# Copyright (c) 2022 PaddlePaddle Authors. All Rights Reserved. # # Licensed under the Apache License, Version 2.0 (the "License"); # you may not use this file except in compliance with the License. # You may obtain a copy of the License at # # http://www.apache.org/licenses/LICENSE-2.0 # # Unless required by applicable law or agreed to in writing, software # distributed under the License is distributed on an "AS IS" BASIS, # WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. # See the License for the specific language governing permissions and # limitations under the License. import base64 import json import logging import threading import time import numpy as np import requests import soundfile import websockets from paddlespeech.cli.log import logger from paddlespeech.server.utils.audio_process import save_audio from paddlespeech.server.utils.util import wav2base64 class TextHttpHandler: def __init__(self, server_ip="127.0.0.1", port=8090): """Text http client request Args: server_ip (str, optional): the text server ip. Defaults to "127.0.0.1". port (int, optional): the text server port. Defaults to 8090. """ super().__init__() self.server_ip = server_ip self.port = port if server_ip is None or port is None: self.url = None else: self.url = 'http://' + self.server_ip + ":" + str( self.port) + '/paddlespeech/text' def run(self, text): """Call the text server to process the specific text Args: text (str): the text to be processed Returns: str: punctuation text """ if self.server_ip is None or self.port is None: return text request = { "text": text, } try: res = requests.post(url=self.url, data=json.dumps(request)) response_dict = res.json() punc_text = response_dict["result"]["punc_text"] except Exception as e: logger.error(f"Call punctuation {self.url} occurs error") logger.error(e) punc_text = text return punc_text class ASRWsAudioHandler: def __init__(self, url=None, port=None, endpoint="/paddlespeech/asr/streaming", punc_server_ip=None, punc_server_port=None): """PaddleSpeech Online ASR Server Client audio handler Online asr server use the websocket protocal Args: url (str, optional): the server ip. Defaults to None. port (int, optional): the server port. Defaults to None. endpoint(str, optional): to compatiable with python server and c++ server. punc_server_ip(str, optional): the punctuation server ip. Defaults to None. punc_server_port(int, optional): the punctuation port. Defaults to None """ self.url = url self.port = port if url is None or port is None or endpoint is None: self.url = None else: self.url = "ws://" + self.url + ":" + str(self.port) + endpoint self.punc_server = TextHttpHandler(punc_server_ip, punc_server_port) logger.info(f"endpoint: {self.url}") def read_wave(self, wavfile_path: str): """read the audio file from specific wavfile path Args: wavfile_path (str): the audio wavfile, we assume that audio sample rate matches the model Yields: numpy.array: the samall package audio pcm data """ samples, sample_rate = soundfile.read(wavfile_path, dtype='int16') x_len = len(samples) chunk_size = 85 * 16 #80ms, sample_rate = 16kHz if x_len % chunk_size != 0: padding_len_x = chunk_size - x_len % chunk_size else: padding_len_x = 0 padding = np.zeros((padding_len_x), dtype=samples.dtype) padded_x = np.concatenate([samples, padding], axis=0) assert (x_len + padding_len_x) % chunk_size == 0 num_chunk = (x_len + padding_len_x) / chunk_size num_chunk = int(num_chunk) for i in range(0, num_chunk): start = i * chunk_size end = start + chunk_size x_chunk = padded_x[start:end] yield x_chunk async def run(self, wavfile_path: str): """Send a audio file to online server Args: wavfile_path (str): audio path Returns: str: the final asr result """ logging.info("send a message to the server") if self.url is None: logger.error("No asr server, please input valid ip and port") return "" # 1. send websocket handshake protocal start_time = time.time() async with websockets.connect(self.url) as ws: # 2. server has already received handshake protocal # client start to send the command audio_info = json.dumps( { "name": "test.wav", "signal": "start", "nbest": 1 }, sort_keys=True, indent=4, separators=(',', ': ')) await ws.send(audio_info) msg = await ws.recv() logger.info("client receive msg={}".format(msg)) # 3. send chunk audio data to engine for chunk_data in self.read_wave(wavfile_path): await ws.send(chunk_data.tobytes()) msg = await ws.recv() msg = json.loads(msg) if self.punc_server and len(msg["result"]) > 0: msg["result"] = self.punc_server.run(msg["result"]) logger.info("client receive