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9927f8f8
编写于
8月 31, 2021
作者:
B
bird_j
提交者:
Gitee
8月 31, 2021
浏览文件
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电子邮件补丁
差异文件
ActsPlayerStateAsyncTest 刷新
Signed-off-by:
N
bird_j
<
jianghongpeng@huawei.com
>
上级
ef861739
变更
1
显示空白变更内容
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Showing
1 changed file
with
30 addition
and
29 deletion
+30
-29
multimedia/media/media_cpp_test_standard/player/src/function/ActsPlayerStateAsyncTest.cpp
...standard/player/src/function/ActsPlayerStateAsyncTest.cpp
+30
-29
未找到文件。
multimedia/media/media_cpp_test_standard/player/src/function/ActsPlayerStateAsyncTest.cpp
浏览文件 @
9927f8f8
...
...
@@ -205,7 +205,7 @@ HWTEST_F(ActsPlayerFuncTest, SUB_MEDIA_PLAYER_Local_Async_Function_04_0800, Func
std
::
shared_ptr
<
TestPlayerCallback
>
testCallback
=
std
::
make_shared
<
TestPlayerCallback
>
(
&
testObj
);
EXPECT_EQ
(
RET_OK
,
player
->
SetPlayerCallback
(
testCallback
));
ASSERT_EQ
(
RET_OK
,
player
->
PrepareAsync
());
EXPECT_EQ
(
RET_OK
,
player
->
Seek
(
SEEK_TIME_5_SEC
,
SEEK_
PREVIOUS_SYNC
));
EXPECT_EQ
(
RET_OK
,
player
->
Seek
(
SEEK_TIME_5_SEC
,
SEEK_
MODE
));
EXPECT_EQ
(
RET_OK
,
player
->
Play
());
sleep
(
PLAYING_TIME
);
EXPECT_TRUE
(
player
->
IsPlaying
());
...
...
@@ -242,7 +242,7 @@ HWTEST_F(ActsPlayerFuncTest, SUB_MEDIA_PLAYER_Local_Async_Function_04_0900, Func
sleep
(
PLAYING_TIME
);
EXPECT_TRUE
(
player
->
IsPlaying
());
EXPECT_EQ
(
RET_OK
,
player
->
Seek
(
SEEK_TIME_5_SEC
,
SEEK_
PREVIOUS_SYNC
));
EXPECT_EQ
(
RET_OK
,
player
->
Seek
(
SEEK_TIME_5_SEC
,
SEEK_
MODE
));
EXPECT_EQ
(
RET_OK
,
player
->
GetCurrentTime
(
time
));
EXPECT_NEAR
(
SEEK_TIME_5_SEC
,
time
,
DELTA_TIME
);
...
...
@@ -276,7 +276,7 @@ HWTEST_F(ActsPlayerFuncTest, SUB_MEDIA_PLAYER_Local_Async_Function_04_1000, Func
sleep
(
PLAYING_TIME
);
EXPECT_TRUE
(
player
->
IsPlaying
());
EXPECT_EQ
(
RET_OK
,
player
->
Seek
(
SEEK_TIME_5_SEC
,
SEEK_
PREVIOUS_SYNC
));
EXPECT_EQ
(
RET_OK
,
player
->
Seek
(
SEEK_TIME_5_SEC
,
SEEK_
MODE
));
EXPECT_EQ
(
RET_OK
,
player
->
GetCurrentTime
(
time
));
EXPECT_NEAR
(
SEEK_TIME_5_SEC
,
time
,
DELTA_TIME
);
...
...
@@ -309,7 +309,7 @@ HWTEST_F(ActsPlayerFuncTest, SUB_MEDIA_PLAYER_Local_Async_Function_04_1100, Func
sleep
(
PLAYING_TIME
);
EXPECT_TRUE
(
player
->
IsPlaying
());
EXPECT_EQ
(
RET_OK
,
player
->
Seek
(
SEEK_TIME_5_SEC
,
SEEK_
PREVIOUS_SYNC
));
EXPECT_EQ
(
RET_OK
,
player
->
Seek
(
SEEK_TIME_5_SEC
,
SEEK_
MODE
));
EXPECT_EQ
(
RET_OK
,
player
->
GetCurrentTime
(
time
));
EXPECT_NEAR
(
SEEK_TIME_5_SEC
,
time
,
DELTA_TIME
);
EXPECT_EQ
(
RET_OK
,
player
->
Pause
());
...
