/* * Copyright (C) 2021 Huawei Device Co., Ltd. * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ import app from '@system.app' import { describe, beforeAll, beforeEach, afterEach, afterAll, it, expect } from 'deccjsunit/index' describe('webgl1Test_webgl8', function() { console.info('webgltest start'); var gl; var gl2; var indices = new Uint16Array([0, 1, 2, 1, 3, 4]); var vertices = new Uint16Array([ -0.5, 0.5, 0.0, 0.0, 0.5, 0.0, -0.25, 0.25, 0.0, 0.5, 0.5, 0.0, 0.25, 0.25, 0.0, ]) //顶点着色器程序 var VSHADER_SOURCE = "attribute vec4 a_Position;" + "void main() {" + //设置坐标 "gl_Position = a_Position; " + // "gl_PointSize = 10.0;" + "} "; //片元着色器 var FSHADER_SOURCE = "void main() {" + //设置颜色 "gl_FragColor = vec4(1.0, 0.0, 0.0, 1.0);" + "}"; function globalFunction() { const vertexShader = gl.createShader(gl.VERTEX_SHADER); gl.shaderSource(vertexShader, VSHADER_SOURCE); gl.compileShader(vertexShader); const fragmentShader = gl.createShader(gl.FRAGMENT_SHADER); gl.shaderSource(fragmentShader, FSHADER_SOURCE); gl.compileShader(fragmentShader); const programObj = gl.createProgram(); console.info("testUseProgram has failed for " + programObj) const useProgramError1 = gl.getError(); console.info("useProgramError: " + useProgramError1); const renderBufferValue1 = gl.getParameter(gl.CURRENT_PROGRAM); console.info("testUseProgram has failed for " + renderBufferValue1) gl.attachShader(programObj, vertexShader); gl.attachShader(programObj, fragmentShader); gl.linkProgram(programObj); gl.useProgram(programObj); return programObj; } function createProgram(gl) { //顶点着色器程序 var VSHADER_SOURCE = 'attribute vec4 a_Position;\n' + 'void main() {\n' + ' gl_Position = a_Position;\n' + '}\n'; // 片元着色器程序 var FSHADER_SOURCE = 'precision mediump float;\n' + 'uniform vec4 u_FragColor;\n' + 'void main() {\n' + ' gl_FragColor = u_FragColor;\n' + '}\n'; var vertexShader = gl.createShader(gl.VERTEX_SHADER); gl.shaderSource(vertexShader, VSHADER_SOURCE); gl.compileShader(vertexShader); var fragmentShader = gl.createShader(gl.FRAGMENT_SHADER); gl.shaderSource(fragmentShader, FSHADER_SOURCE); gl.compileShader(fragmentShader); const programObj = gl.createProgram(); console.log("testUseProgram has failed for " + programObj) const useProgramError1 = gl.getError(); console.info("useProgramError: " + useProgramError1); const renderBufferValue1 = gl.getParameter(gl.CURRENT_PROGRAM); console.log("testUseProgram has failed for " + renderBufferValue1) gl.attachShader(programObj, vertexShader); gl.attachShader(programObj, fragmentShader); gl.linkProgram(programObj); gl.useProgram(programObj); return programObj; } function initShaders(gl, vshader, fshader) { var program = createProgramExternal(gl, vshader, fshader); console.log("======createProgram program: " + JSON.stringify(program)); if (!program) { console.log('Failed to create program'); return false; } gl.useProgram(program); gl.program = program; return true; } function createProgramExternal(gl, vshader, fshader) { // Create shader object var vertexShader = loadShader(gl, gl.VERTEX_SHADER, vshader); console.log("======vertexShader: " + vertexShader); var fragmentShader = loadShader(gl, gl.FRAGMENT_SHADER, fshader); if (!vertexShader || !fragmentShader) { return null; } // Create a program object var program = gl.createProgram(); console.log("======createProgram program: " + JSON.stringify(program)); if (!program) { return null; } // Attach the shader objects gl.attachShader(program, vertexShader); gl.attachShader(program, fragmentShader); // Link the program object gl.linkProgram(program); // Check the result of linking var linked = gl.getProgramParameter(program, 0x8B82); console.log("======getProgramParameter linked: " + linked); const getUniformLocationValue = gl.getUniformLocation(program, "a_Position"); console.log("======getUniformLocation: " + JSON.stringify(getUniformLocationValue)); if (!linked) { var error = gl.getProgramInfoLog(program); console.log('Failed to link program: ' + error); gl.deleteProgram(program); gl.deleteShader(fragmentShader); gl.deleteShader(vertexShader); return null; } return program; } function loadShader(gl, type, source) { console.log("======into loadShader===="); // Create shader object var shader = gl.createShader(type); if (shader == null) { console.log('unable to create shader'); return null; } const isShaderValue = gl.isShader(shader); console.log('isShader: ' + isShaderValue); // Set the shader program gl.shaderSource(shader, source); // Compile the shader gl.compileShader(shader); // Check the result of compilation var compiled = gl.getShaderParameter(shader, gl.COMPILE_STATUS); if (!compiled) { var error = gl.getShaderInfoLog(shader); console.log('Failed to compile shader: ' + error); gl.deleteShader(shader); return null; } var vertex = gl.getShaderParameter(shader, gl.VERTEX_SHADER); console.log('getShaderParameter VERTEX_SHADER: ' + vertex); return shader; } function initVertexBuffers(gl) { var vertices = new Float32Array([ 0.0, -1.0, -0.5, 0, 0.5, 0 ]); var n = 3; // 点的个数 // 创建缓冲区对象 var vertexBuffer = gl.createBuffer(); if (!vertexBuffer) { console.log('Failed to create the buffer object'); return -1; } // 将缓冲区对象绑定到目标 gl.bindBuffer(gl.ARRAY_BUFFER, vertexBuffer); // 向缓冲区对象写入数据 gl.bufferData(gl.ARRAY_BUFFER, vertices.buffer, gl.STATIC_DRAW); var aPosition = gl.getAttribLocation(gl.program, 'a_Position'); console.info("webgl# getAttribLocation getAttribLocation success:" + JSON.stringify(gl.program)); console.info("webgl# getAttribLocation getAttribLocation success:" + aPosition); if (aPosition < 0) { console.log('Failed to get the storage location of a_Position'); return -1; } // 将缓冲区对象分配给a_Position变量 gl.vertexAttribPointer(aPosition, 2, gl.FLOAT, false, 0, 0); // 连接a_Position变量与分配给它的缓冲区对象 gl.enableVertexAttribArray(aPosition); return n; } var float1 = new Float32Array([1.1, 1.2, 1.3, 1.4]); var int1 = new Int8Array([1, 1, 1, 1]); var uint1 = new Uint8Array([1, 1, 1, 1]); var float2 = [1.1, 1.2, 1.3, 1.4]; var int2 = [1, 1, 1, 1]; var uint2 = [1, 1, 1, 1]; function initContext() { console.info('initContext start'); // 获取canvas元素 const el = global.el; const el2 = global.el2; // 获取webgl上下文 gl = el.getContext('webgl'); if (!gl) { console.log('webgltest Failed to get the rendering context for WebGL'); } gl2 = el2.getContext('webgl2'); if (!gl) { console.log('webgltest Failed to get the rendering context for WebGL2'); } console.info('webgltest initContext finish'); } function deleteContext() { if (gl != null) { gl = null; console.info("webgltest gl has null"); } if (gl2 != null) { console.info("webgltest gl2 has null"); gl2 = null; } } /** * run before testClass */ beforeAll(async function(done) { console.info('webgltest beforeAll called'); initContext(); done(); }); /** * run after testClass */ afterAll(async function(done) { console.info('webgltest afterEach called'); deleteContext(); done(); }) /** * @tc.number GRAPHIC_FUNCTION_JS_WEBGL_TESTWEBGL_0701 * @tc.name testFramebufferTextureLayer_01 * @tc.desc Test framebufferTextureLayer. */ it('testFramebufferTextureLayer_01', 0, async function(done) { //initContext(); console.info('jsWebGL testFramebufferTextureLayer_01 test start ...66'); const shader = gl.createShader(gl.VERTEX_SHADER); gl2.framebufferTextureLayer(-gl.FRAMEBUFFER, -gl.COLOR_ATTACHMENT0, shader, -0, -8) const framebufferTextureLayerError = gl.getError(); console.info("framebufferTextureLayerError: " + framebufferTextureLayerError); expect(framebufferTextureLayerError).assertLarger(gl.NO_ERROR); for(let err; (err = gl.getError()) != gl.NO_ERROR;) {} done(); }) /** * @tc.number GRAPHIC_FUNCTION_JS_WEBGL_TESTWEBGL_0702 * @tc.name testFramebufferTextureLayer_02 * @tc.desc Test framebufferTextureLayer. */ it('testFramebufferTextureLayer_02', 0, async function(done) { //initContext(); console.info('jsWebGL testFramebufferTextureLayer_02 test start ...66'); const texture = gl.createTexture(); gl.bindTexture(gl2.TEXTURE_2D_ARRAY, texture); gl2.texStorage3D(gl2.TEXTURE_2D_ARRAY, 1, gl2.RGBA8, 256, 256, 8); gl.texParameteri(gl2.TEXTURE_CUBE_MAP, gl2.TEXTURE_MAG_FILTER, gl2.NEAREST); const framebuffer = gl.createFramebuffer(); gl.bindFramebuffer(gl.FRAMEBUFFER, framebuffer); gl2.framebufferTextureLayer(gl.FRAMEBUFFER, gl.COLOR_ATTACHMENT0, texture, 