pooling3x3.cpp 60.1 KB
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/* Copyright (c) 2018 PaddlePaddle Authors. All Rights Reserved.

Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at

    http://www.apache.org/licenses/LICENSE-2.0

Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License. */

#ifdef POOL_OP

#if defined(__ARM_NEON) || defined(__ARM_NEON__)
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#include <arm_neon.h>
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#include "operators/math/pooling.h"
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namespace paddle_mobile {
namespace operators {
namespace math {

#define POOLING3X3_NORMAL_BORDER(start, end)                   \
  for (int w = start; w < end; ++w) {                          \
    const int w_in_start = -padding_w + w * Stride;            \
    const int w_in_end = w_in_start + 3;                       \
    const int w_start = w_in_start > 0 ? w_in_start : 0;       \
    const int w_end = w_in_end < input_w ? w_in_end : input_w; \
    PoolingVal<P> val;                                         \
    for (int h_in = h_start; h_in < h_end; ++h_in) {           \
      for (int w_in = w_start; w_in < w_end; ++w_in) {         \
        val += input[h_in * input_w + w_in];                   \
      }                                                        \
    }                                                          \
    output_ptr[w] = val.Value();                               \
  }

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template <PoolingType P, int Stride = 1>
struct Pooling3x3NormalRowLoadInput {
  inline void operator()(const float *input, float32x4x2_t &x0,  // NOLINT
                         float32x4x2_t &x1, float32x4x2_t &x2,   // NOLINT
                         float32x4x2_t &y0) {                    // NOLINT
    x0.val[0] = vld1q_f32(input);
    x0.val[1] = vld1q_f32(input + 4);
    x1.val[0] = vextq_f32(x0.val[0], x0.val[1], 1);
    x1.val[1] = vextq_f32(x0.val[1], x0.val[1], 1);
    x2.val[0] = vextq_f32(x0.val[0], x0.val[1], 2);
    x2.val[1] = vextq_f32(x0.val[1], x0.val[1], 2);
    y0.val[0] = vPoolPreq_f32<P>(x0.val[0], y0.val[0]);
    y0.val[1] = vPoolPreq_f32<P>(x0.val[1], y0.val[1]);
    y0.val[0] = vPoolPreq_f32<P>(x1.val[0], y0.val[0]);
    y0.val[1] = vPoolPreq_f32<P>(x1.val[1], y0.val[1]);
    y0.val[0] = vPoolPreq_f32<P>(x2.val[0], y0.val[0]);
    y0.val[1] = vPoolPreq_f32<P>(x2.val[1], y0.val[1]);
  }
};

template <PoolingType P>
struct Pooling3x3NormalRowLoadInput<P, 2> {
  inline void operator()(const float *input, float32x4x2_t &x0,  // NOLINT
                         float32x4x2_t &x1, float32x4x2_t &x2,   // NOLINT
                         float32x4x2_t &y0) {                    // NOLINT
    x0 = vld2q_f32(input);
    x1 = vld2q_f32(input + 8);
    x2.val[0] = vextq_f32(x0.val[0], x1.val[0], 1);
    x2.val[1] = vextq_f32(x1.val[0], x1.val[0], 1);
    x0.val[0] = vPoolPreq_f32<P>(x0.val[0], x0.val[1]);
    x0.val[1] = vPoolPreq_f32<P>(x1.val[0], x1.val[1]);
    x0.val[0] = vPoolPreq_f32<P>(x0.val[0], x2.val[0]);
    x0.val[1] = vPoolPreq_f32<P>(x0.val[1], x2.val[1]);
    y0.val[0] = vPoolPreq_f32<P>(x0.val[0], y0.val[0]);
    y0.val[1] = vPoolPreq_f32<P>(x0.val[1], y0.val[1]);
  }
};
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template <PoolingType P, int Stride>
inline void Pooling3x3NormalRow(const float *input, const int h_output,
                                const int input_h, const int input_w,
                                const int padding_h, const int padding_w,
                                const int output_w, float *output) {
  const int h_in_start = -padding_h + h_output * Stride;
  const int h_in_end = h_in_start + 3;
  const int h_start = h_in_start > 0 ? h_in_start : 0;
  const int h_end = h_in_end < input_h ? h_in_end : input_h;

  float *output_ptr = output + h_output * output_w;
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  if (h_end - h_start <= 0) {
    memset(output_ptr, 0, output_w * sizeof(float));
    return;
  }

  const int valid_w_start = (padding_w + Stride - 1) / Stride;
  const int valid_w_end = (input_w + padding_w - 3) / Stride + 1;
  const int valid_w = valid_w_end - valid_w_start;

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  // border left
  POOLING3X3_NORMAL_BORDER(0, valid_w_start)
  // middle
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  int output_tiles = (valid_w_end - valid_w_start) / 6;
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  int output_tiles_w = output_tiles * 6;
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  Pooling3x3NormalRowLoadInput<P, Stride> PoolingCompute;
  float32x4x2_t x0, x1, x2, y0;
  float32x4_t post = vdupq_n_f32(1.f / (3 * (h_end - h_start)));
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  for (int w = 0; w < output_tiles_w; w += 6) {
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    int output_offset = valid_w_start + w;
    int input_w_offset = output_offset * Stride - padding_w;
    y0.val[0] = vPoolInitq_f32<P>();
    y0.val[1] = vPoolInitq_f32<P>();
    for (int h_in = h_start; h_in < h_end; ++h_in) {
      PoolingCompute(input + h_in * input_w + input_w_offset, x0, x1, x2, y0);
    }
    y0.val[0] = vPoolPostq_f32<P>(y0.val[0], post);
    y0.val[1] = vPoolPostq_f32<P>(y0.val[1], post);
    vst1q_f32(output_ptr + output_offset, y0.val[0]);
    vst1_f32(output_ptr + output_offset + 4, vget_low_f32(y0.val[1]));
  }
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  int remain = valid_w - output_tiles_w;
  if (remain > 0) {
    int remain_start = valid_w_start + output_tiles_w;
    int input_w_offset = remain_start * Stride - padding_w;
    float *output_ptr0 = output_ptr + remain_start;
    y0.val[0] = vPoolInitq_f32<P>();
    y0.val[1] = vPoolInitq_f32<P>();
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    for (int h_in = h_start; h_in < h_end; ++h_in) {
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      PoolingCompute(input + h_in * input_w + input_w_offset, x0, x1, x2, y0);
    }
    y0.val[0] = vPoolPostq_f32<P>(y0.val[0], post);
    y0.val[1] = vPoolPostq_f32<P>(y0.val[1], post);
    switch (remain) {
      case 1:
        vst1q_lane_f32(output_ptr0, y0.val[0], 0);
        break;
      case 2:
        vst1_f32(output_ptr0, vget_low_f32(y0.val[0]));
        break;
      case 3:
        vst1_f32(output_ptr0, vget_low_f32(y0.val[0]));
        vst1q_lane_f32(output_ptr0 + 2, y0.val[0], 2);
        break;
      case 4:
        vst1q_f32(output_ptr0, y0.val[0]);
        break;
      case 5:
        vst1q_f32(output_ptr0, y0.val[0]);
        vst1q_lane_f32(output_ptr0 + 4, y0.val[1], 0);
        break;
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    }
  }
  // border right
  POOLING3X3_NORMAL_BORDER(valid_w_end, output_w)
}

