提交 295a7906 编写于 作者: M Mark VanderVoord

Merge pull request #178 from jsalling/feature/coverage-fixture

100% code coverage for Unity Fixture
CC = gcc
ifeq ($(shell uname -s), Darwin)
CC = clang
endif
#DEBUG = -O0 -g
CFLAGS += -std=c99
CFLAGS += -pedantic
......@@ -15,21 +18,22 @@ SRC = ../src/unity_fixture.c \
main/AllTests.c
INC_DIR = -I../src -I../../../src/
BUILD_DIR = ../build
TARGET = ../build/fixture_tests.exe
all: default noStdlibMalloc 32bits
default: ../build/
$(CC) $(CFLAGS) $(DEFINES) $(SRC) $(INC_DIR) -o $(TARGET)
default: $(BUILD_DIR)
$(CC) $(CFLAGS) $(DEFINES) $(SRC) $(INC_DIR) -o $(TARGET) -D UNITY_SUPPORT_64
@ echo "default build"
./$(TARGET)
32bits: ../build/
32bits: $(BUILD_DIR)
$(CC) $(CFLAGS) $(DEFINES) $(SRC) $(INC_DIR) -o $(TARGET) -m32
@ echo "32bits build"
./$(TARGET)
noStdlibMalloc: ../build/
noStdlibMalloc: $(BUILD_DIR)
$(CC) $(CFLAGS) $(DEFINES) $(SRC) $(INC_DIR) -o $(TARGET) -D UNITY_EXCLUDE_STDLIB_MALLOC
@ echo "build with noStdlibMalloc"
./$(TARGET)
......@@ -40,13 +44,22 @@ clang89: ../build/
-D UNITY_EXCLUDE_STDLIB_MALLOC -std=c89 -Wno-comment ; ./$(TARGET)
clangEverything:
clang $(CFLAGS) $(DEFINES) $(SRC) $(INC_DIR) -o $(TARGET) -m64 -Weverything
clang $(CFLAGS) $(DEFINES) $(SRC) $(INC_DIR) -o $(TARGET) -Weverything
../build :
mkdir -p ../build
$(BUILD_DIR):
mkdir -p $(BUILD_DIR)
clean:
rm -f $(TARGET)
rm -f $(TARGET) $(BUILD_DIR)/*.gc*
coverage: $(BUILD_DIR)
cd $(BUILD_DIR) && \
$(CC) $(DEFINES) $(foreach i, $(SRC), ../test/$(i)) $(INC_DIR) -o $(TARGET) -fprofile-arcs -ftest-coverage
rm -f $(BUILD_DIR)/*.gcda
./$(TARGET) > /dev/null ; ./$(TARGET) -v > /dev/null
cd $(BUILD_DIR) && \
gcov unity_fixture.c | head -3
grep '###' $(BUILD_DIR)/unity_fixture.c.gcov -C2 || true # Show uncovered lines
# These extended flags DO get included before any target build runs
CFLAGS += -Wbad-function-cast
......@@ -62,5 +75,6 @@ CFLAGS += -Wstrict-prototypes
CFLAGS += -Wswitch-default
CFLAGS += -Wundef
CFLAGS += -Wno-error=undef # Warning only, this should not stop the build
CFLAGS += -Wunreachable-code
CFLAGS += -Wunused
CFLAGS += -fstrict-aliasing
......@@ -136,6 +136,22 @@ TEST(UnityFixture, FreeNULLSafety)
free(NULL);
}
TEST(UnityFixture, ConcludeTestIncrementsFailCount)
{
_U_UINT savedFails = Unity.TestFailures;
_U_UINT savedIgnores = Unity.TestIgnores;
UnityOutputCharSpy_Enable(1);
Unity.CurrentTestFailed = 1;
UnityConcludeFixtureTest(); // Resets TestFailed for this test to pass
Unity.CurrentTestIgnored = 1;
UnityConcludeFixtureTest(); // Resets TestIgnored
UnityOutputCharSpy_Enable(0);
TEST_ASSERT_EQUAL(savedFails + 1, Unity.TestFailures);
TEST_ASSERT_EQUAL(savedIgnores + 1, Unity.TestIgnores);
Unity.TestFailures = savedFails;
Unity.TestIgnores = savedIgnores;
}
//------------------------------------------------------------
TEST_GROUP(UnityCommandOptions);
......@@ -276,6 +292,21 @@ TEST(UnityCommandOptions, UnknownCommandIsIgnored)
TEST_ASSERT_EQUAL(98, UnityFixture.RepeatCount);
}
TEST(UnityCommandOptions, GroupOrNameFilterWithoutStringFails)
{
TEST_ASSERT_EQUAL(1, UnityGetCommandLineOptions(3, unknownCommand));
TEST_ASSERT_EQUAL(1, UnityGetCommandLineOptions(5, unknownCommand));
TEST_ASSERT_EQUAL(1, UnityMain(3, unknownCommand, NULL));
}
TEST(UnityCommandOptions, GroupFilterReallyFilters)
{
_U_UINT saved = Unity.NumberOfTests;
TEST_ASSERT_EQUAL(0, UnityGetCommandLineOptions(4, unknownCommand));
UnityIgnoreTest(NULL, "non-matching", NULL);
TEST_ASSERT_EQUAL(saved, Unity.NumberOfTests);
}
IGNORE_TEST(UnityCommandOptions, TestShouldBeIgnored)
{
TEST_FAIL_MESSAGE("This test should not run!");
......
......@@ -19,6 +19,7 @@ TEST_GROUP_RUNNER(UnityFixture)
RUN_TEST_CASE(UnityFixture, CallocFillsWithZero);
RUN_TEST_CASE(UnityFixture, PointerSet);
RUN_TEST_CASE(UnityFixture, FreeNULLSafety);
RUN_TEST_CASE(UnityFixture, ConcludeTestIncrementsFailCount);
}
TEST_GROUP_RUNNER(UnityCommandOptions)
......@@ -32,6 +33,8 @@ TEST_GROUP_RUNNER(UnityCommandOptions)
RUN_TEST_CASE(UnityCommandOptions, MultipleOptions);
RUN_TEST_CASE(UnityCommandOptions, MultipleOptionsDashRNotLastAndNoValueSpecified);
RUN_TEST_CASE(UnityCommandOptions, UnknownCommandIsIgnored);
RUN_TEST_CASE(UnityCommandOptions, GroupOrNameFilterWithoutStringFails);
RUN_TEST_CASE(UnityCommandOptions, GroupFilterReallyFilters);
RUN_TEST_CASE(UnityCommandOptions, TestShouldBeIgnored);
}
......
......@@ -19,7 +19,7 @@ static int spy_enable;
void UnityOutputCharSpy_Create(int s)
{
size = s;
size = (s > 0) ? s : 0;
count = 0;
spy_enable = 0;
buffer = malloc((size_t)size);
......
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