0, 8) const framebufferTextureLayerError = gl.getError(); console.info("framebufferTextureLayerError: " + framebufferTextureLayerError); var openGLVersion = gl.getParameter(gl.VERSION); console.info("openGLVersion: " + openGLVersion); var version = "OpenGL,ES,3"; if (openGLVersion > version) { expect(framebufferTextureLayerError).assertEqual(0); } else { expect(framebufferTextureLayerError).assertEqual(gl.INVALID_OPERATION); } done(); }) /** * @tc.number GRAPHIC_FUNCTION_JS_WEBGL_TESTWEBGL_0703 * @tc.name testInvalidateFramebuffer_01 * @tc.desc Test invalidateFramebuffer. */ it('testInvalidateFramebuffer_01', 0, async function(done) { //initContext(); console.info('jsWebGL testInvalidateFramebuffer_01 test start ...66'); gl2.invalidateFramebuffer(-0, [-0, -gl.COLOR_ATTACHMENT1]); const invalidateFramebufferError = gl.getError(); console.info("invalidateFramebufferError: " + invalidateFramebufferError); expect(invalidateFramebufferError).assertEqual(gl.INVALID_ENUM); done(); }) /** * @tc.number GRAPHIC_FUNCTION_JS_WEBGL_TESTWEBGL_0704 * @tc.name testInvalidateFramebuffer_02 * @tc.desc Test invalidateFramebuffer. */ it('testInvalidateFramebuffer_02', 0, async function(done) { //initContext(); console.info('jsWebGL testInvalidateFramebuffer_02 test start ...66'); gl2.invalidateFramebuffer(-gl.READ_FRAMEBUFFER, [gl.COLOR_ATTACHMENT0, -gl.COLOR_ATTACHMENT1]); const invalidateFramebufferError = gl.getError(); console.info("invalidateFramebufferError: " + invalidateFramebufferError); expect(invalidateFramebufferError).assertEqual(gl.INVALID_ENUM); done(); }) /** * @tc.number GRAPHIC_FUNCTION_JS_WEBGL_TESTWEBGL_0705 * @tc.name testInvalidateSubFramebuffer_01 * @tc.desc Test invalidateSubFramebuffer. */ it('testInvalidateSubFramebuffer_01', 0, async function(done) { //initContext(); console.info('jsWebGL testInvalidateSubFramebuffer_01 test start ...66'); console.info('jsWebGL testInvalidateSubFramebuffer test start ...' + JSON.stringify(gl)); gl2.invalidateSubFramebuffer(-gl.READ_FRAMEBUFFER, [gl.COLOR_ATTACHMENT0, -gl.COLOR_ATTACHMENT1], 0, 0, 256, 256); const invalidateSubFramebufferError = gl.getError(); console.info("invalidateSubFramebufferError: " + invalidateSubFramebufferError); expect(invalidateSubFramebufferError).assertEqual(gl.INVALID_ENUM); done(); }) /** * @tc.number GRAPHIC_FUNCTION_JS_WEBGL_TESTWEBGL_0706 * @tc.name testInvalidateSubFramebuffer_01 * @tc.desc Test invalidateSubFramebuffer. */ it('testInvalidateSubFramebuffer_02', 0, async function(done) { //initContext(); console.info('jsWebGL testInvalidateSubFramebuffer_02 test start ...66'); console.info('jsWebGL testInvalidateSubFramebuffer test start ...' + JSON.stringify(gl)); gl2.invalidateSubFramebuffer(-gl.READ_FRAMEBUFFER, [-0, -gl.COLOR_ATTACHMENT1], 0, -0, 256, -256); const invalidateSubFramebufferError = gl.getError(); console.info("invalidateSubFramebufferError: " + invalidateSubFramebufferError); expect(invalidateSubFramebufferError).assertLarger(gl.NO_ERROR); done(); }) /** * @tc.number GRAPHIC_FUNCTION_JS_WEBGL_TESTWEBGL_0707 * @tc.name testReadBuffer_01 * @tc.desc Test readBuffer. */ it('testReadBuffer_01', 0, async function(done) { //initContext(); console.info('jsWebGL testReadBuffer_01 test start ...66'); gl2.readBuffer(-gl.COLOR_ATTACHMENT0); const readBufferError = gl.getError(); console.info("readBufferError: " + readBufferError); expect(readBufferError).assertEqual(gl.INVALID_ENUM); done(); }) /** * @tc.number GRAPHIC_FUNCTION_JS_WEBGL_TESTWEBGL_0708 * @tc.name testReadBuffer_02 * @tc.desc Test readBuffer. */ it('testReadBuffer_02', 0, async function(done) { //initContext(); console.info('jsWebGL testReadBuffer_02 test start ...66'); gl2.readBuffer(gl.INVALID_ENUM); const readBufferError = gl.getError(); console.info("readBufferError: " + readBufferError); expect(readBufferError).assertEqual(gl.INVALID_ENUM); done(); }) /** * @tc.number GRAPHIC_FUNCTION_JS_WEBGL_TESTWEBGL_0709 * @tc.name testGetInternalformatParameter_02 * @tc.desc Test getInternalformatParameter. */ it('testGetInternalformatParameter_02', 0, async function(done) { //initContext(); console.info('jsWebGL testGetInternalformatParameter_02 test start ...66'); var samples = gl2.getInternalformatParameter(gl.RENDERBUFFER, gl2.RGBA8, gl.SAMPLES); console.info("samples: " + samples); const int32list = [-1, -1, -1]; expect(samples.constructor == int32list.constructor).assertEqual(false); done(); }) /** * @tc.number GRAPHIC_FUNCTION_JS_WEBGL_TESTWEBGL_0710 * @tc.name testRenderbufferStorageMultisample_01 * @tc.desc Test renderbufferStorageMultisample. */ it('testRenderbufferStorageMultisample_01', 0, async function(done) { //initContext(); console.info('jsWebGL testRenderbufferStorageMultisample test start ...66'); gl2.renderbufferStorageMultisample(-gl.RENDERBUFFER, -4, -gl.RBGA4, -256, -256); const renderbufferStorageMultisampleError = gl.getError(); console.info("renderbufferStorageMultisampleError: " + renderbufferStorageMultisampleError); expect(renderbufferStorageMultisampleError).assertEqual(gl.INVALID_ENUM); done(); }) /** * @tc.number GRAPHIC_FUNCTION_JS_WEBGL_TESTWEBGL_0711 * @tc.name testRenderbufferStorageMultisample_02 * @tc.desc Test renderbufferStorageMultisample. */ it('testRenderbufferStorageMultisample_02', 0, async function(done) { //initContext(); console.info('jsWebGL testRenderbufferStorageMultisample test start ...66'); gl2.renderbufferStorageMultisample(gl.ONE_MINUS_DST_COLOR, -0, -0, 256, 256); const renderbufferStorageMultisampleError = gl.getError(); console.info("renderbufferStorageMultisampleError: " + renderbufferStorageMultisampleError); expect(renderbufferStorageMultisampleError).assertEqual(gl.INVALID_ENUM); done(); }) /** * @tc.number GRAPHIC_FUNCTION_JS_WEBGL_TESTWEBGL_0712 * @tc.name testTexStorage2D_01 * @tc.desc Test texStorage2D. */ it('testTexStorage2D_01', 0, async function(done) { //initContext(); console.info('jsWebGL testTexStorage2D_01 test start ...66'); gl2.texStorage2D(-gl.TEXTURE_2D, -1, -gl.RGB8, -256, -256); const texStorage2DError = gl.getError(); console.info("texStorage2DError: " + texStorage2DError); expect(texStorage2DError).assertLarger(gl.NO_ERROR); for(let err; (err = gl.getError()) != gl.NO_ERROR;) {} done(); }) /** * @tc.number GRAPHIC_FUNCTION_JS_WEBGL_TESTWEBGL_0713 * @tc.name testTexStorage2D_02 * @tc.desc Test texStorage2D. */ it('testTexStorage2D_02', 0, async function(done) { //initContext(); console.info('jsWebGL testTexStorage2D_02 test start ...66'); gl2.texStorage2D(-gl.SRC_ALPHA_SATURATE, -0, -gl.RGB8, 256, -256); const texStorage2DError = gl.getError(); console.info("texStorage2DError: " + texStorage2DError); expect(texStorage2DError).assertLarger(gl.NO_ERROR); for(let err; (err = gl.getError()) != gl.NO_ERROR;) {} done(); }) /** * @tc.number GRAPHIC_FUNCTION_JS_WEBGL_TESTWEBGL_0714 * @tc.name testTransformFeedbackVaryings_01 * @tc.desc Test transformFeedbackVaryings. */ it('testTransformFeedbackVaryings_01', 0, async function(done) { //initContext(); console.info('jsWebGL testTransformFeedbackVaryings_01 test start ...66'); const program = gl.createProgram(); var transformFeedbackOutputs = ['-gl_Position', 'anotherOutput']; gl2.transformFeedbackVaryings(program, transformFeedbackOutputs, -gl.INTERLEAVED_ATTRIBS); const transformFeedbackVaryingsError = gl.getError(); console.info("transformFeedbackVaryingsError: " + transformFeedbackVaryingsError); expect(transformFeedbackVaryingsError).assertEqual(gl.INVALID_ENUM); done(); }) /** * @tc.number GRAPHIC_FUNCTION_JS_WEBGL_TESTWEBGL_0715 * @tc.name testTransformFeedbackVaryings_02 * @tc.desc Test transformFeedbackVaryings. */ it('testTransformFeedbackVaryings_02', 0, async function(done) { //initContext(); console.info('jsWebGL testTransformFeedbackVaryings_02 test start ...66'); const program = gl.createProgram(); var transformFeedbackOutputs = [-'gl_Position', -'anotherOutput']; gl2.transformFeedbackVaryings(program, transformFeedbackOutputs, gl.ONE_MINUS_DST_COLOR); const transformFeedbackVaryingsError = gl.getError(); console.info("transformFeedbackVaryingsError: " + transformFeedbackVaryingsError); expect(transformFeedbackVaryingsError).assertEqual(gl.INVALID_ENUM); done(); }) /** * @tc.number GRAPHIC_FUNCTION_JS_WEBGL_TESTWEBGL_0716 * @tc.name testGetTransformFeedbackVarying_01 * @tc.desc Test getTransformFeedbackVarying. */ it('testGetTransformFeedbackVarying_01', 0, async function(done) { //initContext(); try { console.info('jsWebGL testGetTransformFeedbackVarying_01 test start ...66'); const programObj = createProgram(gl); var getTransformFeedbackVaryingobject = gl2.getTransformFeedbackVarying(-programObj, - 0); console.info("getTransformFeedbackVaryingobject: " + getTransformFeedbackVaryingobject); const getTransformFeedbackVaryingError = gl.getError(); console.info("getTransformFeedbackVaryingError: " + getTransformFeedbackVaryingError); expect(getTransformFeedbackVaryingError).assertEqual(gl.NO_ERROR); //deleteContext(); done(); } catch (e) { console.log("testGetTransformFeedbackVarying has failed for " + e) expect(null).assertFail() } }) /** * @tc.number GRAPHIC_FUNCTION_JS_WEBGL_TESTWEBGL_0717 * @tc.name testBindBufferBase_01 * @tc.desc Test bindBufferBase. */ it('testBindBufferBase_01', 0, async function(done) { //initContext(); try { console.info('jsWebGL testBindBufferBase_01 test start ...66'); let buffer = gl.createBuffer(); gl2.bindBufferBase(-gl.TRANSFORM_FEEDBACK_BUFFER, -0, buffer); const bindBufferBaseError = gl.getError(); console.info("bindBufferBaseError: " + bindBufferBaseError); expect(bindBufferBaseError).assertEqual(gl.INVALID_ENUM); //deleteContext(); done(); } catch (e) { console.log("bindBufferBaseError has failed for " + e) expect(null).assertFail() } }) /** * @tc.number GRAPHIC_FUNCTION_JS_WEBGL_TESTWEBGL_0718 * @tc.name testBindBufferBase_02 * @tc.desc Test bindBufferBase. */ it('testBindBufferBase_02', 0, async function(done) { //initContext(); try { console.info('jsWebGL testBindBufferBase_02 test start ...66'); var programobject = gl.createProgram(); gl2.bindBufferBase(-gl.SRC_ALPHA_SATURATE, -0, programobject); const bindBufferBaseError = gl.getError(); console.info("bindBufferBaseError: " + bindBufferBaseError); expect(bindBufferBaseError).assertEqual(gl.INVALID_ENUM); //deleteContext(); done(); } catch (e) { console.log("bindBufferBaseError has failed for " + e) expect(null).assertFail() } }) /** * @tc.number GRAPHIC_FUNCTION_JS_WEBGL_TESTWEBGL_0719 * @tc.name testGetTransformFeedbackVarying_02 * @tc.desc Test getTransformFeedbackVarying. */ it('testGetTransformFeedbackVarying_02', 0, async function(done) { //initContext(); try { console.info('jsWebGL testGetTransformFeedbackVarying_02 test start ...66'); const programObj = gl.createProgram(); var getTransformFeedbackVaryingobject = gl2.getTransformFeedbackVarying(programObj, 0); console.info("getTransformFeedbackVaryingobject: " + getTransformFeedbackVaryingobject); const getTransformFeedbackVaryingError = gl.getError(); console.info("getTransformFeedbackVaryingError: " + getTransformFeedbackVaryingError); expect(getTransformFeedbackVaryingError).assertLarger(gl.NO_ERROR); //deleteContext(); done(); } catch (e) { console.log("testGetTransformFeedbackVarying has failed for " + e) expect(null).assertFail() } }) /** * @tc.number GRAPHIC_FUNCTION_JS_WEBGL_TESTWEBGL_0720 * @tc.name bindBufferRange * @tc.desc Test bindBufferRange. */ it('bindBufferRange', 0, async function(done) { //initContext(); try { console.info('jsWebGL bindBufferRange test start ...66'); const buffer = gl.createBuffer(); gl2.bindBufferRange(gl.TRANSFORM_FEEDBACK_BUFFER, 1, buffer, 0, 4); const bindBufferRangeError = gl.getError(); console.info("bindBufferRangeError: " + bindBufferRangeError); expect(bindBufferRangeError).assertEqual(0); //deleteContext(); done(); } catch (e) { console.log("bindBufferRange has failed for " + e) expect(null).assertFail() } }) /** * @tc.number GRAPHIC_FUNCTION_JS_WEBGL_TESTWEBGL_0721 * @tc.name bindBufferRange_01 * @tc.desc Test bindBufferRange. */ it('bindBufferRange_01', 0, async function(done) { //initContext(); try { console.info('jsWebGL bindBufferRange_01 test start ...66'); const buffer = gl.createBuffer(); gl2.bindBufferRange(-gl.TRANSFORM_FEEDBACK_BUFFER, -0, buffer, -0, -4); const bindBufferRangeError = gl.getError(); console.info("bindBufferRangeError: " + bindBufferRangeError); expect(bindBufferRangeError).assertLarger(gl.NO_ERROR); //deleteContext(); done(); } catch (e) { console.log("bindBufferRange has failed for " + e) expect(null).assertFail() } }) /** * @tc.number GRAPHIC_FUNCTION_JS_WEBGL_TESTWEBGL_0722 * @tc.name bindBufferRange_02 * @tc.desc Test bindBufferRange. */ it('bindBufferRange_02', 0, async function(done) { //initContext(); try { console.info('jsWebGL bindBufferRange_01 test start ...66'); const buffer = gl.createBuffer(); gl2.bindBufferRange(-gl.TRANSFORM_FEEDBACK_BUFFER, -1, buffer, -0, 4); const bindBufferRangeError = gl.getError(); console.info("bindBufferRangeError: " + bindBufferRangeError); expect(bindBufferRangeError).assertEqual(gl.INVALID_ENUM); //deleteContext(); done(); } catch (e) { console.log("bindBufferRange has failed for " + e) expect(null).assertFail() } }) /** * @tc.number GRAPHIC_FUNCTION_JS_WEBGL_TESTWEBGL_0723 * @tc.name testIsShader_05 * @tc.desc Test isShader. */ it('testIsShader_05', 0, async function(done) { //initContext(); console.info('jsWebGL testIsShader_05 test start ...66'); var programobject = gl.createProgram(); const isShader = gl.isShader(-0); console.info("createShader --> isShader: " + isShader); expect(isShader).assertEqual(false); done(); }) /** * @tc.number GRAPHIC_FUNCTION_JS_WEBGL_TESTWEBGL_0724 * @tc.name testLinkProgram_05 * @tc.desc Test linkProgram. */ it('testLinkProgram_05', 0, async function(done) { //initContext(); console.info('jsWebGL testLinkProgram_05 test start ...66'); const fragmentShader = gl.createShader(gl.FRAGMENT_SHADER); gl.linkProgram(fragmentShader); const linkProgramError = gl.getError(); console.info("linkProgramError: " + linkProgramError); expect(linkProgramError).assertEqual(gl.INVALID_OPERATION); done(); }) /** * @tc.number GRAPHIC_FUNCTION_JS_WEBGL_TESTWEBGL_0725 * @tc.name testPauseTransformFeedback_01 * @tc.desc Test pauseTransformFeedback. */ it('testPauseTransformFeedback_01', 0, async function(done) { //initContext(); try { console.info('jsWebGL testPauseTransformFeedback_01 test start ...66'); const transformFeedback = gl2.createTransformFeedback(); gl2.bindTransformFeedback(gl.TRANSFORM_FEEDBACK, transformFeedback); gl2.beginTransformFeedback(gl2.TRIANGLES); gl2.pauseTransformFeedback(); const pauseTransformFeedbackError = gl.getError(); console.info("pauseTransformFeedbackError: " + pauseTransformFeedbackError); expect(pauseTransformFeedbackError == gl.INVALID_OPERATION).assertEqual(true); //deleteContext(); done(); } catch (e) { console.log("testPauseTransformFeedback_01 has failed for " + e) expect(null).assertFail() } }) /** * @tc.number GRAPHIC_FUNCTION_JS_WEBGL_TESTWEBGL_0726 * @tc.name testResumeTransformFeedback_01 * @tc.desc Test resumeTransformFeedback. */ it('testResumeTransformFeedback_01', 0, async function(done) { //initContext(); try { console.info('jsWebGL testResumeTransformFeedback_01 test start ...66'); gl2.resumeTransformFeedback(); const resumeTransformFeedbackError = gl.getError(); console.info("resumeTransformFeedbackError: " + resumeTransformFeedbackError); expect(resumeTransformFeedbackError == gl.INVALID_OPERATION).assertEqual(true); //deleteContext(); done(); } catch (e) { console.log("testResumeTransformFeedback_01 has failed for " + e) expect(null).assertFail() } }); /** * @tc.number GRAPHIC_FUNCTION_JS_WEBGL_TESTWEBGL_0727 * @tc.name webgl_test_blendEquation2 * @tc.desc Test blendEquation. */ it('webgl_test_blendEquation2', 0, async function(done) { //initContext(); console.info("webgltest into blendEquation"); gl.blendEquation(gl.FUNC_REVERSE_SUBTRACT); const blendEquationValue = gl.getParameter(gl.BLEND_EQUATION_RGB); console.info("blendEquation --> getParameter: " + blendEquationValue); expect(blendEquationValue).assertEqual(gl.FUNC_REVERSE_SUBTRACT); //deleteContext(); done(); }); /** * @tc.number GRAPHIC_FUNCTION_JS_WEBGL_TESTWEBGL_0728 * @tc.name webgl_test_activeTexture_01 * @tc.desc Test activeTexture_01. */ it('webgl_test_activeTexture_01', 0, async function(done) { //initContext(); console.info("webgltest into activeTexture_01"); gl.activeTexture(gl.TEXTURE2); const activeTextureParameter = gl.getParameter(gl.ACTIVE_TEXTURE); console.info("webgltest activeTexture_01 --> getParameter: " + activeTextureParameter); expect(activeTextureParameter).assertEqual(33986); //deleteContext(); done(); }); /** * @tc.number GRAPHIC_FUNCTION_JS_WEBGL_TESTWEBGL_0729 * @tc.name webgl_test_activeTexture_02 * @tc.desc Test activeTexture_02. */ it('webgl_test_activeTexture_02', 0, async function(done) { //initContext(); console.info("webgltest into activeTexture_02"); gl.activeTexture(gl.TEXTURE3); const activeTextureParameter = gl.getParameter(gl.ACTIVE_TEXTURE); console.info("webgltest activeTexture_02 --> getParameter: " + activeTextureParameter); expect(activeTextureParameter).assertEqual(33987); //deleteContext(); done(); }); /** * @tc.number GRAPHIC_FUNCTION_JS_WEBGL_TESTWEBGL_0730 * @tc.name webgl_test_bindAttribLocation * @tc.desc Test bindAttribLocation. */ it('webgl_test_bindAttribLocation', 0, async function(done) { //initContext(); console.info("webgltest into bindAttribLocation"); //顶点着色器程序 var VSHADER_SOURCE = 'attribute vec4 a_Position;\n' + 'void main() {\n' + ' gl_Position = a_Position;\n' + '}\n'; // 片元着色器程序 var FSHADER_SOURCE = 'precision mediump float;\n' + 'uniform vec4 u_FragColor;\n' + 'void main() {\n' + ' gl_FragColor = u_FragColor;\n' + '}\n'; var vertexShader = gl.createShader(gl.VERTEX_SHADER); gl.shaderSource(vertexShader, VSHADER_SOURCE); gl.compileShader(vertexShader); var fragmentShader = gl.createShader(gl.FRAGMENT_SHADER); gl.shaderSource(fragmentShader, FSHADER_SOURCE); gl.compileShader(fragmentShader); const programObj = gl.createProgram(); console.log("testUseProgram has failed for " + programObj) const useProgramError1 = gl.getError(); console.info("useProgramError: " + useProgramError1); const renderBufferValue1 = gl.getParameter(gl.CURRENT_PROGRAM); console.log("testUseProgram has failed for " + renderBufferValue1) gl.attachShader(programObj, vertexShader); gl.attachShader(programObj, fragmentShader); gl.linkProgram(programObj); gl.useProgram(programObj); gl.bindAttribLocation(programObj, -1, 'a_Position'); let errorCode = gl.getError(); console.info("webgltest bindAttribLocation getError: " + errorCode); expect(errorCode).assertEqual(gl.INVALID_VALUE); //deleteContext(); done(); }); /** * @tc.number GRAPHIC_FUNCTION_JS_WEBGL_TESTWEBGL_0731 * @tc.name webgl_test_bindBuffer_2 * @tc.desc Test bindBuffer. */ it('webgl_test_bindBuffer_2', 0, async function(done) { //initContext(); console.info("webgltest into bindBuffer"); var buffer = gl.createBuffer(); gl.bindBuffer(gl.ELEMENT_ARRAY_BUFFER, buffer); //bind后isBuffer为true const isBufferValue = gl.isBuffer(buffer); console.info("isBufferValue: " + isBufferValue); expect(isBufferValue).assertEqual(true); //deleteContext(); done(); }); /** * @tc.number GRAPHIC_FUNCTION_JS_WEBGL_TESTWEBGL_0732 * @tc.name webgl_test_bindTexture_2 * @tc.desc Test bindTexture. */ it('webgl_test_bindTexture_2', 0, async function(done) { //initContext(); console.info("webgltest into bindTexture"); var texture = gl.createTexture(); const isTexture0 = gl.isTexture(texture); console.info("createTexture --> isTexture: " + isTexture0); expect(isTexture0).assertEqual(false); gl.bindTexture(gl.TEXTURE_CUBE_MAP, texture); const isTexture1 = gl.isTexture(texture); console.info("createTexture --> bindTexture --> isTexture: " + isTexture1); expect(isTexture1).assertEqual(true); //deleteContext(); done(); }); /** * @tc.number GRAPHIC_FUNCTION_JS_WEBGL_TESTWEBGL_0733 * @tc.name webgl_test_blendEquation__2 * @tc.desc Test blendEquation. */ it('webgl_test_blendEquation__2', 0, async function(done) { //initContext(); console.info("webgltest into blendEquation"); gl.blendEquation(gl.FUNC_ADD); const blendEquationValue = gl.getParameter(gl.BLEND_EQUATION_RGB); console.info("blendEquation --> getParameter: " + blendEquationValue); expect(blendEquationValue).assertEqual(32774); //deleteContext(); done(); }); /** * @tc.number GRAPHIC_FUNCTION_JS_WEBGL_TESTWEBGL_0734 * @tc.name webgl_test_blendEquation_3 * @tc.desc Test blendEquation. */ it('webgl_test_blendEquation_3', 0, async function(done) { //initContext(); console.info("webgltest into blendEquation"); gl.blendEquation(gl.FUNC_SUBTRACT); const blendEquationValue = gl.getParameter(gl.BLEND_EQUATION_RGB); console.info("blendEquation --> getParameter: " + blendEquationValue); expect(blendEquationValue).assertEqual(gl.FUNC_SUBTRACT); //deleteContext(); done(); }); /** * @tc.number GRAPHIC_FUNCTION_JS_WEBGL_TESTWEBGL_0735 * @tc.name webgl_test_blendEquationSeparate_2 * @tc.desc Test blendEquationSeparate. */ it('webgl_test_blendEquationSeparate_2', 0, async function(done) { //initContext(); console.info("webgltest into blendEquationSeparate"); gl.blendEquationSeparate(gl.FUNC_ADD, gl.FUNC_REVERSE_SUBTRACT); const blendEquationSeparateValue = gl.getParameter(gl.BLEND_EQUATION_RGB); console.info("blendEquationSeparate --> getParameter: " + blendEquationSeparateValue); expect(blendEquationSeparateValue).assertEqual(gl.FUNC_ADD); //deleteContext(); done(); }); /** * @tc.number GRAPHIC_FUNCTION_JS_WEBGL_TESTWEBGL_0736 * @tc.name webgl_test_blendEquationSeparate_3 * @tc.desc Test blendEquationSeparate. */ it('webgl_test_blendEquationSeparate_3', 0, async function(done) { //initContext(); console.info("webgltest into blendEquationSeparate"); gl.blendEquationSeparate(gl.FUNC_SUBTRACT, gl.FUNC_REVERSE_SUBTRACT); const blendEquationSeparateValue = gl.getParameter(gl.BLEND_EQUATION_RGB); console.info("blendEquationSeparate --> getParameter: " + blendEquationSeparateValue); expect(blendEquationSeparateValue).assertEqual(gl.FUNC_SUBTRACT); //deleteContext(); done(); }); /** * @tc.number GRAPHIC_FUNCTION_JS_WEBGL_TESTWEBGL_0737 * @tc.name webgl_test_blendFunc_2 * @tc.desc Test blendFunc. */ it('webgl_test_blendFunc_2', 0, async function(done) { //initContext(); console.info("webgltest into blendFunc"); gl.enable(gl.BLEND); gl.blendFunc(gl.ZERO, gl.ONE); const blendFuncValue = gl.getParameter(gl.BLEND_SRC_RGB); console.info("blendFunc --> getParameter: " + blendFuncValue); expect(blendFuncValue).assertEqual(gl.ZERO); //deleteContext(); done(); }); /** * @tc.number GRAPHIC_FUNCTION_JS_WEBGL_TESTWEBGL_0738 * @tc.name webgl_test_blendFunc_3 * @tc.desc Test blendFunc. */ it('webgl_test_blendFunc_3', 0, async function(done) { //initContext(); console.info("webgltest into blendFunc"); gl.enable(gl.BLEND); gl.blendFunc(gl.SRC_ALPHA, gl.DST_ALPHA); const blendFuncValue = gl.getParameter(gl.BLEND_SRC_RGB); console.info("blendFunc --> getParameter: " + blendFuncValue); expect(blendFuncValue).assertEqual(gl.SRC_ALPHA); //deleteContext(); done(); }); /** * @tc.number GRAPHIC_FUNCTION_JS_WEBGL_TESTWEBGL_0739 * @tc.name webgl_test_blendFuncSeparate_2 * @tc.desc Test blendFuncSeparate. */ it('webgl_test_blendFuncSeparate_2', 0, async function(done) { //initContext(); console.info("webgltest into blendFuncSeparate"); gl.enable(gl.BLEND); gl.blendFuncSeparate(gl.DST_ALPHA, gl.CONSTANT_COLOR, gl.CONSTANT_ALPHA, gl .ONE_MINUS_CONSTANT_ALPHA); const blendFuncSeparateParameter = gl.getParameter(gl.BLEND_SRC_RGB) console.info("blendFuncSeparate --> getParameter: " + blendFuncSeparateParameter); expect(blendFuncSeparateParameter).assertEqual(gl.DST_ALPHA); //deleteContext(); done(); }); /** * @tc.number GRAPHIC_FUNCTION_JS_WEBGL_TESTWEBGL_0740 * @tc.name webgl_test_blendFuncSeparate_3 * @tc.desc Test blendFuncSeparate. */ it('webgl_test_blendFuncSeparate_3', 0, async function(done) { //initContext(); console.info("webgltest into blendFuncSeparate"); gl.enable(gl.BLEND); gl.blendFuncSeparate(gl.SRC_ALPHA, gl.ONE_MINUS_SRC_ALPHA, gl.DST_ALPHA, gl .ONE_MINUS_DST_ALPHA); const blendFuncSeparateParameter = gl.getParameter(gl.BLEND_SRC_RGB) console.info("blendFuncSeparate --> getParameter: " + blendFuncSeparateParameter); expect(blendFuncSeparateParameter).assertEqual(gl.SRC_ALPHA); //deleteContext(); done(); }); /** * @tc.number GRAPHIC_FUNCTION_JS_WEBGL_TESTWEBGL_0741 * @tc.name webgl_test_checkFramebufferStatus22 * @tc.desc Test checkFramebufferStatus. */ it('webgl_test_checkFramebufferStatus22', 0, async function(done) { //initContext(); console.info("webgltest into checkFramebufferStatus"); var framebuffer = gl.createFramebuffer(); gl.bindFramebuffer(gl.FRAMEBUFFER, framebuffer); const