/* * Copyright (c) 2020-2021 Huawei Device Co., Ltd. * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ /** * @addtogroup UI_Components * @{ * * @brief Defines UI components such as buttons, texts, images, lists, and progress bars. * * @since 1.0 * @version 1.0 */ /** * @file ui_label_button.h * * @brief Declares a label button. * * @since 1.0 * @version 1.0 */ #ifndef GRAPHIC_LITE_UI_LABEL_BUTTON_H #define GRAPHIC_LITE_UI_LABEL_BUTTON_H #include "common/text.h" #include "components/ui_button.h" #include "gfx_utils/graphic_log.h" namespace OHOS { /** * @brief Provides the functions related to a label button. * * @since 1.0 * @version 1.0 */ class UILabelButton : public UIButton { public: /** * @brief A constructor used to create a UILabelButton instance. * * @since 1.0 * @version 1.0 */ UILabelButton(); /** * @brief A destructor used to delete the UILabelButton instance. * * @since 1.0 * @version 1.0 */ virtual ~UILabelButton(); /** * @brief Draws a label button. * * @since 1.0 * @version 1.0 */ void OnDraw(BufferInfo& gfxDstBuffer, const Rect& invalidatedArea) override; /** * @brief Obtains the view type. * * @return Returns UI_LABEL_BUTTON, as defined in {@link UIViewType}. * @since 1.0 * @version 1.0 */ UIViewType GetViewType() const override { return UI_LABEL_BUTTON; } /** * @brief Sets the text for this label button. * * @param text Indicates the pointer to the text. * @since 1.0 * @version 1.0 */ void SetText(const char* text) { InitLabelButtonText(); labelButtonText_->SetText(text); } /** * @brief Obtains the text of this label button. * * @return Returns the text. * @since 1.0 * @version 1.0 */ const char* GetText() const { return (labelButtonText_ == nullptr) ? nullptr : labelButtonText_->GetText(); } /** * @brief Sets the position for this label relative to the button holding it. * * @param x Indicates the offset distance by which this label is moved on the x-axis. * @param y Indicates the offset distance by which this label is moved on the y-axis. * @since 1.0 * @version 1.0 */ void SetLablePosition(int16_t x, int16_t y) { offset_.x = x; offset_.y = y; } /** * @brief Obtains the position of this label relative to the button holding it. * * @return Returns the position of this label. * @since 1.0 * @version 1.0 */ Point GetLabelPosition() const { return offset_; } /** * @brief Sets the alignment mode for this text. * * @param align Indicates the text alignment mode to set, as defined in {@link UITextLanguageAlignment}. * @since 1.0 * @version 1.0 */ void SetAlign(UITextLanguageAlignment align) { InitLabelButtonText(); labelButtonText_->SetAlign(align, TEXT_ALIGNMENT_CENTER); } /** * @brief Obtains the alignment mode of this text. * * @return Returns the text alignment mode, as defined in {@link UITextLanguageAlignment}. * @since 1.0 * @version 1.0 */ UITextLanguageAlignment GetAlign() { InitLabelButtonText(); return labelButtonText_->GetHorAlign(); } /** * @brief Sets the direction for this text. * * @param direct Indicates the text direction to set, as defined in {@link UITextLanguageDirect}. * @since 1.0 * @version 1.0 */ void SetDirect(UITextLanguageDirect direct) { InitLabelButtonText(); labelButtonText_->SetDirect(direct); } /** * @brief Obtains the direction of this text. * * @return Returns the text direction, as defined in {@link UITextLanguageDirect}. * @since 1.0 * @version 1.0 */ UITextLanguageDirect GetDirect() { InitLabelButtonText(); return labelButtonText_->GetDirect(); } /** * @brief Sets the style for this label. * * @param labelStyle Indicates the label style to set. * @since 1.0 * @version 1.0 */ void SetLabelStyle(Style& labelStyle) { labelStyle_ = labelStyle; } /** * @brief Sets a style for this label. * * @param key Indicates the key of the style to set. * @param value Indicates the value matching the key. * @since 1.0 * @version 1.0 */ void SetLabelStyle(uint8_t key, int64_t value) { labelStyle_.SetStyle(key, value); } /** * @brief Obtains the style of this label. * * @return Returns the label style. * @since 1.0 * @version 1.0 */ const Style& GetLabelStyle() const { return labelStyle_; } /** * @brief Obtains the value of a style of this label. * * @param key Indicates the key of the style. * @return Returns the value of the style. * @since 1.0 * @version 1.0 */ int64_t GetLabelStyle(uint8_t key) const { return labelStyle_.GetStyle(key); } /** * @brief Sets the color for this text. * * @param color Indicates the text color to set. * @since 1.0 * @version 1.0 */ void SetTextColor(ColorType color) { labelStyle_.textColor_ = color; } /** * @brief Sets the font for this text. * * @param name Indicates the pointer to the font name. * @param size Indicates the font size to set. * @since 1.0 * @version 1.0 */ void SetFont(const char* name, uint8_t size) { InitLabelButtonText(); labelButtonText_->SetFont(name, size); } /** * @brief Sets the font ID. * * @param fontId Indicates the font ID composed of the font name and size. * @since 1.0 * @version 1.0 */ void SetFontId(uint8_t fontId) { InitLabelButtonText(); labelButtonText_->SetFontId(fontId); } /** * @brief Obtains the font ID. * * @return Returns the front ID composed of the font name and size. * @since 1.0 * @version 1.0 */ uint8_t GetFontId() { InitLabelButtonText(); return labelButtonText_->GetFontId(); } protected: virtual void InitLabelButtonText() { if (labelButtonText_ == nullptr) { labelButtonText_ = new Text(); if (labelButtonText_ == nullptr) { GRAPHIC_LOGE("new Text fail"); return; } labelButtonText_->SetAlign(TEXT_ALIGNMENT_CENTER, TEXT_ALIGNMENT_CENTER); } } Text* labelButtonText_; private: Style labelStyle_; Point offset_; /* Text draw position offset */ }; } // namespace OHOS #endif // GRAPHIC_LITE_UI_LABEL_BUTTON_H