template <PoolingType P>
struct Pooling3x3<P, 1> {
  inline void operator()(const framework::Tensor &input,
                         const std::vector<int> &paddings,
                         framework::Tensor *output) {
    const float *input_data = input.data<float>();
    float *output_data = output->mutable_data<float>();
    int input_h = input.dims()[2];
    int input_w = input.dims()[3];
    int output_h = output->dims()[2];
    int output_w = output->dims()[3];
    int padding_h = paddings[0];
    int padding_w = paddings[1];
    int image_size = input_h * input_w;
    int out_image_size = output_h * output_w;
    int valid_h_start = padding_h;
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    int valid_h = input_h - 2;
    int valid_h_end = valid_h_start + valid_h;
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    int valid_w_start = padding_w;
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    int valid_w = input_w - 2;
    int valid_w_end = valid_w_start + valid_w;
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    #pragma omp parallel for collapse(2)
    for (int batch = 0; batch < output->dims()[0]; ++batch) {
      for (int c = 0; c < output->dims()[1]; ++c) {
        int channel = batch * output->dims()[1] + c;
        const float *input_ptr = input_data + channel * image_size;
        float *output_ptr = output_data + channel * out_image_size;
        // top
        for (int h = 0; h < valid_h_start; ++h) {
          Pooling3x3NormalRow<P, 1>(input_ptr, h, input_h, input_w, padding_h,
                                    padding_w, output_w, output_ptr);
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        }
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        // valid
        int output_w_tiles = valid_w / 6;
        int output_w_remain = valid_w - output_w_tiles * 6;
        for (int h = valid_h_start; h < valid_h_end - 3; h += 4) {
          const float *input_ptr0 = input_ptr + (h - padding_h) * input_w;
          const float *input_ptr1 = input_ptr0 + input_w;
          const float *input_ptr2 = input_ptr1 + input_w;
          const float *input_ptr3 = input_ptr2 + input_w;
          const float *input_ptr4 = input_ptr3 + input_w;
          const float *input_ptr5 = input_ptr4 + input_w;
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          float *output_ptr0 = output_ptr + h * output_w;
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          float *output_ptr1 = output_ptr0 + output_w;
          float *output_ptr2 = output_ptr1 + output_w;
          float *output_ptr3 = output_ptr2 + output_w;
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          // pad left
          if (padding_w) {
            float32x2_t row0 = vld1_f32(input_ptr0);
            float32x2_t row1 = vld1_f32(input_ptr1);
            float32x2_t row2 = vld1_f32(input_ptr2);
            float32x2_t row3 = vld1_f32(input_ptr3);
            float32x2_t row4 = vld1_f32(input_ptr4);
            float32x2_t row5 = vld1_f32(input_ptr5);
            float32x2_t pad0 = vPoolInit_f32<P>();
            float32x2_t acc0, acc1, acc2, acc3, acc12, acc34, post;
            for (int w = valid_w_start - 1; w >= 0; --w) {
              int padding = padding_w - w;
              if (padding >= 3) {
                output_ptr0[w] = 0.f;
                output_ptr1[w] = 0.f;
                output_ptr2[w] = 0.f;
                output_ptr3[w] = 0.f;
              } else {
                post = vdup_n_f32(1.f / (3 * (3 - padding)));
                acc12 = vPoolPre_f32<P>(row1, row2);
                acc34 = vPoolPre_f32<P>(row3, row4);
                acc0 = vPoolPre_f32<P>(row0, acc12);
                acc1 = vPoolPre_f32<P>(row3, acc12);
                acc2 = vPoolPre_f32<P>(row2, acc34);
                acc3 = vPoolPre_f32<P>(row5, acc34);
                acc0 = vpPoolPre_f32<P>(acc0, acc0);
                acc1 = vpPoolPre_f32<P>(acc1, acc1);
                acc2 = vpPoolPre_f32<P>(acc2, acc2);
                acc3 = vpPoolPre_f32<P>(acc3, acc3);
                acc0 = vPoolPost_f32<P>(acc0, post);
                acc1 = vPoolPost_f32<P>(acc1, post);
                acc2 = vPoolPost_f32<P>(acc2, post);
                acc3 = vPoolPost_f32<P>(acc3, post);
                vst1_lane_f32(output_ptr0 + w, acc0, 0);
                vst1_lane_f32(output_ptr1 + w, acc1, 0);
                vst1_lane_f32(output_ptr2 + w, acc2, 0);
                vst1_lane_f32(output_ptr3 + w, acc3, 0);
                row0 = vext_f32(pad0, row0, 1);
                row1 = vext_f32(pad0, row1, 1);
                row2 = vext_f32(pad0, row2, 1);
                row3 = vext_f32(pad0, row3, 1);
                row4 = vext_f32(pad0, row4, 1);
                row5 = vext_f32(pad0, row5, 1);
              }
            }
            output_ptr0 += valid_w_start;
            output_ptr1 += valid_w_start;
            output_ptr2 += valid_w_start;
            output_ptr3 += valid_w_start;
          }
          // valid
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          float32x4x2_t x0, x1, x2;
          float32x4x2_t y0, y1, y2;
          float32x4_t post = vdupq_n_f32(1.f / 9);
          for (int loop = 0; loop < output_w_tiles; ++loop) {
            x0.val[0] = vld1q_f32(input_ptr0);
            x0.val[1] = vld1q_f32(input_ptr0 + 4);
            x1.val[0] = vextq_f32(x0.val[0], x0.val[1], 1);
            x1.val[1] = vextq_f32(x0.val[1], x0.val[1], 1);
            x2.val[0] = vextq_f32(x0.val[0], x0.val[1], 2);
            x2.val[1] = vextq_f32(x0.val[1], x0.val[1], 2);
            x0.val[0] = vPoolPreq_f32<P>(x0.val[0], x1.val[0]);
            x0.val[1] = vPoolPreq_f32<P>(x0.val[1], x1.val[1]);
            y0.val[0] = vPoolPreq_f32<P>(x0.val[0], x2.val[0]);
            y0.val[1] = vPoolPreq_f32<P>(x0.val[1], x2.val[1]);

            x0.val[0] = vld1q_f32(input_ptr1);
            x0.val[1] = vld1q_f32(input_ptr1 + 4);
            x1.val[0] = vextq_f32(x0.val[0], x0.val[1], 1);
            x1.val[1] = vextq_f32(x0.val[1], x0.val[1], 1);
            x2.val[0] = vextq_f32(x0.val[0], x0.val[1], 2);
            x2.val[1] = vextq_f32(x0.val[1], x0.val[1], 2);
            x0.val[0] = vPoolPreq_f32<P>(x0.val[0], x1.val[0]);
            x0.val[1] = vPoolPreq_f32<P>(x0.val[1], x1.val[1]);
            y1.val[0] = vPoolPreq_f32<P>(x0.val[0], x2.val[0]);
            y1.val[1] = vPoolPreq_f32<P>(x0.val[1], x2.val[1]);
            y0.val[0] = vPoolPreq_f32<P>(y1.val[0], y0.val[0]);
            y0.val[1] = vPoolPreq_f32<P>(y1.val[1], y0.val[1]);

            x0.val[0] = vld1q_f32(input_ptr2);
            x0.val[1] = vld1q_f32(input_ptr2 + 4);
            x1.val[0] = vextq_f32(x0.val[0], x0.val[1], 1);
            x1.val[1] = vextq_f32(x0.val[1], x0.val[1], 1);
            x2.val[0] = vextq_f32(x0.val[0], x0.val[1], 2);
            x2.val[1] = vextq_f32(x0.val[1], x0.val[1], 2);
            x0.val[0] = vPoolPreq_f32<P>(x0.val[0], x1.val[0]);
            x0.val[1] = vPoolPreq_f32<P>(x0.val[1], x1.val[1]);
            y2.val[0] = vPoolPreq_f32<P>(x0.val[0], x2.val[0]);
            y2.val[1] = vPoolPreq_f32<P>(x0.val[1], x2.val[1]);
            y1.val[0] = vPoolPreq_f32<P>(y2.val[0], y1.val[0]);
            y1.val[1] = vPoolPreq_f32<P>(y2.val[1], y1.val[1]);
            y0.val[0] = vPoolPreq_f32<P>(y2.val[0], y0.val[0]);
            y0.val[1] = vPoolPreq_f32<P>(y2.val[1], y0.val[1]);
            y0.val[0] = vPoolPostq_f32<P>(y0.val[0], post);
            y0.val[1] = vPoolPostq_f32<P>(y0.val[1], post);
            vst1q_f32(output_ptr0, y0.val[0]);
            vst1_f32(output_ptr0 + 4, vget_low_f32(y0.val[1]));

            x0.val[0] = vld1q_f32(input_ptr3);
            x0.val[1] = vld1q_f32(input_ptr3 + 4);
            x1.val[0] = vextq_f32(x0.val[0], x0.val[1], 1);
            x1.val[1] = vextq_f32(x0.val[1], x0.val[1], 1);
            x2.val[0] = vextq_f32(x0.val[0], x0.val[1], 2);
            x2.val[1] = vextq_f32(x0.val[1], x0.val[1], 2);
            x0.val[0] = vPoolPreq_f32<P>(x0.val[0], x1.val[0]);
            x0.val[1] = vPoolPreq_f32<P>(x0.val[1], x1.val[1]);
            y0.val[0] = vPoolPreq_f32<P>(x0.val[0], x2.val[0]);
            y0.val[1] = vPoolPreq_f32<P>(x0.val[1], x2.val[1]);
            y1.val[0] = vPoolPreq_f32<P>(y0.val[0], y1.val[0]);
            y1.val[1] = vPoolPreq_f32<P>(y0.val[1], y1.val[1]);
            y2.val[0] = vPoolPreq_f32<P>(y0.val[0], y2.val[0]);
            y2.val[1] = vPoolPreq_f32<P>(y0.val[1], y2.val[1]);
            y1.val[0] = vPoolPostq_f32<P>(y1.val[0], post);
            y1.val[1] = vPoolPostq_f32<P>(y1.val[1], post);
            vst1q_f32(output_ptr1, y1.val[0]);
            vst1_f32(output_ptr1 + 4, vget_low_f32(y1.val[1]));

            x0.val[0] = vld1q_f32(input_ptr4);
            x0.val[1] = vld1q_f32(input_ptr4 + 4);
            x1.val[0] = vextq_f32(x0.val[0], x0.val[1], 1);
            x1.val[1] = vextq_f32(x0.val[1], x0.val[1], 1);
            x2.val[0] = vextq_f32(x0.val[0], x0.val[1], 2);
            x2.val[1] = vextq_f32(x0.val[1], x0.val[1], 2);
            x0.val[0] = vPoolPreq_f32<P>(x0.val[0], x1.val[0]);
            x0.val[1] = vPoolPreq_f32<P>(x0.val[1], x1.val[1]);
            x0.val[0] = vPoolPreq_f32<P>(x0.val[0], x2.val[0]);
            x0.val[1] = vPoolPreq_f32<P>(x0.val[1], x2.val[1]);
            y0.val[0] = vPoolPreq_f32<P>(x0.val[0], y0.val[0]);
            y0.val[1] = vPoolPreq_f32<P>(x0.val[1], y0.val[1]);
            y2.val[0] = vPoolPreq_f32<P>(x0.val[0], y2.val[0]);
            y2.val[1] = vPoolPreq_f32<P>(x0.val[1], y2.val[1]);
            y2.val[0] = vPoolPostq_f32<P>(y2.val[0], post);
            y2.val[1] = vPoolPostq_f32<P>(y2.val[1], post);
            vst1q_f32(output_ptr2, y2.val[0]);
            vst1_f32(output_ptr2 + 4, vget_low_f32(y2.val[1]));

            x0.val[0] = vld1q_f32(input_ptr5);
            x0.val[1] = vld1q_f32(input_ptr5 + 4);
            x1.val[0] = vextq_f32(x0.val[0], x0.val[1], 1);
            x1.val[1] = vextq_f32(x0.val[1], x0.val[1], 1);
            x2.val[0] = vextq_f32(x0.val[0], x0.val[1], 2);
            x2.val[1] = vextq_f32(x0.val[1], x0.val[1], 2);
            x0.val[0] = vPoolPreq_f32<P>(x0.val[0], x1.val[0]);
            x0.val[1] = vPoolPreq_f32<P>(x0.val[1], x1.val[1]);
            x0.val[0] = vPoolPreq_f32<P>(x0.val[0], x2.val[0]);
            x0.val[1] = vPoolPreq_f32<P>(x0.val[1], x2.val[1]);
            y0.val[0] = vPoolPreq_f32<P>(x0.val[0], y0.val[0]);
            y0.val[1] = vPoolPreq_f32<P>(x0.val[1], y0.val[1]);
            y0.val[0] = vPoolPostq_f32<P>(y0.val[0], post);
            y0.val[1] = vPoolPostq_f32<P>(y0.val[1], post);
            vst1q_f32(output_ptr3, y0.val[0]);
            vst1_f32(output_ptr3 + 4, vget_low_f32(y0.val[1]));

