提交 ee02e388 编写于 作者: M Mark VanderVoord 提交者: GitHub

Merge pull request #233 from mchernosky/generate-partial-triads

Module generator finishes for partially existing files
build/
test/sandbox
.DS_Store
examples/example_1/test1.out
examples/example_1/test2.out
......
......@@ -11,6 +11,7 @@ matrix:
before_install:
- if [ "$TRAVIS_OS_NAME" == "osx" ]; then rvm install 2.1 && rvm use 2.1 && ruby -v; fi
install: gem install rspec
script:
- cd test && rake ci
- make -s
......
......@@ -187,14 +187,24 @@ class UnityModuleGenerator
files = files_to_operate_on(module_name, pattern)
#Abort if any module already exists
#Abort if all of the module files already exist
all_files_exist = true
files.each do |file|
raise "ERROR: File #{file[:name]} already exists. Exiting." if File.exist?(file[:path])
if not File.exist?(file[:path])
all_files_exist = false
end
end
raise "ERROR: File #{files[0][:name]} already exists. Exiting." if all_files_exist
# Create Source Modules
files.each_with_index do |file, i|
FileUtils.mkdir_p(File.dirname(file[:path]), :verbose => false) # Create the path first if necessary.
# If this file already exists, don't overwrite it.
if File.exist?(file[:path])
puts "File #{file[:path]} already exists!"
next
end
# Create the path first if necessary.
FileUtils.mkdir_p(File.dirname(file[:path]), :verbose => false)
File.open(file[:path], 'w') do |f|
f.write("#{file[:boilerplate]}\n" % [file[:name]]) unless file[:boilerplate].nil?
f.write(file[:template] % [ file[:name],
......
......@@ -10,9 +10,11 @@ $verbose = false
require 'rake'
require 'rake/clean'
require UNITY_ROOT + 'rakefile_helper'
require 'rspec/core/rake_task'
TEMP_DIRS = [
File.join(UNITY_ROOT, 'build')
File.join(UNITY_ROOT, 'build'),
File.join(UNITY_ROOT, 'sandbox')
]
TEMP_DIRS.each do |dir|
......@@ -40,6 +42,11 @@ task :scripts => [:prepare_for_tests] do
end
end
desc "Run all rspecs"
RSpec::Core::RakeTask.new(:spec) do |t|
t.pattern = 'spec/**/*_spec.rb'
end
desc "Generate test summary"
task :summary do
report_summary
......
require '../auto/generate_module.rb'
require 'fileutils'
def touch_src(file)
FileUtils.touch "sandbox/src/#{file}"
end
def touch_test(file)
FileUtils.touch "sandbox/test/#{file}"
end
def create_src_with_known_content(file)
File.open("sandbox/src/#{file}", "w") {|f| f.write("the original #{file}")}
end
def create_test_with_known_content(file)
File.open("sandbox/test/#{file}", "w") {|f| f.write("the original #{file}")}
end
def expect_src_content_didnt_change(file)
expect(File.read("sandbox/src/#{file}")).to eq("the original #{file}")
end
def expect_test_content_didnt_change(file)
expect(File.read("sandbox/test/#{file}")).to eq("the original #{file}")
end
def expect_src_file_to_exist(file)
expect(File.exist?("sandbox/src/#{file}")).to be true
end
def expect_test_file_to_exist(file)
expect(File.exist?("sandbox/test/#{file}")).to be true
end
describe "UnityModuleGenerator" do
before do
# clean sandbox and setup our "project" folders
FileUtils.rm_rf "sandbox"
FileUtils.mkdir_p "sandbox"
FileUtils.mkdir_p "sandbox/src"
FileUtils.mkdir_p "sandbox/test"
@options = {
:path_src => "sandbox/src",
:path_tst => "sandbox/test",
}
end
context "with src pattern" do
before do
@options[:pattern] = "src"
end
it "fails when all files already exist" do
# create an existing triad of files
touch_src "meh.c"
touch_src "meh.h"
touch_test "Testmeh.c"
expect {
UnityModuleGenerator.new(@options).generate("meh")
}.to raise_error("ERROR: File meh already exists. Exiting.")
end
it "creates the test file if the source and header files exist" do
# Create the existing files.
touch_src "meh.c"
touch_src "meh.h"
UnityModuleGenerator.new(@options).generate("meh")
expect_test_file_to_exist "Testmeh.c"
end
it "does not alter existing files" do
# Create some files with known content.
create_src_with_known_content "meh.c"
create_src_with_known_content "meh.h"
UnityModuleGenerator.new(@options).generate("meh")
expect_src_content_didnt_change "meh.c"
expect_src_content_didnt_change "meh.c"
end
it "does not alter existing test files" do
# Create some files with known content.
create_test_with_known_content "Testmeh.c"
UnityModuleGenerator.new(@options).generate("meh")
expect_test_content_didnt_change "Testmeh.c"
end
end
context "with mch pattern" do
before do
@options[:pattern] = "mch"
end
it "fails when all files exist" do
touch_src "meh_model.c"
touch_src "meh_conductor.c"
touch_src "meh_hardware.c"
touch_src "meh_model.h"
touch_src "meh_conductor.h"
touch_src "meh_hardware.h"
touch_test "Testmeh_model.c"
touch_test "Testmeh_conductor.c"
touch_test "Testmeh_hardware.c"
expect {
UnityModuleGenerator.new(@options).generate("meh")
}.to raise_error("ERROR: File meh_model already exists. Exiting.")
end
it "creates files that don't exist" do
touch_src "meh_model.c"
touch_src "meh_conductor.c"
touch_src "meh_hardware.c"
touch_src "meh_model.h"
touch_src "meh_conductor.h"
UnityModuleGenerator.new(@options).generate("meh")
expect_src_file_to_exist "meh_hardware.h"
expect_test_file_to_exist "Testmeh_model.c"
expect_test_file_to_exist "Testmeh_conductor.c"
expect_test_file_to_exist "Testmeh_hardware.c"
end
it "does not alter existing source files" do
create_src_with_known_content "meh_model.c"
create_src_with_known_content "meh_model.c"
create_src_with_known_content "meh_model.c"
create_src_with_known_content "meh_model.h"
create_src_with_known_content "meh_model.c"
UnityModuleGenerator.new(@options).generate("meh")
expect_src_content_didnt_change "meh_model.c"
expect_src_content_didnt_change "meh_model.c"
expect_src_content_didnt_change "meh_model.c"
expect_src_content_didnt_change "meh_model.c"
end
it "does not alter existing test files" do
create_test_with_known_content "Testmeh_model.c"
UnityModuleGenerator.new(@options).generate("meh")
expect_test_content_didnt_change "Testmeh_model.c"
end
end
end
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