_PLATFORM} STREQUAL "SIMULATOR")
set (SIMULATOR true)
set (IOS_PLATFORM_LOCATION "iPhoneSimulator.platform")
# This causes the installers to properly locate the output libraries
set (CMAKE_XCODE_EFFECTIVE_PLATFORMS "-iphonesimulator")
elseif (${IOS_PLATFORM} STREQUAL "SIMULATOR64")
set (SIMULATOR true)
set (IOS_PLATFORM_LOCATION "iPhoneSimulator.platform")
# This causes the installers to properly locate the output libraries
set (CMAKE_XCODE_EFFECTIVE_PLATFORMS "-iphonesimulator")
else (${IOS_PLATFORM} STREQUAL "OS")
message (FATAL_ERROR "Unsupported IOS_PLATFORM value selected. Please choose OS or SIMULATOR")
endif (${IOS_PLATFORM} STREQUAL "OS")
# Setup iOS developer location unless specified manually with CMAKE_IOS_DEVELOPER_ROOT
# Note Xcode 4.3 changed the installation location, choose the most recent one available
exec_program(/usr/bin/xcode-select ARGS -print-path OUTPUT_VARIABLE CMAKE_XCODE_DEVELOPER_DIR)
set (XCODE_POST_43_ROOT "${CMAKE_XCODE_DEVELOPER_DIR}/Platforms/${IOS_PLATFORM_LOCATION}/Developer")
set (XCODE_PRE_43_ROOT "/Developer/Platforms/${IOS_PLATFORM_LOCATION}/Developer")
if (NOT DEFINED CMAKE_IOS_DEVELOPER_ROOT)
if (EXISTS ${XCODE_POST_43_ROOT})
set (CMAKE_IOS_DEVELOPER_ROOT ${XCODE_POST_43_ROOT})
elseif(EXISTS ${XCODE_PRE_43_ROOT})
set (CMAKE_IOS_DEVELOPER_ROOT ${XCODE_PRE_43_ROOT})
endif (EXISTS ${XCODE_POST_43_ROOT})
endif (NOT DEFINED CMAKE_IOS_DEVELOPER_ROOT)
set (CMAKE_IOS_DEVELOPER_ROOT ${CMAKE_IOS_DEVELOPER_ROOT} CACHE PATH "Location of iOS Platform")
# Find and use the most recent iOS sdk unless specified manually with CMAKE_IOS_SDK_ROOT
if (NOT DEFINED CMAKE_IOS_SDK_ROOT)
file (GLOB _CMAKE_IOS_SDKS "${CMAKE_IOS_DEVELOPER_ROOT}/SDKs/*")
if (_CMAKE_IOS_SDKS)
list (SORT _CMAKE_IOS_SDKS)
list (REVERSE _CMAKE_IOS_SDKS)
list (GET _CMAKE_IOS_SDKS 0 CMAKE_IOS_SDK_ROOT)
else (_CMAKE_IOS_SDKS)
message (FATAL_ERROR "No iOS SDK's found in default search path ${CMAKE_IOS_DEVELOPER_ROOT}. Manually set CMAKE_IOS_SDK_ROOT or install the iOS SDK.")
endif (_CMAKE_IOS_SDKS)
message (STATUS "Toolchain using default iOS SDK: ${CMAKE_IOS_SDK_ROOT}")
endif (NOT DEFINED CMAKE_IOS_SDK_ROOT)
set (CMAKE_IOS_SDK_ROOT ${CMAKE_IOS_SDK_ROOT} CACHE PATH "Location of the selected iOS SDK")
# Set the sysroot default to the most recent SDK
set (CMAKE_OSX_SYSROOT ${CMAKE_IOS_SDK_ROOT} CACHE PATH "Sysroot used for iOS support")
# set the architecture for iOS
if (${IOS_PLATFORM} STREQUAL "OS")
set (IOS_ARCH armv7 armv7s arm64)
elseif (${IOS_PLATFORM} STREQUAL "SIMULATOR")
set (IOS_ARCH i386)
elseif (${IOS_PLATFORM} STREQUAL "SIMULATOR64")
set (IOS_ARCH x86_64)
endif (${IOS_PLATFORM} STREQUAL "OS")
set (CMAKE_OSX_ARCHITECTURES ${IOS_ARCH} CACHE string "Build architecture for iOS")
# Set the find root to the iOS developer roots and to user defined paths
set (CMAKE_FIND_ROOT_PATH ${CMAKE_IOS_DEVELOPER_ROOT} ${CMAKE_IOS_SDK_ROOT} ${CMAKE_PREFIX_PATH} CACHE string "iOS find search path root")
# default to searching for frameworks first
set (CMAKE_FIND_FRAMEWORK FIRST)
# set up the default search directories for frameworks
set (CMAKE_SYSTEM_FRAMEWORK_PATH
${CMAKE_IOS_SDK_ROOT}/System/Library/Frameworks
${CMAKE_IOS_SDK_ROOT}/System/Library/PrivateFrameworks
${CMAKE_IOS_SDK_ROOT}/Developer/Library/Frameworks
)
# only search the iOS sdks, not the remainder of the host filesystem
set (CMAKE_FIND_ROOT_PATH_MODE_PROGRAM ONLY)
set (CMAKE_FIND_ROOT_PATH_MODE_LIBRARY ONLY)
set (CMAKE_FIND_ROOT_PATH_MODE_INCLUDE ONLY)
# This little macro lets you set any XCode specific property
macro (set_xcode_property TARGET XCODE_PROPERTY XCODE_VALUE)
set_property (TARGET ${TARGET} PROPERTY XCODE_ATTRIBUTE_${XCODE_PROPERTY} ${XCODE_VALUE})
endmacro (set_xcode_property)
# This macro lets you find executable programs on the host system
macro (find_host_package)
set (CMAKE_FIND_ROOT_PATH_MODE_PROGRAM NEVER)
set (CMAKE_FIND_ROOT_PATH_MODE_LIBRARY NEVER)
set (CMAKE_FIND_ROOT_PATH_MODE_INCLUDE NEVER)
set (IOS FALSE)
find_package(${ARGN})
set(IOS TRUE)
set(CMAKE_FIND_ROOT_PATH_MODE_PROGRAM ONLY)
set(CMAKE_FIND_ROOT_PATH_MODE_LIBRARY ONLY)
set(CMAKE_FIND_ROOT_PATH_MODE_INCLUDE ONLY)
endmacro(find_host_package)
set (IOS TRUE)
set (CMAKE_FIND_ROOT_PATH_MODE_PROGRAM ONLY)
set (CMAKE_FIND_ROOT_PATH_MODE_LIBRARY ONLY)
set (CMAKE_FIND_ROOT_PATH_MODE_INCLUDE ONLY)
endmacro (find_host_package)
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