            input_ptr0 += 6;
            input_ptr1 += 6;
            input_ptr2 += 6;
            input_ptr3 += 6;
            input_ptr4 += 6;
            input_ptr5 += 6;
            output_ptr0 += 6;
            output_ptr1 += 6;
            output_ptr2 += 6;
            output_ptr3 += 6;
          }
          // remain width
368 369
          if (output_w_remain > 0) {
            float32x4x2_t y3;
370 371 372
            x0.val[0] = vld1q_f32(input_ptr0);
            x0.val[1] = vld1q_f32(input_ptr0 + 4);
            x1.val[0] = vextq_f32(x0.val[0], x0.val[1], 1);
373
            x1.val[1] = vextq_f32(x0.val[1], x0.val[1], 1);
374
            x2.val[0] = vextq_f32(x0.val[0], x0.val[1], 2);
375
            x2.val[1] = vextq_f32(x0.val[1], x0.val[1], 2);
376
            x0.val[0] = vPoolPreq_f32<P>(x0.val[0], x1.val[0]);
377
            x0.val[1] = vPoolPreq_f32<P>(x0.val[1], x1.val[1]);
378
            y0.val[0] = vPoolPreq_f32<P>(x0.val[0], x2.val[0]);
379
            y0.val[1] = vPoolPreq_f32<P>(x0.val[1], x2.val[1]);
380 381 382 383

            x0.val[0] = vld1q_f32(input_ptr1);
            x0.val[1] = vld1q_f32(input_ptr1 + 4);
            x1.val[0] = vextq_f32(x0.val[0], x0.val[1], 1);
384
            x1.val[1] = vextq_f32(x0.val[1], x0.val[1], 1);
385
            x2.val[0] = vextq_f32(x0.val[0], x0.val[1], 2);
386
            x2.val[1] = vextq_f32(x0.val[1], x0.val[1], 2);
387
            x0.val[0] = vPoolPreq_f32<P>(x0.val[0], x1.val[0]);
388
            x0.val[1] = vPoolPreq_f32<P>(x0.val[1], x1.val[1]);
389
            y1.val[0] = vPoolPreq_f32<P>(x0.val[0], x2.val[0]);
390
            y1.val[1] = vPoolPreq_f32<P>(x0.val[1], x2.val[1]);
391
            y0.val[0] = vPoolPreq_f32<P>(y1.val[0], y0.val[0]);
392
            y0.val[1] = vPoolPreq_f32<P>(y1.val[1], y0.val[1]);
393 394 395 396

            x0.val[0] = vld1q_f32(input_ptr2);
            x0.val[1] = vld1q_f32(input_ptr2 + 4);
            x1.val[0] = vextq_f32(x0.val[0], x0.val[1], 1);
397
            x1.val[1] = vextq_f32(x0.val[1], x0.val[1], 1);
398
            x2.val[0] = vextq_f32(x0.val[0], x0.val[1], 2);
399
            x2.val[1] = vextq_f32(x0.val[1], x0.val[1], 2);
400
            x0.val[0] = vPoolPreq_f32<P>(x0.val[0], x1.val[0]);
401
            x0.val[1] = vPoolPreq_f32<P>(x0.val[1], x1.val[1]);
402
            y2.val[0] = vPoolPreq_f32<P>(x0.val[0], x2.val[0]);
403
            y2.val[1] = vPoolPreq_f32<P>(x0.val[1], x2.val[1]);
404
            y1.val[0] = vPoolPreq_f32<P>(y2.val[0], y1.val[0]);
405
            y1.val[1] = vPoolPreq_f32<P>(y2.val[1], y1.val[1]);
406
            y0.val[0] = vPoolPreq_f32<P>(y2.val[0], y0.val[0]);
407
            y0.val[1] = vPoolPreq_f32<P>(y2.val[1], y0.val[1]);
408
            y0.val[0] = vPoolPostq_f32<P>(y0.val[0], post);
409
            y0.val[1] = vPoolPostq_f32<P>(y0.val[1], post);
410 411 412 413

            x0.val[0] = vld1q_f32(input_ptr3);
            x0.val[1] = vld1q_f32(input_ptr3 + 4);
            x1.val[0] = vextq_f32(x0.val[0], x0.val[1], 1);
414
            x1.val[1] = vextq_f32(x0.val[1], x0.val[1], 1);
415
            x2.val[0] = vextq_f32(x0.val[0], x0.val[1], 2);
416
            x2.val[1] = vextq_f32(x0.val[1], x0.val[1], 2);
417
            x0.val[0] = vPoolPreq_f32<P>(x0.val[0], x1.val[0]);
418 419 420 421 422 423 424
            x0.val[1] = vPoolPreq_f32<P>(x0.val[1], x1.val[1]);
            y3.val[0] = vPoolPreq_f32<P>(x0.val[0], x2.val[0]);
            y3.val[1] = vPoolPreq_f32<P>(x0.val[1], x2.val[1]);
            y1.val[0] = vPoolPreq_f32<P>(y3.val[0], y1.val[0]);
            y1.val[1] = vPoolPreq_f32<P>(y3.val[1], y1.val[1]);
            y2.val[0] = vPoolPreq_f32<P>(y3.val[0], y2.val[0]);
            y2.val[1] = vPoolPreq_f32<P>(y3.val[1], y2.val[1]);
425
            y1.val[0] = vPoolPostq_f32<P>(y1.val[0], post);
426
            y1.val[1] = vPoolPostq_f32<P>(y1.val[1], post);
427 428 429 430

            x0.val[0] = vld1q_f32(input_ptr4);
            x0.val[1] = vld1q_f32(input_ptr4 + 4);
            x1.val[0] = vextq_f32(x0.val[0], x0.val[1], 1);
431
            x1.val[1] = vextq_f32(x0.val[1], x0.val[1], 1);
432
            x2.val[0] = vextq_f32(x0.val[0], x0.val[1], 2);
433
            x2.val[1] = vextq_f32(x0.val[1], x0.val[1], 2);
434
            x0.val[0] = vPoolPreq_f32<P>(x0.val[0], x1.val[0]);
435
            x0.val[1] = vPoolPreq_f32<P>(x0.val[1], x1.val[1]);
436
            x0.val[0] = vPoolPreq_f32<P>(x0.val[0], x2.val[0]);
437 438 439
            x0.val[1] = vPoolPreq_f32<P>(x0.val[1], x2.val[1]);
            y3.val[0] = vPoolPreq_f32<P>(x0.val[0], y3.val[0]);
            y3.val[1] = vPoolPreq_f32<P>(x0.val[1], y3.val[1]);
440
            y2.val[0] = vPoolPreq_f32<P>(x0.val[0], y2.val[0]);
441
            y2.val[1] = vPoolPreq_f32<P>(x0.val[1], y2.val[1]);
442
            y2.val[0] = vPoolPostq_f32<P>(y2.val[0], post);
443
            y2.val[1] = vPoolPostq_f32<P>(y2.val[1], post);
444 445 446 447

            x0.val[0] = vld1q_f32(input_ptr5);
            x0.val[1] = vld1q_f32(input_ptr5 + 4);
            x1.val[0] = vextq_f32(x0.val[0], x0.val[1], 1);
448
            x1.val[1] = vextq_f32(x0.val[1], x0.val[1], 1);
449
            x2.val[0] = vextq_f32(x0.val[0], x0.val[1], 2);
450
            x2.val[1] = vextq_f32(x0.val[1], x0.val[1], 2);
451
            x0.val[0] = vPoolPreq_f32<P>(x0.val[0], x1.val[0]);
452
            x0.val[1] = vPoolPreq_f32<P>(x0.val[1], x1.val[1]);
453
            x0.val[0] = vPoolPreq_f32<P>(x0.val[0], x2.val[0]);
454 455 456 457 458 459 460 461 462 463 464 465 466 467 468 469 470 471 472 473 474 475 476 477 478 479 480 481 482 483 484 485 486 487 488 489 490 491 492 493 494 495 496 497 498 499 500 501 502 503 504 505 506 507 508 509
            x0.val[1] = vPoolPreq_f32<P>(x0.val[1], x2.val[1]);
            y3.val[0] = vPoolPreq_f32<P>(x0.val[0], y3.val[0]);
            y3.val[1] = vPoolPreq_f32<P>(x0.val[1], y3.val[1]);
            y3.val[0] = vPoolPostq_f32<P>(y3.val[0], post);
            y3.val[1] = vPoolPostq_f32<P>(y3.val[1], post);