...
@@ -344,7 +344,7 @@ HWTEST_F(ActsPlayerFuncTest, SUB_MEDIA_PLAYER_Local_Async_Function_04_1200, Func
sleep
(
PLAYING_TIME
);
EXPECT_TRUE
(
player
->
IsPlaying
());
EXPECT_EQ
(
RET_OK
,
player
->
Seek
(
SEEK_TIME_5_SEC
,
SEEK_
PREVIOUS_SYNC
));
EXPECT_EQ
(
RET_OK
,
player
->
Seek
(
SEEK_TIME_5_SEC
,
SEEK_
MODE
));
EXPECT_EQ
(
RET_OK
,
player
->
GetCurrentTime
(
time
));
EXPECT_NEAR
(
SEEK_TIME_5_SEC
,
time
,
DELTA_TIME
);
...
...
@@ -381,7 +381,7 @@ HWTEST_F(ActsPlayerFuncTest, SUB_MEDIA_PLAYER_Local_Async_Function_04_1300, Func
sleep
(
PLAYING_TIME
);
EXPECT_TRUE
(
player
->
IsPlaying
());
EXPECT_EQ
(
RET_OK
,
player
->
Seek
(
SEEK_TIME_5_SEC
,
SEEK_
PREVIOUS_SYNC
));
EXPECT_EQ
(
RET_OK
,
player
->
Seek
(
SEEK_TIME_5_SEC
,
SEEK_
MODE
));
EXPECT_EQ
(
RET_OK
,
player
->
GetCurrentTime
(
time
));
EXPECT_NEAR
(
SEEK_TIME_5_SEC
,
time
,
DELTA_TIME
);
...
...
@@ -419,7 +419,7 @@ HWTEST_F(ActsPlayerFuncTest, SUB_MEDIA_PLAYER_Local_Async_Function_04_1400, Func
sleep
(
PLAYING_TIME
);
EXPECT_TRUE
(
player
->
IsPlaying
());
EXPECT_EQ
(
RET_OK
,
player
->
Seek
(
SEEK_TIME_5_SEC
,
SEEK_
PREVIOUS_SYNC
));
EXPECT_EQ
(
RET_OK
,
player
->
Seek
(
SEEK_TIME_5_SEC
,
SEEK_
MODE
));
EXPECT_EQ
(
RET_OK
,
player
->
GetCurrentTime
(
time
));
EXPECT_NEAR
(
SEEK_TIME_5_SEC
,
time
,
DELTA_TIME
);
...
...
@@ -585,7 +585,7 @@ HWTEST_F(ActsPlayerFuncTest, SUB_MEDIA_PLAYER_Local_Async_Function_04_1900, Func
EXPECT_EQ
(
RET_OK
,
player
->
GetCurrentTime
(
time
));
EXPECT_NEAR
(
PLAYING_TIME
*
1000
,
time
,
DELTA_TIME
);
EXPECT_EQ
(
RET_OK
,
player
->
Seek
(
SEEK_TIME_2_SEC
,
SEEK_
PREVIOUS_SYNC
));
EXPECT_EQ
(
RET_OK
,
player
->
Seek
(
SEEK_TIME_2_SEC
,
SEEK_
MODE
));
EXPECT_EQ
(
RET_OK
,
player
->
GetCurrentTime
(
time
));
EXPECT_NEAR
(
SEEK_TIME_2_SEC
,
time
,
DELTA_TIME
);
...
...
@@ -626,7 +626,7 @@ HWTEST_F(ActsPlayerFuncTest, SUB_MEDIA_PLAYER_Local_Async_Function_04_2000, Func
EXPECT_EQ
(
RET_OK
,
player
->
SetLooping
(
false
));
EXPECT_EQ
(
RET_OK
,
player
->
GetDuration
(
durationTime
));
EXPECT_EQ
(
RET_OK
,
player
->
Seek
(
durationTime
+
1
,
SEEK_
PREVIOUS_SYNC
));
EXPECT_EQ
(
RET_OK
,
player
->
Seek
(
durationTime
+
1
,
SEEK_
MODE
));
EXPECT_EQ
(
RET_OK
,
testCallback
->
WaitForState
(
PLAYER_PLAYBACK_COMPLETE
));
EXPECT_EQ
(
RET_OK
,
player
->
GetCurrentTime
(
time
));
EXPECT_EQ
(
durationTime
,
time
);
...
