/* ========================================== Unity Project - A Test Framework for C Copyright (c) 2007 Mike Karlesky, Mark VanderVoord, Greg Williams [Released under MIT License. Please refer to license.txt for details] ========================================== */ #include "unity.h" #define TEST_INSTANCES #include "self_assessment_utils.h" static int SetToOneToFailInTearDown; static int SetToOneMeanWeAlreadyCheckedThisGuy; void setUp(void) { SetToOneToFailInTearDown = 0; SetToOneMeanWeAlreadyCheckedThisGuy = 0; } void tearDown(void) { endPutcharSpy(); /* Stop suppressing test output */ if (SetToOneToFailInTearDown == 1) { /* These will be skipped internally if already failed/ignored */ TEST_FAIL_MESSAGE("<= Failed in tearDown"); TEST_IGNORE_MESSAGE("<= Ignored in tearDown"); } if ((SetToOneMeanWeAlreadyCheckedThisGuy == 0) && (Unity.CurrentTestFailed > 0)) { UnityPrint(": [[[[ Test Should Have Passed But Did Not ]]]]"); UNITY_OUTPUT_CHAR('\n'); } } void testEqualMemory(void) { const char *testString = "whatever"; TEST_ASSERT_EQUAL_MEMORY(testString, testString, 8); TEST_ASSERT_EQUAL_MEMORY("whatever", "whatever", 8); TEST_ASSERT_EQUAL_MEMORY("whatever", testString, 8); TEST_ASSERT_EQUAL_MEMORY(testString, "whatever", 8); TEST_ASSERT_EQUAL_MEMORY(testString, "whatever", 2); TEST_ASSERT_EQUAL_MEMORY(NULL, NULL, 1); } void testNotEqualMemory1(void) { EXPECT_ABORT_BEGIN TEST_ASSERT_EQUAL_MEMORY("foo", "bar", 3); VERIFY_FAILS_END } void testNotEqualMemory2(void) { EXPECT_ABORT_BEGIN TEST_ASSERT_EQUAL_MEMORY("fool", "food", 4); VERIFY_FAILS_END } void testNotEqualMemory3(void) { EXPECT_ABORT_BEGIN TEST_ASSERT_EQUAL_MEMORY(NULL, "food", 4); VERIFY_FAILS_END } void testNotEqualMemory4(void) { EXPECT_ABORT_BEGIN TEST_ASSERT_EQUAL_MEMORY("fool", NULL, 4); VERIFY_FAILS_END } void testNotEqualMemoryLengthZero(void) { EXPECT_ABORT_BEGIN TEST_ASSERT_EQUAL_MEMORY(NULL, NULL, 0); VERIFY_FAILS_END }