            switch (output_w_remain) {
              case 1:
                vst1q_lane_f32(output_ptr0, y0.val[0], 0);
                vst1q_lane_f32(output_ptr1, y1.val[0], 0);
                vst1q_lane_f32(output_ptr2, y2.val[0], 0);
                vst1q_lane_f32(output_ptr3, y3.val[0], 0);
                break;
              case 2:
                vst1_f32(output_ptr0, vget_low_f32(y0.val[0]));
                vst1_f32(output_ptr1, vget_low_f32(y1.val[0]));
                vst1_f32(output_ptr2, vget_low_f32(y2.val[0]));
                vst1_f32(output_ptr3, vget_low_f32(y3.val[0]));
                break;
              case 3:
                vst1_f32(output_ptr0, vget_low_f32(y0.val[0]));
                vst1_f32(output_ptr1, vget_low_f32(y1.val[0]));
                vst1_f32(output_ptr2, vget_low_f32(y2.val[0]));
                vst1_f32(output_ptr3, vget_low_f32(y3.val[0]));
                vst1q_lane_f32(output_ptr0 + 2, y0.val[0], 2);
                vst1q_lane_f32(output_ptr1 + 2, y1.val[0], 2);
                vst1q_lane_f32(output_ptr2 + 2, y2.val[0], 2);
                vst1q_lane_f32(output_ptr3 + 2, y3.val[0], 2);
                break;
              case 4:
                vst1q_f32(output_ptr0, y0.val[0]);
                vst1q_f32(output_ptr1, y1.val[0]);
                vst1q_f32(output_ptr2, y2.val[0]);
                vst1q_f32(output_ptr3, y3.val[0]);
                break;
              case 5:
                vst1q_f32(output_ptr0, y0.val[0]);
                vst1q_f32(output_ptr1, y1.val[0]);
                vst1q_f32(output_ptr2, y2.val[0]);
                vst1q_f32(output_ptr3, y3.val[0]);
                vst1q_lane_f32(output_ptr0 + 4, y0.val[1], 0);
                vst1q_lane_f32(output_ptr1 + 4, y1.val[1], 0);
                vst1q_lane_f32(output_ptr2 + 4, y2.val[1], 0);
                vst1q_lane_f32(output_ptr3 + 4, y3.val[1], 0);
                break;
            }
            input_ptr0 += output_w_remain;
            input_ptr1 += output_w_remain;
            input_ptr2 += output_w_remain;
            input_ptr3 += output_w_remain;
            input_ptr4 += output_w_remain;
            input_ptr5 += output_w_remain;
            output_ptr0 += output_w_remain;
            output_ptr1 += output_w_remain;
            output_ptr2 += output_w_remain;
            output_ptr3 += output_w_remain;
510
          }
511 512 513 514 515 516 517 518 519 520 521 522 523 524 525 526 527 528 529 530 531 532 533 534 535 536 537 538 539 540 541 542 543 544 545 546 547 548 549 550 551 552 553 554 555 556 557 558 559
          // pad right
          if (padding_w) {
            float32x2_t row0 = vld1_f32(input_ptr0);
            float32x2_t row1 = vld1_f32(input_ptr1);
            float32x2_t row2 = vld1_f32(input_ptr2);
            float32x2_t row3 = vld1_f32(input_ptr3);
            float32x2_t row4 = vld1_f32(input_ptr4);
            float32x2_t row5 = vld1_f32(input_ptr5);
            float32x2_t pad0 = vPoolInit_f32<P>();
            float32x2_t acc0, acc1, acc2, acc3, acc12, acc34, post;
            for (int w = valid_w_end; w < output_w; ++w) {
              int padding = w + 3 - (padding_w + input_w);
              if (padding >= 3) {
                *output_ptr0 = 0.f;
                *output_ptr1 = 0.f;
                *output_ptr2 = 0.f;
                *output_ptr3 = 0.f;
              } else {
                post = vdup_n_f32(1.f / (3 * (3 - padding)));
                acc12 = vPoolPre_f32<P>(row1, row2);
                acc34 = vPoolPre_f32<P>(row3, row4);
                acc0 = vPoolPre_f32<P>(row0, acc12);
                acc1 = vPoolPre_f32<P>(row3, acc12);
                acc2 = vPoolPre_f32<P>(row2, acc34);
                acc3 = vPoolPre_f32<P>(row5, acc34);
                acc0 = vpPoolPre_f32<P>(acc0, acc0);
                acc1 = vpPoolPre_f32<P>(acc1, acc1);
                acc2 = vpPoolPre_f32<P>(acc2, acc2);
                acc3 = vpPoolPre_f32<P>(acc3, acc3);
                acc0 = vPoolPost_f32<P>(acc0, post);
                acc1 = vPoolPost_f32<P>(acc1, post);
                acc2 = vPoolPost_f32<P>(acc2, post);
                acc3 = vPoolPost_f32<P>(acc3, post);
                vst1_lane_f32(output_ptr0, acc0, 0);
                vst1_lane_f32(output_ptr1, acc1, 0);
                vst1_lane_f32(output_ptr2, acc2, 0);
                vst1_lane_f32(output_ptr3, acc3, 0);
                row0 = vext_f32(row0, pad0, 1);
                row1 = vext_f32(row1, pad0, 1);
                row2 = vext_f32(row2, pad0, 1);
                row3 = vext_f32(row3, pad0, 1);
                row4 = vext_f32(row4, pad0, 1);
                row5 = vext_f32(row5, pad0, 1);
              }
              output_ptr0++;
              output_ptr1++;
              output_ptr2++;
              output_ptr3++;
            }
560
          }
H
hjchen2 已提交
561
        }
562 563 564 565 566 567
        // remain height
        int start_h = valid_h_start + (valid_h & 0xFFFC);
        for (int h = start_h; h < valid_h_end; ++h) {
          const float *input_ptr0 = input_ptr + (h - padding_h) * input_w;
          const float *input_ptr1 = input_ptr0 + input_w;
          const float *input_ptr2 = input_ptr1 + input_w;
568 569 570 571 572 573 574 575 576 577 578 579 580 581 582 583 584 585 586 587 588 589 590 591 592 593 594
          float *output_ptr0 = output_ptr + h * output_w;
          // pad left
          if (padding_w) {
            float32x2_t row0 = vld1_f32(input_ptr0);
            float32x2_t row1 = vld1_f32(input_ptr1);
            float32x2_t row2 = vld1_f32(input_ptr2);
            float32x2_t pad0 = vPoolInit_f32<P>();
            float32x2_t acc0, post;
            for (int w = valid_w_start - 1; w >= 0; --w) {
              int padding = padding_w - w;
              if (padding >= 3) {
                output_ptr0[w] = 0.f;
              } else {
                post = vdup_n_f32(1.f / (3 * (3 - padding)));
                acc0 = vPoolPre_f32<P>(row0, row1);
                acc0 = vPoolPre_f32<P>(acc0, row2);
                acc0 = vpPoolPre_f32<P>(acc0, acc0);
                acc0 = vPoolPost_f32<P>(acc0, post);
                vst1_lane_f32(output_ptr0 + w, acc0, 0);
                row0 = vext_f32(pad0, row0, 1);
                row1 = vext_f32(pad0, row1, 1);
                row2 = vext_f32(pad0, row2, 1);
              }
            }
            output_ptr0 += valid_w_start;
          }
          // valid
595 596 597 598 599 600 601 602 603 604 605 606 607 608 609 610 611 612 613 614 615 616 617 618 619 620 621 622 623 624 625 626 627 628 629 630 631 632 633 634 635 636 637 638 639 640 641 642 643 644
          float32x4x2_t x0, x1, x2, y0;
          float32x4_t post = vdupq_n_f32(1.f / 9);
          for (int loop = 0; loop < output_w_tiles; ++loop) {
            x0.val[0] = vld1q_f32(input_ptr0);
            x0.val[1] = vld1q_f32(input_ptr0 + 4);
            x1.val[0] = vextq_f32(x0.val[0], x0.val[1], 1);
            x1.val[1] = vextq_f32(x0.val[1], x0.val[1], 1);
            x2.val[0] = vextq_f32(x0.val[0], x0.val[1], 2);
            x2.val[1] = vextq_f32(x0.val[1], x0.val[1], 2);
            x0.val[0] = vPoolPreq_f32<P>(x0.val[0], x1.val[0]);
            x0.val[1] = vPoolPreq_f32<P>(x0.val[1], x1.val[1]);
            y0.val[0] = vPoolPreq_f32<P>(x0.val[0], x2.val[0]);
            y0.val[1] = vPoolPreq_f32<P>(x0.val[1], x2.val[1]);

            x0.val[0] = vld1q_f32(input_ptr1);
            x0.val[1] = vld1q_f32(input_ptr1 + 4);
            x1.val[0] = vextq_f32(x0.val[0], x0.val[1], 1);
            x1.val[1] = vextq_f32(x0.val[1], x0.val[1], 1);
            x2.val[0] = vextq_f32(x0.val[0], x0.val[1], 2);
            x2.val[1] = vextq_f32(x0.val[1], x0.val[1], 2);
            x0.val[0] = vPoolPreq_f32<P>(x0.val[0], x1.val[0]);
            x0.val[1] = vPoolPreq_f32<P>(x0.val[1], x1.val[1]);
            x0.val[0] = vPoolPreq_f32<P>(x0.val[0], x2.val[0]);
            x0.val[1] = vPoolPreq_f32<P>(x0.val[1], x2.val[1]);
            y0.val[0] = vPoolPreq_f32<P>(x0.val[0], y0.val[0]);
            y0.val[1] = vPoolPreq_f32<P>(x0.val[1], y0.val[1]);

            x0.val[0] = vld1q_f32(input_ptr2);
            x0.val[1] = vld1q_f32(input_ptr2 + 4);
            x1.val[0] = vextq_f32(x0.val[0], x0.val[1], 1);
            x1.val[1] = vextq_f32(x0.val[1], x0.val[1], 1);
            x2.val[0] = vextq_f32(x0.val[0], x0.val[1], 2);
            x2.val[1] = vextq_f32(x0.val[1], x0.val[1], 2);
            x0.val[0] = vPoolPreq_f32<P>(x0.val[0], x1.val[0]);
            x0.val[1] = vPoolPreq_f32<P>(x0.val[1], x1.val[1]);
            x0.val[0] = vPoolPreq_f32<P>(x0.val[0], x2.val[0]);
            x0.val[1] = vPoolPreq_f32<P>(x0.val[1], x2.val[1]);
            y0.val[0] = vPoolPreq_f32<P>(x0.val[0], y0.val[0]);
            y0.val[1] = vPoolPreq_f32<P>(x0.val[1], y0.val[1]);
            y0.val[0] = vPoolPostq_f32<P>(y0.val[0], post);
            y0.val[1] = vPoolPostq_f32<P>(y0.val[1], post);
            vst1q_f32(output_ptr0, y0.val[0]);
            vst1_f32(output_ptr0 + 4, vget_low_f32(y0.val[1]));

            input_ptr0 += 6;
            input_ptr1 += 6;
            input_ptr2 += 6;
            output_ptr0 += 6;
          }
          // remain width
645
          if (output_w_remain > 0) {
646 647 648
            x0.val[0] = vld1q_f32(input_ptr0);
            x0.val[1] = vld1q_f32(input_ptr0 + 4);
            x1.val[0] = vextq_f32(x0.val[0], x0.val[1], 1);
649
            x1.val[1] = vextq_f32(x0.val[1], x0.val[1], 1);
650
            x2.val[0] = vextq_f32(x0.val[0], x0.val[1], 2);
651
            x2.val[1] = vextq_f32(x0.val[1], x0.val[1], 2);
652
            x0.val[0] = vPoolPreq_f32<P>(x0.val[0], x1.val[0]);
653
            x0.val[1] = vPoolPreq_f32<P>(x0.val[1], x1.val[1]);
654
            y0.val[0] = vPoolPreq_f32<P>(x0.val[0], x2.val[0]);
655
            y0.val[1] = vPoolPreq_f32<P>(x0.val[1], x2.val[1]);
656 657 658 659

