// Copyright (c) 2019 PaddlePaddle Authors. All Rights Reserved.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
//     http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.

#pragma once

#include <vector>

namespace paddle {
namespace lite {
namespace fluid {
using LoD = std::vector<std::vector<uint64_t>>;

static LoD ToAbsOffset(const LoD &in) {
  // the lowest level stores relative offsets
  if (in.empty() || in.size() == 1) return in;
  LoD result = in;
  for (auto level = static_cast<int>(in.size() - 2); level >= 0; level--) {
    for (size_t i = 0; i < in[level].size(); ++i) {
      size_t index = in[level][i];
      result[level][i] = result[level + 1][index];
    }
  }
  return result;
}
}  // namespace fluid
}  // namespace lite
}  // namespace paddle
