// Copyright (c) 2020 PaddlePaddle Authors. All Rights Reserved.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
//     http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.

#pragma once

#include <vector>
#include "lite/backends/x86/math/math_function.h"

namespace paddle {
namespace lite {
namespace x86 {
namespace math {

void density_prior_box(const int64_t img_width,
                       const int64_t img_height,
                       const int64_t feature_width,
                       const int64_t feature_height,
                       const float* input_data,
                       const float* image_data,
                       const bool clip,
                       const std::vector<float> variances,
                       const std::vector<float> fixed_sizes,
                       const std::vector<float> fixed_ratios,
                       const std::vector<int> densities,
                       const float step_width,
                       const float step_height,
                       const float offset,
                       const int num_priors,
                       float* boxes_data,
                       float* vars_data);

}  // namespace math
}  // namespace x86
}  // namespace lite
}  // namespace paddle