            x0.val[0] = vld1q_f32(input_ptr1);
            x0.val[1] = vld1q_f32(input_ptr1 + 4);
            x1.val[0] = vextq_f32(x0.val[0], x0.val[1], 1);
660
            x1.val[1] = vextq_f32(x0.val[1], x0.val[1], 1);
661
            x2.val[0] = vextq_f32(x0.val[0], x0.val[1], 2);
662
            x2.val[1] = vextq_f32(x0.val[1], x0.val[1], 2);
663
            x0.val[0] = vPoolPreq_f32<P>(x0.val[0], x1.val[0]);
664
            x0.val[1] = vPoolPreq_f32<P>(x0.val[1], x1.val[1]);
665
            x0.val[0] = vPoolPreq_f32<P>(x0.val[0], x2.val[0]);
666
            x0.val[1] = vPoolPreq_f32<P>(x0.val[1], x2.val[1]);
667
            y0.val[0] = vPoolPreq_f32<P>(x0.val[0], y0.val[0]);
668
            y0.val[1] = vPoolPreq_f32<P>(x0.val[1], y0.val[1]);
669 670 671 672

            x0.val[0] = vld1q_f32(input_ptr2);
            x0.val[1] = vld1q_f32(input_ptr2 + 4);
            x1.val[0] = vextq_f32(x0.val[0], x0.val[1], 1);
673
            x1.val[1] = vextq_f32(x0.val[1], x0.val[1], 1);
674
            x2.val[0] = vextq_f32(x0.val[0], x0.val[1], 2);
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            x2.val[1] = vextq_f32(x0.val[1], x0.val[1], 2);
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            x0.val[0] = vPoolPreq_f32<P>(x0.val[0], x1.val[0]);
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            x0.val[1] = vPoolPreq_f32<P>(x0.val[1], x1.val[1]);
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            x0.val[0] = vPoolPreq_f32<P>(x0.val[0], x2.val[0]);
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            x0.val[1] = vPoolPreq_f32<P>(x0.val[1], x2.val[1]);
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            y0.val[0] = vPoolPreq_f32<P>(x0.val[0], y0.val[0]);
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            y0.val[1] = vPoolPreq_f32<P>(x0.val[1], y0.val[1]);
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            y0.val[0] = vPoolPostq_f32<P>(y0.val[0], post);
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            y0.val[1] = vPoolPostq_f32<P>(y0.val[1], post);
            // restore
            switch (output_w_remain) {
              case 1:
                vst1q_lane_f32(output_ptr0, y0.val[0], 0);
                break;
              case 2:
                vst1_f32(output_ptr0, vget_low_f32(y0.val[0]));
                break;
              case 3:
                vst1_f32(output_ptr0, vget_low_f32(y0.val[0]));
                vst1q_lane_f32(output_ptr0 + 2, y0.val[0], 2);
                break;
              case 4:
                vst1q_f32(output_ptr0, y0.val[0]);
                break;
              case 5:
                vst1q_f32(output_ptr0, y0.val[0]);
                vst1q_lane_f32(output_ptr0 + 4, y0.val[1], 0);
                break;
            }
            input_ptr0 += output_w_remain;
            input_ptr1 += output_w_remain;
            input_ptr2 += output_w_remain;
            output_ptr0 += output_w_remain;
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          }
709 710 711 712 713 714 715 716 717 718 719 720 721 722 723 724 725 726 727 728 729 730 731 732
          // pad right
          if (padding_w) {
            float32x2_t row0 = vld1_f32(input_ptr0);
            float32x2_t row1 = vld1_f32(input_ptr1);
            float32x2_t row2 = vld1_f32(input_ptr2);
            float32x2_t pad0 = vPoolInit_f32<P>();
            float32x2_t acc0, post;
            for (int w = valid_w_end; w < output_w; ++w) {
              int padding = w + 3 - (padding_w + input_w);
              if (padding >= 3) {
                *output_ptr0 = 0.f;
              } else {
                post = vdup_n_f32(1.f / (3 * (3 - padding)));
                acc0 = vPoolPre_f32<P>(row0, row1);
                acc0 = vPoolPre_f32<P>(acc0, row2);
                acc0 = vpPoolPre_f32<P>(acc0, acc0);
                acc0 = vPoolPost_f32<P>(acc0, post);
                vst1_lane_f32(output_ptr0, acc0, 0);
                row0 = vext_f32(row0, pad0, 1);
                row1 = vext_f32(row1, pad0, 1);
                row2 = vext_f32(row2, pad0, 1);
              }
              output_ptr0++;
            }
733
          }
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        }
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        // pad bottom
        for (int h = valid_h_end; h < output_h; ++h) {
          Pooling3x3NormalRow<P, 1>(input_ptr, h, input_h, input_w, padding_h,
                                    padding_w, output_w, output_ptr);
        }
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      }
    }
  }
};

template <PoolingType P>
struct Pooling3x3<P, 2> {
  inline void operator()(const framework::Tensor &input,
                         const std::vector<int> &paddings,
                         framework::Tensor *output) {
    const float *input_data = input.data<float>();
    float *output_data = output->mutable_data<float>();
    int input_h = input.dims()[2];
    int input_w = input.dims()[3];
    int output_h = output->dims()[2];
    int output_w = output->dims()[3];
    int padding_h = paddings[0];
    int padding_w = paddings[1];
    int image_size = input_h * input_w;
    int out_image_size = output_h * output_w;
    int valid_h_start = (padding_h + 1) / 2;
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    int valid_h_end = (input_h + padding_h - 1) / 2;
    int valid_h = valid_h_end - valid_h_start;
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    int valid_w_start = (padding_w + 1) / 2;
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    int valid_w_end = (input_w + padding_w - 1) / 2;
    int valid_w = valid_w_end - valid_w_start;

    int padding_height = input_h + 2 * padding_h;
    int padding_width = input_w + 2 * padding_w;
    bool ceil_mode = (((padding_height - 1) / 2) < output_h) ||
                     (((padding_width - 1) / 2) < output_w);
    int padding_b =
        padding_h + (ceil_mode ? 2 * output_h - (padding_height - 1) : 0);
    int padding_r =
        padding_w + (ceil_mode ? 2 * output_w - (padding_width - 1) : 0);
    // for pad left
    int valid_input_w_start = (valid_w_start << 1) - padding_w;
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    #pragma omp parallel for collapse(2)
    for (int batch = 0; batch < output->dims()[0]; ++batch) {
      for (int c = 0; c < output->dims()[1]; ++c) {
        int channel = batch * output->dims()[1] + c;
        const float *input_ptr = input_data + channel * image_size;
        float *output_ptr = output_data + channel * out_image_size;
        // top
        for (int h = 0; h < valid_h_start; ++h) {
          Pooling3x3NormalRow<P, 2>(input_ptr, h, input_h, input_w, padding_h,
                                    padding_w, output_w, output_ptr);
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        }
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        // valid
        int output_w_tiles = valid_w / 6;
        int output_w_remain = valid_w - output_w_tiles * 6;
        for (int h = valid_h_start; h < valid_h_end - 2; h += 3) {
793
          const float *input_ptr0 = input_ptr + (2 * h - padding_h) * input_w;
794 795 796 797 798 799
          const float *input_ptr1 = input_ptr0 + input_w;
          const float *input_ptr2 = input_ptr1 + input_w;
          const float *input_ptr3 = input_ptr2 + input_w;
          const float *input_ptr4 = input_ptr3 + input_w;
          const float *input_ptr5 = input_ptr4 + input_w;
          const float *input_ptr6 = input_ptr5 + input_w;
800
          float *output_ptr0 = output_ptr + h * output_w;
801 802
          float *output_ptr1 = output_ptr0 + output_w;
          float *output_ptr2 = output_ptr1 + output_w;
803 804 805 806 807 808 809 810 811 812 813 814 815 816 817 818 819 820 821 822 823 824 825 826 827 828 829 830 831 832 833 834 835 836 837 838 839 840 841 842 843 844 845 846 847 848 849 850 851 852
          // pad left
          if (padding_w) {
            float32x2_t row0 = vld1_f32(input_ptr0);
            float32x2_t row1 = vld1_f32(input_ptr1);
            float32x2_t row2 = vld1_f32(input_ptr2);
            float32x2_t row3 = vld1_f32(input_ptr3);
            float32x2_t row4 = vld1_f32(input_ptr4);
            float32x2_t row5 = vld1_f32(input_ptr5);
            float32x2_t row6 = vld1_f32(input_ptr6);
            float32x2_t pad0 = vPoolInit_f32<P>();
            float32x2_t acc0, acc1, acc2, post;
            for (int w = valid_w_start - 1; w >= 0; --w) {
              int padding = padding_w - (w << 1);
              if (padding >= 3) {
                output_ptr0[w] = 0.f;
                output_ptr1[w] = 0.f;
                output_ptr2[w] = 0.f;
              } else {
                post = vdup_n_f32(1.f / (3 * (3 - padding)));
                acc0 = vPoolPre_f32<P>(row0, row1);
                acc1 = vPoolPre_f32<P>(row2, row3);
                acc2 = vPoolPre_f32<P>(row4, row5);
                acc0 = vPoolPre_f32<P>(acc0, row2);
                acc1 = vPoolPre_f32<P>(acc1, row4);
                acc2 = vPoolPre_f32<P>(acc2, row6);
                if (padding == 1) {
                  acc0 = vpPoolPre_f32<P>(acc0, acc0);
                  acc1 = vpPoolPre_f32<P>(acc1, acc1);
                  acc2 = vpPoolPre_f32<P>(acc2, acc2);
                }
                acc0 = vPoolPost_f32<P>(acc0, post);
                acc1 = vPoolPost_f32<P>(acc1, post);
                acc2 = vPoolPost_f32<P>(acc2, post);
                vst1_lane_f32(output_ptr0 + w, acc0, 0);
                vst1_lane_f32(output_ptr1 + w, acc1, 0);
                vst1_lane_f32(output_ptr2 + w, acc2, 0);
              }
            }
            input_ptr0 += valid_input_w_start;
            input_ptr1 += valid_input_w_start;
            input_ptr2 += valid_input_w_start;
            input_ptr3 += valid_input_w_start;
            input_ptr4 += valid_input_w_start;
            input_ptr5 += valid_input_w_start;
            input_ptr6 += valid_input_w_start;
            output_ptr0 += valid_w_start;
            output_ptr1 += valid_w_start;
            output_ptr2 += valid_w_start;
          }
          // valid
853 854 855 856 857 858 859 860 861 862 863 864 865 866 867 868 869 870 871 872 873 874 875 876 877 878 879 880 881 882 883 884 885 886 887 888 889 890 891 892 893 894 895 896 897 898 899 900 901 902 903 904 905 906 907 908 909 910 911 912 913 914 915 916 917 918 919 920 921 922 923 924 925 926 927 928 929 930 931 932 933 934 935 936 937 938 939 940 941 942 943 944 945 946 947 948 949 950 951 952 953 954 955
          float32x4x2_t x0, x1, x2;
          float32x4x2_t y0, y1, y2;
          float32x4_t post = vdupq_n_f32(1.f / 9);
          for (int loop = 0; loop < output_w_tiles; ++loop) {
            x0 = vld2q_f32(input_ptr0);
            x1 = vld2q_f32(input_ptr0 + 8);
            x2.val[0] = vextq_f32(x0.val[0], x1.val[0], 1);
            x2.val[1] = vextq_f32(x1.val[0], x1.val[0], 1);
            x0.val[0] = vPoolPreq_f32<P>(x0.val[0], x0.val[1]);
            x0.val[1] = vPoolPreq_f32<P>(x1.val[0], x1.val[1]);
            y0.val[0] = vPoolPreq_f32<P>(x0.val[0], x2.val[0]);
            y0.val[1] = vPoolPreq_f32<P>(x0.val[1], x2.val[1]);

