/* * Copyright (c) 2020-2021 Huawei Device Co., Ltd. * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #include "components/ui_abstract_clock.h" namespace OHOS { void UIAbstractClock::SetTime24Hour(uint8_t hour, uint8_t minute, uint8_t second) { currentHour_ = hour % ONE_DAY_IN_HOUR; currentMinute_ = minute % ONE_HOUR_IN_MINUTE; currentSecond_ = second % ONE_MINUTE_IN_SECOND; UpdateClock(false); } void UIAbstractClock::SetTime12Hour(uint8_t hour, uint8_t minute, uint8_t second, bool am) { SetTime24Hour((hour % HALF_DAY_IN_HOUR) + (am ? 0 : HALF_DAY_IN_HOUR), minute, second); } void UIAbstractClock::IncOneSecond() { currentSecond_++; currentMinute_ += currentSecond_ / ONE_MINUTE_IN_SECOND; currentSecond_ = currentSecond_ % ONE_MINUTE_IN_SECOND; currentHour_ += currentMinute_ / ONE_HOUR_IN_MINUTE; currentMinute_ = currentMinute_ % ONE_HOUR_IN_MINUTE; currentHour_ = currentHour_ % ONE_DAY_IN_HOUR; UpdateClock(false); Invalidate(); } void UIAbstractClock::SetWorkMode(WorkMode newMode) { if (mode_ != newMode) { mode_ = newMode; Invalidate(); } } void UIAbstractClock::UpdateClock(bool clockInit) { Invalidate(); } } // namespace OHOS