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527aa22e
编写于
9月 15, 2018
作者:
R
Ruilong Liu
提交者:
GitHub
9月 15, 2018
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差异文件
Merge pull request #979 from codeWorm2015/metal
correct pribox
上级
76a6a4c5
69431363
变更
3
显示空白变更内容
内联
并排
Showing
3 changed file
with
237 addition
and
10 deletion
+237
-10
metal/paddle-mobile/paddle-mobile/Operators/Kernels/PriorBoxKernel.swift
...bile/paddle-mobile/Operators/Kernels/PriorBoxKernel.swift
+16
-2
metal/paddle-mobile/paddle-mobile/Operators/Kernels/metal/PriorBoxKernel.metal
...addle-mobile/Operators/Kernels/metal/PriorBoxKernel.metal
+204
-0
metal/paddle-mobile/paddle-mobile/Operators/PriorBoxOp.swift
metal/paddle-mobile/paddle-mobile/Operators/PriorBoxOp.swift
+17
-8
未找到文件。
metal/paddle-mobile/paddle-mobile/Operators/Kernels/PriorBoxKernel.swift
浏览文件 @
527aa22e
...
@@ -38,13 +38,27 @@ class PriorBoxKernel<P: PrecisionType>: Kernel, Computable{
...
@@ -38,13 +38,27 @@ class PriorBoxKernel<P: PrecisionType>: Kernel, Computable{
param
.
outputVariances
.
initTexture
(
device
:
device
,
inTranspose
:
[
2
,
0
,
1
,
3
],
computePrecision
:
computePrecision
)
param
.
outputVariances
.
initTexture
(
device
:
device
,
inTranspose
:
[
2
,
0
,
1
,
3
],
computePrecision
:
computePrecision
)
if
computePrecision
==
.
Float32
{
if
computePrecision
==
.
Float32
{
if
param
.
min_max_aspect_ratios_order
{
super
.
init
(
device
:
device
,
inFunctionName
:
"prior_box_MinMaxAspectRatiosOrder"
)
}
else
{
super
.
init
(
device
:
device
,
inFunctionName
:
"prior_box"
)
super
.
init
(
device
:
device
,
inFunctionName
:
"prior_box"
)
}
}
else
if
computePrecision
==
.
Float16
{
}
else
if
computePrecision
==
.
Float16
{
if
param
.
min_max_aspect_ratios_order
{
super
.
init
(
device
:
device
,
inFunctionName
:
"prior_box_MinMaxAspectRatiosOrder_half"
)
}
else
{
super
.
init
(
device
:
device
,
inFunctionName
:
"prior_box_half"
)
super
.
init
(
device
:
device
,
inFunctionName
:
"prior_box_half"
)
}
}
else
{
}
else
{
fatalError
()
fatalError
()
}
}
guard
param
.
minSizes
.
count
==
1
else
{
fatalError
(
" need implement "
)
}
let
n
=
1
let
n
=
1
let
h
=
param
.
output
.
dim
[
1
]
let
h
=
param
.
output
.
dim
[
1
]
let
w
=
param
.
output
.
dim
[
2
]
let
w
=
param
.
output
.
dim
[
2
]
...
...
metal/paddle-mobile/paddle-mobile/Operators/Kernels/metal/PriorBoxKernel.metal
浏览文件 @
527aa22e
...
@@ -161,3 +161,207 @@ kernel void prior_box_half(texture2d_array<half, access::read> inTexture [[textu
...
@@ -161,3 +161,207 @@ kernel void prior_box_half(texture2d_array<half, access::read> inTexture [[textu
}
}
}
}
kernel void prior_box_MinMaxAspectRatiosOrder(texture2d_array<float, access::read> inTexture [[texture(0)]],
texture2d_array<float, access::write> outBoxTexture [[texture(1)]],
texture2d_array<float, access::write> varianceTexture [[texture(2)]],
const device float *aspect_ratios [[buffer(0)]],
constant PriorBoxMetalParam ¶m [[buffer(1)]],
const device float4 *variances [[buffer(2)]],
uint3 gid [[thread_position_in_grid]]) {
if (gid.x >= outBoxTexture.get_width() ||
gid.y >= outBoxTexture.get_height() ||
gid.z >= outBoxTexture.get_array_size()) return;
float center_x = (gid.x + param.offset) * param.stepWidth;
float center_y = (gid.y + param.offset) * param.stepHeight;
float box_width, box_height;
if (gid.z == 0) {
box_width = box_height = param.minSize / 2;
float4 box;
box.x = (center_x - box_width) / param.imageWidth;
box.y = (center_y - box_height) / param.imageHeight;
box.z = (center_x + box_width) / param.imageWidth;
box.w = (center_y + box_height) / param.imageHeight;
float4 res;
if (param.clip) {
res = fmin(fmax(box, 0.0), 1.0);
} else {
res = box;
}
outBoxTexture.write(res, gid.xy, gid.z);
}
if (gid.z == 1 && param.maxSizeSize > 0) {
box_width = box_height = sqrt(param.minSize * param.maxSize) / 2;
float4 max_box;
max_box.x = (center_x - box_width) / param.imageWidth;
max_box.y = (center_y - box_height) / param.imageHeight;