            x0 = vld2q_f32(input_ptr1);
            x1 = vld2q_f32(input_ptr1 + 8);
            x2.val[0] = vextq_f32(x0.val[0], x1.val[0], 1);
            x2.val[1] = vextq_f32(x1.val[0], x1.val[0], 1);
            x0.val[0] = vPoolPreq_f32<P>(x0.val[0], x0.val[1]);
            x0.val[1] = vPoolPreq_f32<P>(x1.val[0], x1.val[1]);
            x0.val[0] = vPoolPreq_f32<P>(x0.val[0], x2.val[0]);
            x0.val[1] = vPoolPreq_f32<P>(x0.val[1], x2.val[1]);
            y0.val[0] = vPoolPreq_f32<P>(x0.val[0], y0.val[0]);
            y0.val[1] = vPoolPreq_f32<P>(x0.val[1], y0.val[1]);

            x0 = vld2q_f32(input_ptr2);
            x1 = vld2q_f32(input_ptr2 + 8);
            x2.val[0] = vextq_f32(x0.val[0], x1.val[0], 1);
            x2.val[1] = vextq_f32(x1.val[0], x1.val[0], 1);
            x0.val[0] = vPoolPreq_f32<P>(x0.val[0], x0.val[1]);
            x0.val[1] = vPoolPreq_f32<P>(x1.val[0], x1.val[1]);
            y1.val[0] = vPoolPreq_f32<P>(x0.val[0], x2.val[0]);
            y1.val[1] = vPoolPreq_f32<P>(x0.val[1], x2.val[1]);
            y0.val[0] = vPoolPreq_f32<P>(y1.val[0], y0.val[0]);
            y0.val[1] = vPoolPreq_f32<P>(y1.val[1], y0.val[1]);
            y0.val[0] = vPoolPostq_f32<P>(y0.val[0], post);
            y0.val[1] = vPoolPostq_f32<P>(y0.val[1], post);
            vst1q_f32(output_ptr0, y0.val[0]);
            vst1_f32(output_ptr0 + 4, vget_low_f32(y0.val[1]));

            x0 = vld2q_f32(input_ptr3);
            x1 = vld2q_f32(input_ptr3 + 8);
            x2.val[0] = vextq_f32(x0.val[0], x1.val[0], 1);
            x2.val[1] = vextq_f32(x1.val[0], x1.val[0], 1);
            x0.val[0] = vPoolPreq_f32<P>(x0.val[0], x0.val[1]);
            x0.val[1] = vPoolPreq_f32<P>(x1.val[0], x1.val[1]);
            x0.val[0] = vPoolPreq_f32<P>(x0.val[0], x2.val[0]);
            x0.val[1] = vPoolPreq_f32<P>(x0.val[1], x2.val[1]);
            y1.val[0] = vPoolPreq_f32<P>(x0.val[0], y1.val[0]);
            y1.val[1] = vPoolPreq_f32<P>(x0.val[1], y1.val[1]);

            x0 = vld2q_f32(input_ptr4);
            x1 = vld2q_f32(input_ptr4 + 8);
            x2.val[0] = vextq_f32(x0.val[0], x1.val[0], 1);
            x2.val[1] = vextq_f32(x1.val[0], x1.val[0], 1);
            x0.val[0] = vPoolPreq_f32<P>(x0.val[0], x0.val[1]);
            x0.val[1] = vPoolPreq_f32<P>(x1.val[0], x1.val[1]);
            y0.val[0] = vPoolPreq_f32<P>(x0.val[0], x2.val[0]);
            y0.val[1] = vPoolPreq_f32<P>(x0.val[1], x2.val[1]);
            y1.val[0] = vPoolPreq_f32<P>(y0.val[0], y1.val[0]);
            y1.val[1] = vPoolPreq_f32<P>(y0.val[1], y1.val[1]);
            y1.val[0] = vPoolPostq_f32<P>(y1.val[0], post);
            y1.val[1] = vPoolPostq_f32<P>(y1.val[1], post);
            vst1q_f32(output_ptr1, y1.val[0]);
            vst1_f32(output_ptr1 + 4, vget_low_f32(y1.val[1]));

            x0 = vld2q_f32(input_ptr5);
            x1 = vld2q_f32(input_ptr5 + 8);
            x2.val[0] = vextq_f32(x0.val[0], x1.val[0], 1);
            x2.val[1] = vextq_f32(x1.val[0], x1.val[0], 1);
            x0.val[0] = vPoolPreq_f32<P>(x0.val[0], x0.val[1]);
            x0.val[1] = vPoolPreq_f32<P>(x1.val[0], x1.val[1]);
            x0.val[0] = vPoolPreq_f32<P>(x0.val[0], x2.val[0]);
            x0.val[1] = vPoolPreq_f32<P>(x0.val[1], x2.val[1]);
            y0.val[0] = vPoolPreq_f32<P>(x0.val[0], y0.val[0]);
            y0.val[1] = vPoolPreq_f32<P>(x0.val[1], y0.val[1]);

            x0 = vld2q_f32(input_ptr6);
            x1 = vld2q_f32(input_ptr6 + 8);
            x2.val[0] = vextq_f32(x0.val[0], x1.val[0], 1);
            x2.val[1] = vextq_f32(x1.val[0], x1.val[0], 1);
            x0.val[0] = vPoolPreq_f32<P>(x0.val[0], x0.val[1]);
            x0.val[1] = vPoolPreq_f32<P>(x1.val[0], x1.val[1]);
            x0.val[0] = vPoolPreq_f32<P>(x0.val[0], x2.val[0]);
            x0.val[1] = vPoolPreq_f32<P>(x0.val[1], x2.val[1]);
            y0.val[0] = vPoolPreq_f32<P>(x0.val[0], y0.val[0]);
            y0.val[1] = vPoolPreq_f32<P>(x0.val[1], y0.val[1]);
            y0.val[0] = vPoolPostq_f32<P>(y0.val[0], post);
            y0.val[1] = vPoolPostq_f32<P>(y0.val[1], post);
            vst1q_f32(output_ptr2, y0.val[0]);
            vst1_f32(output_ptr2 + 4, vget_low_f32(y0.val[1]));

            input_ptr0 += 12;
            input_ptr1 += 12;
            input_ptr2 += 12;
            input_ptr3 += 12;
            input_ptr4 += 12;
            input_ptr5 += 12;
            input_ptr6 += 12;
            output_ptr0 += 6;
            output_ptr1 += 6;
            output_ptr2 += 6;
          }
          // remain width
956
          if (output_w_remain > 0) {
957
            x0 = vld2q_f32(input_ptr0);
958
            x1 = vld2q_f32(input_ptr0 + 8);
959
            x2.val[0] = vextq_f32(x0.val[0], x1.val[0], 1);
960
            x2.val[1] = vextq_f32(x1.val[0], x1.val[0], 1);
961
            x0.val[0] = vPoolPreq_f32<P>(x0.val[0], x0.val[1]);
962
            x0.val[1] = vPoolPreq_f32<P>(x1.val[0], x1.val[1]);
963
            y0.val[0] = vPoolPreq_f32<P>(x0.val[0], x2.val[0]);
964
            y0.val[1] = vPoolPreq_f32<P>(x0.val[1], x2.val[1]);
965 966

            x0 = vld2q_f32(input_ptr1);
967
            x1 = vld2q_f32(input_ptr1 + 8);
968
            x2.val[0] = vextq_f32(x0.val[0], x1.val[0], 1);
969
            x2.val[1] = vextq_f32(x1.val[0], x1.val[0], 1);
970
            x0.val[0] = vPoolPreq_f32<P>(x0.val[0], x0.val[1]);
971
            x0.val[1] = vPoolPreq_f32<P>(x1.val[0], x1.val[1]);
972
            x0.val[0] = vPoolPreq_f32<P>(x0.val[0], x2.val[0]);
973
            x0.val[1] = vPoolPreq_f32<P>(x0.val[1], x2.val[1]);
974
            y0.val[0] = vPoolPreq_f32<P>(x0.val[0], y0.val[0]);
975
            y0.val[1] = vPoolPreq_f32<P>(x0.val[1], y0.val[1]);
976 977

            x0 = vld2q_f32(input_ptr2);
978
            x1 = vld2q_f32(input_ptr2 + 8);
979
            x2.val[0] = vextq_f32(x0.val[0], x1.val[0], 1);
980
            x2.val[1] = vextq_f32(x1.val[0], x1.val[0], 1);
981
            x0.val[0] = vPoolPreq_f32<P>(x0.val[0], x0.val[1]);
982
            x0.val[1] = vPoolPreq_f32<P>(x1.val[0], x1.val[1]);
983
            y1.val[0] = vPoolPreq_f32<P>(x0.val[0], x2.val[0]);
984
            y1.val[1] = vPoolPreq_f32<P>(x0.val[1], x2.val[1]);
985
            y0.val[0] = vPoolPreq_f32<P>(y1.val[0], y0.val[0]);
986
            y0.val[1] = vPoolPreq_f32<P>(y1.val[1], y0.val[1]);
987
            y0.val[0] = vPoolPostq_f32<P>(y0.val[0], post);
988
            y0.val[1] = vPoolPostq_f32<P>(y0.val[1], post);
989 990

