/* Copyright (c) 2018 PaddlePaddle Authors. All Rights Reserved.

Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at

    http://www.apache.org/licenses/LICENSE-2.0

Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License. */
#ifdef TRANSPOSE2_OP

#include "operators/kernel/transpose2_kernel.h"

namespace paddle_mobile {
namespace operators {

template <>
bool Transpose2Kernel<GPU_CL, float>::Init(Transpose2Param<GPU_CL> *param) {
  this->cl_helper_.AddKernel("fetch", "fetch_kernel.cl");
  this->cl_helper_.AddKernel("feed", "feed_kernel.cl");
  return true;
}

inline bool IsShuffleChannel(const std::vector<int> &axis) {
  bool is_shuffle_channel = true;
  if (axis.size() > 2 && axis[0] == 0 && axis[1] == 2 && axis[2] == 1) {
    for (int i = 3; i < axis.size(); ++i) {
      if (axis[i] != i) {
        is_shuffle_channel = false;
        break;
      }
    }
  } else {
    return false;
  }
  return is_shuffle_channel;
}

template <typename Dtype>
void ShuffleChannelCompute(const Transpose2Param<GPU_CL> &param,
                           cl_context context, cl_command_queue commandQueue,
                           cl_kernel kernel0, cl_kernel kernel1) {
  auto axis = param.Axis();
  int axis_size = axis.size();

  bool shouldResize = true;
  int diff_dim = 0;
  if (axis_size > 4) {
    for (int i = 0; i < axis_size - 4; ++i) {
      if (axis[i] != i) {
        shouldResize = false;
        break;
      } else {
        diff_dim++;
      }
    }
    if (shouldResize) {
      std::vector<int> temp_axis_dims;
      temp_axis_dims.reserve(static_cast<size_t>(4));
      for (int i = axis_size - 4; i < axis_size; ++i) {
        temp_axis_dims.push_back(axis[i] - diff_dim);
      }
      axis.resize(4);
      axis.clear();
      axis.insert(axis.begin(), temp_axis_dims.begin(), temp_axis_dims.end());
    }
  }

  auto input = param.InputX();
  Tensor *input_tensor = new Tensor();
  input_tensor->Resize(input->dims());
  input_tensor->mutable_data<float>();

  framework::CLImageToTensor(input, input_tensor, context, commandQueue,
                             kernel0);
  const Dtype *input_ptr = input_tensor->data<Dtype>();

  auto output = param.Out();
  Tensor *output_tensor = new Tensor();
  framework::DDim out_dims(input->dims());
  for (size_t i = 0; i < axis_size; i++) {
    out_dims[i] = input->dims()[axis[i]];
  }
  output_tensor->Resize(out_dims);
  output_tensor->mutable_data<float>();
  Dtype *output_ptr = output_tensor->mutable_data<Dtype>();
  // input and output's shape dimension must >= 2 && <= 6.
  const framework::DDim &in_dim = input->dims();
  const framework::DDim &out_dim = output->dims();
  size_t offset = 1;
  for (int i = 3; i < axis.size(); ++i) {
    offset *= in_dim[i];
  }

#pragma omp parallel for collapse(3)
  for (int batch = 0; batch < out_dim[0]; ++batch) {
    for (int c1 = 0; c1 < out_dim[1]; ++c1) {
      for (int c2 = 0; c2 < out_dim[2]; ++c2) {
        size_t out_offset =
            ((batch * out_dim[1] + c1) * out_dim[2] + c2) * offset;
        size_t in_offset = ((batch * in_dim[1] + c2) * in_dim[2] + c1) * offset;
        memcpy(output_ptr + out_offset, input_ptr + in_offset,
               offset * sizeof(Dtype));
      }
    }
  }

  output->InitEmptyImage(context, commandQueue, output_tensor->dims());
  framework::TensorToCLImage(output_tensor, output, context, commandQueue,
                             kernel1);

