提交 7a0875f4 编写于 作者: J jsalling

Fix unreachable code in Unity on fully covered switch statements

 The clang compiler warns here with -Wunreachable-code
 The enum's switch statement covers all cases, so default is unused
 Leave the break in the code as a comment, to be more clear
 The history is this default case was added in f6bb7162 - compiler warning.
 Then the break was added in c6dc96f3.
上级 e84a7c0a
...@@ -775,7 +775,7 @@ void UnityAssertFloatSpecial(const _UF actual, ...@@ -775,7 +775,7 @@ void UnityAssertFloatSpecial(const _UF actual,
break; break;
default: default:
break; /*break // unreachable code */;
} }
if (is_trait != should_be_trait) if (is_trait != should_be_trait)
...@@ -938,7 +938,7 @@ void UnityAssertDoubleSpecial(const _UD actual, ...@@ -938,7 +938,7 @@ void UnityAssertDoubleSpecial(const _UD actual,
break; break;
default: default:
break; /*break // unreachable code*/;
} }
if (is_trait != should_be_trait) if (is_trait != should_be_trait)
......
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