            x0 = vld2q_f32(input_ptr3);
991
            x1 = vld2q_f32(input_ptr3 + 8);
992
            x2.val[0] = vextq_f32(x0.val[0], x1.val[0], 1);
993
            x2.val[1] = vextq_f32(x1.val[0], x1.val[0], 1);
994
            x0.val[0] = vPoolPreq_f32<P>(x0.val[0], x0.val[1]);
995
            x0.val[1] = vPoolPreq_f32<P>(x1.val[0], x1.val[1]);
996
            x0.val[0] = vPoolPreq_f32<P>(x0.val[0], x2.val[0]);
997
            x0.val[1] = vPoolPreq_f32<P>(x0.val[1], x2.val[1]);
998
            y1.val[0] = vPoolPreq_f32<P>(x0.val[0], y1.val[0]);
999
            y1.val[1] = vPoolPreq_f32<P>(x0.val[1], y1.val[1]);
1000 1001

            x0 = vld2q_f32(input_ptr4);
1002
            x1 = vld2q_f32(input_ptr4 + 8);
1003
            x2.val[0] = vextq_f32(x0.val[0], x1.val[0], 1);
1004
            x2.val[1] = vextq_f32(x1.val[0], x1.val[0], 1);
1005
            x0.val[0] = vPoolPreq_f32<P>(x0.val[0], x0.val[1]);
1006 1007 1008 1009 1010
            x0.val[1] = vPoolPreq_f32<P>(x1.val[0], x1.val[1]);
            y2.val[0] = vPoolPreq_f32<P>(x0.val[0], x2.val[0]);
            y2.val[1] = vPoolPreq_f32<P>(x0.val[1], x2.val[1]);
            y1.val[0] = vPoolPreq_f32<P>(y2.val[0], y1.val[0]);
            y1.val[1] = vPoolPreq_f32<P>(y2.val[1], y1.val[1]);
1011
            y1.val[0] = vPoolPostq_f32<P>(y1.val[0], post);
1012
            y1.val[1] = vPoolPostq_f32<P>(y1.val[1], post);
1013 1014

            x0 = vld2q_f32(input_ptr5);
1015
            x1 = vld2q_f32(input_ptr5 + 8);
1016
            x2.val[0] = vextq_f32(x0.val[0], x1.val[0], 1);
1017
            x2.val[1] = vextq_f32(x1.val[0], x1.val[0], 1);
1018
            x0.val[0] = vPoolPreq_f32<P>(x0.val[0], x0.val[1]);
1019
            x0.val[1] = vPoolPreq_f32<P>(x1.val[0], x1.val[1]);
1020
            x0.val[0] = vPoolPreq_f32<P>(x0.val[0], x2.val[0]);
1021 1022 1023
            x0.val[1] = vPoolPreq_f32<P>(x0.val[1], x2.val[1]);
            y2.val[0] = vPoolPreq_f32<P>(x0.val[0], y2.val[0]);
            y2.val[1] = vPoolPreq_f32<P>(x0.val[1], y2.val[1]);
1024 1025

            x0 = vld2q_f32(input_ptr6);
1026
            x1 = vld2q_f32(input_ptr6 + 8);
1027
            x2.val[0] = vextq_f32(x0.val[0], x1.val[0], 1);
1028
            x2.val[1] = vextq_f32(x1.val[0], x1.val[0], 1);
1029
            x0.val[0] = vPoolPreq_f32<P>(x0.val[0], x0.val[1]);
1030
            x0.val[1] = vPoolPreq_f32<P>(x1.val[0], x1.val[1]);
1031
            x0.val[0] = vPoolPreq_f32<P>(x0.val[0], x2.val[0]);
1032 1033 1034 1035 1036
            x0.val[1] = vPoolPreq_f32<P>(x0.val[1], x2.val[1]);
            y2.val[0] = vPoolPreq_f32<P>(x0.val[0], y2.val[0]);
            y2.val[1] = vPoolPreq_f32<P>(x0.val[1], y2.val[1]);
            y2.val[0] = vPoolPostq_f32<P>(y2.val[0], post);
            y2.val[1] = vPoolPostq_f32<P>(y2.val[1], post);
1037

1038 1039 1040 1041 1042 1043 1044 1045 1046 1047 1048 1049 1050 1051 1052 1053 1054 1055 1056 1057 1058 1059 1060 1061 1062 1063 1064 1065 1066 1067 1068 1069 1070 1071 1072 1073 1074 1075 1076 1077 1078 1079 1080
            switch (output_w_remain) {
              case 1:
                vst1q_lane_f32(output_ptr0, y0.val[0], 0);
                vst1q_lane_f32(output_ptr1, y1.val[0], 0);
                vst1q_lane_f32(output_ptr2, y2.val[0], 0);
                break;
              case 2:
                vst1_f32(output_ptr0, vget_low_f32(y0.val[0]));
                vst1_f32(output_ptr1, vget_low_f32(y1.val[0]));
                vst1_f32(output_ptr2, vget_low_f32(y2.val[0]));
                break;
              case 3:
                vst1_f32(output_ptr0, vget_low_f32(y0.val[0]));
                vst1_f32(output_ptr1, vget_low_f32(y1.val[0]));
                vst1_f32(output_ptr2, vget_low_f32(y2.val[0]));
                vst1q_lane_f32(output_ptr0 + 2, y0.val[0], 2);
                vst1q_lane_f32(output_ptr1 + 2, y1.val[0], 2);
                vst1q_lane_f32(output_ptr2 + 2, y2.val[0], 2);
                break;
              case 4:
                vst1q_f32(output_ptr0, y0.val[0]);
                vst1q_f32(output_ptr1, y1.val[0]);
                vst1q_f32(output_ptr2, y2.val[0]);
                break;
              case 5:
                vst1q_f32(output_ptr0, y0.val[0]);
                vst1q_f32(output_ptr1, y1.val[0]);
                vst1q_f32(output_ptr2, y2.val[0]);
                vst1q_lane_f32(output_ptr0 + 4, y0.val[1], 0);
                vst1q_lane_f32(output_ptr1 + 4, y1.val[1], 0);
                vst1q_lane_f32(output_ptr2 + 4, y2.val[1], 0);
                break;
            }
            input_ptr0 += (output_w_remain << 1);
            input_ptr1 += (output_w_remain << 1);
            input_ptr2 += (output_w_remain << 1);
            input_ptr3 += (output_w_remain << 1);
            input_ptr4 += (output_w_remain << 1);
            input_ptr5 += (output_w_remain << 1);
            input_ptr6 += (output_w_remain << 1);
            output_ptr0 += output_w_remain;
            output_ptr1 += output_w_remain;
            output_ptr2 += output_w_remain;
1081
          }
1082 1083 1084 1085 1086 1087 1088 1089 1090 1091 1092 1093 1094 1095 1096 1097 1098 1099 1100 1101 1102 1103 1104 1105 1106 1107 1108 1109 1110 1111 1112 1113 1114 1115 1116 1117 1118 1119 1120 1121 1122
          // pad right
          if (padding_r > 0) {
            float32x2_t row0 = vld1_f32(input_ptr0);
            float32x2_t row1 = vld1_f32(input_ptr1);
            float32x2_t row2 = vld1_f32(input_ptr2);
            float32x2_t row3 = vld1_f32(input_ptr3);
            float32x2_t row4 = vld1_f32(input_ptr4);
            float32x2_t row5 = vld1_f32(input_ptr5);
            float32x2_t row6 = vld1_f32(input_ptr6);
            float32x2_t pad0 = vPoolInit_f32<P>();
            float32x2_t acc0, acc1, acc2, post;
            for (int w = valid_w_end; w < output_w; ++w) {
              int padding = 2 * w + 3 - (padding_w + input_w);
              if (padding >= 3) {
                *output_ptr0 = 0.f;
                *output_ptr1 = 0.f;
                *output_ptr2 = 0.f;
              } else {
                post = vdup_n_f32(1.f / (3 * (3 - padding)));
                acc0 = vPoolPre_f32<P>(row0, row1);
                acc1 = vPoolPre_f32<P>(row2, row3);
                acc2 = vPoolPre_f32<P>(row4, row5);
                acc0 = vPoolPre_f32<P>(acc0, row2);
                acc1 = vPoolPre_f32<P>(acc1, row4);
                acc2 = vPoolPre_f32<P>(acc2, row6);
                if (padding == 1) {
                  acc0 = vpPoolPre_f32<P>(acc0, acc0);
                  acc1 = vpPoolPre_f32<P>(acc1, acc1);
                  acc2 = vpPoolPre_f32<P>(acc2, acc2);
                }
                acc0 = vPoolPost_f32<P>(acc0, post);
                acc1 = vPoolPost_f32<P>(acc1, post);
                acc2 = vPoolPost_f32<P>(acc2, post);
                vst1_lane_f32(output_ptr0, acc0, 0);
                vst1_lane_f32(output_ptr1, acc1, 0);
                vst1_lane_f32(output_ptr2, acc2, 0);
              }
              output_ptr0++;
              output_ptr1++;
              output_ptr2++;
            }
1123
          }
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        }
1125 1126 1127
        // remain height
        int start_h = valid_h_start + valid_h / 3 * 3;
        for (int h = start_h; h < valid_h_end; ++h) {
1128
          const float *input_ptr0 = input_ptr + (2 * h - padding_h) * input_w;
1129 1130
          const float *input_ptr1 = input_ptr0 + input_w;
          const float *input_ptr2 = input_ptr1 + input_w;
1131 1132 1133 1134 1135 1136 1137 1138 1139 1140 1141 1142 1143 1144 1145 1146 1147 1148 1149 1150 1151 1152 1153 1154 1155 1156 1157 1158 1159
          float *output_ptr0 = output_ptr + h * output_w;
          // pad left
          if (padding_w) {
            float32x2_t row0 = vld1_f32(input_ptr0);
            float32x2_t row1 = vld1_f32(input_ptr1);
            float32x2_t row2 = vld1_f32(input_ptr2);
            float32x2_t pad0 = vPoolInit_f32<P>();
            float32x2_t acc0, post;
            for (int w = valid_w_start - 1; w >= 0; --w) {
              int padding = padding_w - (w << 1);
              if (padding >= 3) {
                output_ptr0[w] = 0.f;
              } else {
                post = vdup_n_f32(1.f / (3 * (3 - padding)));
                acc0 = vPoolPre_f32<P>(row0, row1);
                acc0 = vPoolPre_f32<P>(acc0, row2);
                if (padding == 1) {
                  acc0 = vpPoolPre_f32<P>(acc0, acc0);
                }
                acc0 = vPoolPost_f32<P>(acc0, post);
                vst1_lane_f32(output_ptr0 + w, acc0, 0);
              }
            }
            input_ptr0 += valid_input_w_start;
            input_ptr1 += valid_input_w_start;
            input_ptr2 += valid_input_w_start;
            output_ptr0 += valid_w_start;
          }
          // valid
1160 1161 1162 1163 1164 1165 1166 1167 1168 1169 1170 1171 1172 1173 1174 1175 1176 1177 1178 1179 1180 1181 1182 1183 1184 1185 1186 1187 1188 1189 1190 1191 1192 1193 1194 1195 1196 1197 1198 1199 1200 1201 1202 1203
          float32x4x2_t x0, x1, x2, y0;
          float32x4_t post = vdupq_n_f32(1.f / 9);
          for (int loop = 0; loop < output_w_tiles; ++loop) {
            x0 = vld2q_f32(input_ptr0);
            x1 = vld2q_f32(input_ptr0 + 8);
            x2.val[0] = vextq_f32(x0.val[0], x1.val[0], 1);
            x2.val[1] = vextq_f32(x1.val[0], x1.val[0], 1);
            x0.val[0] = vPoolPreq_f32<P>(x0.val[0], x0.val[1]);
            x0.val[1] = vPoolPreq_f32<P>(x1.val[0], x1.val[1]);
            y0.val[0] = vPoolPreq_f32<P>(x0.val[0], x2.val[0]);
            y0.val[1] = vPoolPreq_f32<P>(x0.val[1], x2.val[1]);