...
@@ -662,7 +662,7 @@ HWTEST_F(ActsPlayerFuncTest, SUB_MEDIA_PLAYER_Local_Async_Function_04_2100, Func
ASSERT_EQ
(
RET_OK
,
player
->
PrepareAsync
());
EXPECT_EQ
(
RET_OK
,
player
->
SetLooping
(
false
));
EXPECT_EQ
(
RET_OK
,
player
->
GetDuration
(
durationTime
));
EXPECT_EQ
(
RET_OK
,
player
->
Seek
(
durationTime
+
1
,
SEEK_
PREVIOUS_SYNC
));
EXPECT_EQ
(
RET_OK
,
player
->
Seek
(
durationTime
+
1
,
SEEK_
MODE
));
EXPECT_EQ
(
RET_OK
,
player
->
GetCurrentTime
(
time
));
EXPECT_EQ
(
durationTime
,
time
);
EXPECT_FALSE
(
player
->
IsLooping
());
...
...
@@ -704,7 +704,7 @@ HWTEST_F(ActsPlayerFuncTest, SUB_MEDIA_PLAYER_Local_Async_Function_04_2200, Func
EXPECT_EQ
(
RET_OK
,
player
->
SetLooping
(
true
));
EXPECT_EQ
(
RET_OK
,
player
->
GetDuration
(
durationTime
));
EXPECT_EQ
(
RET_OK
,
player
->
Seek
(
durationTime
+
1
,
SEEK_
PREVIOUS_SYNC
));
EXPECT_EQ
(
RET_OK
,
player
->
Seek
(
durationTime
+
1
,
SEEK_
MODE
));
sleep
(
PLAYING_TIME
);
EXPECT_TRUE
(
player
->
IsLooping
());
EXPECT_TRUE
(
player
->
IsPlaying
());
...
...
@@ -746,7 +746,7 @@ HWTEST_F(ActsPlayerFuncTest, SUB_MEDIA_PLAYER_Local_Async_Function_04_2300, Func
EXPECT_EQ
(
RET_OK
,
player
->
SetLooping
(
false
));
EXPECT_EQ
(
RET_OK
,
player
->
GetDuration
(
durationTime
));
EXPECT_EQ
(
RET_OK
,
player
->
Seek
(
durationTime
+
1
,
SEEK_
PREVIOUS_SYNC
));
EXPECT_EQ
(
RET_OK
,
player
->
Seek
(
durationTime
+
1
,
SEEK_
MODE
));
EXPECT_EQ
(
RET_OK
,
testCallback
->
WaitForState
(
PLAYER_PLAYBACK_COMPLETE
));
EXPECT_FALSE
(
player
->
IsPlaying
());
EXPECT_EQ
(
RET_OK
,
player
->
GetCurrentTime
(
time
));
...
...
@@ -785,7 +785,7 @@ HWTEST_F(ActsPlayerFuncTest, SUB_MEDIA_PLAYER_Local_Async_Function_04_2400, Func
EXPECT_TRUE
(
player
->
IsPlaying
());
EXPECT_EQ
(
RET_OK
,
player
->
GetDuration
(
durationTime
));
EXPECT_EQ
(
RET_OK
,
player
->
Seek
(
durationTime
-
1
,
SEEK_
PREVIOUS_SYNC
));
EXPECT_EQ
(
RET_OK
,
player
->
Seek
(
durationTime
-
1
,
SEEK_
MODE
));
EXPECT_EQ
(
RET_OK
,
player
->
GetCurrentTime
(
time
));
EXPECT_NEAR
(
durationTime
,
time
,
DELTA_TIME
);
EXPECT_EQ
(
RET_OK
,
testCallback
->
errorNum
);
...
...