max_box.z = (center_x + box_width) / param.imageWidth;
max_box.w = (center_y + box_height) / param.imageHeight;
float4 res;
if (param.clip) {
res = min(max(max_box, 0.0), 1.0);
} else {
res = max_box;
}
outBoxTexture.write(res, gid.xy, gid.z);
}
int aspect_to = 0;
if (param.maxSizeSize > 0) {
aspect_to = gid.z - 2;
} else {
aspect_to = gid.z - 1;
}
if (aspect_to >= 0 && aspect_to < int(param.aspecRatiosSize)) {
int skip = 0;
for (int i = 0; i < aspect_to + 1; ++i) {
if (fabs(aspect_ratios[i] - 1.) < 1e-6) {
skip += 1;
}
}
aspect_to += skip;
float ar = aspect_ratios[aspect_to];
box_width = param.minSize * sqrt(ar) / 2;
box_height = param.minSize / sqrt(ar) / 2;
float4 box;
box.x = (center_x - box_width) / param.imageWidth;
box.y = (center_y - box_height) / param.imageHeight;
box.z = (center_x + box_width) / param.imageWidth;
box.w = (center_y + box_height) / param.imageHeight;
float4 res;
if (param.clip) {
res = fmin(fmax(box, 0.0), 1.0);
} else {
res = box;
}
outBoxTexture.write(res, gid.xy, gid.z);
}
float4 variance = variances[0];
if (gid.z < param.numPriors) {
float4 variances_output;
variances_output.x = variance.x;
variances_output.y = variance.y;
variances_output.z = variance.z;
variances_output.w = variance.w;
varianceTexture.write(variances_output, gid.xy, gid.z);
}
}
kernel void prior_box_MinMaxAspectRatiosOrder_half(texture2d_array<half, access::read> inTexture [[texture(0)]],
texture2d_array<half, access::write> outBoxTexture [[texture(1)]],
texture2d_array<half, access::write> varianceTexture [[texture(2)]],
const device half *aspect_ratios [[buffer(0)]],
constant PriorBoxMetalParam ¶m [[buffer(1)]],
const device float4 *variances [[buffer(2)]],
uint3 gid [[thread_position_in_grid]]) {
if (gid.x >= outBoxTexture.get_width() ||
gid.y >= outBoxTexture.get_height() ||
gid.z >= outBoxTexture.get_array_size()) return;
float center_x = (gid.x + param.offset) * param.stepWidth;
float center_y = (gid.y + param.offset) * param.stepHeight;
float box_width, box_height;
if (gid.z == 0) {
box_width = box_height = param.minSize / 2;
float4 box;
box.x = (center_x - box_width) / param.imageWidth;
box.y = (center_y - box_height) / param.imageHeight;
box.z = (center_x + box_width) / param.imageWidth;
box.w = (center_y + box_height) / param.imageHeight;
float4 res;
if (param.clip) {
res = fmin(fmax(box, 0.0), 1.0);
} else {
res = box;
}
outBoxTexture.write(half4(res), gid.xy, gid.z);
}
if (gid.z == 1 && param.maxSizeSize > 0) {
box_width = box_height = sqrt(param.minSize * param.maxSize) / 2;
float4 max_box;
max_box.x = (center_x - box_width) / param.imageWidth;
max_box.y = (center_y - box_height) / param.imageHeight;
max_box.z = (center_x + box_width) / param.imageWidth;
max_box.w = (center_y + box_height) / param.imageHeight;
float4 res;
if (param.clip) {
res = min(max(max_box, 0.0), 1.0);
} else {
res = max_box;
}
outBoxTexture.write(half4(res), gid.xy, gid.z);
}
int aspect_to = 0;
if (param.maxSizeSize > 0) {
aspect_to = gid.z - 2;
} else {
aspect_to = gid.z - 1;
}
if (aspect_to > 0 && aspect_to < int(param.aspecRatiosSize) && fabs(aspect_ratios[aspect_to] - 1.) > 1e-6) {
float ar = aspect_ratios[aspect_to];
box_width = param.minSize * sqrt(ar) / 2;
box_height = param.minSize / sqrt(ar) / 2;
float4 box;
box.x = (center_x - box_width) / param.imageWidth;
box.y = (center_y - box_height) / param.imageHeight;
box.z = (center_x + box_width) / param.imageWidth;
box.w = (center_y + box_height) / param.imageHeight;
float4 res;
if (param.clip) {
res = fmin(fmax(box, 0.0), 1.0);
} else {
res = box;
}
outBoxTexture.write(half4(res), gid.xy, gid.z);
}
float4 variance = variances[0];
if (gid.z < param.numPriors) {
float4 variances_output;
variances_output.x = variance.x;
variances_output.y = variance.y;
variances_output.z = variance.z;
variances_output.w = variance.w;
varianceTexture.write(half4(variances_output), gid.xy, gid.z);
}
}
metal/paddle-mobile/paddle-mobile/Operators/PriorBoxOp.swift
浏览文件 @
527aa22e
...
