diff --git a/kernel/sched/core.c b/kernel/sched/core.c index eee4ee655db2854a7f85090346ca1987b2c36f5f..b64f163d512cbc4adb1477d7d493fd78b3571be2 100644 --- a/kernel/sched/core.c +++ b/kernel/sched/core.c @@ -1953,7 +1953,13 @@ try_to_wake_up(struct task_struct *p, unsigned int state, int wake_flags) while (p->on_cpu) cpu_relax(); /* - * Pairs with the smp_wmb() in finish_lock_switch(). + * Combined with the control dependency above, we have an effective + * smp_load_acquire() without the need for full barriers. + * + * Pairs with the smp_store_release() in finish_lock_switch(). + * + * This ensures that tasks getting woken will be fully ordered against + * their previous state and preserve Program Order. */ smp_rmb(); diff --git a/kernel/sched/sched.h b/kernel/sched/sched.h index efd3bfc7e34722883e2f08ca82f91cffde812963..b242775bf670e116233862c590915e06132485ca 100644 --- a/kernel/sched/sched.h +++ b/kernel/sched/sched.h @@ -1073,6 +1073,9 @@ static inline void finish_lock_switch(struct rq *rq, struct task_struct *prev) * We must ensure this doesn't happen until the switch is completely * finished. * + * In particular, the load of prev->state in finish_task_switch() must + * happen before this. + * * Pairs with the control dependency and rmb in try_to_wake_up(). */ smp_store_release(&prev->on_cpu, 0);