checkFramebufferStatus = gl.checkFramebufferStatus(gl.FRAMEBUFFER); console.info("createFramebuffer --> bindFramebuffer --> checkFramebufferStatus: " + checkFramebufferStatus); expect(checkFramebufferStatus).assertEqual(gl.FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT); //deleteContext(); done(); }); /** * @tc.number GRAPHIC_FUNCTION_JS_WEBGL_TESTWEBGL_0742 * @tc.name webgl_test_clear_2 * @tc.desc Test clear. */ it('webgl_test_clear_2', 0, async function(done) { //initContext(); console.info("webgltest into clear"); gl.clear(gl.DEPTH_BUFFER_BIT); var float32Array = new Float32Array([0, 0, 0, 0]); const clearParameter = gl.getParameter(gl.DEPTH_CLEAR_VALUE); console.info("webgltest clear getParameter: " + clearParameter); expect(typeof(clearParameter)).assertEqual('number'); //deleteContext(); done(); }); /** * @tc.number GRAPHIC_FUNCTION_JS_WEBGL_TESTWEBGL_0743 * @tc.name webgl_test_clear_3 * @tc.desc Test clear. */ it('webgl_test_clear_3', 0, async function(done) { //initContext(); console.info("webgltest into clear"); gl.clear(gl.STENCIL_BUFFER_BIT); var float32Array = new Float32Array([0, 0, 0, 0]); const clearParameter = gl.getParameter(gl.STENCIL_CLEAR_VALUE); console.info("webgltest clear getParameter: " + clearParameter); expect(typeof(clearParameter)).assertEqual('number'); //deleteContext(); done(); }); /** * @tc.number GRAPHIC_FUNCTION_JS_WEBGL_TESTWEBGL_0744 * @tc.name webgl_test_clearColor_2 * @tc.desc Test clearColor. */ it('webgl_test_clearColor_2', 0, async function(done) { //initContext(); console.info("webgltest into clearColor"); gl.clearColor(1, 3, 0.5, 3); const clearColorParameter = gl.getParameter(gl.COLOR_CLEAR_VALUE); var float32ArrayValue = new Float32Array([1, 3, 0.5, 3]); console.info("webgltest clearColor: " + clearColorParameter); expect(clearColorParameter.toString()).assertEqual(float32ArrayValue.toString()); //deleteContext(); done(); }); /** * @tc.number GRAPHIC_FUNCTION_JS_WEBGL_TESTWEBGL_0745 * @tc.name webgl_test_copyTexImage2D_2 * @tc.desc Test copyTexImage2D. */ it('webgl_test_copyTexImage2D_2', 0, async function(done) { //initContext(); console.info("webgltest into copyTexImage2D"); gl.copyTexImage2D(gl.TEXTURE_CUBE_MAP_POSITIVE_X, 0, gl.ALPHA, 0, 0, 512, 512, 0); let errorCode = gl.getError(); console.info("webgltest copyTexImage2D getError: " + errorCode); expect(errorCode).assertEqual(gl.INVALID_FRAMEBUFFER_OPERATION); //deleteContext(); done(); }); /** * @tc.number GRAPHIC_FUNCTION_JS_WEBGL_TESTWEBGL_0746 * @tc.name webgl_test_copyTexImage2D_3 * @tc.desc Test copyTexImage2D. */ it('webgl_test_copyTexImage2D_3', 0, async function(done) { //initContext(); console.info("webgltest into copyTexImage2D"); gl.copyTexImage2D(gl.TEXTURE_CUBE_MAP_POSITIVE_Y, 0, gl.LUMINANCE, 0, 0, 512, 512, 0); let errorCode = gl.getError(); console.info("webgltest copyTexImage2D getError: " + errorCode); expect(errorCode).assertEqual(gl.INVALID_FRAMEBUFFER_OPERATION); //deleteContext(); done(); }); /** * @tc.number GRAPHIC_FUNCTION_JS_WEBGL_TESTWEBGL_0747 * @tc.name webgl_test_copyTexSubImage2D_2 * @tc.desc Test copyTexSubImage2D. */ it('webgl_test_copyTexSubImage2D_2', 0, async function(done) { //initContext(); console.info("webgltest into copyTexSubImage2D"); gl.copyTexSubImage2D(gl.TEXTURE_CUBE_MAP_POSITIVE_X, 0, 0, 0, 0, 0, 16, 16); let errorCode = gl.getError(); console.info("webgltest copyTexSubImage2D getError: " + errorCode); expect(errorCode).assertLarger(gl.NO_ERROR); for(let err; (err = gl.getError()) != gl.NO_ERROR;) {} //deleteContext(); done(); }); /** * @tc.number GRAPHIC_FUNCTION_JS_WEBGL_TESTWEBGL_0748 * @tc.name webgl_test_copyTexSubImage2D_3 * @tc.desc Test copyTexSubImage2D. */ it('webgl_test_copyTexSubImage2D_3', 0, async function(done) { //initContext(); console.info("webgltest into copyTexSubImage2D"); gl.copyTexSubImage2D(gl.TEXTURE_CUBE_MAP_NEGATIVE_Y, 0, 0, 0, 0, 0, 16, 16); let errorCode = gl.getError(); console.info("webgltest copyTexSubImage2D getError: " + errorCode); expect(errorCode).assertLarger(gl.NO_ERROR); for(let err; (err = gl.getError()) != gl.NO_ERROR;) {} //deleteContext(); done(); }); /** * @tc.number GRAPHIC_FUNCTION_JS_WEBGL_TESTWEBGL_0749 * @tc.name webgl_test_copyTexSubImage2D_4 * @tc.desc Test copyTexSubImage2D. */ it('webgl_test_copyTexSubImage2D_4', 0, async function(done) { //initContext(); console.info("webgltest into copyTexSubImage2D"); gl.copyTexSubImage2D(gl.TEXTURE_CUBE_MAP_POSITIVE_Z, 0, 0, 0, 0, 0, 16, 16); let errorCode = gl.getError(); console.info("webgltest copyTexSubImage2D getError: " + errorCode); expect(errorCode).assertLarger(gl.NO_ERROR); for(let err; (err = gl.getError()) != gl.NO_ERROR;) {} //deleteContext(); done(); }); /** * @tc.number GRAPHIC_FUNCTION_JS_WEBGL_TESTWEBGL_0750 * @tc.name webgl_test_createShader_2 * @tc.desc Test createShader. */ it('webgl_test_createShader_2', 0, async function(done) { //initContext(); console.info("webgltest into createShader"); const shader = gl.createShader(gl.FRAGMENT_SHADER); const isShader = gl.isShader(shader); console.info("webgltest createShader isShader: " + isShader); expect(isShader).assertEqual(true); //deleteContext(); done(); }); /** * @tc.number GRAPHIC_FUNCTION_JS_WEBGL_TESTWEBGL_0751 * @tc.name webgl_test_disable_22 * @tc.desc Test disable. */ it('webgl_test_disable_22', 0, async function(done) { //initContext(); console.info("webgltest into disable"); gl.enable(gl.BLEND); const isEnabled2 = gl.isEnabled(gl.BLEND); // true console.info("webgltest disable isEnabled2: " + isEnabled2); expect(isEnabled2).assertEqual(true); gl.disable(gl.BLEND); // 要检查功能是否被禁用,请使用以下WebGLRenderingContext.isEnabled()方法: const isEnabled = gl.isEnabled(gl.BLEND); // false console.info("webgltest disable isEnabled: " + isEnabled); expect(isEnabled).assertEqual(false); //deleteContext(); done(); }); /** * @tc.number GRAPHIC_FUNCTION_JS_WEBGL_TESTWEBGL_0752 * @tc.name webgl_test_disable_23 * @tc.desc Test disable. */ it('webgl_test_disable_23', 0, async function(done) { //initContext(); console.info("webgltest into disable"); gl.enable(gl.BLEND); const isEnabled2 = gl.isEnabled(gl.BLEND); // true console.info("webgltest disable isEnabled2: " + isEnabled2); expect(isEnabled2).assertEqual(true); gl.disable(gl.BLEND); // 要检查功能是否被禁用,请使用以下WebGLRenderingContext.isEnabled()方法: const isEnabled = gl.isEnabled(gl.BLEND); // false console.info("webgltest disable isEnabled: " + isEnabled); expect(isEnabled).assertEqual(false); //deleteContext(); done(); }); /** * @tc.number GRAPHIC_FUNCTION_JS_WEBGL_TESTWEBGL_0753 * @tc.name webgl_test_disable_24 * @tc.desc Test disable. */ it('webgl_test_disable_24', 0, async function(done) { //initContext(); console.info("webgltest into disable"); gl.enable(gl.DEPTH_TEST); const isEnabled2 = gl.isEnabled(gl.DEPTH_TEST); // true console.info("webgltest disable isEnabled2: " + isEnabled2); expect(isEnabled2).assertEqual(true); gl.disable(gl.DEPTH_TEST); // 要检查功能是否被禁用,请使用以下WebGLRenderingContext.isEnabled()方法: const isEnabled = gl.isEnabled(gl.DEPTH_TEST); // false console.info("webgltest disable isEnabled: " + isEnabled); expect(isEnabled).assertEqual(false); //deleteContext(); done(); }); /** * @tc.number GRAPHIC_FUNCTION_JS_WEBGL_TESTWEBGL_0754 * @tc.name webgl_test_disable_25 * @tc.desc Test disable. */ it('webgl_test_disable_25', 0, async function(done) { //initContext(); console.info("webgltest into disable"); gl.enable(gl.POLYGON_OFFSET_FILL); const isEnabled2 = gl.isEnabled(gl.POLYGON_OFFSET_FILL); // true console.info("webgltest disable isEnabled2: " + isEnabled2); expect(isEnabled2).assertEqual(true); gl.disable(gl.POLYGON_OFFSET_FILL); // 要检查功能是否被禁用,请使用以下WebGLRenderingContext.isEnabled()方法: const isEnabled = gl.isEnabled(gl.POLYGON_OFFSET_FILL); // false console.info("webgltest disable isEnabled: " + isEnabled); expect(isEnabled).assertEqual(false); //deleteContext(); done(); }); /** * @tc.number GRAPHIC_FUNCTION_JS_WEBGL_TESTWEBGL_0755 * @tc.name webgl_test_disable_26 * @tc.desc Test disable. */ it('webgl_test_disable_26', 0, async function(done) { //initContext(); console.info("webgltest into disable"); gl.enable(gl.SCISSOR_TEST); const isEnabled2 = gl.isEnabled(gl.SCISSOR_TEST); // true console.info("webgltest