msg={}".format(msg)) # 4. we must send finished signal to the server audio_info = json.dumps( { "name": "test.wav", "signal": "end", "nbest": 1 }, sort_keys=True, indent=4, separators=(',', ': ')) await ws.send(audio_info) msg = await ws.recv() # 5. decode the bytes to str msg = json.loads(msg) if self.punc_server: msg["result"] = self.punc_server.run(msg["result"]) # 6. logging the final result and comptute the statstics elapsed_time = time.time() - start_time audio_info = soundfile.info(wavfile_path) logger.info("client final receive msg={}".format(msg)) logger.info( f"audio duration: {audio_info.duration}, elapsed time: {elapsed_time}, RTF={elapsed_time/audio_info.duration}" ) result = msg return result class ASRHttpHandler: def __init__(self, server_ip=None, port=None): """The ASR client http request Args: server_ip (str, optional): the http asr server ip. Defaults to "127.0.0.1". port (int, optional): the http asr server port. Defaults to 8090. """ super().__init__() self.server_ip = server_ip self.port = port if server_ip is None or port is None: self.url = None else: self.url = 'http://' + self.server_ip + ":" + str( self.port) + '/paddlespeech/asr' def run(self, input, audio_format, sample_rate, lang): """Call the http asr to process the audio Args: input (str): the audio file path audio_format (str): the audio format sample_rate (str): the audio sample rate lang (str): the audio language type Returns: str: the final asr result """ if self.url is None: logger.error( "No punctuation server, please input valid ip and port") return "" audio = wav2base64(input) data = { "audio": audio, "audio_format": audio_format, "sample_rate": sample_rate, "lang": lang, } res = requests.post(url=self.url, data=json.dumps(data)) return res.json() class TTSWsHandler: def __init__(self, server="127.0.0.1", port=8092, play: bool=False): """PaddleSpeech Online TTS Server Client audio handler Online tts server use the websocket protocal Args: server (str, optional): the server ip. Defaults to "127.0.0.1". port (int, optional): the server port. Defaults to 8092. play (bool, optional): whether to play audio. Defaults False """ self.server = server self.port = port self.url = "ws://" + self.server + ":" + str(self.port) + "/ws/tts" self.play = play if self.play: import pyaudio self.buffer = b'' self.p = pyaudio.PyAudio() self.stream = self.p.open( format=self.p.get_format_from_width(2), channels=1, rate=24000, output=True) self.mutex = threading.Lock() self.start_play = True self.t = threading.Thread(target=self.play_audio) self.max_fail = 50 def play_audio(self): while True: if not self.buffer: self.max_fail -= 1 time.sleep(0.05) if self.max_fail < 0: break self.mutex.acquire() self.stream.write(self.buffer) self.buffer = b'' self.mutex.release() async def run(self, text: str, output: str=None): """Send a text to online server Args: text (str): sentence to be synthesized output (str): save audio path """ all_bytes = b'' # 1. Send websocket handshake protocal async with websockets.connect(self.url) as ws: # 2. Server has already received handshake protocal # send text to engine text_base64 = str(base64.b64encode((text).encode('utf-8')), "UTF8") d = {"text": text_base64} d = json.dumps(d) st = time.time() await ws.send(d) logging.info("send a message to the server") # 3. Process the received response message = await ws.recv() logger.info(f"句子:{text}") logger.info(f"首包响应:{time.time() - st} s") message = json.loads(message) status = message["status"] while (status == 1): audio = message["audio"] audio = base64.b64decode(audio) # bytes all_bytes += audio if self.play: self.mutex.acquire() self.buffer += audio self.mutex.release() if self.start_play: self.t.start() self.start_play = False message = await ws.recv() message = json.loads(message) status = message["status"] # 4. Last packet, no audio information if status == 2: final_response = time.time() - st duration = len(all_bytes) / 2.0 / 24000 logger.info(f"尾包响应:{final_response} s") logger.info(f"音频时长:{duration} s") logger.info(f"RTF: {final_response / duration}") if output is not None: if save_audio(all_bytes, output): logger.info(f"音频保存至:{output}") else: logger.error("save audio error") else: logger.error("infer error") if self.play: self.t.join() self.stream.stop_stream() self.stream.close() self.p.terminate() class TTSHttpHandler: def __init__(self, server="127.0.0.1", port=8092, play: bool=False): """PaddleSpeech Online TTS Server Client audio handler Online tts server use the websocket protocal Args: server (str, optional): the server ip. Defaults to "127.0.0.1". port (int, optional): the server port. Defaults to 8092. play (bool, optional): whether to play audio. Defaults False """ self.server = server self.port = port self.url = "http://" + str(self.server) + ":" + str( self.port) + "/paddlespeech/streaming/tts" self.play = play if self.play: import pyaudio self.buffer = b'' self.p = pyaudio.PyAudio() self.stream = self.p.open( format=self.p.get_format_from_width(2), channels=1, rate=24000, output=True) self.mutex = threading.Lock() self.start_play = True self.t = threading.Thread(target=self.play_audio) self.max_fail = 50 def play_audio(self): while True: if not self.buffer: self.max_fail -= 1 time.sleep(0.05) if self.max_fail < 0: break self.mutex.acquire() self.stream.write(self.buffer) self.buffer = b'' self.mutex.release() def run(self, text: str, spk_id=0, speed=1.0, volume=1.0, sample_rate=0, output: str=None): """Send a text to tts online server Args: text (str): sentence to be synthesized. spk_id (int, optional): speaker id. Defaults to 0. speed (float, optional): audio speed. Defaults to 1.0. volume (float, optional): audio volume. Defaults to 1.0. sample_rate (int, optional): audio sample rate, 0 means the same as model. Defaults to 0. output (str, optional): save audio path. Defaults to None. """ # 1. Create request params = { "text": text, "spk_id": spk_id, "speed": speed, "volume": volume, "sample_rate": sample_rate, "save_path": output } all_bytes = b'' first_flag = 1 # 2. Send request st = time.time() html = requests.post(self.url, json.dumps(params), stream=True) # 3. Process the received response for chunk in html.iter_content(chunk_size=1024): audio = base64.b64decode(chunk) # bytes if first_flag: first_response = time.time() - st first_flag = 0 if self.play: self.mutex.acquire() self.buffer += audio self.mutex.release() if self.start_play: self.t.start() self.start_play = False all_bytes += audio final_response = time.time() - st duration = len(all_bytes) / 2.0 / 24000 logger.info(f"句子:{text}") logger.info(f"首包响应:{first_response} s") logger.info(f"尾包响应:{final_response} s") logger.info(f"音频时长:{duration} s") logger.info(f"RTF: {final_response / duration}") if output is not None: if save_audio(all_bytes, output): logger.info(f"音频保存至:{output}") else: logger.error("save audio error") if self.play: self.t.join() self.stream.stop_stream() self.stream.close() self.p.terminate() class VectorHttpHandler: def __init__(self, server_ip=None, port=None): """The Vector client http request Args: server_ip (str, optional): the http vector server ip. Defaults to "127.0.0.1". port (int, optional): the http vector server port. Defaults to 8090. """ super().__init__() self.server_ip = server_ip self.port = port if server_ip is None or port is None: self.url = None else: self.url = 'http://' + self.server_ip + ":" + str( self.port) + '/paddlespeech/vector' def run(self, input, audio_format, sample_rate, task="spk"): """Call the http asr to process the audio Args: input (str): the audio file path audio_format (str): the audio format sample_rate (str): the audio sample rate Returns: list: the audio vector """ if self.url is None: logger.error("No vector server, please input valid ip and port") return "" audio = wav2base64(input) data = { "audio": audio, "task": task, "audio_format": audio_format, "sample_rate": sample_rate, } logger.info(self.url) res = requests.post(url=self.url, data=json.dumps(data)) return res.json() class VectorScoreHttpHandler: def __init__(self, server_ip=None, port=None): """The Vector score client http request Args: server_ip (str, optional): the http vector server ip. Defaults to "127.0.0.1". port (int, optional): the http vector server port. Defaults to 8090. """ super().__init__() self.server_ip = server_ip self.port = port if server_ip is None or port is None: self.url = None else: self.url = 'http://' + self.server_ip + ":" + str( self.port) + '/paddlespeech/vector/score' def run(self, enroll_audio, test_audio, audio_format, sample_rate): """Call the http asr to process the audio Args: input (str): the audio file path audio_format (str): the audio format sample_rate (str): the audio sample rate Returns: list: the audio vector """ if self.url is None: logger.error("No vector server, please input valid ip and port") return "" enroll_audio = wav2base64(enroll_audio) test_audio = wav2base64(test_audio) data = { "enroll_audio": enroll_audio, "test_audio": test_audio, "task": "score", "audio_format": audio_format, "sample_rate": sample_rate, } res = requests.post(url=self.url, data=json.dumps(data)) return res.json()