@@ -817,7 +817,7 @@ HWTEST_F(ActsPlayerFuncTest, SUB_MEDIA_PLAYER_Local_Async_Function_04_2500, Func
sleep
(
PLAYING_TIME
);
EXPECT_TRUE
(
player
->
IsPlaying
());
testObj
.
mutexFlag_
=
false
;
EXPECT_EQ
(
RET_OK
,
player
->
Seek
(
SEEK_TIME_5_SEC
,
SEEK_
PREVIOUS_SYNC
));
EXPECT_EQ
(
RET_OK
,
player
->
Seek
(
SEEK_TIME_5_SEC
,
SEEK_
MODE
));
testObj
.
mutexFlag_
=
true
;
EXPECT_EQ
(
RET_OK
,
player
->
Play
());
sleep
(
PLAYING_TIME
);
...
...
@@ -852,10 +852,10 @@ HWTEST_F(ActsPlayerFuncTest, SUB_MEDIA_PLAYER_Local_Async_Function_04_2600, Func
sleep
(
PLAYING_TIME
);
EXPECT_TRUE
(
player
->
IsPlaying
());
testObj
.
mutexFlag_
=
false
;
EXPECT_EQ
(
RET_OK
,
player
->
Seek
(
SEEK_TIME_2_SEC
,
SEEK_
PREVIOUS_SYNC
));
EXPECT_EQ
(
RET_OK
,
player
->
Seek
(
SEEK_TIME_2_SEC
,
SEEK_
PREVIOUS_SYNC
));
EXPECT_EQ
(
RET_OK
,
player
->
Seek
(
SEEK_TIME_2_SEC
,
SEEK_
MODE
));
EXPECT_EQ
(
RET_OK
,
player
->
Seek
(
SEEK_TIME_2_SEC
,
SEEK_
MODE
));
testObj
.
mutexFlag_
=
true
;
EXPECT_EQ
(
RET_OK
,
player
->
Seek
(
SEEK_TIME_5_SEC
,
SEEK_
PREVIOUS_SYNC
));
EXPECT_EQ
(
RET_OK
,
player
->
Seek
(
SEEK_TIME_5_SEC
,
SEEK_
MODE
));
EXPECT_EQ
(
RET_OK
,
player
->
GetCurrentTime
(
time
));
EXPECT_NEAR
(
SEEK_TIME_5_SEC
,
time
,
DELTA_TIME
);
EXPECT_EQ
(
RET_OK
,
testCallback
->
errorNum
);
...
...
@@ -884,7 +884,7 @@ HWTEST_F(ActsPlayerFuncTest, SUB_MEDIA_PLAYER_Local_Async_Function_04_2625, Func
sleep
(
PLAYING_TIME
);
EXPECT_TRUE
(
player
->
IsPlaying
());
testObj
.
mutexFlag_
=
false
;
EXPECT_EQ
(
RET_OK
,
player
->
Seek
(
SEEK_TIME_2_SEC
,
SEEK_
PREVIOUS_SYNC
));
EXPECT_EQ
(
RET_OK
,
player
->
Seek
(
SEEK_TIME_2_SEC
,
SEEK_
MODE
));
testObj
.
mutexFlag_
=
true
;
EXPECT_EQ
(
RET_OK
,
player
->
Pause
());
EXPECT_EQ
(
RET_OK
,
testCallback
->
errorNum
);
...
...
@@ -914,7 +914,7 @@ HWTEST_F(ActsPlayerFuncTest, SUB_MEDIA_PLAYER_Local_Async_Function_04_2650, Func
sleep
(
PLAYING_TIME
);
EXPECT_TRUE
(
player
->
IsPlaying
());
testObj
.
mutexFlag_
=
false
;
EXPECT_EQ
(
RET_OK
,
player
->
Seek
(
SEEK_TIME_2_SEC
,
SEEK_
PREVIOUS_SYNC
));
EXPECT_EQ
(
RET_OK
,
player
->
Seek
(
SEEK_TIME_2_SEC
,
SEEK_
MODE
));
EXPECT_EQ
(
RET_OK
,
player
->
GetDuration
(
durationTime
));
EXPECT_EQ
(
RET_OK
,
testCallback
->
errorNum
);
}
...
...