disable isEnabled2: " + isEnabled2); expect(isEnabled2).assertEqual(true); gl.disable(gl.SCISSOR_TEST); // 要检查功能是否被禁用,请使用以下WebGLRenderingContext.isEnabled()方法: const isEnabled = gl.isEnabled(gl.SCISSOR_TEST); // false console.info("webgltest disable isEnabled: " + isEnabled); expect(isEnabled).assertEqual(false); //deleteContext(); done(); }); /** * @tc.number GRAPHIC_FUNCTION_JS_WEBGL_TESTWEBGL_0756 * @tc.name webgl_test_disableVertexAttribArray_2 * @tc.desc Test disableVertexAttribArray. */ it('webgl_test_disableVertexAttribArray_2', 0, async function(done) { //initContext(); console.info("webgltest into disableVertexAttribArray"); gl.disableVertexAttribArray(-1); let errorCode = gl.getError(); console.info("webgltest disableVertexAttribArray getError: " + errorCode); expect(errorCode).assertEqual(gl.INVALID_VALUE); //deleteContext(); done(); }); /** * @tc.number GRAPHIC_FUNCTION_JS_WEBGL_TESTWEBGL_0757 * @tc.name webgl_test_drawArrays2 * @tc.desc Test drawArrays. */ it('webgl_test_drawArrays2', 0, async function(done) { //initContext(); console.info("webgltest into drawArrays"); gl.drawArrays(gl.LINE_STRIP, 0, 8); let errorCode = gl.getError(); console.info("webgltest drawArrays getError: " + errorCode); expect(errorCode).assertEqual(gl.INVALID_FRAMEBUFFER_OPERATION); //deleteContext(); done(); }); /** * @tc.number GRAPHIC_FUNCTION_JS_WEBGL_TESTWEBGL_0758 * @tc.name webgl_test_drawArrays3 * @tc.desc Test drawArrays. */ it('webgl_test_drawArrays3', 0, async function(done) { //initContext(); console.info("webgltest into drawArrays"); gl.drawArrays(gl.LINE_LOOP, 0, 8); let errorCode = gl.getError(); console.info("webgltest drawArrays getError: " + errorCode); expect(errorCode).assertEqual(gl.INVALID_FRAMEBUFFER_OPERATION); //deleteContext(); done(); }); /** * @tc.number GRAPHIC_FUNCTION_JS_WEBGL_TESTWEBGL_0759 * @tc.name webgl_test_drawArrays4 * @tc.desc Test drawArrays. */ it('webgl_test_drawArrays4', 0, async function(done) { //initContext(); console.info("webgltest into drawArrays"); gl.drawArrays(gl.LINES, 0, 8); let errorCode = gl.getError(); console.info("webgltest drawArrays getError: " + errorCode); expect(errorCode).assertEqual(gl.INVALID_FRAMEBUFFER_OPERATION); //deleteContext(); done(); }); /** * @tc.number GRAPHIC_FUNCTION_JS_WEBGL_TESTWEBGL_0760 * @tc.name webgl_test_drawArrays5 * @tc.desc Test drawArrays. */ it('webgl_test_drawArrays5', 0, async function(done) { //initContext(); console.info("webgltest into drawArrays"); gl.drawArrays(gl.TRIANGLE_STRIP, 0, 8); let errorCode = gl.getError(); console.info("webgltest drawArrays getError: " + errorCode); expect(errorCode).assertEqual(gl.INVALID_FRAMEBUFFER_OPERATION); //deleteContext(); done(); }); /** * @tc.number GRAPHIC_FUNCTION_JS_WEBGL_TESTWEBGL_0761 * @tc.name webgl_test_drawArrays6 * @tc.desc Test drawArrays. */ it('webgl_test_drawArrays6', 0, async function(done) { //initContext(); console.info("webgltest into drawArrays"); gl.drawArrays(gl.TRIANGLE_FAN, 0, 8); let errorCode = gl.getError(); console.info("webgltest drawArrays getError: " + errorCode); expect(errorCode).assertEqual(gl.INVALID_FRAMEBUFFER_OPERATION); //deleteContext(); done(); }); /** * @tc.number GRAPHIC_FUNCTION_JS_WEBGL_TESTWEBGL_0762 * @tc.name webgl_test_drawArrays7 * @tc.desc Test drawArrays. */ it('webgl_test_drawArrays7', 0, async function(done) { //initContext(); console.info("webgltest into drawArrays"); gl.drawArrays(gl.TRIANGLES, 0, 8); let errorCode = gl.getError(); console.info("webgltest drawArrays getError: " + errorCode); expect(errorCode).assertEqual(gl.INVALID_FRAMEBUFFER_OPERATION); //deleteContext(); done(); }); /** * @tc.number GRAPHIC_FUNCTION_JS_WEBGL_TESTWEBGL_0763 * @tc.name webgl_test_drawElements22 * @tc.desc Test drawElements. */ it('webgl_test_drawElements22', 0, async function(done) { //initContext(); console.info("webgltest into drawElements"); // 初始化着色器 if (!initShaders(gl, VSHADER_SOURCE, FSHADER_SOURCE)) { console.log('Failed to intialize shaders.'); return; } // 设置顶点位置 var n = initVertexBuffers(gl); if (n < 0) { console.log('Failed to set the positions of the vertices'); return; } var viewPortParameter = gl.getParameter(gl.MAX_VIEWPORT_DIMS); console.log('viewPortParameter: ' + viewPortParameter); const isContextLostValue = gl.isContextLost(); console.info("isContextLostValue: " + isContextLostValue); // 指定清空的颜色 gl.clearColor(0.0, 0.0, 0.0, 1.0); // 清空 // COLOR_BUFFER_BIT 0x00004000 gl.clear(gl.COLOR_BUFFER_BIT); console.info("indices.length: " + indices.length) gl.drawElements(gl.TRIANGLES, indices.length, gl.UNSIGNED_SHORT, 0); let errorCode = gl.getError(); console.info("webgltest drawArrays getError: " + errorCode); expect(errorCode).assertLarger(gl.NO_ERROR); //deleteContext(); done(); }); /** * @tc.number GRAPHIC_FUNCTION_JS_WEBGL_TESTWEBGL_0764 * @tc.name webgl_test_drawElements23 * @tc.desc Test drawElements. */ it('webgl_test_drawElements23', 0, async function(done) { //initContext(); console.info("webgltest into drawElements"); // 初始化着色器 if (!initShaders(gl, VSHADER_SOURCE, FSHADER_SOURCE)) { console.log('Failed to intialize shaders.'); return; } // 设置顶点位置 var n = initVertexBuffers(gl); if (n < 0) { console.log('Failed to set the positions of the vertices'); return; } var viewPortParameter = gl.getParameter(gl.MAX_VIEWPORT_DIMS); console.log('viewPortParameter: ' + viewPortParameter); const isContextLostValue = gl.isContextLost(); console.info("isContextLostValue: " + isContextLostValue); // 指定清空的颜色 gl.clearColor(0.0, 0.0, 0.0, 1.0); // 清空 // COLOR_BUFFER_BIT 0x00004000 gl.clear(gl.COLOR_BUFFER_BIT); console.info("indices.length: " + indices.length) gl.drawElements(gl.TRIANGLES, indices.length, gl.UNSIGNED_SHORT, 0); let errorCode = gl.getError(); console.info("webgltest drawArrays getError: " + errorCode); expect(errorCode).assertLarger(gl.NO_ERROR); //deleteContext(); done(); }); /** * @tc.number GRAPHIC_FUNCTION_JS_WEBGL_TESTWEBGL_0765 * @tc.name webgl_test_drawElements24 * @tc.desc Test drawElements. */ it('webgl_test_drawElements24', 0, async function(done) { //initContext(); console.info("webgltest into drawElements"); // 初始化着色器 if (!initShaders(gl, VSHADER_SOURCE, FSHADER_SOURCE)) { console.log('Failed to intialize shaders.'); return; } // 设置顶点位置 var n = initVertexBuffers(gl); if (n < 0) { console.log('Failed to set the positions of the vertices'); return; } var viewPortParameter = gl.getParameter(gl.MAX_VIEWPORT_DIMS); console.log('viewPortParameter: ' + viewPortParameter); const isContextLostValue = gl.isContextLost(); console.info("isContextLostValue: " + isContextLostValue); // 指定清空的颜色 gl.clearColor(0.0, 0.0, 0.0, 1.0); // 清空 // COLOR_BUFFER_BIT 0x00004000 gl.clear(gl.COLOR_BUFFER_BIT); console.info("indices.length: " + indices.length) gl.drawElements(gl.TRIANGLES, indices.length, gl.UNSIGNED_SHORT, 0); let errorCode = gl.getError(); console.info("webgltest drawArrays getError: " + errorCode); expect(errorCode).assertLarger(gl.NO_ERROR); //deleteContext(); done(); }); /** * @tc.number GRAPHIC_FUNCTION_JS_WEBGL_TESTWEBGL_0766 * @tc.name webgl_test_enable * @tc.desc Test enable. */ it('webgl_test_enable', 0, async function(done) { //initContext(); console.info("webgltest into enable"); gl.enable(gl.BLEND); const isEnabled = gl.isEnabled(gl.BLEND); // true console.info("webgltest enable isEnabled: " + isEnabled); expect(isEnabled).assertEqual(true); //deleteContext(); done(); }); /** * @tc.number GRAPHIC_FUNCTION_JS_WEBGL_TESTWEBGL_0767 * @tc.name webgl_test_enable22 * @tc.desc Test enable. */ it('webgl_test_enable22', 0, async function(done) { //initContext(); console.info("webgltest into enable"); gl.enable(gl.CULL_FACE); const isEnabled = gl.isEnabled(gl.CULL_FACE); // true console.info("webgltest enable isEnabled: " + isEnabled); expect(isEnabled).assertEqual(true); //deleteContext(); done(); }); /** * @tc.number GRAPHIC_FUNCTION_JS_WEBGL_TESTWEBGL_0768 * @tc.name webgl_test_enable23 * @tc.desc Test enable. */ it('webgl_test_enable23', 0, async function(done) { //initContext(); console.info("webgltest into enable"); gl.enable(gl.DEPTH_TEST); const isEnabled = gl.isEnabled(gl.DEPTH_TEST); // true console.info("webgltest enable isEnabled: " + isEnabled); expect(isEnabled).assertEqual(true); //deleteContext(); done(); }); /** * @tc.number