Based on PARL, the DDPG algorithm of deep reinforcement learning has been reproduced, reaching the same level of indicators as the paper in Atari benchmarks.
> DDPG in
[Continuous control with deep reinforcement learning](https://arxiv.org/abs/1509.02971)
> Paper: DDPG in [Continuous control with deep reinforcement learning](https://arxiv.org/abs/1509.02971)
### Mujoco games introduction
Please see [here](https://github.com/openai/mujoco-py) to know more about Mujoco games.
Based on PARL, the IMPALA algorithm of deep reinforcement learning is reproduced, and the same level of indicators of the paper is reproduced in the classic Atari game.
> IMPALA in
[Impala: Scalable distributed deep-rl with importance weighted actor-learner architectures](https://arxiv.org/abs/1802.01561)
> Paper: IMPALA in [Impala: Scalable distributed deep-rl with importance weighted actor-learner architectures](https://arxiv.org/abs/1802.01561)
### Atari games introduction
Please see [here](https://gym.openai.com/envs/#atari) to know more about Atari games.
Based on PARL, the MADDPG algorithm of deep reinforcement learning has been reproduced.
> MADDPG in
[ Multi-Agent Actor-Critic for Mixed Cooperative-Competitive Environments](https://arxiv.org/abs/1706.02275)
> Paper: MADDPG in [ Multi-Agent Actor-Critic for Mixed Cooperative-Competitive Environments](https://arxiv.org/abs/1706.02275)
### Multi-agent particle environment introduction
A simple multi-agent particle world based on gym. Please see [here](https://github.com/openai/multiagent-particle-envs) to install and know more about the environment.