@@ -943,7 +943,7 @@ HWTEST_F(ActsPlayerFuncTest, SUB_MEDIA_PLAYER_Local_Async_Function_04_2651, Func
sleep
(
PLAYING_TIME
);
EXPECT_TRUE
(
player
->
IsPlaying
());
testObj
.
mutexFlag_
=
false
;
EXPECT_EQ
(
RET_OK
,
player
->
Seek
(
SEEK_TIME_2_SEC
,
SEEK_
PREVIOUS_SYNC
));
EXPECT_EQ
(
RET_OK
,
player
->
Seek
(
SEEK_TIME_2_SEC
,
SEEK_
MODE
));
EXPECT_EQ
(
RET_OK
,
player
->
GetCurrentTime
(
time
));
EXPECT_NEAR
(
PLAYING_TIME
*
1000
,
time
,
DELTA_TIME
);
EXPECT_EQ
(
RET_OK
,
testCallback
->
errorNum
);
...
...
@@ -973,7 +973,7 @@ HWTEST_F(ActsPlayerFuncTest, SUB_MEDIA_PLAYER_Local_Async_Function_04_2675, Func
sleep
(
PLAYING_TIME
);
EXPECT_TRUE
(
player
->
IsPlaying
());
testObj
.
mutexFlag_
=
false
;
EXPECT_EQ
(
RET_OK
,
player
->
Seek
(
SEEK_TIME_2_SEC
,
SEEK_
PREVIOUS_SYNC
));
EXPECT_EQ
(
RET_OK
,
player
->
Seek
(
SEEK_TIME_2_SEC
,
SEEK_
MODE
));
testObj
.
mutexFlag_
=
true
;
EXPECT_EQ
(
RET_OK
,
player
->
Play
());
EXPECT_EQ
(
RET_OK
,
player
->
GetCurrentTime
(
time
));
...
...
@@ -1003,12 +1003,12 @@ HWTEST_F(ActsPlayerFuncTest, SUB_MEDIA_PLAYER_Local_Async_Function_04_2700, Func
ASSERT_EQ
(
RET_OK
,
player
->
PrepareAsync
());
EXPECT_EQ
(
RET_OK
,
player
->
Seek
(
SEEK_TIME_2_SEC
,
SEEK_
PREVIOUS_SYNC
));
EXPECT_EQ
(
RET_OK
,
player
->
Seek
(
SEEK_TIME_2_SEC
,
SEEK_
MODE
));
EXPECT_EQ
(
RET_OK
,
player
->
GetDuration
(
durationTime
));
EXPECT_EQ
(
RET_OK
,
player
->
Seek
(
durationTime
,
SEEK_
PREVIOUS_SYNC
));
EXPECT_EQ
(
RET_OK
,
player
->
Seek
(
durationTime
,
SEEK_
MODE
));
EXPECT_EQ
(
RET_OK
,
player
->
GetCurrentTime
(
time
));
EXPECT_EQ
(
durationTime
,
time
);
EXPECT_EQ
(
RET_OK
,
player
->
Seek
(
durationTime
,
SEEK_
PREVIOUS_SYNC
));
EXPECT_EQ
(
RET_OK
,
player
->
Seek
(
durationTime
,
SEEK_
MODE
));
EXPECT_EQ
(
RET_OK
,
player
->
GetCurrentTime
(
time
));
EXPECT_EQ
(
durationTime
,
time
);
EXPECT_EQ
(
RET_OK
,
player
->
Play
());
...
...
@@ -1046,7 +1046,7 @@ HWTEST_F(ActsPlayerFuncTest, SUB_MEDIA_PLAYER_Local_Async_Function_04_2800, Func
EXPECT_EQ
(
RET_OK
,
player
->
Pause
());
EXPECT_EQ
(
RET_OK
,
player
->
GetDuration
(
durationTime
));
EXPECT_EQ
(
RET_OK
,
player
->
Seek
(
durationTime
,
SEEK_
PREVIOUS_SYNC
));
EXPECT_EQ
(
RET_OK
,
player
->
Seek
(
durationTime
,
SEEK_
MODE
));
EXPECT_EQ
(
RET_OK
,
player
->
GetCurrentTime
(
time
));
EXPECT_EQ
(
durationTime
,
time
);
EXPECT_EQ
(
RET_OK
,
player
->
Stop
());
...
...
