/* * Copyright (c) 2020-2021 Huawei Device Co., Ltd. * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ /** * @addtogroup UI_DFX * @{ * * @brief Provides test and analysis capabilities, such as stimulating input events and viewing information about a * Document Object Model (DOM) tree. * * @since 1.0 * @version 1.0 */ /** * @file ui_screenshot.h * * @brief Declares the screenshot function. * * @since 1.0 * @version 1.0 */ #ifndef GRAPHIC_LITE_UI_SCREENSHOT_H #define GRAPHIC_LITE_UI_SCREENSHOT_H #include "graphic_config.h" #if ENABLE_DEBUG #include "gfx_utils/heap_base.h" namespace OHOS { /** * @brief Provides callback functions for screenshot events. * * @since 1.0 * @version 1.0 */ class UIScreenshotListener; /** * @brief Provides external screenshot functions. * * @since 1.0 * @version 1.0 */ class UIScreenshot : public HeapBase { public: /** * @brief Obtains an instance in singleton pattern. * * @return Returns the screenshot function instance. * @since 1.0 * @version 1.0 */ static UIScreenshot* GetInstance() { static UIScreenshot instance; return &instance; } /** * @brief Takes a screenshot and saves it to a file. * * @param path Indicates the pointer to the path for storing the screenshot file. * @return Returns true if the operation is successful; returns false otherwise. * @since 1.0 * @version 1.0 */ bool ScreenshotToFile(const char* path); private: UIScreenshotListener* screenshotListener_; UIScreenshot() : screenshotListener_(nullptr) {} virtual ~UIScreenshot(); UIScreenshot(const UIScreenshot&) = delete; UIScreenshot& operator=(const UIScreenshot&) = delete; UIScreenshot(UIScreenshot&&) = delete; UIScreenshot& operator=(UIScreenshot&&) = delete; }; } // namespace OHOS #endif // ENABLE_DEBUG #endif // GRAPHIC_LITE_UI_SCREENSHOT_H