GRAPHIC_FUNCTION_JS_WEBGL_TESTWEBGL_0769 * @tc.name webgl_test_enable24 * @tc.desc Test enable. */ it('webgl_test_enable24', 0, async function(done) { //initContext(); console.info("webgltest into enable"); gl.enable(gl.DITHER); const isEnabled = gl.isEnabled(gl.DITHER); // true console.info("webgltest enable isEnabled: " + isEnabled); expect(isEnabled).assertEqual(true); //deleteContext(); done(); }); /** * @tc.number GRAPHIC_FUNCTION_JS_WEBGL_TESTWEBGL_0770 * @tc.name webgl_test_enable25 * @tc.desc Test enable. */ it('webgl_test_enable25', 0, async function(done) { //initContext(); console.info("webgltest into enable"); gl.enable(gl.POLYGON_OFFSET_FILL); const isEnabled = gl.isEnabled(gl.POLYGON_OFFSET_FILL); // true console.info("webgltest enable isEnabled: " + isEnabled); expect(isEnabled).assertEqual(true); //deleteContext(); done(); }); /** * @tc.number GRAPHIC_FUNCTION_JS_WEBGL_TESTWEBGL_0771 * @tc.name webgl_test_enable26 * @tc.desc Test enable. */ it('webgl_test_enable26', 0, async function(done) { //initContext(); console.info("webgltest into enable"); gl.enable(gl.SAMPLE_ALPHA_TO_COVERAGE); const isEnabled = gl.isEnabled(gl.SAMPLE_ALPHA_TO_COVERAGE); // true console.info("webgltest enable isEnabled: " + isEnabled); expect(isEnabled).assertEqual(true); //deleteContext(); done(); }); /** * @tc.number GRAPHIC_FUNCTION_JS_WEBGL_TESTWEBGL_0772 * @tc.name webgl_test_enable27 * @tc.desc Test enable. */ it('webgl_test_enable27', 0, async function(done) { //initContext(); console.info("webgltest into enable"); gl.enable(gl.SAMPLE_COVERAGE); const isEnabled = gl.isEnabled(gl.SAMPLE_COVERAGE); // true console.info("webgltest enable isEnabled: " + isEnabled); expect(isEnabled).assertEqual(true); //deleteContext(); done(); }); /** * @tc.number GRAPHIC_FUNCTION_JS_WEBGL_TESTWEBGL_0773 * @tc.name webgl_test_enable28 * @tc.desc Test enable. */ it('webgl_test_enable28', 0, async function(done) { //initContext(); console.info("webgltest into enable"); gl.enable(gl.SCISSOR_TEST); const isEnabled = gl.isEnabled(gl.SCISSOR_TEST); // true console.info("webgltest enable isEnabled: " + isEnabled); expect(isEnabled).assertEqual(true); //deleteContext(); done(); }); /** * @tc.number GRAPHIC_FUNCTION_JS_WEBGL_TESTWEBGL_0774 * @tc.name webgl_test_enable29 * @tc.desc Test enable. */ it('webgl_test_enable29', 0, async function(done) { //initContext(); console.info("webgltest into enable"); gl.enable(gl.STENCIL_TEST); const isEnabled = gl.isEnabled(gl.STENCIL_TEST); // true console.info("webgltest enable isEnabled: " + isEnabled); expect(isEnabled).assertEqual(true); //deleteContext(); done(); }); /** * @tc.number GRAPHIC_FUNCTION_JS_WEBGL_TESTWEBGL_0775 * @tc.name webgl_test_framebufferRenderbuffer22 * @tc.desc Test framebufferRenderbuffer. */ it('webgl_test_framebufferRenderbuffer22', 0, async function(done) { //initContext(); console.info("webgltest into framebufferRenderbuffer"); const renderbuffer = gl.createRenderbuffer(); gl.framebufferRenderbuffer(gl.DRAW_FRAMEBUFFER, gl.COLOR_ATTACHMENT0, gl.RENDERBUFFER, renderbuffer); let errorCode = gl.getError(); console.info("webgltest framebufferRenderbuffer getError: " + errorCode); expect(errorCode).assertEqual(gl.NO_ERROR); //deleteContext(); done(); }); /** * @tc.number GRAPHIC_FUNCTION_JS_WEBGL_TESTWEBGL_0776 * @tc.name webgl_test_framebufferRenderbuffer23 * @tc.desc Test framebufferRenderbuffer. */ it('webgl_test_framebufferRenderbuffer23', 0, async function(done) { //initContext(); console.info("webgltest into framebufferRenderbuffer"); const renderbuffer = gl.createRenderbuffer(); gl.framebufferRenderbuffer(gl.DRAW_FRAMEBUFFER, gl.DEPTH_ATTACHMENT, gl.RENDERBUFFER, renderbuffer); let errorCode = gl.getError(); console.info("webgltest framebufferRenderbuffer getError: " + errorCode); expect(errorCode).assertEqual(gl.NO_ERROR); //deleteContext(); done(); }); /** * @tc.number GRAPHIC_FUNCTION_JS_WEBGL_TESTWEBGL_0777 * @tc.name webgl_test_framebufferRenderbuffer24 * @tc.desc Test framebufferRenderbuffer. */ it('webgl_test_framebufferRenderbuffer24', 0, async function(done) { //initContext(); console.info("webgltest into framebufferRenderbuffer"); const renderbuffer = gl.createRenderbuffer(); gl.framebufferRenderbuffer(gl.DRAW_FRAMEBUFFER, gl.DEPTH_STENCIL_ATTACHMENT, gl .RENDERBUFFER, renderbuffer); let errorCode = gl.getError(); console.info("webgltest framebufferRenderbuffer getError: " + errorCode); expect(errorCode).assertEqual(gl.NO_ERROR); //deleteContext(); done(); }); /** * @tc.number GRAPHIC_FUNCTION_JS_WEBGL_TESTWEBGL_0778 * @tc.name webgl_test_framebufferRenderbuffer25 * @tc.desc Test framebufferRenderbuffer. */ it('webgl_test_framebufferRenderbuffer25', 0, async function(done) { //initContext(); console.info("webgltest into framebufferRenderbuffer"); const renderbuffer = gl.createRenderbuffer(); gl.framebufferRenderbuffer(gl.DRAW_FRAMEBUFFER, gl.STENCIL_ATTACHMENT, gl.RENDERBUFFER, renderbuffer); let errorCode = gl.getError(); console.info("webgltest framebufferRenderbuffer getError: " + errorCode); expect(errorCode).assertEqual(gl.NO_ERROR); //deleteContext(); done(); }); /** * @tc.number GRAPHIC_FUNCTION_JS_WEBGL_TESTWEBGL_0779 * @tc.name webgl_test_framebufferTexture2D22 * @tc.desc Test framebufferTexture2D. */ it('webgl_test_framebufferTexture2D22', 0, async function(done) { //initContext(); console.info("webgltest into framebufferTexture2D"); const texture = gl.createTexture(); gl.framebufferTexture2D(gl.DRAW_FRAMEBUFFER, gl.DEPTH_ATTACHMENT, gl.TEXTURE_2D, texture, 0); let errorCode = gl.getError(); console.info("webgltest framebufferTexture2D getError: " + errorCode); expect(errorCode).assertEqual(gl.NO_ERROR); //deleteContext(); done(); }); /** * @tc.number GRAPHIC_FUNCTION_JS_WEBGL_TESTWEBGL_0780 * @tc.name webgl_test_framebufferTexture2D23 * @tc.desc Test framebufferTexture2D. */ it('webgl_test_framebufferTexture2D23', 0, async function(done) { //initContext(); console.info("webgltest into framebufferTexture2D"); const texture = gl.createTexture(); gl.framebufferTexture2D(gl.DRAW_FRAMEBUFFER, gl.STENCIL_ATTACHMENT, gl.TEXTURE_2D, texture, 0); let errorCode = gl.getError(); console.info("webgltest framebufferTexture2D getError: " + errorCode); expect(errorCode).assertEqual(gl.NO_ERROR); //deleteContext(); done(); }); /** * @tc.number GRAPHIC_FUNCTION_JS_WEBGL_TESTWEBGL_0781 * @tc.name webgl_test_framebufferTexture2D24 * @tc.desc Test framebufferTexture2D. */ it('webgl_test_framebufferTexture2D24', 0, async function(done) { //initContext(); console.info("webgltest into framebufferTexture2D"); const texture = gl.createTexture(); gl.framebufferTexture2D(gl.DRAW_FRAMEBUFFER, gl.COLOR_ATTACHMENT0, gl .TEXTURE_CUBE_MAP_POSITIVE_X, texture, 0); let errorCode = gl.getError(); console.info("webgltest framebufferTexture2D getError: " + errorCode); expect(errorCode).assertEqual(gl.NO_ERROR); //deleteContext(); done(); }); /** * @tc.number GRAPHIC_FUNCTION_JS_WEBGL_TESTWEBGL_0782 * @tc.name webgl_test_framebufferTexture2D25 * @tc.desc Test framebufferTexture2D. */ it('webgl_test_framebufferTexture2D25', 0, async function(done) { //initContext(); console.info("webgltest into framebufferTexture2D"); const texture = gl.createTexture(); gl.framebufferTexture2D(gl.DRAW_FRAMEBUFFER, gl.COLOR_ATTACHMENT0, gl .TEXTURE_CUBE_MAP_POSITIVE_Y, texture, 0); let errorCode = gl.getError(); console.info("webgltest framebufferTexture2D getError: " + errorCode); expect(errorCode).assertEqual(gl.NO_ERROR); //deleteContext(); done(); }); /** * @tc.number GRAPHIC_FUNCTION_JS_WEBGL_TESTWEBGL_0783 * @tc.name webgl_test_framebufferTexture2D26 * @tc.desc Test framebufferTexture2D. */ it('webgl_test_framebufferTexture2D26', 0, async function(done) { //initContext(); console.info("webgltest into framebufferTexture2D"); const texture = gl.createTexture(); gl.framebufferTexture2D(gl.DRAW_FRAMEBUFFER, gl.COLOR_ATTACHMENT0, gl .TEXTURE_CUBE_MAP_POSITIVE_Z, texture, 0); let errorCode = gl.getError(); console.info("webgltest framebufferTexture2D getError: " + errorCode); expect(errorCode).assertEqual(gl.NO_ERROR); //deleteContext(); done(); }); /** * @tc.number GRAPHIC_FUNCTION_JS_WEBGL_TESTWEBGL_0784 * @tc.name webgl_test_framebufferTexture2D27 * @tc.desc