=============
fluid.dygraph
=============

..  toctree::
    :maxdepth: 1

    dygraph/BackwardStrategy.rst
    dygraph/BatchNorm.rst
    dygraph/BilinearTensorProduct.rst
    dygraph/Conv2D.rst
    dygraph/Conv2DTranspose.rst
    dygraph/Conv3D.rst
    dygraph/Conv3DTranspose.rst
    dygraph/CosineDecay.rst
    dygraph/DataParallel.rst
    dygraph/declarative.rst
    dygraph/disable_dygraph.rst
    dygraph/Dropout.rst
    dygraph/dygraph_to_static_code.rst
    dygraph/dygraph_to_static_func.rst
    dygraph/dygraph_to_static_output.rst
    dygraph/dygraph_to_static_program.rst
    dygraph/Embedding.rst
    dygraph/enable_dygraph.rst
    dygraph/enabled.rst
    dygraph/ExponentialDecay.rst
    dygraph/grad.rst
    dygraph/GroupNorm.rst
    dygraph/GRUUnit.rst
    dygraph/guard.rst
    dygraph/InstanceNorm.rst
    dygraph/InverseTimeDecay.rst
    dygraph/jit.rst
    dygraph/Layer.rst
    dygraph/LayerList.rst
    dygraph/LayerNorm.rst
    dygraph/Linear.rst
    dygraph/load_dygraph.rst
    dygraph/NaturalExpDecay.rst
    dygraph/NCE.rst
    dygraph/no_grad.rst
    dygraph/NoamDecay.rst
    dygraph/ParallelEnv.rst
    dygraph/ParameterList.rst
    dygraph/PiecewiseDecay.rst
    dygraph/PolynomialDecay.rst
    dygraph/Pool2D.rst
    dygraph/PRelu.rst
    dygraph/prepare_context.rst
    dygraph/ProgramTranslator.rst
    dygraph/ReduceLROnPlateau.rst
    dygraph/save_dygraph.rst
    dygraph/Sequential.rst
    dygraph/SpectralNorm.rst
    dygraph/to_variable.rst
    dygraph/TracedLayer.rst
    dygraph/Tracer.rst
    dygraph/TranslatedLayer.rst
    dygraph/TreeConv.rst