@@ -17,6 +17,11 @@ import Foundation
...
@@ -17,6 +17,11 @@ import Foundation
class
PriorBoxParam
<
P
:
PrecisionType
>
:
OpParam
{
class
PriorBoxParam
<
P
:
PrecisionType
>
:
OpParam
{
typealias
ParamPrecisionType
=
P
typealias
ParamPrecisionType
=
P
required
init
(
opDesc
:
OpDesc
,
inScope
:
Scope
)
throws
{
required
init
(
opDesc
:
OpDesc
,
inScope
:
Scope
)
throws
{
do
{
min_max_aspect_ratios_order
=
try
PriorBoxParam
.
getAttr
(
key
:
"min_max_aspect_ratios_order"
,
attrs
:
opDesc
.
attrs
)
}
catch
_
{
}
do
{
do
{
input
=
try
PriorBoxParam
.
input
(
inputs
:
opDesc
.
inputs
,
from
:
inScope
)
input
=
try
PriorBoxParam
.
input
(
inputs
:
opDesc
.
inputs
,
from
:
inScope
)
output
=
try
PriorBoxParam
.
outputBoxes
(
outputs
:
opDesc
.
outputs
,
from
:
inScope
)
output
=
try
PriorBoxParam
.
outputBoxes
(
outputs
:
opDesc
.
outputs
,
from
:
inScope
)
...
@@ -36,6 +41,7 @@ class PriorBoxParam<P: PrecisionType>: OpParam {
...
@@ -36,6 +41,7 @@ class PriorBoxParam<P: PrecisionType>: OpParam {
}
}
}
}
var
min_max_aspect_ratios_order
:
Bool
=
false
let
minSizes
:
[
Float32
]
let
minSizes
:
[
Float32
]
let
maxSizes
:
[
Float32
]
let
maxSizes
:
[
Float32
]
let
aspectRatios
:
[
Float32
]
let
aspectRatios
:
[
Float32
]
...
@@ -74,17 +80,20 @@ class PriorBoxOp<P: PrecisionType>: Operator<PriorBoxKernel<P>, PriorBoxParam<P>
...
@@ -74,17 +80,20 @@ class PriorBoxOp<P: PrecisionType>: Operator<PriorBoxKernel<P>, PriorBoxParam<P>
// output
// output
// let outputArray = para.output.metalTexture.float32Array()
// let outputArray = para.output.metalTexture.float32Array()
// print(outputArray.strideArray())
// print(outputArray.strideArray())
let
device
=
para
.
input
.
metalTexture
!.
device
//
let device = para.input.metalTexture!.device
let
boxes
:[
Float32
]
=
device
.
texture2tensor
(
texture
:
para
.
output
.
metalTexture
!
,
dim
:
para
.
output
.
tensorDim
.
dims
,
transpose
:
[
2
,
0
,
1
,
3
])
//
let boxes:[Float32] = device.texture2tensor(texture: para.output.metalTexture!, dim: para.output.tensorDim.dims, transpose: [2,0,1,3])
let
variances
:[
Float32
]
=
device
.
texture2tensor
(
texture
:
para
.
outputVariances
.
metalTexture
!
,
dim
:
para
.
outputVariances
.
tensorDim
.
dims
,
transpose
:
[
2
,
0
,
1
,
3
])
//
let variances:[Float32] = device.texture2tensor(texture: para.outputVariances.metalTexture!, dim: para.outputVariances.tensorDim.dims, transpose: [2,0,1,3])
print
(
"boxes: "
)
//
print("boxes: ")
print
(
boxes
.
strideArray
())
//
print(boxes.strideArray())
print
(
"variances: "
)
//
print("variances: ")
print
(
variances
.
strideArray
())
//
print(variances.strideArray())
// output
// output
print
(
"
\(
type
)
output: "
)
print
(
"
\(
type
)
output: "
)
print
(
para
.
output
.
metalTexture
.
realNHWC
(
dim
:
(
para
.
output
.
dim
[
0
],
para
.
output
.
dim
[
1
],
para
.
output
.
dim
[
2
],
para
.
output
.
dim
[
3
]))
.
strideArray
())
let
box
=
para
.
output
.
metalTexture
.
realNHWC
(
dim
:
(
para
.
output
.
dim
[
0
],
para
.
output
.
dim
[
1
],
para
.
output
.
dim
[
2
],
para
.
output
.
dim
[
3
]))
print
(
" dim:
\(
para
.
output
.
dim
)
"
)
print
(
box
.
strideArray
())
// print((0..<box.count).map { (index: $0, value: box[$0])})
// print(para.output.realNHWC().strideArray())
// print(para.output.realNHWC().strideArray())
// let padToFourDim = para.output.padToFourDim
// let padToFourDim = para.output.padToFourDim
...
...
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