@@ -1085,20 +1085,21 @@ HWTEST_F(ActsPlayerFuncTest, SUB_MEDIA_PLAYER_Local_Async_Function_04_2900, Func
ASSERT_EQ
(
RET_OK
,
player
->
PrepareAsync
());
EXPECT_EQ
(
RET_OK
,
player
->
SetLooping
(
true
));
EXPECT_EQ
(
RET_OK
,
player
->
GetDuration
(
durationTime
));
EXPECT_EQ
(
RET_OK
,
player
->
Seek
(
durationTime
,
SEEK_
PREVIOUS_SYNC
));
EXPECT_EQ
(
RET_OK
,
player
->
Seek
(
durationTime
,
SEEK_
MODE
));
EXPECT_EQ
(
RET_OK
,
player
->
GetCurrentTime
(
time
));
EXPECT_EQ
(
durationTime
,
time
);
EXPECT_EQ
(
RET_OK
,
player
->
Play
());
EXPECT_EQ
(
RET_OK
,
testCallback
->
WaitForState
(
PLAYER_PLAYBACK_COMPLETE
));
EXPECT_EQ
(
RET_OK
,
player
->
Stop
());
ASSERT_EQ
(
RET_OK
,
player
->
PrepareAsync
());
EXPECT_EQ
(
RET_OK
,
player
->
Seek
(
durationTime
,
SEEK_
PREVIOUS_SYNC
));
EXPECT_EQ
(
RET_OK
,
player
->
Seek
(
durationTime
,
SEEK_
MODE
));
EXPECT_EQ
(
RET_OK
,
player
->
GetCurrentTime
(
time
));
EXPECT_EQ
(
durationTime
,
time
);
sleep
(
PLAYING_TIME
);
EXPECT_EQ
(
RET_OK
,
player
->
GetCurrentTime
(
time_before
));
sleep
(
PLAYING_TIME
);
EXPECT_EQ
(
RET_OK
,
player
->
GetCurrentTime
(
time_after
));
// EXPECT_GE(time_after - time_before, PLAYING_TIME * 1000);
EXPECT_EQ
(
RET_OK
,
player
->
Play
());
EXPECT_EQ
(
RET_OK
,
testCallback
->
WaitForState
(
PLAYER_PLAYBACK_COMPLETE
));
EXPECT_EQ
(
RET_OK
,
player
->
Reset
());
...
...
@@ -1133,7 +1134,7 @@ HWTEST_F(ActsPlayerFuncTest, SUB_MEDIA_PLAYER_Local_Async_Function_04_3000, Func
EXPECT_EQ
(
RET_OK
,
player
->
Play
());
EXPECT_EQ
(
RET_OK
,
player
->
Pause
());
EXPECT_EQ
(
RET_OK
,
player
->
GetDuration
(
durationTime
));
EXPECT_EQ
(
RET_OK
,
player
->
Seek
(
durationTime
,
SEEK_
PREVIOUS_SYNC
));
EXPECT_EQ
(
RET_OK
,
player
->
Seek
(
durationTime
,
SEEK_
MODE
));
EXPECT_EQ
(
RET_OK
,
player
->
GetCurrentTime
(
time
));
EXPECT_EQ
(
durationTime
,
time
);
EXPECT_EQ
(
RET_OK
,
player
->
Play
());
...
...
@@ -1147,7 +1148,7 @@ HWTEST_F(ActsPlayerFuncTest, SUB_MEDIA_PLAYER_Local_Async_Function_04_3000, Func
ASSERT_EQ
(
RET_OK
,
player
->
PrepareAsync
());
EXPECT_EQ
(
RET_OK
,
player
->
Play
());
EXPECT_EQ
(
RET_OK
,
player
->
Pause
());
EXPECT_EQ
(
RET_OK
,
player
->
Seek
(
SEEK_TIME_2_SEC
,
SEEK_
PREVIOUS_SYNC
));
EXPECT_EQ
(
RET_OK
,
player
->
Seek
(
SEEK_TIME_2_SEC
,
SEEK_
MODE
));
EXPECT_EQ
(
RET_OK
,
player
->
GetCurrentTime
(
time
));
EXPECT_EQ
(
SEEK_TIME_2_SEC
,
time
);
EXPECT_EQ
(
RET_OK
,
player
->
Stop
());
...
...
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