  delete (input_tensor);
  delete (output_tensor);
}

template <typename Dtype>
void Transpose2Compute(const Transpose2Param<GPU_CL> &param, cl_context context,
                       cl_command_queue commandQueue, cl_kernel kernel0,
                       cl_kernel kernel1) {
  const std::vector<int> &axis = param.Axis();

  auto input = param.InputX();
  Tensor *input_tensor = new Tensor();
  input_tensor->Resize(input->dims());
  input_tensor->mutable_data<float>();
  framework::CLImageToTensor(input, input_tensor, context, commandQueue,
                             kernel0);
  const Dtype *input_ptr = input_tensor->data<Dtype>();

  auto output = param.Out();
  Tensor *output_tensor = new Tensor();
  output_tensor->Resize(input->dims());
  output_tensor->mutable_data<float>();
  Dtype *output_ptr = output_tensor->mutable_data<Dtype>();
  // input and output's shape dimension must >= 2 && <= 6.
  const framework::DDim &in_dim = input->dims();
  const framework::DDim &out_dim = output->dims();

  // precompute inverted output dim and strides
  size_t rout_dim[6], strides[6];
  int permute = axis.size();  // permute must >=2 && <= 6.
  for (int i = 0; i < permute; ++i) {
    int k = permute - 1 - i;
    strides[k] = 1;
    for (int j = axis[i] + 1; j < permute; ++j) {
      strides[k] *= in_dim[j];
    }
    rout_dim[k] = out_dim[i];
  }
  // unroll the first 2 dimensions
  int reamin_dim = 1;
  for (int i = 2; i < out_dim.size(); ++i) {
    reamin_dim *= out_dim[i];
  }

#pragma omp parallel for collapse(2)
  for (int batch = 0; batch < out_dim[0]; ++batch) {
    for (int j = 0; j < out_dim[1]; ++j) {
      size_t offset = batch * strides[permute - 1] + j * strides[permute - 2];
      Dtype *out_ptr = output_ptr + (batch * out_dim[1] + j) * reamin_dim;
      int indics[4] = {0, 0, 0, 0};
      for (int k = 0; k < reamin_dim; ++k) {
        out_ptr[k] = input_ptr[offset];
        indics[0] += 1;
        offset += strides[0];
        for (int p = 0; p < permute - 3; ++p) {
          if (indics[p] == rout_dim[p]) {
            indics[p + 1] += 1;
            indics[p] = 0;
            offset += strides[p + 1];
            offset -= rout_dim[p] * strides[p];
          } else {
            break;
          }
        }
      }
    }
  }

  // output->InitEmptyImage(context, commandQueue, output_tensor->dims());
  framework::TensorToCLImage(output_tensor, output, context, commandQueue,
                             kernel1);
  delete (input_tensor);
  delete (output_tensor);
}

template <>
void Transpose2Kernel<GPU_CL, float>::Compute(
    const Transpose2Param<GPU_CL> &param) {
  auto kernel0 = this->cl_helper_.KernelAt(0);
  auto kernel1 = this->cl_helper_.KernelAt(1);

  const std::vector<int> &axis = param.Axis();
  bool shuffle_channel = IsShuffleChannel(axis);
  if (shuffle_channel) {
    DLOG << "transpose shuffle_channel .. ";
    ShuffleChannelCompute<float>(param, this->cl_helper_.CLContext(),
                                 this->cl_helper_.CLCommandQueue(), kernel0,
                                 kernel1);
  } else {
    DLOG << "transpose 2 compute .. ";
    Transpose2Compute<float>(param, this->cl_helper_.CLContext(),
                             this->cl_helper_.CLCommandQueue(), kernel0,
                             kernel1);
  }

  DLOG << "transpose end .. ";
}

template class Transpose2Kernel<GPU_CL, float>;

}  // namespace operators
}  // namespace paddle_mobile

#endif