Test framebufferTexture2D. */ it('webgl_test_framebufferTexture2D27', 0, async function(done) { //initContext(); console.info("webgltest into framebufferTexture2D"); const texture = gl.createTexture(); gl.framebufferTexture2D(gl.DRAW_FRAMEBUFFER, gl.COLOR_ATTACHMENT0, gl.TEXTURE_2D, texture, 0); let errorCode = gl.getError(); console.info("webgltest framebufferTexture2D getError: " + errorCode); expect(errorCode).assertEqual(gl.NO_ERROR); //deleteContext(); done(); }); /** * @tc.number GRAPHIC_FUNCTION_JS_WEBGL_TESTWEBGL_0785 * @tc.name webgl_test_drawBuffers22 * @tc.desc Test drawBuffers. */ it('webgl_test_drawBuffers22', 0, async function(done) { //initContext(); console.info("webgltest into drawBuffers"); gl2.drawBuffers([gl2.BACK, gl2.COLOR_ATTACHMENT2]); let errorCode = gl.getError(); console.info("webgltest drawBuffers getError: " + errorCode); expect(errorCode).assertEqual(gl.NO_ERROR); //deleteContext(); done(); }); /** * @tc.number GRAPHIC_FUNCTION_JS_WEBGL_TESTWEBGL_0786 * @tc.name webgl_test_drawBuffers23 * @tc.desc Test drawBuffers. */ it('webgl_test_drawBuffers23', 0, async function(done) { //initContext(); console.info("webgltest into drawBuffers"); gl2.drawBuffers([gl2.NONE, gl2.COLOR_ATTACHMENT3]); let errorCode = gl.getError(); console.info("webgltest drawBuffers getError: " + errorCode); expect(errorCode).assertEqual(gl.NO_ERROR); //deleteContext(); done(); }); /** * @tc.number GRAPHIC_FUNCTION_JS_WEBGL_TESTWEBGL_0787 * @tc.name webgl_test_drawBuffers24 * @tc.desc Test drawBuffers. */ it('webgl_test_drawBuffers24', 0, async function(done) { //initContext(); console.info("webgltest into drawBuffers"); gl2.drawBuffers([gl2.BACK, gl2.COLOR_ATTACHMENT4]); let errorCode = gl.getError(); console.info("webgltest drawBuffers getError: " + errorCode); expect(errorCode).assertEqual(gl.NO_ERROR); //deleteContext(); done(); }); /** * @tc.number GRAPHIC_FUNCTION_JS_WEBGL_TESTWEBGL_0788 * @tc.name webgl_test_drawBuffers25 * @tc.desc Test drawBuffers. */ it('webgl_test_drawBuffers25', 0, async function(done) { //initContext(); console.info("webgltest into drawBuffers"); gl2.drawBuffers([gl2.NONE, gl2.COLOR_ATTACHMENT5]); let errorCode = gl.getError(); console.info("webgltest drawBuffers getError: " + errorCode); expect(errorCode).assertEqual(gl.NO_ERROR); //deleteContext(); done(); }); /** * @tc.number GRAPHIC_FUNCTION_JS_WEBGL_TESTWEBGL_0789 * @tc.name webgl_test_drawBuffers26 * @tc.desc Test drawBuffers. */ it('webgl_test_drawBuffers26', 0, async function(done) { //initContext(); console.info("webgltest into drawBuffers"); gl2.drawBuffers([gl2.BACK, gl2.COLOR_ATTACHMENT6]); let errorCode = gl.getError(); console.info("webgltest drawBuffers getError: " + errorCode); expect(errorCode).assertEqual(gl.NO_ERROR); //deleteContext(); done(); }); /** * @tc.number GRAPHIC_FUNCTION_JS_WEBGL_TESTWEBGL_0790 * @tc.name webgl_test_clearBufferfv22 * @tc.desc Test clearBufferfv. */ it('webgl_test_clearBufferfv22', 0, async function(done) { //initContext(); console.info("webgltest into clearBufferfv"); gl2.clearBufferfv(gl.DEPTH, 0, [0.0, 0.0, 0.0, 0.0]); let errorCode = gl.getError(); console.info("webgltest webgl_test_clearBufferfv getError: " + errorCode); expect(errorCode).assertEqual(gl.NO_ERROR); //deleteContext(); done(); }); /** * @tc.number GRAPHIC_FUNCTION_JS_WEBGL_TESTWEBGL_0791 * @tc.name webgl_test_clearBufferfv_22 * @tc.desc Test clearBufferfv. */ it('webgl_test_clearBufferfv_22', 0, async function(done) { //initContext(); console.info("webgltest into clearBufferfv"); gl2.clearBufferfv(gl.STENCIL, 0, [0.0, 0.0, 0.0, 0.0]); let errorCode = gl.getError(); console.info("webgltest webgl_test_clearBufferfv getError: " + errorCode); expect(errorCode).assertEqual(gl.NO_ERROR); for(let err; (err = gl.getError()) != gl.NO_ERROR;) {} //deleteContext(); done(); }); /** * @tc.number GRAPHIC_FUNCTION_JS_WEBGL_TESTWEBGL_0792 * @tc.name webgl_test_clearBufferfv23 * @tc.desc Test clearBufferfv. */ it('webgl_test_clearBufferfv23', 0, async function(done) { //initContext(); console.info("webgltest into clearBufferfv"); gl2.clearBufferfv(gl.DEPTH_STENCIL, 0, [0.0, 0.0, 0.0, 0.0]); let errorCode = gl.getError(); console.info("webgltest webgl_test_clearBufferfv getError: " + errorCode); expect(errorCode).assertLarger(gl.NO_ERROR); for(let err; (err = gl.getError()) != gl.NO_ERROR;) {} //deleteContext(); done(); }); /** * @tc.number GRAPHIC_FUNCTION_JS_WEBGL_TESTWEBGL_0793 * @tc.name webgl_test_clearBufferiv22 * @tc.desc Test clearBufferiv. */ it('webgl_test_clearBufferiv22', 0, async function(done) { //initContext(); console.info("webgltest into clearBufferiv"); gl2.clearBufferiv(gl.DEPTH, 0, new Int32Array([0, 1, 0, 0.5])); let errorCode = gl.getError(); console.info("webgltest clearBufferiv getError: " + errorCode); expect(errorCode).assertEqual(gl.NO_ERROR); //deleteContext(); done(); }); /** * @tc.number GRAPHIC_FUNCTION_JS_WEBGL_TESTWEBGL_0794 * @tc.name webgl_test_clearBufferiv23 * @tc.desc Test clearBufferiv. */ it('webgl_test_clearBufferiv23', 0, async function(done) { //initContext(); console.info("webgltest into clearBufferiv"); gl2.clearBufferiv(gl.STENCIL, 0, new Int32Array([0, 1, 0, 0.5])); let errorCode = gl.getError(); console.info("webgltest clearBufferiv getError: " + errorCode); expect(errorCode).assertEqual(gl.NO_ERROR); //deleteContext(); done(); }); /** * @tc.number GRAPHIC_FUNCTION_JS_WEBGL_TESTWEBGL_0795 * @tc.name webgl_test_clearBufferiv24 * @tc.desc Test clearBufferiv. */ it('webgl_test_clearBufferiv24', 0, async function(done) { //initContext(); console.info("webgltest into clearBufferiv"); gl2.clearBufferiv(gl.DEPTH_STENCIL, 0, new Int32Array([0, 1, 0, 0.5])); let errorCode = gl.getError(); console.info("webgltest clearBufferiv getError: " + errorCode); expect(errorCode).assertEqual(gl.NO_ERROR); //deleteContext(); done(); }); /** * @tc.number GRAPHIC_FUNCTION_JS_WEBGL_TESTWEBGL_0796 * @tc.name webgl_test_clearBufferuiv23 * @tc.desc Test clearBufferuiv. */ it('webgl_test_clearBufferuiv23', 0, async function(done) { //initContext(); console.info("webgltest into clearBufferuiv"); gl2.clearBufferuiv(gl.DEPTH, 0, new Uint32Array([0, 1, 0, 0])); let errorCode = gl.getError(); console.info("webgltest clearBufferuiv getError: " + errorCode); expect(errorCode).assertEqual(gl.NO_ERROR); //deleteContext(); done(); }); /** * @tc.number GRAPHIC_FUNCTION_JS_WEBGL_TESTWEBGL_0797 * @tc.name webgl_test_clearBufferuiv24 * @tc.desc Test clearBufferuiv. */ it('webgl_test_clearBufferuiv24', 0, async function(done) { //initContext(); console.info("webgltest into clearBufferuiv"); gl2.clearBufferuiv(gl.STENCIL, 0, new Uint32Array([0, 1, 0, 0])); let errorCode = gl.getError(); console.info("webgltest clearBufferuiv getError: " + errorCode); expect(errorCode).assertEqual(gl.NO_ERROR); //deleteContext(); done(); }); /** * @tc.number GRAPHIC_FUNCTION_JS_WEBGL_TESTWEBGL_0798 * @tc.name webgl_test_clearBufferuiv25 * @tc.desc Test clearBufferuiv. */ it('webgl_test_clearBufferuiv25', 0, async function(done) { //initContext(); console.info("webgltest into clearBufferuiv"); gl2.clearBufferuiv(gl.DEPTH_STENCIL, 0, new Uint32Array([0, 1, 0, 0])); let errorCode = gl.getError(); console.info("webgltest clearBufferuiv getError: " + errorCode); expect(errorCode).assertEqual(gl.NO_ERROR); //deleteContext(); done(); }); /** * @tc.number GRAPHIC_FUNCTION_JS_WEBGL_TESTWEBGL_0799 * @tc.name webgl_test_clearBufferfi22 * @tc.desc Test clearBufferfi. */ it('webgl_test_clearBufferfi22', 0, async function(done) { //initContext(); console.info("webgltest into clearBufferfi"); gl2.clearBufferfi(gl.DEPTH, 0, 1.0, 0); let errorCode = gl.getError(); console.info("webgltest clearBufferfi getError: " + errorCode); expect(errorCode).assertEqual(gl.NO_ERROR); //deleteContext(); done(); }); /** * @tc.number GRAPHIC_FUNCTION_JS_WEBGL_TESTWEBGL_0800 * @tc.name webgl_test_clearBufferfi23 * @tc.desc Test clearBufferfi. */ it('webgl_test_clearBufferfi23', 0, async function(done) { //initContext(); console.info("webgltest into clearBufferfi"); gl2.clearBufferfi(gl.STENCIL, 0, 1.0, 0); let errorCode = gl.getError(); console.info("webgltest clearBufferfi getError: " + errorCode); expect(errorCode).assertEqual(gl.NO_ERROR); //deleteContext(); done(); }); })