            x0 = vld2q_f32(input_ptr1);
            x1 = vld2q_f32(input_ptr1 + 8);
            x2.val[0] = vextq_f32(x0.val[0], x1.val[0], 1);
            x2.val[1] = vextq_f32(x1.val[0], x1.val[0], 1);
            x0.val[0] = vPoolPreq_f32<P>(x0.val[0], x0.val[1]);
            x0.val[1] = vPoolPreq_f32<P>(x1.val[0], x1.val[1]);
            x0.val[0] = vPoolPreq_f32<P>(x0.val[0], x2.val[0]);
            x0.val[1] = vPoolPreq_f32<P>(x0.val[1], x2.val[1]);
            y0.val[0] = vPoolPreq_f32<P>(x0.val[0], y0.val[0]);
            y0.val[1] = vPoolPreq_f32<P>(x0.val[1], y0.val[1]);

            x0 = vld2q_f32(input_ptr2);
            x1 = vld2q_f32(input_ptr2 + 8);
            x2.val[0] = vextq_f32(x0.val[0], x1.val[0], 1);
            x2.val[1] = vextq_f32(x1.val[0], x1.val[0], 1);
            x0.val[0] = vPoolPreq_f32<P>(x0.val[0], x0.val[1]);
            x0.val[1] = vPoolPreq_f32<P>(x1.val[0], x1.val[1]);
            x0.val[0] = vPoolPreq_f32<P>(x0.val[0], x2.val[0]);
            x0.val[1] = vPoolPreq_f32<P>(x0.val[1], x2.val[1]);
            y0.val[0] = vPoolPreq_f32<P>(x0.val[0], y0.val[0]);
            y0.val[1] = vPoolPreq_f32<P>(x0.val[1], y0.val[1]);
            y0.val[0] = vPoolPostq_f32<P>(y0.val[0], post);
            y0.val[1] = vPoolPostq_f32<P>(y0.val[1], post);
            vst1q_f32(output_ptr0, y0.val[0]);
            vst1_f32(output_ptr0 + 4, vget_low_f32(y0.val[1]));

            input_ptr0 += 12;
            input_ptr1 += 12;
            input_ptr2 += 12;
            output_ptr0 += 6;
          }
          // remain width
1204
          if (output_w_remain > 0) {
1205
            x0 = vld2q_f32(input_ptr0);
1206
            x1 = vld2q_f32(input_ptr0 + 8);
1207
            x2.val[0] = vextq_f32(x0.val[0], x1.val[0], 1);
1208
            x2.val[1] = vextq_f32(x1.val[0], x1.val[0], 1);
1209
            x0.val[0] = vPoolPreq_f32<P>(x0.val[0], x0.val[1]);
1210
            x0.val[1] = vPoolPreq_f32<P>(x1.val[0], x1.val[1]);
1211
            y0.val[0] = vPoolPreq_f32<P>(x0.val[0], x2.val[0]);
1212
            y0.val[1] = vPoolPreq_f32<P>(x0.val[1], x2.val[1]);
1213 1214

            x0 = vld2q_f32(input_ptr1);
1215
            x1 = vld2q_f32(input_ptr1 + 8);
1216
            x2.val[0] = vextq_f32(x0.val[0], x1.val[0], 1);
1217
            x2.val[1] = vextq_f32(x1.val[0], x1.val[0], 1);
1218
            x0.val[0] = vPoolPreq_f32<P>(x0.val[0], x0.val[1]);
1219
            x0.val[1] = vPoolPreq_f32<P>(x1.val[0], x1.val[1]);
1220
            x0.val[0] = vPoolPreq_f32<P>(x0.val[0], x2.val[0]);
1221
            x0.val[1] = vPoolPreq_f32<P>(x0.val[1], x2.val[1]);
1222
            y0.val[0] = vPoolPreq_f32<P>(x0.val[0], y0.val[0]);
1223
            y0.val[1] = vPoolPreq_f32<P>(x0.val[1], y0.val[1]);
1224 1225

            x0 = vld2q_f32(input_ptr2);
1226
            x1 = vld2q_f32(input_ptr2 + 8);
1227
            x2.val[0] = vextq_f32(x0.val[0], x1.val[0], 1);
1228
            x2.val[1] = vextq_f32(x1.val[0], x1.val[0], 1);
1229
            x0.val[0] = vPoolPreq_f32<P>(x0.val[0], x0.val[1]);
1230
            x0.val[1] = vPoolPreq_f32<P>(x1.val[0], x1.val[1]);
1231
            x0.val[0] = vPoolPreq_f32<P>(x0.val[0], x2.val[0]);
1232
            x0.val[1] = vPoolPreq_f32<P>(x0.val[1], x2.val[1]);
1233
            y0.val[0] = vPoolPreq_f32<P>(x0.val[0], y0.val[0]);
1234
            y0.val[1] = vPoolPreq_f32<P>(x0.val[1], y0.val[1]);
1235
            y0.val[0] = vPoolPostq_f32<P>(y0.val[0], post);
1236 1237 1238 1239 1240 1241 1242 1243 1244 1245 1246 1247 1248 1249 1250 1251 1252 1253 1254 1255 1256 1257 1258 1259 1260
            y0.val[1] = vPoolPostq_f32<P>(y0.val[1], post);
            // restore
            switch (output_w_remain) {
              case 1:
                vst1q_lane_f32(output_ptr0, y0.val[0], 0);
                break;
              case 2:
                vst1_f32(output_ptr0, vget_low_f32(y0.val[0]));
                break;
              case 3:
                vst1_f32(output_ptr0, vget_low_f32(y0.val[0]));
                vst1q_lane_f32(output_ptr0 + 2, y0.val[0], 2);
                break;
              case 4:
                vst1q_f32(output_ptr0, y0.val[0]);
                break;
              case 5:
                vst1q_f32(output_ptr0, y0.val[0]);
                vst1q_lane_f32(output_ptr0 + 4, y0.val[1], 0);
                break;
            }
            input_ptr0 += (output_w_remain << 1);
            input_ptr1 += (output_w_remain << 1);
            input_ptr2 += (output_w_remain << 1);
            output_ptr0 += output_w_remain;
1261
          }
1262 1263 1264 1265 1266 1267 1268 1269 1270 1271 1272 1273 1274 1275 1276 1277 1278 1279 1280 1281 1282 1283 1284
          // pad right
          if (padding_r > 0) {
            float32x2_t row0 = vld1_f32(input_ptr0);
            float32x2_t row1 = vld1_f32(input_ptr1);
            float32x2_t row2 = vld1_f32(input_ptr2);
            float32x2_t pad0 = vPoolInit_f32<P>();
            float32x2_t acc0, post;
            for (int w = valid_w_end; w < output_w; ++w) {
              int padding = 2 * w + 3 - (padding_w + input_w);
              if (padding >= 3) {
                *output_ptr0 = 0.f;
              } else {
                post = vdup_n_f32(1.f / (3 * (3 - padding)));
                acc0 = vPoolPre_f32<P>(row0, row1);
                acc0 = vPoolPre_f32<P>(acc0, row2);
                if (padding == 1) {
                  acc0 = vpPoolPre_f32<P>(acc0, acc0);
                }
                acc0 = vPoolPost_f32<P>(acc0, post);
                vst1_lane_f32(output_ptr0, acc0, 0);
              }
              output_ptr0++;
            }
1285
          }
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        }
1287 1288 1289 1290 1291
        // bottom
        for (int h = valid_h_end; h < output_h; ++h) {
          Pooling3x3NormalRow<P, 2>(input_ptr, h, input_h, input_w, padding_h,
                                    padding_w, output_w, output_ptr);
        }
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      }
    }
  }
};

1297 1298 1299 1300
template struct Pooling3x3<MAX, 1>;
template struct Pooling3x3<AVG, 1>;
template struct Pooling3x3<MAX, 2>;
template struct Pooling3x3<AVG, 2>;
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}  // namespace math
}  // namespace operators
}  // namespace paddle_mobile

1306
#endif  // __ARM_NEON
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#endif  // POOL_OP