// Copyright (c) 2019 PaddlePaddle Authors. All Rights Reserved.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
//     http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.

#pragma once

#include <algorithm>
#include <string>
#include <vector>
#include "lite/utils/cp_logging.h"

namespace paddle {
namespace lite {
namespace arm {
namespace math {

// !pooling fp32 Op
void pooling_basic(const float* din,
                   float* dout,
                   int num,
                   int chout,
                   int hout,
                   int wout,
                   int chin,
                   int hin,
                   int win,
                   const std::vector<int>& ksize,
                   const std::vector<int>& strides,
                   const std::vector<int>& paddings,
                   bool global_pooling,
                   bool exclusive,
                   bool adaptive,
                   bool ceil_mode,
                   bool use_quantizer,
                   const std::string& pooling_type);

void pooling_global_max(const float* din,
                        float* dout,
                        int num,
                        int chout,
                        int hout,
                        int wout,
                        int chin,
                        int hin,
                        int win);

void pooling_global_avg(const float* din,
                        float* dout,
                        int num,
                        int chout,
                        int hout,
                        int wout,
                        int chin,
                        int hin,
                        int win);

void pooling2x2s2_max(const float* din,
                      float* dout,
                      int num,
                      int chout,
                      int hout,
                      int wout,
                      int chin,
                      int hin,
                      int win);

void pooling2x2s2_avg(const float* din,
                      float* dout,
                      int num,
                      int chout,
                      int hout,
                      int wout,
                      int chin,
                      int hin,
                      int win,
                      bool exclusive);

void pooling3x3s1p1_max(const float* din,
                        float* dout,
                        int num,
                        int chout,
                        int hout,
                        int wout,
                        int chin,
                        int hin,
                        int win);

void pooling3x3s1p1_avg(const float* din,
                        float* dout,
                        int num,
                        int chout,
                        int hout,
                        int wout,
                        int chin,
                        int hin,
                        int win,
                        bool exclusive);

void pooling3x3s2p1_max(const float* din,
                        float* dout,
                        int num,
                        int chout,
                        int hout,
                        int wout,
                        int chin,
                        int hin,
                        int win);

void pooling3x3s1p0_max(const float* din,
                        float* dout,
                        int num,
                        int chout,
                        int hout,
                        int wout,
                        int chin,
                        int hin,
                        int win);

void pooling3x3s1p0_avg(const float* din,
                        float* dout,
                        int num,
                        int chout,
                        int hout,
                        int wout,
                        int chin,
                        int hin,
                        int win,
                        bool exclusive);

void pooling3x3s2p1_avg(const float* din,
                        float* dout,
                        int num,
                        int chout,
                        int hout,
                        int wout,
                        int chin,
                        int hin,
                        int win,
                        bool exclusive);

void pooling3x3s2p0_max(const float* din,
                        float* dout,
                        int num,
                        int chout,
                        int hout,
                        int wout,
                        int chin,
                        int hin,
                        int win);

void pooling3x3s2p0_avg(const float* din,
                        float* dout,
                        int num,
                        int chout,
                        int hout,
                        int wout,
                        int chin,
                        int hin,
                        int win,
                        bool exclusive);

}  // namespace math
}  // namespace arm
}  // namespace lite
}  // namespace paddle
